3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
38 #include <IPluginSys.h>
39 #include <IHandleSys.h>
40 #include <IForwardSys.h>
43 #include <sh_vector.h>
44 #include <sh_string.h>
45 #include "sm_globals.h"
46 #include "PluginInfoDatabase.h"
48 #include "sourcemod.h"
49 #include <IRootConsoleMenu.h>
50 #if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
51 #include "convar_sm_l4d.h"
52 #elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
53 #include "convar_sm_ob.h"
55 #include "convar_sm.h"
57 #include "ITranslator.h"
58 #include "NativeOwner.h"
63 using namespace SourceHook;
68 * UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
69 * picture of how PluginSys works, but things like dependencies and fake natives have
70 * complicated things quite a bit.
72 * Currently this system needs a lot of work but it's good skeletally. Plugin creation
73 * is done without actually compiling anything. This is done by Load functions in the
74 * manager. This will need a rewrite when we add context switching.
76 * The plugin object itself has a few things to note. The most important is that it stores
77 * a table of function objects. The manager marshals allocation and freeing of these objects.
78 * The plugin object can be in erroneous states, they are:
79 * Plugin_Error --> Some error occurred any time during or after compilation.
80 * This error can be cleared since the plugin itself is valid.
81 * However, the state itself being set prevents any runtime action.
82 * Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
84 * If a plugin fails to load externally, it is never added to the internal tracker. However,
85 * plugins that failed to load from the internal loading mechanism are always tracked. This
86 * allows users to see which automatically loaded plugins failed, and makes the interface a bit
89 * Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
90 * for execution. SourceMod is a two pass system, and even though the second pass is not implemented
91 * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
92 * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
94 * The two pass loading mechanism is described below. Modules/natives are not implemented yet.
95 * PASS ONE: All loadable plugins are found and have the following steps performed:
96 * 1. Loading and compilation is attempted.
97 * 2. If successful, all natives from Core are added.
98 * 3. OnPluginLoad() is called.
99 * 4. If failed, any user natives are scrapped and the process halts here.
100 * 5. If successful, the plugin is ready for Pass 2.
102 * 1. All forced modules are loaded.
103 * PASS TWO: All loaded plugins are found and have these steps performed:
104 * 1. Any modules referenced in the plugin that are not already loaded, are loaded.
105 * 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
106 * 3. If any natives are unresolved, check if they are found in the user-natives pool.
107 * 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
108 * 5. If the filter fails, the plugin is marked as failed.
109 * 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
110 * Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
111 * PASS THREE (not a real pass):
112 * 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
118 LoadRes_AlreadyLoaded,
120 LoadRes_SilentFailure,
144 friend class CPluginManager;
145 friend class CFunction;
147 CPlugin(const char *file);
150 PluginType GetType();
151 SourcePawn::IPluginContext *GetBaseContext();
152 sp_context_t *GetContext();
153 void *GetPluginStructure();
154 const char *GetFilename();
156 PluginStatus GetStatus();
157 bool IsSilentlyFailed();
158 void SetSilentlyFailed(bool sf);
159 const sm_plugininfo_t *GetPublicInfo();
160 bool SetPauseState(bool paused);
161 unsigned int GetSerial();
162 IdentityToken_t *GetIdentity();
163 unsigned int CalcMemUsage();
164 bool SetProperty(const char *prop, void *ptr);
165 bool GetProperty(const char *prop, void **ptr, bool remove=false);
166 void DropEverything();
167 SourcePawn::IPluginRuntime *GetRuntime();
170 * Creates a plugin object with default values.
171 * If an error buffer is specified, and an error occurs, the error will be copied to the buffer
172 * and NULL will be returned.
173 * If an error buffer is not specified, the error will be copied to an internal buffer and
174 * a valid (but error-stated) CPlugin will be returned.
176 static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
180 * Sets an error state on the plugin
182 void SetErrorState(PluginStatus status, const char *error_fmt, ...);
185 * Initializes the plugin's identity information
190 * Calls the OnPluginLoad function, and sets any failed states if necessary.
191 * NOTE: Valid pre-states are: Plugin_Created
192 * NOTE: If validated, plugin state is changed to Plugin_Loaded
194 * If the error buffer is NULL, the error message is cached locally.
196 APLRes Call_AskPluginLoad(char *error, size_t maxlength);
199 * Calls the OnPluginStart function.
200 * NOTE: Valid pre-states are: Plugin_Created
201 * NOTE: Post-state will be Plugin_Running
203 void Call_OnPluginStart();
206 * Calls the OnPluginEnd function.
208 void Call_OnPluginEnd();
211 * Calls the OnAllPluginsLoaded function.
213 void Call_OnAllPluginsLoaded();
216 * Returns true if a plugin is usable.
221 * Get languages info.
223 IPhraseCollection *GetPhrases();
226 * Returns the modification time during last plugin load.
228 time_t GetTimeStamp();
231 * Returns the current modification time of the plugin file.
233 time_t GetFileTimeStamp();
236 * Returns true if the plugin was running, but is now invalid.
240 Handle_t GetMyHandle();
242 bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
243 void AddConfig(bool autoCreate, const char *cfg, const char *folder);
244 unsigned int GetConfigCount();
245 AutoConfig *GetConfig(unsigned int i);
246 inline void AddLibrary(const char *name)
248 m_Libraries.push_back(name);
250 void LibraryActions(bool dropping);
251 void SyncMaxClients(int max_clients);
254 void SetTimeStamp(time_t t);
255 void DependencyDropped(CPlugin *pOwner);
258 char m_filename[PLATFORM_MAX_PATH];
259 PluginStatus m_status;
260 bool m_bSilentlyFailed;
261 unsigned int m_serial;
262 sm_plugininfo_t m_info;
263 char m_errormsg[256];
265 IdentityToken_t *m_ident;
268 IPhraseCollection *m_pPhrases;
269 List<String> m_RequiredLibs;
270 List<String> m_Libraries;
272 bool m_FakeNativesMissing;
273 bool m_LibraryMissing;
274 CVector<AutoConfig *> m_configs;
275 bool m_bGotAllLoaded;
277 char m_DateTime[256];
278 IPluginRuntime *m_pRuntime;
279 IPluginContext *m_pContext;
280 sp_pubvar_t *m_MaxClientsVar;
283 class CPluginManager :
284 public IPluginManager,
285 public SMGlobalClass,
286 public IHandleTypeDispatch,
287 public IRootConsoleCommand
289 friend class CPlugin;
294 /* Implements iterator class */
295 class CPluginIterator : public IPluginIterator
298 CPluginIterator(List<CPlugin *> *mylist);
299 virtual ~CPluginIterator();
300 virtual bool MorePlugins();
301 virtual IPlugin *GetPlugin();
302 virtual void NextPlugin();
307 List<CPlugin *> *mylist;
308 List<CPlugin *>::iterator current;
310 friend class CPluginManager::CPluginIterator;
311 public: //IPluginManager
312 IPlugin *LoadPlugin(const char *path,
318 bool UnloadPlugin(IPlugin *plugin);
319 IPlugin *FindPluginByContext(const sp_context_t *ctx);
320 unsigned int GetPluginCount();
321 IPluginIterator *GetPluginIterator();
322 void AddPluginsListener(IPluginsListener *listener);
323 void RemovePluginsListener(IPluginsListener *listener);
324 public: //SMGlobalClass
325 void OnSourceModAllInitialized();
326 void OnSourceModShutdown();
327 void OnSourceModMaxPlayersChanged(int newvalue);
328 public: //IHandleTypeDispatch
329 void OnHandleDestroy(HandleType_t type, void *object);
330 bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
331 public: //IRootConsoleCommand
332 void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
335 * Loads all plugins not yet loaded
337 void LoadAll_FirstPass(const char *config, const char *basedir);
340 * Runs the second loading pass for all plugins
342 void LoadAll_SecondPass();
345 * Tests a plugin file mask against a local folder.
346 * The alias is searched backwards from localdir - i.e., given this input:
349 * csdm/ban optional/csdm/ban
350 * All of these will return true for an alias match.
351 * Wildcards are allowed in the filename.
353 bool TestAliasMatch(const char *alias, const char *localdir);
356 * Returns whether anything loaded will be a late load.
358 bool IsLateLoadTime() const;
361 * Converts a Handle to an IPlugin if possible.
363 IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
366 * Finds a plugin based on its index. (starts on index 1)
368 CPlugin *GetPluginByOrder(int num);
370 int GetOrderOfPlugin(IPlugin *pl);
373 * Internal version of FindPluginByContext()
375 CPlugin *GetPluginByCtx(const sp_context_t *ctx);
378 * Gets status text for a status code
380 const char *GetStatusText(PluginStatus status);
383 * Reload or update plugins on level shutdown.
385 void ReloadOrUnloadPlugins();
388 * Add public functions from all running or paused
389 * plugins to the specified forward if the names match.
391 void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
394 * Iterates through plugins to call OnAllPluginsLoaded.
396 void AllPluginsLoaded();
398 CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
402 void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
404 bool LibraryExists(const char *lib);
406 bool ReloadPlugin(CPlugin *pl);
410 CPlugin *FindPluginByConsoleArg(const char *arg);
412 void SyncMaxClients(int max_clients);
414 void ListPluginsToClient(CPlayer *player, const CCommand &args);
416 LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
418 void LoadAutoPlugin(const char *plugin);
421 * Recursively loads all plugins in the given directory.
423 void LoadPluginsFromDir(const char *basedir, const char *localdir);
426 * Adds a plugin object. This is wrapped by LoadPlugin functions.
428 void AddPlugin(CPlugin *pPlugin);
431 * Runs the second loading pass on a plugin.
433 bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
436 * Runs an extension pass on a plugin.
438 bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
441 * Manages required natives.
443 bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
445 void _SetPauseState(CPlugin *pPlugin, bool pause);
448 * Caching internal objects
450 void ReleaseIterator(CPluginIterator *iter);
452 inline IdentityToken_t *GetIdentity()
457 void TryRefreshDependencies(CPlugin *pOther);
459 List<IPluginsListener *> m_listeners;
460 List<CPlugin *> m_plugins;
461 CStack<CPluginManager::CPluginIterator *> m_iters;
462 CPluginInfoDatabase m_PluginInfo;
464 bool m_AllPluginsLoaded;
465 IdentityToken_t *m_MyIdent;
467 /* Dynamic native stuff */
468 List<FakeNative *> m_Natives;
470 bool m_LoadingLocked;
473 extern CPluginManager g_PluginSys;
475 #endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_