3 * ================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * ================================================================
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License,
10 * version 3.0, as published by the Free Software Foundation.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to
21 * link the code of this program (as well as its derivative works) to
22 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
23 * Game MODs that run on software by the Valve Corporation. You must
24 * obey the GNU General Public License in all respects for all other
25 * code used. Additionally, AlliedModders LLC grants this exception
26 * to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version
28 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
33 #ifndef _INCLUDE_SOURCEMOD_EVENTMANAGER_H_
34 #define _INCLUDE_SOURCEMOD_EVENTMANAGER_H_
36 #include "sm_globals.h"
37 #include "sourcemm_api.h"
41 #include <IHandleSys.h>
42 #include <IForwardSys.h>
43 #include <IPluginSys.h>
45 using namespace SourceHook;
50 IdentityToken_t *pOwner;
63 IChangeableForward *pPreHook;
64 IChangeableForward *pPostHook;
66 IGameEvent *pEventCopy;
67 unsigned int refCount;
74 EventHookMode_PostNoCopy
79 EventHookErr_Okay = 0, /**< No error */
80 EventHookErr_InvalidEvent, /**< Specified event does not exist */
81 EventHookErr_NotActive, /**< Specified event has no active hook */
82 EventHookErr_InvalidCallback, /**< Specified event does not fire specified callback */
87 public IHandleTypeDispatch,
88 public IPluginsListener,
89 public IGameEventListener2
94 public: // SMGlobalClass
95 void OnSourceModAllInitialized();
96 void OnSourceModShutdown();
97 public: // IHandleTypeDispatch
98 void OnHandleDestroy(HandleType_t type, void *object);
99 public: // IPluginsListener
100 void OnPluginUnloaded(IPlugin *plugin);
101 public: // IGameEventListener2
102 void FireGameEvent(IGameEvent *pEvent);
105 * Get the 'GameEvent' handle type ID.
107 inline HandleType_t GetHandleType()
112 EventHookError HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode=EventHookMode_Post);
113 EventHookError UnhookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode=EventHookMode_Post);
114 EventInfo *CreateEvent(IPluginContext *pContext, const char *name, bool force=false);
115 void FireEvent(EventInfo *pInfo, bool bDontBroadcast=false);
116 void CancelCreatedEvent(EventInfo *pInfo);
117 private: // IGameEventManager2 hooks
118 bool OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast);
119 bool OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast);
121 HandleType_t m_EventType;
123 CStack<EventInfo *> m_FreeEvents;
124 CStack<const char *> m_EventNames;
127 extern EventManager g_EventManager;
129 #endif // _INCLUDE_SOURCEMOD_EVENTMANAGER_H_