core/PlayerManager.cpp
author David Anderson <dvander@alliedmods.net>
Fri Oct 02 03:47:42 2009 -0700 (2009-10-02)
changeset 2815 2c7137f077fe
parent 2806 686c283b08fc
child 2827 8293dd8c3247
permissions -rw-r--r--
Re-enabled PDB files.
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #include "PlayerManager.h"
    33 #include "ForwardSys.h"
    34 #include "ShareSys.h"
    35 #include "AdminCache.h"
    36 #include "ConCmdManager.h"
    37 #include "MenuStyle_Valve.h"
    38 #include "MenuStyle_Radio.h"
    39 #include "sm_stringutil.h"
    40 #include "CoreConfig.h"
    41 #include "TimerSys.h"
    42 #include "Translator.h"
    43 #include "Logger.h"
    44 #include "ChatTriggers.h"
    45 #include "HalfLife2.h"
    46 #include <inetchannel.h>
    47 #include <iclient.h>
    48 #include "GameConfigs.h"
    49 #include "ExtensionSys.h"
    50 #include <sourcemod_version.h>
    51 #include "ConsoleDetours.h"
    52 
    53 PlayerManager g_Players;
    54 bool g_OnMapStarted = false;
    55 IForward *PreAdminCheck = NULL;
    56 IForward *PostAdminCheck = NULL;
    57 IForward *PostAdminFilter = NULL;
    58 IForward *OnClientConnected = NULL;
    59 const unsigned int *g_NumPlayersToAuth = NULL;
    60 int lifestate_offset = -1;
    61 List<ICommandTargetProcessor *> target_processors;
    62 
    63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
    64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
    65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
    66 #if SOURCE_ENGINE >= SE_ORANGEBOX
    67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
    68 #else
    69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
    70 #endif
    71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
    72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
    73 
    74 #if SOURCE_ENGINE >= SE_ORANGEBOX
    75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
    76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
    77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
    78 #else
    79 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
    80 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
    81 #endif
    82 
    83 ConCommand *maxplayersCmd = NULL;
    84 
    85 unsigned int g_PlayerSerialCount = 0;
    86 
    87 class KickPlayerTimer : public ITimedEvent
    88 {
    89 public:
    90 	ResultType OnTimer(ITimer *pTimer, void *pData)
    91 	{
    92 		int userid = (int)pData;
    93 		int client = g_Players.GetClientOfUserId(userid);
    94 		if (client)
    95 		{
    96 			CPlayer *player = g_Players.GetPlayerByIndex(client);
    97 			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
    98 		}
    99 		return Pl_Stop;
   100 	}
   101 	void OnTimerEnd(ITimer *pTimer, void *pData)
   102 	{
   103 	}
   104 } s_KickPlayerTimer;
   105 
   106 PlayerManager::PlayerManager()
   107 {
   108 	m_AuthQueue = NULL;
   109 	m_FirstPass = false;
   110 	m_maxClients = 0;
   111 
   112 	m_UserIdLookUp = new int[USHRT_MAX+1];
   113 	memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
   114 }
   115 
   116 PlayerManager::~PlayerManager()
   117 {
   118 	g_NumPlayersToAuth = NULL;
   119 
   120 	delete [] m_AuthQueue;
   121 	delete [] m_UserIdLookUp;
   122 }
   123 
   124 void PlayerManager::OnSourceModAllInitialized()
   125 {
   126 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
   127 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
   128 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
   129 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
   130 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
   131 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
   132 	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
   133 	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
   134 
   135 	g_ShareSys.AddInterface(NULL, this);
   136 
   137 	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
   138 	ParamType p2[] = {Param_Cell};
   139 
   140 	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
   141 	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
   142 	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
   143 	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
   144 	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
   145 	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
   146 	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
   147 	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
   148 	m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
   149 	OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
   150 
   151 	PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
   152 	PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
   153 	PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
   154 
   155 	m_bIsListenServer = !engine->IsDedicatedServer();
   156 	m_ListenClient = 0;
   157 
   158 	g_ConVarManager.AddConVarChangeListener("tv_enable", this);
   159 
   160 	ConCommand *pCmd = FindCommand("maxplayers");
   161 	if (pCmd != NULL)
   162 	{
   163 		SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
   164 		maxplayersCmd = pCmd;
   165 	}
   166 }
   167 
   168 void PlayerManager::OnSourceModShutdown()
   169 {
   170 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
   171 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
   172 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
   173 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
   174 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
   175 	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
   176 	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
   177 
   178 	/* Release forwards */
   179 	g_Forwards.ReleaseForward(m_clconnect);
   180 	g_Forwards.ReleaseForward(m_clputinserver);
   181 	g_Forwards.ReleaseForward(m_cldisconnect);
   182 	g_Forwards.ReleaseForward(m_cldisconnect_post);
   183 	g_Forwards.ReleaseForward(m_clcommand);
   184 	g_Forwards.ReleaseForward(m_clinfochanged);
   185 	g_Forwards.ReleaseForward(m_clauth);
   186 	g_Forwards.ReleaseForward(m_onActivate);
   187 	g_Forwards.ReleaseForward(m_onActivate2);
   188 	g_Forwards.ReleaseForward(OnClientConnected);
   189 
   190 	g_Forwards.ReleaseForward(PreAdminCheck);
   191 	g_Forwards.ReleaseForward(PostAdminCheck);
   192 	g_Forwards.ReleaseForward(PostAdminFilter);
   193 
   194 	delete [] m_Players;
   195 
   196 	g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
   197 
   198 	if (maxplayersCmd != NULL)
   199 	{
   200 		SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
   201 	}
   202 }
   203 
   204 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
   205 												 const char *value, 
   206 												 ConfigSource source, 
   207 												 char *error, 
   208 												 size_t maxlength)
   209 {
   210 	if (strcmp(key, "PassInfoVar") == 0)
   211 	{
   212 		if (strcmp(value, "_password") != 0)
   213 		{
   214 			m_PassInfoVar.assign(value);
   215 		}
   216 		return ConfigResult_Accept;
   217 	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
   218 		if (strcasecmp(value, "on") == 0)
   219 		{
   220 			m_QueryLang = true;
   221 		} else if (strcasecmp(value, "off") == 0) {
   222 			m_QueryLang = false;
   223 		} else {
   224 			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
   225 			return ConfigResult_Reject;
   226 		}
   227 		return ConfigResult_Accept;
   228 	}
   229 	return ConfigResult_Ignore;
   230 }
   231 
   232 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
   233 {
   234 	if (!m_FirstPass)
   235 	{
   236 		/* Initialize all players */
   237 		m_maxClients = clientMax;
   238 		m_PlayerCount = 0;
   239 		m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
   240 		m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
   241 		m_FirstPass = true;
   242 
   243 		memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
   244 
   245 		g_NumPlayersToAuth = &m_AuthQueue[0];
   246 
   247 		g_PluginSys.SyncMaxClients(clientMax);
   248 	}
   249 	g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
   250 	m_onActivate->Execute(NULL);
   251 	m_onActivate2->Execute(NULL);
   252 
   253 	List<IClientListener *>::iterator iter;
   254 	for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
   255 	{
   256 		if ((*iter)->GetClientListenerVersion() >= 5)
   257 		{
   258 			(*iter)->OnServerActivated(clientMax);
   259 		}
   260 	}
   261 
   262 	g_OnMapStarted = true;
   263 
   264 	SMGlobalClass *cls = SMGlobalClass::head;
   265 	while (cls)
   266 	{
   267 		cls->OnSourceModLevelActivated();
   268 		cls = cls->m_pGlobalClassNext;
   269 	}
   270 
   271 	SM_ExecuteAllConfigs();
   272 }
   273 
   274 bool PlayerManager::IsServerActivated()
   275 {
   276 	return m_FirstPass;
   277 }
   278 
   279 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
   280 {
   281 	const char *password = g_Admins.GetAdminPassword(id);
   282 	if (password != NULL)
   283 	{
   284 		if (m_PassInfoVar.size() < 1)
   285 		{
   286 			return false;
   287 		}
   288 
   289 		/* Whoa... the user needs a password! */
   290 		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
   291 		if (!given || strcmp(given, password) != 0)
   292 		{
   293 			return false;
   294 		}
   295 	}
   296 
   297 	pPlayer->SetAdminId(id, false);
   298 
   299 	return true;
   300 }
   301 
   302 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
   303 {
   304 	const char *password = g_Admins.GetAdminPassword(id);
   305 	if (password == NULL)
   306 	{
   307 		return false;
   308 	}
   309 
   310 	if (m_PassInfoVar.size() < 1)
   311 	{
   312 		return false;
   313 	}
   314 
   315 	/* Whoa... the user needs a password! */
   316 	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
   317 	if (!given || strcmp(given, password) != 0)
   318 	{
   319 		return false;
   320 	}
   321 
   322 	pPlayer->SetAdminId(id, false);
   323 
   324 	return true;
   325 }
   326 
   327 void PlayerManager::RunAuthChecks()
   328 {
   329 	CPlayer *pPlayer;
   330 	const char *authstr;
   331 	unsigned int removed = 0;
   332 	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
   333 	{
   334 		pPlayer = &m_Players[m_AuthQueue[i]];
   335 		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
   336 		if (authstr && authstr[0] != '\0'
   337 			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
   338 		{
   339 			/* Set authorization */
   340 			pPlayer->Authorize(authstr);
   341 
   342 			/* Mark as removed from queue */
   343 			unsigned int client = m_AuthQueue[i];
   344 			m_AuthQueue[i] = 0;
   345 			removed++;
   346 
   347 			/* Send to extensions */
   348 			List<IClientListener *>::iterator iter;
   349 			IClientListener *pListener;
   350 			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   351 			{
   352 				pListener = (*iter);
   353 				pListener->OnClientAuthorized(client, authstr);
   354 				if (!pPlayer->IsConnected())
   355 				{
   356 					break;
   357 				}
   358 			}
   359 
   360 			/* Send to plugins if player is still connected */
   361 			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
   362 			{
   363 				/* :TODO: handle the case of a player disconnecting in the middle */
   364 				m_clauth->PushCell(client);
   365 				m_clauth->PushString(authstr);
   366 				m_clauth->Execute(NULL);
   367 			}
   368 
   369 			if (pPlayer->IsConnected())
   370 			{
   371 				pPlayer->Authorize_Post();
   372 			}
   373 		}
   374 	}
   375 
   376 	/* Clean up the queue */
   377 	if (removed)
   378 	{
   379 		/* We don't have to compact the list if it's empty */
   380 		if (removed != m_AuthQueue[0])
   381 		{
   382 			unsigned int diff = 0;
   383 			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
   384 			{
   385 				/* If this member is removed... */
   386 				if (m_AuthQueue[i] == 0)
   387 				{
   388 					/* Increase the differential */
   389 					diff++;
   390 				} else {
   391 					/* diff cannot increase faster than i+1 */
   392 					assert(i > diff);
   393 					assert(i - diff >= 1);
   394 					/* move this index down */
   395 					m_AuthQueue[i - diff] = m_AuthQueue[i];
   396 				}
   397 			}
   398 			m_AuthQueue[0] -= removed;
   399 		} else {
   400 			m_AuthQueue[0] = 0;
   401 		}
   402 	}
   403 }
   404 
   405 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
   406 {
   407 	int client = IndexOfEdict(pEntity);
   408 	CPlayer *pPlayer = &m_Players[client];
   409 
   410 	List<IClientListener *>::iterator iter;
   411 	IClientListener *pListener = NULL;
   412 	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   413 	{
   414 		pListener = (*iter);
   415 		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
   416 		{
   417 			return false;
   418 		}
   419 	}
   420 
   421 	cell_t res = 1;
   422 
   423 	pPlayer->Initialize(pszName, pszAddress, pEntity);
   424 	m_clconnect->PushCell(client);
   425 	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
   426 	m_clconnect->PushCell(maxrejectlen);
   427 	m_clconnect->Execute(&res);
   428 
   429 	if (res)
   430 	{
   431 		if (!pPlayer->IsAuthorized())
   432 		{
   433 			m_AuthQueue[++m_AuthQueue[0]] = client;
   434 		}
   435 
   436 		m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
   437 	}
   438 	else
   439 	{
   440 		if (!pPlayer->IsFakeClient())
   441 		{
   442 			RETURN_META_VALUE(MRES_SUPERCEDE, false);
   443 		}
   444 	}
   445 
   446 	return true;
   447 }
   448 
   449 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
   450 {
   451 	int client = IndexOfEdict(pEntity);
   452 	bool orig_value = META_RESULT_ORIG_RET(bool);
   453 	CPlayer *pPlayer = &m_Players[client];
   454 
   455 	if (orig_value)
   456 	{
   457 		List<IClientListener *>::iterator iter;
   458 		IClientListener *pListener = NULL;
   459 		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   460 		{
   461 			pListener = (*iter);
   462 			pListener->OnClientConnected(client);
   463 			if (!pPlayer->IsConnected())
   464 			{
   465 				break;
   466 			}
   467 		}
   468 
   469 		if (!pPlayer->IsFakeClient() 
   470 			&& m_bIsListenServer
   471 			&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
   472 		{
   473 			m_ListenClient = client;
   474 		}
   475 
   476 		cell_t res;
   477 		OnClientConnected->PushCell(client);
   478 		OnClientConnected->Execute(&res, NULL);
   479 	}
   480 	else
   481 	{
   482 		InvalidatePlayer(pPlayer);
   483 	}
   484 
   485 	return true;
   486 }
   487 
   488 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
   489 {
   490 	cell_t res;
   491 	int client = IndexOfEdict(pEntity);
   492 	CPlayer *pPlayer = &m_Players[client];
   493 
   494 	/* If they're not connected, they're a bot */
   495 	if (!pPlayer->IsConnected())
   496 	{
   497 		/* Run manual connection routines */
   498 		char error[255];
   499 		const char *authid = engine->GetPlayerNetworkIDString(pEntity);
   500 		pPlayer->Authorize(authid);
   501 		pPlayer->m_bFakeClient = true;
   502 		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
   503 		{
   504 			/* :TODO: kick the bot if it's rejected */
   505 			return;
   506 		}
   507 		List<IClientListener *>::iterator iter;
   508 		IClientListener *pListener = NULL;
   509 		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   510 		{
   511 			pListener = (*iter);
   512 			pListener->OnClientConnected(client);
   513 			/* See if bot was kicked */
   514 			if (!pPlayer->IsConnected())
   515 			{
   516 				return;
   517 			}
   518 		}
   519 		/* Now do authorization */
   520 		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   521 		{
   522 			pListener = (*iter);
   523 			pListener->OnClientAuthorized(client, authid);
   524 		}
   525 		/* Finally, tell plugins */
   526 		if (m_clauth->GetFunctionCount())
   527 		{
   528 			m_clauth->PushCell(client);
   529 			m_clauth->PushString(authid);
   530 			m_clauth->Execute(NULL);
   531 		}
   532 		pPlayer->Authorize_Post();
   533 	}
   534 
   535 	if (playerinfo)
   536 	{
   537 		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
   538 	}
   539 
   540 	/* Get the client's language */
   541 	if (m_QueryLang)
   542 	{
   543 		const char *name;
   544 		if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
   545 		{
   546 			unsigned int langid;
   547 			pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
   548 		} else {
   549 			pPlayer->m_LangId = g_Translator.GetServerLanguage();
   550 		}
   551 	}
   552 
   553 	pPlayer->Connect();
   554 	m_PlayerCount++;
   555 
   556 	List<IClientListener *>::iterator iter;
   557 	IClientListener *pListener = NULL;
   558 	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   559 	{
   560 		pListener = (*iter);
   561 		pListener->OnClientPutInServer(client);
   562 	}
   563 
   564 	m_clputinserver->PushCell(client);
   565 	m_clputinserver->Execute(&res, NULL);
   566 
   567 	if (pPlayer->IsAuthorized())
   568 	{
   569 		pPlayer->DoPostConnectAuthorization();
   570 	}
   571 }
   572 
   573 void PlayerManager::OnSourceModLevelEnd()
   574 {
   575 	/* Disconnect all bots still in game */
   576 	for (int i=1; i<=m_maxClients; i++)
   577 	{
   578 		if (m_Players[i].IsConnected())
   579 		{
   580 			OnClientDisconnect(m_Players[i].GetEdict());
   581 		}
   582 	}
   583 	m_PlayerCount = 0;
   584 }
   585 
   586 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
   587 {
   588 	cell_t res;
   589 	int client = IndexOfEdict(pEntity);
   590 	CPlayer *pPlayer = &m_Players[client];
   591 
   592 	if (pPlayer->IsConnected())
   593 	{
   594 		m_cldisconnect->PushCell(client);
   595 		m_cldisconnect->Execute(&res, NULL);
   596 	}
   597 	else
   598 	{
   599 		/* We don't care, prevent a double call */
   600 		return;
   601 	}
   602 
   603 	if (pPlayer->WasCountedAsInGame())
   604 	{
   605 		m_PlayerCount--;
   606 	}
   607 
   608 	List<IClientListener *>::iterator iter;
   609 	IClientListener *pListener = NULL;
   610 	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   611 	{
   612 		pListener = (*iter);
   613 		pListener->OnClientDisconnecting(client);
   614 	}
   615 
   616 	InvalidatePlayer(pPlayer);
   617 
   618 	if (m_ListenClient == client)
   619 	{
   620 		m_ListenClient = 0;
   621 	}
   622 }
   623 
   624 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
   625 {
   626 	cell_t res;
   627 	int client = IndexOfEdict(pEntity);
   628 
   629 	m_cldisconnect_post->PushCell(client);
   630 	m_cldisconnect_post->Execute(&res, NULL);
   631 
   632 	List<IClientListener *>::iterator iter;
   633 	IClientListener *pListener = NULL;
   634 	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
   635 	{
   636 		pListener = (*iter);
   637 		pListener->OnClientDisconnected(client);
   638 	}
   639 }
   640 
   641 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
   642 {
   643 	char buffer[512];
   644 
   645 	va_list ap;
   646 	va_start(ap, fmt);
   647 	size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
   648 	va_end(ap);
   649 
   650 	if (len >= sizeof(buffer) - 1)
   651 	{
   652 		buffer[sizeof(buffer) - 2] = '\n';
   653 		buffer[sizeof(buffer) - 1] = '\0';
   654 	} else {
   655 		buffer[len++] = '\n';
   656 		buffer[len] = '\0';
   657 	}
   658 
   659 	engine->ClientPrintf(e, buffer);
   660 }
   661 
   662 #if SOURCE_ENGINE >= SE_ORANGEBOX
   663 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
   664 {
   665 #else
   666 void PlayerManager::OnClientCommand(edict_t *pEntity)
   667 {
   668 	CCommand args;
   669 #endif
   670 	int client = IndexOfEdict(pEntity);
   671 	cell_t res = Pl_Continue;
   672 	CPlayer *pPlayer = &m_Players[client];
   673 
   674 	if (!pPlayer->IsConnected())
   675 	{
   676 		return;
   677 	}
   678 
   679 	if (strcmp(args.Arg(0), "sm") == 0)
   680 	{
   681 		if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
   682 		{
   683 			g_PluginSys.ListPluginsToClient(pPlayer, args);
   684 			RETURN_META(MRES_SUPERCEDE);
   685 		}
   686 		else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
   687 		{
   688 			ClientConsolePrint(pEntity,
   689 				"SourceMod would not be possible without:");
   690 			ClientConsolePrint(pEntity,
   691 				" David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
   692 			ClientConsolePrint(pEntity,
   693 				" Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
   694 			ClientConsolePrint(pEntity,
   695 				" Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
   696 			ClientConsolePrint(pEntity,
   697 				"SourceMod is open source under the GNU General Public License.");
   698 			RETURN_META(MRES_SUPERCEDE);
   699 		}
   700 
   701 		ClientConsolePrint(pEntity,
   702 			"SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
   703 		ClientConsolePrint(pEntity,
   704 			"To see running plugins, type \"sm plugins\"");
   705 		ClientConsolePrint(pEntity,
   706 			"To see credits, type \"sm credits\"");
   707 		ClientConsolePrint(pEntity,
   708 			"Visit http://www.sourcemod.net/");
   709 		RETURN_META(MRES_SUPERCEDE);
   710 	}
   711 
   712 	g_HL2.PushCommandStack(&args);
   713 
   714 	int argcount = args.ArgC() - 1;
   715 	const char *cmd = g_HL2.CurrentCommandName();
   716 
   717 	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
   718 	if (result)
   719 	{
   720 		res = Pl_Handled;
   721 	} else {
   722 		result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
   723 		if (result)
   724 		{
   725 			res = Pl_Handled;
   726 		}
   727 	}
   728 
   729 	if (g_ConsoleDetours.IsEnabled())
   730 	{
   731 		cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
   732 		if (res2 >= Pl_Stop)
   733 		{
   734 			g_HL2.PopCommandStack();
   735 			RETURN_META(MRES_SUPERCEDE);
   736 		}
   737 		else if (res2 > res)
   738 		{
   739 			res = res2;
   740 		}
   741 	}
   742 
   743 	cell_t res2 = Pl_Continue;
   744 	m_clcommand->PushCell(client);
   745 	m_clcommand->PushCell(argcount);
   746 	m_clcommand->Execute(&res2, NULL);
   747 
   748 	if (res2 > res)
   749 	{
   750 		res = res2;
   751 	}
   752 
   753 	if (res >= Pl_Stop)
   754 	{
   755 		g_HL2.PopCommandStack();
   756 		RETURN_META(MRES_SUPERCEDE);
   757 	}
   758 
   759 	res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
   760 
   761 	g_HL2.PopCommandStack();
   762 
   763 	if (res >= Pl_Handled)
   764 	{
   765 		RETURN_META(MRES_SUPERCEDE);
   766 	}
   767 }
   768 
   769 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
   770 {
   771 	cell_t res;
   772 	int client = IndexOfEdict(pEntity);
   773 	CPlayer *pPlayer = &m_Players[client];
   774 
   775 	if (!pPlayer->IsConnected())
   776 	{
   777 		return;
   778 	}
   779 
   780 	m_clinfochanged->PushCell(client);
   781 	m_clinfochanged->Execute(&res, NULL);
   782 
   783 	if (pPlayer->IsFakeClient())
   784 	{
   785 		return;
   786 	}
   787 
   788 	IPlayerInfo *info = pPlayer->GetPlayerInfo();
   789 	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
   790 	const char *old_name = pPlayer->m_Name.c_str();
   791 
   792 	if (strcmp(old_name, new_name) != 0)
   793 	{
   794 		AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
   795 		if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
   796 		{
   797 			if (!CheckSetAdminName(client, pPlayer, id))
   798 			{
   799 				pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
   800 				RETURN_META(MRES_IGNORED);
   801 			}
   802 		} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
   803 			if (id == pPlayer->GetAdminId())
   804 			{
   805 				/* This player is changing their name; force them to drop admin privileges! */
   806 				pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
   807 			}
   808 		}
   809 		pPlayer->SetName(new_name);
   810 	}
   811 	
   812 	if (m_PassInfoVar.size() > 0)
   813 	{
   814 		/* Try for a password change */
   815 		const char *old_pass = pPlayer->m_LastPassword.c_str();
   816 		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
   817 		if (strcmp(old_pass, new_pass) != 0)
   818 		{
   819 			pPlayer->m_LastPassword.assign(new_pass);
   820 			if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
   821 			{
   822 				/* If there is already an admin id assigned, this will just bail out. */
   823 				pPlayer->DoBasicAdminChecks();
   824 			}
   825 		}
   826 	}
   827 }
   828 
   829 int PlayerManager::GetMaxClients()
   830 {
   831 	return m_maxClients;
   832 }
   833 
   834 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
   835 {
   836 	if (client > m_maxClients || client < 1)
   837 	{
   838 		return NULL;
   839 	}
   840 	return &m_Players[client];
   841 }
   842 
   843 int PlayerManager::GetNumPlayers()
   844 {
   845 	return m_PlayerCount;
   846 }
   847 
   848 int PlayerManager::GetClientOfUserId(int userid)
   849 {
   850 	if (userid < 0 || userid > USHRT_MAX)
   851 	{
   852 		return 0;
   853 	}
   854 	
   855 	int client = m_UserIdLookUp[userid];
   856 
   857 	/* Verify the userid.  The cache can get messed up with older
   858 	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
   859 	 * check before invoking this backwards compat code.
   860 	 */
   861 	if (client)
   862 	{
   863 		CPlayer *player = GetPlayerByIndex(client);
   864 		if (player && player->IsConnected())
   865 		{
   866 			int realUserId = engine->GetPlayerUserId(player->GetEdict());
   867 			if (realUserId == userid)
   868 			{
   869 				return client;
   870 			}
   871 		}
   872 	}
   873 
   874 	/* If we can't verify the userid, we have to do a manual loop */
   875 	CPlayer *player;
   876 	for (int i = 1; i <= m_maxClients; i++)
   877 	{
   878 		player = GetPlayerByIndex(i);
   879 		if (!player || !player->IsConnected())
   880 		{
   881 			continue;
   882 		}
   883 		if (engine->GetPlayerUserId(player->GetEdict()) == userid)
   884 		{
   885 			m_UserIdLookUp[userid] = i;
   886 			return i;
   887 		}
   888 	}
   889 
   890 	return 0;
   891 }
   892 
   893 void PlayerManager::AddClientListener(IClientListener *listener)
   894 {
   895 	m_hooks.push_back(listener);
   896 }
   897 
   898 void PlayerManager::RemoveClientListener(IClientListener *listener)
   899 {
   900 	m_hooks.remove(listener);
   901 }
   902 
   903 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
   904 {
   905 	int index = IndexOfEdict(pEdict);
   906 	return GetGamePlayer(index);
   907 }
   908 
   909 IGamePlayer *PlayerManager::GetGamePlayer(int client)
   910 {
   911 	return GetPlayerByIndex(client);
   912 }
   913 
   914 void PlayerManager::ClearAdminId(AdminId id)
   915 {
   916 	for (int i=1; i<=m_maxClients; i++)
   917 	{
   918 		if (m_Players[i].m_Admin == id)
   919 		{
   920 			m_Players[i].DumpAdmin(true);
   921 		}
   922 	}
   923 }
   924 
   925 void PlayerManager::ClearAllAdmins()
   926 {
   927 	for (int i=1; i<=m_maxClients; i++)
   928 	{
   929 		m_Players[i].DumpAdmin(true);
   930 	}
   931 }
   932 
   933 const char *PlayerManager::GetPassInfoVar()
   934 {
   935 	return m_PassInfoVar.c_str();
   936 }
   937 
   938 void PlayerManager::RecheckAnyAdmins()
   939 {
   940 	for (int i=1; i<=m_maxClients; i++)
   941 	{
   942 		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
   943 		{
   944 			m_Players[i].DoBasicAdminChecks();
   945 		}
   946 	}
   947 }
   948 
   949 unsigned int PlayerManager::GetReplyTo()
   950 {
   951 	return g_ChatTriggers.GetReplyTo();
   952 }
   953 
   954 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
   955 {
   956 	return g_ChatTriggers.SetReplyTo(reply);
   957 }
   958 
   959 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
   960 {
   961 	return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
   962 }
   963 
   964 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
   965 {
   966 	target_processors.push_back(pHandler);
   967 }
   968 
   969 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
   970 {
   971 	target_processors.remove(pHandler);
   972 }
   973 
   974 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
   975 {
   976 	/**
   977 	* Remove client from auth queue if necessary
   978 	*/
   979 	if (!pPlayer->IsAuthorized())
   980 	{
   981 		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
   982 		{
   983 			if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
   984 			{
   985 				/* Move everything ahead of us back by one */
   986 				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
   987 				{
   988 					m_AuthQueue[j-1] = m_AuthQueue[j];
   989 				}
   990 				/* Remove us and break */
   991 				m_AuthQueue[0]--;
   992 				break;
   993 			}
   994 		}
   995 	}
   996 	
   997 	m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
   998 	pPlayer->Disconnect();
   999 }
  1000 
  1001 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
  1002 {
  1003 	if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
  1004 		&& !pTarget->IsConnected())
  1005 	{
  1006 		return COMMAND_TARGET_NONE;
  1007 	}
  1008 	else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED && 
  1009 		!pTarget->IsInGame())
  1010 	{
  1011 		return COMMAND_TARGET_NOT_IN_GAME;
  1012 	}
  1013 
  1014 	if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
  1015 		&& pTarget->IsFakeClient())
  1016 	{
  1017 		return COMMAND_TARGET_NOT_HUMAN;
  1018 	}
  1019 
  1020 	if (pAdmin != NULL)
  1021 	{
  1022 		if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
  1023 			&& !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
  1024 		{
  1025 			return COMMAND_TARGET_IMMUNE;
  1026 		}
  1027 	}
  1028 
  1029 	if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE 
  1030 		&& pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
  1031 	{
  1032 		return COMMAND_TARGET_NOT_ALIVE;
  1033 	}
  1034 
  1035 	if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
  1036 		&& pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
  1037 	{
  1038 		return COMMAND_TARGET_NOT_DEAD;
  1039 	}
  1040 
  1041 	return COMMAND_TARGET_VALID;
  1042 }
  1043 
  1044 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
  1045 {
  1046 	CPlayer *pTarget, *pAdmin;
  1047 	int max_clients, total = 0;
  1048 
  1049 	max_clients = GetMaxClients();
  1050 
  1051 	if (info->max_targets < 1)
  1052 	{
  1053 		info->reason = COMMAND_TARGET_NONE;
  1054 		info->num_targets = 0;
  1055 	}
  1056 
  1057 	if (info->admin == 0)
  1058 	{
  1059 		pAdmin = NULL;
  1060 	}
  1061 	else
  1062 	{
  1063 		pAdmin = GetPlayerByIndex(info->admin);
  1064 	}
  1065 
  1066 	if (info->pattern[0] == '#')
  1067 	{
  1068 		int userid = atoi(&info->pattern[1]);
  1069 		int client = GetClientOfUserId(userid);
  1070 
  1071 		/* See if a valid userid matched */
  1072 		if (client > 0)
  1073 		{
  1074 			IGamePlayer *pTarget = GetPlayerByIndex(client);
  1075 			if (pTarget != NULL)
  1076 			{
  1077 				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
  1078 				{
  1079 					info->targets[0] = client;
  1080 					info->num_targets = 1;
  1081 					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
  1082 					info->target_name_style = COMMAND_TARGETNAME_RAW;
  1083 				}
  1084 				else
  1085 				{
  1086 					info->num_targets = 0;
  1087 				}
  1088 				return;
  1089 			}
  1090 		}
  1091 
  1092 		/* Do we need to look for a steam id? */
  1093 		if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
  1094 		{
  1095 			size_t p, len;
  1096 			char new_pattern[256];
  1097 
  1098 			strcpy(new_pattern, "STEAM_");
  1099 			len = strlen(&info->pattern[7]);
  1100 			for (p = 0; p < len; p++)
  1101 			{
  1102 				new_pattern[6 + p] = info->pattern[7 + p];
  1103 				if (new_pattern[6 + p] == '_')
  1104 				{
  1105 					new_pattern[6 + p] = ':';
  1106 				}
  1107 			}
  1108 			new_pattern[6 + p] = '\0';
  1109 
  1110 			for (int i = 1; i <= max_clients; i++)
  1111 			{
  1112 				if ((pTarget = GetPlayerByIndex(i)) == NULL)
  1113 				{
  1114 					continue;
  1115 				}
  1116 				if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
  1117 				{
  1118 					continue;
  1119 				}
  1120 				if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
  1121 				{
  1122 					if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
  1123 						== COMMAND_TARGET_VALID)
  1124 					{
  1125 						info->targets[0] = i;
  1126 						info->num_targets = 1;
  1127 						strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
  1128 						info->target_name_style = COMMAND_TARGETNAME_RAW;
  1129 					}
  1130 					else
  1131 					{
  1132 						info->num_targets = 0;
  1133 					}
  1134 					return;
  1135 				}
  1136 			}
  1137 		}
  1138 
  1139 		/* See if an exact name matches */
  1140 		for (int i = 1; i <= max_clients; i++)
  1141 		{
  1142 			if ((pTarget = GetPlayerByIndex(i)) == NULL)
  1143 			{
  1144 				continue;
  1145 			}
  1146 			if  (!pTarget->IsConnected())
  1147 			{
  1148 				continue;
  1149 			}
  1150 			if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
  1151 			{
  1152 				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
  1153 					== COMMAND_TARGET_VALID)
  1154 				{
  1155 					info->targets[0] = i;
  1156 					info->num_targets = 1;
  1157 					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
  1158 					info->target_name_style = COMMAND_TARGETNAME_RAW;
  1159 				}
  1160 				else
  1161 				{
  1162 					info->num_targets = 0;
  1163 				}
  1164 				return;
  1165 			}
  1166 		}
  1167 	}
  1168 
  1169 	if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
  1170 	{
  1171 		info->targets[0] = info->admin;
  1172 		info->num_targets = 1;
  1173 		strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
  1174 		info->target_name_style = COMMAND_TARGETNAME_RAW;
  1175 		return;
  1176 	}
  1177 
  1178 	if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
  1179 	{
  1180 		bool is_multi = false;
  1181 		bool bots_only = false;
  1182 		int skip_client = -1;
  1183 
  1184 		if (strcmp(info->pattern, "@all") == 0)
  1185 		{
  1186 			is_multi = true;
  1187 			strncopy(info->target_name, "all players", info->target_name_maxlength);
  1188 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1189 		}
  1190 		else if (strcmp(info->pattern, "@dead") == 0)
  1191 		{
  1192 			is_multi = true;
  1193 			if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
  1194 			{
  1195 				info->num_targets = 0;
  1196 				info->reason = COMMAND_TARGET_NOT_ALIVE;
  1197 				return;
  1198 			}
  1199 			info->flags |= COMMAND_FILTER_DEAD;
  1200 			strncopy(info->target_name, "all dead players", info->target_name_maxlength);
  1201 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1202 		}
  1203 		else if (strcmp(info->pattern, "@alive") == 0)
  1204 		{
  1205 			is_multi = true;
  1206 			if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
  1207 			{
  1208 				info->num_targets = 0;
  1209 				info->reason = COMMAND_TARGET_NOT_DEAD;
  1210 				return;
  1211 			}
  1212 			strncopy(info->target_name, "all alive players", info->target_name_maxlength);
  1213 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1214 			info->flags |= COMMAND_FILTER_ALIVE;
  1215 		}
  1216 		else if (strcmp(info->pattern, "@bots") == 0)
  1217 		{
  1218 			is_multi = true;
  1219 			if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
  1220 			{
  1221 				info->num_targets = 0;
  1222 				info->reason = COMMAND_FILTER_NO_BOTS;
  1223 				return;
  1224 			}
  1225 			strncopy(info->target_name, "all bots", info->target_name_maxlength);
  1226 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1227 			bots_only = true;
  1228 		}
  1229 		else if (strcmp(info->pattern, "@humans") == 0)
  1230 		{
  1231 			is_multi = true;
  1232 			strncopy(info->target_name, "all humans", info->target_name_maxlength);
  1233 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1234 			info->flags |= COMMAND_FILTER_NO_BOTS;
  1235 		}
  1236 		else if (strcmp(info->pattern, "@!me") == 0)
  1237 		{
  1238 			is_multi = true;
  1239 			strncopy(info->target_name, "all players", info->target_name_maxlength);
  1240 			info->target_name_style = COMMAND_TARGETNAME_ML;
  1241 			skip_client = info->admin;
  1242 		}
  1243 
  1244 		if (is_multi)
  1245 		{
  1246 			for (int i = 1; i <= max_clients && total < info->max_targets; i++)
  1247 			{
  1248 				if ((pTarget = GetPlayerByIndex(i)) == NULL)
  1249 				{
  1250 					continue;
  1251 				}
  1252 				if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
  1253 				{
  1254 					if ((!bots_only || pTarget->IsFakeClient())
  1255 						&& skip_client != i)
  1256 					{
  1257 						info->targets[total++] = i;
  1258 					}
  1259 				}
  1260 			}
  1261 
  1262 			info->num_targets = total;
  1263 			info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
  1264 			return;
  1265 		}
  1266 	}
  1267 
  1268 	List<ICommandTargetProcessor *>::iterator iter;
  1269 	for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
  1270 	{
  1271 		ICommandTargetProcessor *pProcessor = (*iter);
  1272 		if (pProcessor->ProcessCommandTarget(info))
  1273 		{
  1274 			return;
  1275 		}
  1276 	}
  1277 
  1278 	/* Check partial names */
  1279 	int found_client = 0;
  1280 	CPlayer *pFoundClient = NULL;
  1281 	for (int i = 1; i <= max_clients; i++)
  1282 	{
  1283 		if ((pTarget = GetPlayerByIndex(i)) == NULL)
  1284 		{
  1285 			continue;
  1286 		}
  1287 
  1288 		if (stristr(pTarget->GetName(), info->pattern) != NULL)
  1289 		{
  1290 			if (found_client)
  1291 			{
  1292 				info->num_targets = 0;
  1293 				info->reason = COMMAND_TARGET_AMBIGUOUS;
  1294 				return;
  1295 			}
  1296 			else
  1297 			{
  1298 				found_client = i;
  1299 				pFoundClient = pTarget;
  1300 			}
  1301 		}
  1302 	}
  1303 
  1304 	if (found_client)
  1305 	{
  1306 		if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags)) 
  1307 			== COMMAND_TARGET_VALID)
  1308 		{
  1309 			info->targets[0] = found_client;
  1310 			info->num_targets = 1;
  1311 			strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
  1312 			info->target_name_style = COMMAND_TARGETNAME_RAW;
  1313 		}
  1314 		else
  1315 		{
  1316 			info->num_targets = 0;
  1317 		}
  1318 	}
  1319 	else
  1320 	{
  1321 		info->num_targets = 0;
  1322 		info->reason = COMMAND_TARGET_NONE;
  1323 	}
  1324 }
  1325 
  1326 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
  1327 {
  1328 	if (pConVar->GetBool() && !atoi(oldValue))
  1329 	{
  1330 		MaxPlayersChanged(gpGlobals->maxClients + 1);
  1331 	}
  1332 	else
  1333 	{
  1334 		MaxPlayersChanged();
  1335 	}
  1336 }
  1337 
  1338 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
  1339 {
  1340 	m_maxClients = newvalue;
  1341 }
  1342 
  1343 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
  1344 {
  1345 	if (!m_FirstPass)
  1346 	{
  1347 		return;
  1348 	}
  1349 
  1350 	if (newvalue == -1)
  1351 	{
  1352 		newvalue = gpGlobals->maxClients;
  1353 	}
  1354 
  1355 	if (newvalue == MaxClients())
  1356 	{
  1357 		return;
  1358 	}
  1359 
  1360 	/* Notify the rest of core */
  1361 	SMGlobalClass *pBase = SMGlobalClass::head;
  1362 	while (pBase)
  1363 	{
  1364 		pBase->OnSourceModMaxPlayersChanged(newvalue);
  1365 		pBase = pBase->m_pGlobalClassNext;
  1366 	}
  1367 
  1368 	/* Notify Extensions */
  1369 	List<IClientListener *>::iterator iter;
  1370 	IClientListener *pListener = NULL;
  1371 	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
  1372 	{
  1373 		pListener = (*iter);
  1374 		if (pListener->GetClientListenerVersion() >= 8)
  1375 		{
  1376 			pListener->OnMaxPlayersChanged(newvalue);
  1377 		}
  1378 	}
  1379 }
  1380 
  1381 int PlayerManager::GetClientFromSerial(unsigned int serial)
  1382 {
  1383 	serial_t s;
  1384 	s.value = serial;
  1385 
  1386 	int client = s.bits.index;
  1387 
  1388 	IGamePlayer *pPlayer = GetGamePlayer(client);
  1389 
  1390 	if (!pPlayer)
  1391 	{
  1392 		return 0;
  1393 	}
  1394 
  1395 	if (serial == pPlayer->GetSerial())
  1396 	{
  1397 		return client;
  1398 	}
  1399 
  1400 	return 0;
  1401 }
  1402 
  1403 #if SOURCE_ENGINE >= SE_ORANGEBOX
  1404 void CmdMaxplayersCallback(const CCommand &command)
  1405 {
  1406 #else
  1407 void CmdMaxplayersCallback()
  1408 {
  1409 #endif
  1410 
  1411 	g_Players.MaxPlayersChanged();
  1412 }
  1413 
  1414 
  1415 /*******************
  1416  *** PLAYER CODE ***
  1417  *******************/
  1418 
  1419 CPlayer::CPlayer()
  1420 {
  1421 	m_IsConnected = false;
  1422 	m_IsInGame = false;
  1423 	m_IsAuthorized = false;
  1424 	m_pEdict = NULL;
  1425 	m_Admin = INVALID_ADMIN_ID;
  1426 	m_TempAdmin = false;
  1427 	m_Info = NULL;
  1428 	m_bAdminCheckSignalled = false;
  1429 	m_bIsInKickQueue = false;
  1430 	m_LastPassword.clear();
  1431 	m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
  1432 	m_bFakeClient = false;
  1433 }
  1434 
  1435 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
  1436 {
  1437 	m_IsConnected = true;
  1438 	m_Name.assign(name);
  1439 	m_Ip.assign(ip);
  1440 	m_pEdict = pEntity;
  1441 	m_iIndex = IndexOfEdict(pEntity);
  1442 	m_LangId = g_Translator.GetServerLanguage();
  1443 
  1444 	m_Serial.bits.index = m_iIndex;
  1445 	m_Serial.bits.serial = g_PlayerSerialCount++;
  1446 
  1447 	char ip2[24], *ptr;
  1448 	strncopy(ip2, ip, sizeof(ip2));
  1449 	if ((ptr = strchr(ip2, ':')) != NULL)
  1450 	{
  1451 		*ptr = '\0';
  1452 	}
  1453 	m_IpNoPort.assign(ip2);
  1454 }
  1455 
  1456 void CPlayer::Connect()
  1457 {
  1458 	if (m_IsInGame)
  1459 	{
  1460 		return;
  1461 	}
  1462 
  1463 	m_IsInGame = true;
  1464 
  1465 	const char *var = g_Players.GetPassInfoVar();
  1466 	int client = IndexOfEdict(m_pEdict);
  1467 	if (var[0] != '\0')
  1468 	{
  1469 		const char *pass = engine->GetClientConVarValue(client, var);
  1470 		m_LastPassword.assign(pass ? pass : "");
  1471 	}
  1472 	else
  1473 	{
  1474 		m_LastPassword.assign("");
  1475 	}
  1476 }
  1477 
  1478 void CPlayer::Authorize(const char *steamid)
  1479 {
  1480 	if (m_IsAuthorized)
  1481 	{
  1482 		return;
  1483 	}
  1484 
  1485 	m_IsAuthorized = true;
  1486 	m_AuthID.assign(steamid);
  1487 }
  1488 
  1489 void CPlayer::Disconnect()
  1490 {
  1491 	DumpAdmin(false);
  1492 	m_IsConnected = false;
  1493 	m_IsInGame = false;
  1494 	m_IsAuthorized = false;
  1495 	m_Name.clear();
  1496 	m_Ip.clear();
  1497 	m_AuthID.clear();
  1498 	m_pEdict = NULL;
  1499 	m_Info = NULL;
  1500 	m_bAdminCheckSignalled = false;
  1501 	m_UserId = -1;
  1502 	m_bIsInKickQueue = false;
  1503 	m_bFakeClient = false;
  1504 }
  1505 
  1506 void CPlayer::SetName(const char *name)
  1507 {
  1508 	m_Name.assign(name);
  1509 }
  1510 
  1511 const char *CPlayer::GetName()
  1512 {
  1513 	if (m_Info && m_pEdict->GetUnknown())
  1514 	{
  1515 		return m_Info->GetName();
  1516 	}
  1517 	
  1518 	return m_Name.c_str();
  1519 }
  1520 
  1521 const char *CPlayer::GetIPAddress()
  1522 {
  1523 	return m_Ip.c_str();
  1524 }
  1525 
  1526 const char *CPlayer::GetAuthString()
  1527 {
  1528 	return m_AuthID.c_str();
  1529 }
  1530 
  1531 edict_t *CPlayer::GetEdict()
  1532 {
  1533 	return m_pEdict;
  1534 }
  1535 
  1536 bool CPlayer::IsInGame()
  1537 {
  1538 	return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
  1539 }
  1540 
  1541 bool CPlayer::WasCountedAsInGame()
  1542 {
  1543 	return m_IsInGame;
  1544 }
  1545 
  1546 bool CPlayer::IsConnected()
  1547 {
  1548 	return m_IsConnected;
  1549 }
  1550 
  1551 bool CPlayer::IsAuthorized()
  1552 {
  1553 	return m_IsAuthorized;
  1554 }
  1555 
  1556 IPlayerInfo *CPlayer::GetPlayerInfo()
  1557 {
  1558 	if (m_pEdict->GetUnknown())
  1559 	{
  1560 		return m_Info;
  1561 	}
  1562 
  1563 	return NULL;
  1564 }
  1565 
  1566 bool CPlayer::IsFakeClient()
  1567 {
  1568 	return m_bFakeClient;
  1569 }
  1570 
  1571 void CPlayer::SetAdminId(AdminId id, bool temporary)
  1572 {
  1573 	if (!m_IsConnected)
  1574 	{
  1575 		return;
  1576 	}
  1577 
  1578 	DumpAdmin(false);
  1579 
  1580 	m_Admin = id;
  1581 	m_TempAdmin = temporary;
  1582 }
  1583 
  1584 AdminId CPlayer::GetAdminId()
  1585 {
  1586 	return m_Admin;
  1587 }
  1588 
  1589 void CPlayer::DumpAdmin(bool deleting)
  1590 {
  1591 	if (m_Admin != INVALID_ADMIN_ID)
  1592 	{
  1593 		if (m_TempAdmin && !deleting)
  1594 		{
  1595 			g_Admins.InvalidateAdmin(m_Admin);
  1596 		}
  1597 		m_Admin = INVALID_ADMIN_ID;
  1598 		m_TempAdmin = false;
  1599 	}
  1600 }
  1601 
  1602 void CPlayer::Kick(const char *str)
  1603 {
  1604 	MarkAsBeingKicked();
  1605 	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
  1606 	IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
  1607 	pClient->Disconnect("%s", str);
  1608 }
  1609 
  1610 void CPlayer::Authorize_Post()
  1611 {
  1612 	if (m_IsInGame)
  1613 	{
  1614 		DoPostConnectAuthorization();
  1615 	}
  1616 }
  1617 
  1618 void CPlayer::DoPostConnectAuthorization()
  1619 {
  1620 	bool delay = false;
  1621 
  1622 	List<IClientListener *>::iterator iter;
  1623 	for (iter = g_Players.m_hooks.begin();
  1624 		 iter != g_Players.m_hooks.end();
  1625 		 iter++)
  1626 	{
  1627 		IClientListener *pListener = (*iter);
  1628 #if defined MIN_API_FOR_ADMINCALLS
  1629 		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
  1630 		{
  1631 			continue;
  1632 		}
  1633 #endif
  1634 		if (!pListener->OnClientPreAdminCheck(m_iIndex))
  1635 		{
  1636 			delay = true;
  1637 		}
  1638 	}
  1639 	
  1640 	cell_t result = 0;
  1641 	PreAdminCheck->PushCell(m_iIndex);
  1642 	PreAdminCheck->Execute(&result);
  1643 
  1644 	/* Defer, for better or worse */
  1645 	if (delay || (ResultType)result >= Pl_Handled)
  1646 	{
  1647 		return;
  1648 	}
  1649 
  1650 	/* Sanity check */
  1651 	if (!IsConnected())
  1652 	{
  1653 		return;
  1654 	}
  1655 
  1656 	/* Otherwise, go ahead and do admin checks */
  1657 	DoBasicAdminChecks();
  1658 
  1659 	/* Send the notification out */
  1660 	NotifyPostAdminChecks();
  1661 }
  1662 
  1663 bool CPlayer::RunAdminCacheChecks()
  1664 {
  1665 	AdminId old_id = GetAdminId();
  1666 
  1667 	DoBasicAdminChecks();
  1668 
  1669 	return (GetAdminId() != old_id);
  1670 }
  1671 
  1672 void CPlayer::NotifyPostAdminChecks()
  1673 {
  1674 	if (m_bAdminCheckSignalled)
  1675 	{
  1676 		return;
  1677 	}
  1678 
  1679 	/* Block beforehand so they can't double-call */
  1680 	m_bAdminCheckSignalled = true;
  1681 
  1682 	List<IClientListener *>::iterator iter;
  1683 	for (iter = g_Players.m_hooks.begin();
  1684 		iter != g_Players.m_hooks.end();
  1685 		iter++)
  1686 	{
  1687 		IClientListener *pListener = (*iter);
  1688 #if defined MIN_API_FOR_ADMINCALLS
  1689 		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
  1690 		{
  1691 			continue;
  1692 		}
  1693 #endif
  1694 		pListener->OnClientPostAdminCheck(m_iIndex);
  1695 	}
  1696 
  1697 	PostAdminFilter->PushCell(m_iIndex);
  1698 	PostAdminFilter->Execute(NULL);
  1699 
  1700 	PostAdminCheck->PushCell(m_iIndex);
  1701 	PostAdminCheck->Execute(NULL);
  1702 }
  1703 
  1704 void CPlayer::DoBasicAdminChecks()
  1705 {
  1706 	if (GetAdminId() != INVALID_ADMIN_ID)
  1707 	{
  1708 		return;
  1709 	}
  1710 
  1711 	/* First check the name */
  1712 	AdminId id;
  1713 	int client = IndexOfEdict(m_pEdict);
  1714 
  1715 	if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
  1716 	{
  1717 		if (!g_Players.CheckSetAdminName(client, this, id))
  1718 		{
  1719 			int userid = engine->GetPlayerUserId(m_pEdict);
  1720 			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
  1721 		}
  1722 		return;
  1723 	}
  1724 	
  1725 	/* Check IP */
  1726 	if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
  1727 	{
  1728 		if (g_Players.CheckSetAdmin(client, this, id))
  1729 		{
  1730 			return;
  1731 		}
  1732 	}
  1733 
  1734 	/* Check steam id */
  1735 	if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
  1736 	{
  1737 		if (g_Players.CheckSetAdmin(client, this, id))
  1738 		{
  1739 			return;
  1740 		}
  1741 	}
  1742 }
  1743 
  1744 unsigned int CPlayer::GetLanguageId()
  1745 {
  1746 	return m_LangId;
  1747 }
  1748 
  1749 int CPlayer::GetUserId()
  1750 {
  1751 	if (m_UserId == -1)
  1752 	{
  1753 		m_UserId = engine->GetPlayerUserId(GetEdict());
  1754 	}
  1755 
  1756 	return m_UserId;
  1757 }
  1758 
  1759 bool CPlayer::IsInKickQueue()
  1760 {
  1761 	return m_bIsInKickQueue;
  1762 }
  1763 
  1764 void CPlayer::MarkAsBeingKicked()
  1765 {
  1766 	m_bIsInKickQueue = true;
  1767 }
  1768 
  1769 int CPlayer::GetLifeState()
  1770 {
  1771 	if (lifestate_offset == -1)
  1772 	{
  1773 		if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
  1774 		{
  1775 			lifestate_offset = -2;
  1776 		}
  1777 	}
  1778 
  1779 	if (lifestate_offset < 0)
  1780 	{
  1781 		IPlayerInfo *info = GetPlayerInfo();
  1782 		if (info == NULL)
  1783 		{
  1784 			return PLAYER_LIFE_UNKNOWN;
  1785 		}
  1786 		return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
  1787 	}
  1788 
  1789 	if (m_pEdict == NULL)
  1790 	{
  1791 		return PLAYER_LIFE_UNKNOWN;
  1792 	}
  1793 
  1794 	CBaseEntity *pEntity;
  1795 	IServerUnknown *pUnknown = m_pEdict->GetUnknown();
  1796 	if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
  1797 	{
  1798 		return PLAYER_LIFE_UNKNOWN;
  1799 	}
  1800 
  1801 	if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
  1802 	{
  1803 		return PLAYER_LIFE_ALIVE;
  1804 	}
  1805 	else
  1806 	{
  1807 		return PLAYER_LIFE_DEAD;
  1808 	}
  1809 }
  1810 
  1811 unsigned int CPlayer::GetSerial()
  1812 {
  1813 	return m_Serial.value;
  1814 }