file copying now works, dialogs re-display at their last location, fixed up a bunch of interface mistakes, etc
1 #include "InstallerMain.h"
2 #include "InstallerUtil.h"
3 #include "ChooseMethod.h"
6 #include "SelectGame.h"
8 unsigned int method_chosen = 0;
9 TCHAR method_path[MAX_PATH];
11 bool SelectFolder(HWND hOwner)
17 if (FAILED(CoInitializeEx(NULL, COINIT_APARTMENTTHREADED)))
22 info.hwndOwner = hOwner;
24 info.pszDisplayName = path;
25 info.lpszTitle = _T("Select a game/mod folder");
26 info.ulFlags = BIF_EDITBOX | BIF_RETURNONLYFSDIRS | BIF_NEWDIALOGSTYLE;
31 if ((pidlist = SHBrowseForFolder(&info)) == NULL)
37 /* This hellish code is from MSDN and translate shortcuts to real targets.
38 * God almighty, I wish Window used real symlinks.
40 bool acquire_success = false;
42 IShellFolder *psf = NULL;
43 LPCITEMIDLIST new_item_list;
46 hr = SHBindToParent(pidlist, IID_IShellFolder, (void **)&psf, &new_item_list);
49 IShellLink *psl = NULL;
51 hr = psf->GetUIObjectOf(hOwner, 1, &new_item_list, IID_IShellLink, NULL, (void **)&psl);
54 LPITEMIDLIST new_item_list;
56 hr = psl->GetIDList(&new_item_list);
61 hr = SHGetPathFromIDList(new_item_list, method_path);
64 acquire_success = true;
67 CoTaskMemFree(new_item_list);
74 if (!acquire_success && !is_link)
76 hr = SHGetPathFromIDList(pidlist, method_path);
79 acquire_success = true;
83 /* That was awful. shoo, shoo, COM */
84 CoTaskMemFree(pidlist);
87 return acquire_success;
90 INT_PTR CALLBACK ChooseMethodHandler(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
96 if (LOWORD(wParam) == ID_METHOD_BACK)
98 UpdateGlobalPosition(hDlg);
99 EndDialog(hDlg, (INT_PTR)DisplayWelcome);
100 return (INT_PTR)TRUE;
102 else if (LOWORD(wParam) == ID_METHOD_EXIT
103 || LOWORD(wParam) == ID_CLOSE)
105 return AskToExit(hDlg);
107 else if (LOWORD(wParam) == IDC_METHOD_DED_SERVER
108 || LOWORD(wParam) == IDC_METHOD_ALONE_SERVER
109 || LOWORD(wParam) == IDC_METHOD_LISTEN_SERVER
110 || LOWORD(wParam) == IDC_METHOD_UPLOAD_FTP
111 || LOWORD(wParam) == IDC_METHOD_CUSTOM_FOLDER)
113 method_chosen = LOWORD(wParam);
114 HWND button = GetDlgItem(hDlg, ID_METHOD_NEXT);
115 EnableWindow(button, TRUE);
118 else if (LOWORD(wParam) == ID_METHOD_NEXT)
120 unsigned int game_type = 0;
122 switch (method_chosen)
124 case IDC_METHOD_DED_SERVER:
126 game_type = GAMES_DEDICATED;
129 case IDC_METHOD_ALONE_SERVER:
131 game_type = GAMES_STANDALONE;
134 case IDC_METHOD_LISTEN_SERVER:
136 game_type = GAMES_LISTEN;
139 case IDC_METHOD_UPLOAD_FTP:
143 case IDC_METHOD_CUSTOM_FOLDER:
147 if (!SelectFolder(hDlg))
152 val = IsValidFolder(method_path);
153 if (val != GAMEINFO_IS_USABLE)
155 DisplayBadFolderDialog(hDlg, val);
165 if ((reason = FindGames(game_type)) < 1)
167 DisplayBadGamesDialog(hDlg, game_type, reason);
171 /* If we got a valid games list, we can display the next
174 UpdateGlobalPosition(hDlg);
175 EndDialog(hDlg, (INT_PTR)DisplaySelectGame);
176 return (INT_PTR)TRUE;
183 SetToGlobalPosition(hDlg);
184 return (INT_PTR)TRUE;
188 return (INT_PTR)FALSE;
191 void *DisplayChooseMethod(HWND hWnd)
195 if ((val = DialogBox(
197 MAKEINTRESOURCE(IDD_CHOOSE_METHOD),
199 ChooseMethodHandler)) == -1)