| author | Nicholas Hastings <skamonkey@gmail.com> |
| Wed May 25 13:31:14 2011 -0400 (2011-05-25) | |
| changeset 3285 | 065beec73902 |
| parent 3280 | 7aea1316eff7 |
| child 3353 | c73d0ba1110b |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Firearms: Source */
15 "fas"
16 {
18 "Offsets"
19 {
20 "GiveNamedItem"
21 {
22 "windows" "354"
23 "linux" "355"
24 }
25 "RemovePlayerItem"
26 {
27 "windows" "240"
28 "linux" "241"
29 }
30 "Weapon_GetSlot"
31 {
32 "windows" "238"
33 "linux" "239"
34 }
35 "Ignite"
36 {
37 "windows" "193"
38 "linux" "194"
39 }
40 "Extinguish"
41 {
42 "windows" "197"
43 "linux" "208"
44 }
45 "Teleport"
46 {
47 "windows" "100"
48 "linux" "101"
49 }
50 "CommitSuicide"
51 {
52 "windows" "396"
53 "linux" "396"
54 }
55 "GetVelocity"
56 {
57 "windows" "130"
58 "linux" "131"
59 }
60 "EyeAngles"
61 {
62 "windows" "122"
63 "linux" "123"
64 }
65 "AcceptInput"
66 {
67 "windows" "34"
68 "linux" "35"
69 }
70 "Activate"
71 {
72 "windows" "31"
73 "linux" "32"
74 }
75 "SetEntityModel"
76 {
77 "windows" "23"
78 "linux" "24"
79 }
80 "WeaponEquip"
81 {
82 "windows" "231"
83 "linux" "232"
84 }
85 "PlayerRunCmd"
86 {
87 "windows" "374"
88 "linux" "375"
89 }
90 }
91 "Signatures"
92 {
93 "FireOutput"
94 {
95 "library" "server"
96 "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89\x2A\x2A\x2A\xC7"
97 "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
98 }
99 }
100 }
101 }