2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_UserIdLookUp = new int[USHRT_MAX+1];
117 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
120 PlayerManager::~PlayerManager()
122 g_NumPlayersToAuth = NULL;
124 delete [] m_AuthQueue;
125 delete [] m_UserIdLookUp;
128 void PlayerManager::OnSourceModAllInitialized()
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
139 g_ShareSys.AddInterface(NULL, this);
141 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
142 ParamType p2[] = {Param_Cell};
144 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
145 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
146 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
147 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
148 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
149 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
150 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
151 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
152 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
153 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
155 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
156 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
157 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
159 m_bIsListenServer = !engine->IsDedicatedServer();
162 ConCommand *pCmd = FindCommand("maxplayers");
165 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
166 maxplayersCmd = pCmd;
170 void PlayerManager::OnSourceModShutdown()
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
181 /* Release forwards */
182 g_Forwards.ReleaseForward(m_clconnect);
183 g_Forwards.ReleaseForward(m_clconnect_post);
184 g_Forwards.ReleaseForward(m_clputinserver);
185 g_Forwards.ReleaseForward(m_cldisconnect);
186 g_Forwards.ReleaseForward(m_cldisconnect_post);
187 g_Forwards.ReleaseForward(m_clcommand);
188 g_Forwards.ReleaseForward(m_clinfochanged);
189 g_Forwards.ReleaseForward(m_clauth);
190 g_Forwards.ReleaseForward(m_onActivate);
191 g_Forwards.ReleaseForward(m_onActivate2);
193 g_Forwards.ReleaseForward(PreAdminCheck);
194 g_Forwards.ReleaseForward(PostAdminCheck);
195 g_Forwards.ReleaseForward(PostAdminFilter);
199 if (maxplayersCmd != NULL)
201 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
205 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
211 if (strcmp(key, "PassInfoVar") == 0)
213 if (strcmp(value, "_password") != 0)
215 m_PassInfoVar.assign(value);
217 return ConfigResult_Accept;
218 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
219 if (strcasecmp(value, "on") == 0)
222 } else if (strcasecmp(value, "off") == 0) {
225 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
226 return ConfigResult_Reject;
228 return ConfigResult_Accept;
230 return ConfigResult_Ignore;
233 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
235 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
236 m_maxClients = gpGlobals->maxClients;
240 /* Initialize all players */
243 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
244 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
247 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
249 g_NumPlayersToAuth = &m_AuthQueue[0];
251 g_PluginSys.SyncMaxClients(m_maxClients);
253 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
254 m_onActivate->Execute(NULL);
255 m_onActivate2->Execute(NULL);
257 List<IClientListener *>::iterator iter;
258 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
260 if ((*iter)->GetClientListenerVersion() >= 5)
262 (*iter)->OnServerActivated(m_maxClients);
266 g_OnMapStarted = true;
268 SMGlobalClass *cls = SMGlobalClass::head;
271 cls->OnSourceModLevelActivated();
272 cls = cls->m_pGlobalClassNext;
275 SM_ExecuteAllConfigs();
278 bool PlayerManager::IsServerActivated()
283 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
285 const char *password = g_Admins.GetAdminPassword(id);
286 if (password != NULL)
288 if (m_PassInfoVar.size() < 1)
293 /* Whoa... the user needs a password! */
294 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
295 if (!given || strcmp(given, password) != 0)
301 pPlayer->SetAdminId(id, false);
306 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
308 const char *password = g_Admins.GetAdminPassword(id);
309 if (password == NULL)
314 if (m_PassInfoVar.size() < 1)
319 /* Whoa... the user needs a password! */
320 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
321 if (!given || strcmp(given, password) != 0)
326 pPlayer->SetAdminId(id, false);
331 void PlayerManager::RunAuthChecks()
335 unsigned int removed = 0;
336 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
338 pPlayer = &m_Players[m_AuthQueue[i]];
339 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
340 if (authstr && authstr[0] != '\0'
341 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
343 /* Set authorization */
344 pPlayer->Authorize(authstr);
346 /* Mark as removed from queue */
347 unsigned int client = m_AuthQueue[i];
351 /* Send to extensions */
352 List<IClientListener *>::iterator iter;
353 IClientListener *pListener;
354 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
357 pListener->OnClientAuthorized(client, authstr);
358 if (!pPlayer->IsConnected())
364 /* Send to plugins if player is still connected */
365 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
367 /* :TODO: handle the case of a player disconnecting in the middle */
368 m_clauth->PushCell(client);
369 m_clauth->PushString(authstr);
370 m_clauth->Execute(NULL);
373 if (pPlayer->IsConnected())
375 pPlayer->Authorize_Post();
380 /* Clean up the queue */
383 /* We don't have to compact the list if it's empty */
384 if (removed != m_AuthQueue[0])
386 unsigned int diff = 0;
387 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
389 /* If this member is removed... */
390 if (m_AuthQueue[i] == 0)
392 /* Increase the differential */
395 /* diff cannot increase faster than i+1 */
397 assert(i - diff >= 1);
398 /* move this index down */
399 m_AuthQueue[i - diff] = m_AuthQueue[i];
402 m_AuthQueue[0] -= removed;
409 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
411 int client = IndexOfEdict(pEntity);
412 CPlayer *pPlayer = &m_Players[client];
414 List<IClientListener *>::iterator iter;
415 IClientListener *pListener = NULL;
416 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
419 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
427 pPlayer->Initialize(pszName, pszAddress, pEntity);
428 m_clconnect->PushCell(client);
429 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
430 m_clconnect->PushCell(maxrejectlen);
431 m_clconnect->Execute(&res);
435 if (!pPlayer->IsAuthorized())
437 m_AuthQueue[++m_AuthQueue[0]] = client;
440 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
444 if (!pPlayer->IsFakeClient())
446 RETURN_META_VALUE(MRES_SUPERCEDE, false);
453 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
455 int client = IndexOfEdict(pEntity);
456 bool orig_value = META_RESULT_ORIG_RET(bool);
457 CPlayer *pPlayer = &m_Players[client];
461 List<IClientListener *>::iterator iter;
462 IClientListener *pListener = NULL;
463 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
466 pListener->OnClientConnected(client);
467 if (!pPlayer->IsConnected())
473 if (!pPlayer->IsFakeClient()
475 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
477 m_ListenClient = client;
481 m_clconnect_post->PushCell(client);
482 m_clconnect_post->Execute(&res, NULL);
486 InvalidatePlayer(pPlayer);
492 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
495 int client = IndexOfEdict(pEntity);
496 CPlayer *pPlayer = &m_Players[client];
498 /* If they're not connected, they're a bot */
499 if (!pPlayer->IsConnected())
501 /* Run manual connection routines */
503 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
504 pPlayer->Authorize(authid);
505 pPlayer->m_bFakeClient = true;
506 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
508 /* :TODO: kick the bot if it's rejected */
511 List<IClientListener *>::iterator iter;
512 IClientListener *pListener = NULL;
513 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
516 pListener->OnClientConnected(client);
517 /* See if bot was kicked */
518 if (!pPlayer->IsConnected())
525 m_clconnect_post->PushCell(client);
526 m_clconnect_post->Execute(&res, NULL);
528 /* Now do authorization */
529 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
532 pListener->OnClientAuthorized(client, authid);
534 /* Finally, tell plugins */
535 if (m_clauth->GetFunctionCount())
537 m_clauth->PushCell(client);
538 m_clauth->PushString(authid);
539 m_clauth->Execute(NULL);
541 pPlayer->Authorize_Post();
546 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
549 /* Get the client's language */
553 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
556 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
558 pPlayer->m_LangId = translator->GetServerLanguage();
565 List<IClientListener *>::iterator iter;
566 IClientListener *pListener = NULL;
567 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
570 pListener->OnClientPutInServer(client);
573 m_clputinserver->PushCell(client);
574 m_clputinserver->Execute(&res, NULL);
576 if (pPlayer->IsAuthorized())
578 pPlayer->DoPostConnectAuthorization();
582 void PlayerManager::OnSourceModLevelEnd()
584 /* Disconnect all bots still in game */
585 for (int i=1; i<=m_maxClients; i++)
587 if (m_Players[i].IsConnected())
589 OnClientDisconnect(m_Players[i].GetEdict());
595 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
598 int client = IndexOfEdict(pEntity);
599 CPlayer *pPlayer = &m_Players[client];
601 if (pPlayer->IsConnected())
603 m_cldisconnect->PushCell(client);
604 m_cldisconnect->Execute(&res, NULL);
608 /* We don't care, prevent a double call */
612 if (pPlayer->WasCountedAsInGame())
617 List<IClientListener *>::iterator iter;
618 IClientListener *pListener = NULL;
619 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
622 pListener->OnClientDisconnecting(client);
625 InvalidatePlayer(pPlayer);
627 if (m_ListenClient == client)
633 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
636 int client = IndexOfEdict(pEntity);
638 m_cldisconnect_post->PushCell(client);
639 m_cldisconnect_post->Execute(&res, NULL);
641 List<IClientListener *>::iterator iter;
642 IClientListener *pListener = NULL;
643 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
646 pListener->OnClientDisconnected(client);
650 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
656 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
659 if (len >= sizeof(buffer) - 1)
661 buffer[sizeof(buffer) - 2] = '\n';
662 buffer[sizeof(buffer) - 1] = '\0';
664 buffer[len++] = '\n';
668 engine->ClientPrintf(e, buffer);
671 #if SOURCE_ENGINE >= SE_ORANGEBOX
672 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
675 void PlayerManager::OnClientCommand(edict_t *pEntity)
679 int client = IndexOfEdict(pEntity);
680 cell_t res = Pl_Continue;
681 CPlayer *pPlayer = &m_Players[client];
683 if (!pPlayer->IsConnected())
688 if (strcmp(args.Arg(0), "sm") == 0)
690 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
692 g_PluginSys.ListPluginsToClient(pPlayer, args);
693 RETURN_META(MRES_SUPERCEDE);
695 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
697 ClientConsolePrint(pEntity,
698 "SourceMod would not be possible without:");
699 ClientConsolePrint(pEntity,
700 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
701 ClientConsolePrint(pEntity,
702 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
703 ClientConsolePrint(pEntity,
704 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
705 ClientConsolePrint(pEntity,
706 "SourceMod is open source under the GNU General Public License.");
707 RETURN_META(MRES_SUPERCEDE);
710 ClientConsolePrint(pEntity,
711 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
712 ClientConsolePrint(pEntity,
713 "To see running plugins, type \"sm plugins\"");
714 ClientConsolePrint(pEntity,
715 "To see credits, type \"sm credits\"");
716 ClientConsolePrint(pEntity,
717 "Visit http://www.sourcemod.net/");
718 RETURN_META(MRES_SUPERCEDE);
721 g_HL2.PushCommandStack(&args);
723 int argcount = args.ArgC() - 1;
724 const char *cmd = g_HL2.CurrentCommandName();
726 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
731 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
738 if (g_ConsoleDetours.IsEnabled())
740 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
743 g_HL2.PopCommandStack();
744 RETURN_META(MRES_SUPERCEDE);
752 cell_t res2 = Pl_Continue;
753 if (pPlayer->IsInGame())
755 m_clcommand->PushCell(client);
756 m_clcommand->PushCell(argcount);
757 m_clcommand->Execute(&res2, NULL);
767 g_HL2.PopCommandStack();
768 RETURN_META(MRES_SUPERCEDE);
771 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
773 g_HL2.PopCommandStack();
775 if (res >= Pl_Handled)
777 RETURN_META(MRES_SUPERCEDE);
781 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
784 int client = IndexOfEdict(pEntity);
785 CPlayer *pPlayer = &m_Players[client];
787 if (!pPlayer->IsConnected())
792 m_clinfochanged->PushCell(client);
793 m_clinfochanged->Execute(&res, NULL);
795 if (pPlayer->IsFakeClient())
800 IPlayerInfo *info = pPlayer->GetPlayerInfo();
801 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
802 const char *old_name = pPlayer->m_Name.c_str();
804 if (strcmp(old_name, new_name) != 0)
806 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
807 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
809 if (!CheckSetAdminName(client, pPlayer, id))
811 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
812 RETURN_META(MRES_IGNORED);
814 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
815 if (id == pPlayer->GetAdminId())
817 /* This player is changing their name; force them to drop admin privileges! */
818 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
821 pPlayer->SetName(new_name);
824 if (m_PassInfoVar.size() > 0)
826 /* Try for a password change */
827 const char *old_pass = pPlayer->m_LastPassword.c_str();
828 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
829 if (strcmp(old_pass, new_pass) != 0)
831 pPlayer->m_LastPassword.assign(new_pass);
832 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
834 /* If there is already an admin id assigned, this will just bail out. */
835 pPlayer->DoBasicAdminChecks();
839 /* Notify Extensions */
840 List<IClientListener *>::iterator iter;
841 IClientListener *pListener = NULL;
842 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
845 if (pListener->GetClientListenerVersion() >= 13)
847 pListener->OnClientSettingsChanged(client);
852 int PlayerManager::GetMaxClients()
857 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
859 if (client > m_maxClients || client < 1)
863 return &m_Players[client];
866 int PlayerManager::GetNumPlayers()
868 return m_PlayerCount;
871 int PlayerManager::GetClientOfUserId(int userid)
873 if (userid < 0 || userid > USHRT_MAX)
878 int client = m_UserIdLookUp[userid];
880 /* Verify the userid. The cache can get messed up with older
881 * Valve engines. :TODO: If this gets fixed, do an old engine
882 * check before invoking this backwards compat code.
886 CPlayer *player = GetPlayerByIndex(client);
887 if (player && player->IsConnected())
889 int realUserId = engine->GetPlayerUserId(player->GetEdict());
890 if (realUserId == userid)
897 /* If we can't verify the userid, we have to do a manual loop */
899 for (int i = 1; i <= m_maxClients; i++)
901 player = GetPlayerByIndex(i);
902 if (!player || !player->IsConnected())
906 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
908 m_UserIdLookUp[userid] = i;
916 void PlayerManager::AddClientListener(IClientListener *listener)
918 m_hooks.push_back(listener);
921 void PlayerManager::RemoveClientListener(IClientListener *listener)
923 m_hooks.remove(listener);
926 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
928 int index = IndexOfEdict(pEdict);
929 return GetGamePlayer(index);
932 IGamePlayer *PlayerManager::GetGamePlayer(int client)
934 return GetPlayerByIndex(client);
937 void PlayerManager::ClearAdminId(AdminId id)
939 for (int i=1; i<=m_maxClients; i++)
941 if (m_Players[i].m_Admin == id)
943 m_Players[i].DumpAdmin(true);
948 void PlayerManager::ClearAllAdmins()
950 for (int i=1; i<=m_maxClients; i++)
952 m_Players[i].DumpAdmin(true);
956 const char *PlayerManager::GetPassInfoVar()
958 return m_PassInfoVar.c_str();
961 void PlayerManager::RecheckAnyAdmins()
963 for (int i=1; i<=m_maxClients; i++)
965 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
967 m_Players[i].DoBasicAdminChecks();
972 unsigned int PlayerManager::GetReplyTo()
974 return g_ChatTriggers.GetReplyTo();
977 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
979 return g_ChatTriggers.SetReplyTo(reply);
982 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
984 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
987 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
989 target_processors.push_back(pHandler);
992 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
994 target_processors.remove(pHandler);
997 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1000 * Remove client from auth queue if necessary
1002 if (!pPlayer->IsAuthorized())
1004 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1006 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1008 /* Move everything ahead of us back by one */
1009 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1011 m_AuthQueue[j-1] = m_AuthQueue[j];
1013 /* Remove us and break */
1020 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1021 pPlayer->Disconnect();
1024 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1026 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1027 && !pTarget->IsConnected())
1029 return COMMAND_TARGET_NONE;
1031 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1032 !pTarget->IsInGame())
1034 return COMMAND_TARGET_NOT_IN_GAME;
1037 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1038 && pTarget->IsFakeClient())
1040 return COMMAND_TARGET_NOT_HUMAN;
1045 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1046 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1048 return COMMAND_TARGET_IMMUNE;
1052 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1053 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1055 return COMMAND_TARGET_NOT_ALIVE;
1058 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1059 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1061 return COMMAND_TARGET_NOT_DEAD;
1064 return COMMAND_TARGET_VALID;
1067 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1069 CPlayer *pTarget, *pAdmin;
1070 int max_clients, total = 0;
1072 max_clients = GetMaxClients();
1074 if (info->max_targets < 1)
1076 info->reason = COMMAND_TARGET_NONE;
1077 info->num_targets = 0;
1080 if (info->admin == 0)
1086 pAdmin = GetPlayerByIndex(info->admin);
1089 if (info->pattern[0] == '#')
1091 int userid = atoi(&info->pattern[1]);
1092 int client = GetClientOfUserId(userid);
1094 /* See if a valid userid matched */
1097 IGamePlayer *pTarget = GetPlayerByIndex(client);
1098 if (pTarget != NULL)
1100 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1102 info->targets[0] = client;
1103 info->num_targets = 1;
1104 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1105 info->target_name_style = COMMAND_TARGETNAME_RAW;
1109 info->num_targets = 0;
1115 /* Do we need to look for a steam id? */
1116 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1119 char new_pattern[256];
1121 strcpy(new_pattern, "STEAM_");
1122 len = strlen(&info->pattern[7]);
1123 for (p = 0; p < len; p++)
1125 new_pattern[6 + p] = info->pattern[7 + p];
1126 if (new_pattern[6 + p] == '_')
1128 new_pattern[6 + p] = ':';
1131 new_pattern[6 + p] = '\0';
1133 for (int i = 1; i <= max_clients; i++)
1135 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1139 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1143 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1145 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1146 == COMMAND_TARGET_VALID)
1148 info->targets[0] = i;
1149 info->num_targets = 1;
1150 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1151 info->target_name_style = COMMAND_TARGETNAME_RAW;
1155 info->num_targets = 0;
1162 /* See if an exact name matches */
1163 for (int i = 1; i <= max_clients; i++)
1165 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1169 if (!pTarget->IsConnected())
1173 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1175 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1176 == COMMAND_TARGET_VALID)
1178 info->targets[0] = i;
1179 info->num_targets = 1;
1180 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1181 info->target_name_style = COMMAND_TARGETNAME_RAW;
1185 info->num_targets = 0;
1192 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1194 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1195 if (info->reason == COMMAND_TARGET_VALID)
1197 info->targets[0] = info->admin;
1198 info->num_targets = 1;
1199 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1200 info->target_name_style = COMMAND_TARGETNAME_RAW;
1204 info->num_targets = 0;
1209 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1211 bool is_multi = false;
1212 bool bots_only = false;
1213 int skip_client = -1;
1215 if (strcmp(info->pattern, "@all") == 0)
1218 strncopy(info->target_name, "all players", info->target_name_maxlength);
1219 info->target_name_style = COMMAND_TARGETNAME_ML;
1221 else if (strcmp(info->pattern, "@dead") == 0)
1224 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1226 info->num_targets = 0;
1227 info->reason = COMMAND_TARGET_NOT_ALIVE;
1230 info->flags |= COMMAND_FILTER_DEAD;
1231 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1232 info->target_name_style = COMMAND_TARGETNAME_ML;
1234 else if (strcmp(info->pattern, "@alive") == 0)
1237 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1239 info->num_targets = 0;
1240 info->reason = COMMAND_TARGET_NOT_DEAD;
1243 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1244 info->target_name_style = COMMAND_TARGETNAME_ML;
1245 info->flags |= COMMAND_FILTER_ALIVE;
1247 else if (strcmp(info->pattern, "@bots") == 0)
1250 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1252 info->num_targets = 0;
1253 info->reason = COMMAND_FILTER_NO_BOTS;
1256 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1257 info->target_name_style = COMMAND_TARGETNAME_ML;
1260 else if (strcmp(info->pattern, "@humans") == 0)
1263 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1264 info->target_name_style = COMMAND_TARGETNAME_ML;
1265 info->flags |= COMMAND_FILTER_NO_BOTS;
1267 else if (strcmp(info->pattern, "@!me") == 0)
1270 strncopy(info->target_name, "all players", info->target_name_maxlength);
1271 info->target_name_style = COMMAND_TARGETNAME_ML;
1272 skip_client = info->admin;
1277 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1279 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1283 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1285 if ((!bots_only || pTarget->IsFakeClient())
1286 && skip_client != i)
1288 info->targets[total++] = i;
1293 info->num_targets = total;
1294 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1299 List<ICommandTargetProcessor *>::iterator iter;
1300 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1302 ICommandTargetProcessor *pProcessor = (*iter);
1303 if (pProcessor->ProcessCommandTarget(info))
1309 /* Check partial names */
1310 int found_client = 0;
1311 CPlayer *pFoundClient = NULL;
1312 for (int i = 1; i <= max_clients; i++)
1314 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1319 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1323 info->num_targets = 0;
1324 info->reason = COMMAND_TARGET_AMBIGUOUS;
1330 pFoundClient = pTarget;
1337 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1338 == COMMAND_TARGET_VALID)
1340 info->targets[0] = found_client;
1341 info->num_targets = 1;
1342 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1343 info->target_name_style = COMMAND_TARGETNAME_RAW;
1347 info->num_targets = 0;
1352 info->num_targets = 0;
1353 info->reason = COMMAND_TARGET_NONE;
1357 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1359 m_maxClients = newvalue;
1362 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1371 newvalue = gpGlobals->maxClients;
1374 if (newvalue == MaxClients())
1379 /* Notify the rest of core */
1380 SMGlobalClass *pBase = SMGlobalClass::head;
1383 pBase->OnSourceModMaxPlayersChanged(newvalue);
1384 pBase = pBase->m_pGlobalClassNext;
1387 /* Notify Extensions */
1388 List<IClientListener *>::iterator iter;
1389 IClientListener *pListener = NULL;
1390 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1392 pListener = (*iter);
1393 if (pListener->GetClientListenerVersion() >= 8)
1395 pListener->OnMaxPlayersChanged(newvalue);
1400 int PlayerManager::GetClientFromSerial(unsigned int serial)
1405 int client = s.bits.index;
1407 IGamePlayer *pPlayer = GetGamePlayer(client);
1414 if (serial == pPlayer->GetSerial())
1422 #if SOURCE_ENGINE >= SE_ORANGEBOX
1423 void CmdMaxplayersCallback(const CCommand &command)
1426 void CmdMaxplayersCallback()
1430 g_Players.MaxPlayersChanged();
1434 /*******************
1436 *******************/
1440 m_IsConnected = false;
1442 m_IsAuthorized = false;
1444 m_Admin = INVALID_ADMIN_ID;
1445 m_TempAdmin = false;
1447 m_bAdminCheckSignalled = false;
1449 m_bIsInKickQueue = false;
1450 m_LastPassword.clear();
1451 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1452 m_bFakeClient = false;
1455 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1457 m_IsConnected = true;
1458 m_Name.assign(name);
1461 m_iIndex = IndexOfEdict(pEntity);
1462 m_LangId = translator->GetServerLanguage();
1464 m_Serial.bits.index = m_iIndex;
1465 m_Serial.bits.serial = g_PlayerSerialCount++;
1468 strncopy(ip2, ip, sizeof(ip2));
1469 if ((ptr = strchr(ip2, ':')) != NULL)
1473 m_IpNoPort.assign(ip2);
1476 void CPlayer::Connect()
1485 const char *var = g_Players.GetPassInfoVar();
1486 int client = IndexOfEdict(m_pEdict);
1489 const char *pass = engine->GetClientConVarValue(client, var);
1490 m_LastPassword.assign(pass ? pass : "");
1494 m_LastPassword.assign("");
1498 void CPlayer::Authorize(const char *steamid)
1505 m_IsAuthorized = true;
1506 m_AuthID.assign(steamid);
1509 void CPlayer::Disconnect()
1512 m_IsConnected = false;
1514 m_IsAuthorized = false;
1520 m_bAdminCheckSignalled = false;
1522 m_bIsInKickQueue = false;
1523 m_bFakeClient = false;
1526 void CPlayer::SetName(const char *name)
1528 m_Name.assign(name);
1531 const char *CPlayer::GetName()
1533 if (m_Info && m_pEdict->GetUnknown())
1535 return m_Info->GetName();
1538 return m_Name.c_str();
1541 const char *CPlayer::GetIPAddress()
1543 return m_Ip.c_str();
1546 const char *CPlayer::GetAuthString()
1548 return m_AuthID.c_str();
1551 edict_t *CPlayer::GetEdict()
1556 bool CPlayer::IsInGame()
1558 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1561 bool CPlayer::WasCountedAsInGame()
1566 bool CPlayer::IsConnected()
1568 return m_IsConnected;
1571 bool CPlayer::IsAuthorized()
1573 return m_IsAuthorized;
1576 IPlayerInfo *CPlayer::GetPlayerInfo()
1578 if (m_pEdict->GetUnknown())
1586 bool CPlayer::IsFakeClient()
1588 return m_bFakeClient;
1591 void CPlayer::SetAdminId(AdminId id, bool temporary)
1601 m_TempAdmin = temporary;
1604 AdminId CPlayer::GetAdminId()
1609 void CPlayer::DumpAdmin(bool deleting)
1611 if (m_Admin != INVALID_ADMIN_ID)
1613 if (m_TempAdmin && !deleting)
1615 g_Admins.InvalidateAdmin(m_Admin);
1617 m_Admin = INVALID_ADMIN_ID;
1618 m_TempAdmin = false;
1622 void CPlayer::Kick(const char *str)
1624 MarkAsBeingKicked();
1625 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1626 if (pNetChan == NULL)
1628 /* What does this even mean? Hell if I know. */
1629 int userid = GetUserId();
1633 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1634 engine->ServerCommand(buffer);
1639 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1640 pClient->Disconnect("%s", str);
1644 void CPlayer::Authorize_Post()
1648 DoPostConnectAuthorization();
1652 void CPlayer::DoPostConnectAuthorization()
1656 List<IClientListener *>::iterator iter;
1657 for (iter = g_Players.m_hooks.begin();
1658 iter != g_Players.m_hooks.end();
1661 IClientListener *pListener = (*iter);
1662 #if defined MIN_API_FOR_ADMINCALLS
1663 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1668 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1675 PreAdminCheck->PushCell(m_iIndex);
1676 PreAdminCheck->Execute(&result);
1678 /* Defer, for better or worse */
1679 if (delay || (ResultType)result >= Pl_Handled)
1690 /* Otherwise, go ahead and do admin checks */
1691 DoBasicAdminChecks();
1693 /* Send the notification out */
1694 NotifyPostAdminChecks();
1697 bool CPlayer::RunAdminCacheChecks()
1699 AdminId old_id = GetAdminId();
1701 DoBasicAdminChecks();
1703 return (GetAdminId() != old_id);
1706 void CPlayer::NotifyPostAdminChecks()
1708 if (m_bAdminCheckSignalled)
1713 /* Block beforehand so they can't double-call */
1714 m_bAdminCheckSignalled = true;
1716 List<IClientListener *>::iterator iter;
1717 for (iter = g_Players.m_hooks.begin();
1718 iter != g_Players.m_hooks.end();
1721 IClientListener *pListener = (*iter);
1722 #if defined MIN_API_FOR_ADMINCALLS
1723 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1728 pListener->OnClientPostAdminCheck(m_iIndex);
1731 PostAdminFilter->PushCell(m_iIndex);
1732 PostAdminFilter->Execute(NULL);
1734 PostAdminCheck->PushCell(m_iIndex);
1735 PostAdminCheck->Execute(NULL);
1738 void CPlayer::DoBasicAdminChecks()
1740 if (GetAdminId() != INVALID_ADMIN_ID)
1745 /* First check the name */
1747 int client = IndexOfEdict(m_pEdict);
1749 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1751 if (!g_Players.CheckSetAdminName(client, this, id))
1753 int userid = engine->GetPlayerUserId(m_pEdict);
1754 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1760 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1762 if (g_Players.CheckSetAdmin(client, this, id))
1768 /* Check steam id */
1769 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1771 if (g_Players.CheckSetAdmin(client, this, id))
1778 unsigned int CPlayer::GetLanguageId()
1783 void CPlayer::SetLanguageId(unsigned int id)
1788 int CPlayer::GetUserId()
1792 m_UserId = engine->GetPlayerUserId(GetEdict());
1798 bool CPlayer::IsInKickQueue()
1800 return m_bIsInKickQueue;
1803 void CPlayer::MarkAsBeingKicked()
1805 m_bIsInKickQueue = true;
1808 int CPlayer::GetLifeState()
1810 if (lifestate_offset == -1)
1812 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1814 lifestate_offset = -2;
1818 if (lifestate_offset < 0)
1820 IPlayerInfo *info = GetPlayerInfo();
1823 return PLAYER_LIFE_UNKNOWN;
1825 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1828 if (m_pEdict == NULL)
1830 return PLAYER_LIFE_UNKNOWN;
1833 CBaseEntity *pEntity;
1834 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1835 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1837 return PLAYER_LIFE_UNKNOWN;
1840 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1842 return PLAYER_LIFE_ALIVE;
1846 return PLAYER_LIFE_DEAD;
1850 unsigned int CPlayer::GetSerial()
1852 return m_Serial.value;