Re-enabled PDB files.
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
50 #include <sourcemod_version.h>
51 #include "ConsoleDetours.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
58 IForward *OnClientConnected = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
80 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
83 ConCommand *maxplayersCmd = NULL;
85 unsigned int g_PlayerSerialCount = 0;
87 class KickPlayerTimer : public ITimedEvent
90 ResultType OnTimer(ITimer *pTimer, void *pData)
92 int userid = (int)pData;
93 int client = g_Players.GetClientOfUserId(userid);
96 CPlayer *player = g_Players.GetPlayerByIndex(client);
97 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
101 void OnTimerEnd(ITimer *pTimer, void *pData)
106 PlayerManager::PlayerManager()
112 m_UserIdLookUp = new int[USHRT_MAX+1];
113 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
116 PlayerManager::~PlayerManager()
118 g_NumPlayersToAuth = NULL;
120 delete [] m_AuthQueue;
121 delete [] m_UserIdLookUp;
124 void PlayerManager::OnSourceModAllInitialized()
126 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
127 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
128 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
129 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
135 g_ShareSys.AddInterface(NULL, this);
137 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
138 ParamType p2[] = {Param_Cell};
140 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
141 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
142 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
143 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
144 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
145 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
146 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
147 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
148 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
149 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
151 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
152 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
153 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
155 m_bIsListenServer = !engine->IsDedicatedServer();
158 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
160 ConCommand *pCmd = FindCommand("maxplayers");
163 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
164 maxplayersCmd = pCmd;
168 void PlayerManager::OnSourceModShutdown()
170 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
171 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
178 /* Release forwards */
179 g_Forwards.ReleaseForward(m_clconnect);
180 g_Forwards.ReleaseForward(m_clputinserver);
181 g_Forwards.ReleaseForward(m_cldisconnect);
182 g_Forwards.ReleaseForward(m_cldisconnect_post);
183 g_Forwards.ReleaseForward(m_clcommand);
184 g_Forwards.ReleaseForward(m_clinfochanged);
185 g_Forwards.ReleaseForward(m_clauth);
186 g_Forwards.ReleaseForward(m_onActivate);
187 g_Forwards.ReleaseForward(m_onActivate2);
188 g_Forwards.ReleaseForward(OnClientConnected);
190 g_Forwards.ReleaseForward(PreAdminCheck);
191 g_Forwards.ReleaseForward(PostAdminCheck);
192 g_Forwards.ReleaseForward(PostAdminFilter);
196 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
198 if (maxplayersCmd != NULL)
200 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
204 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
210 if (strcmp(key, "PassInfoVar") == 0)
212 if (strcmp(value, "_password") != 0)
214 m_PassInfoVar.assign(value);
216 return ConfigResult_Accept;
217 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
218 if (strcasecmp(value, "on") == 0)
221 } else if (strcasecmp(value, "off") == 0) {
224 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
225 return ConfigResult_Reject;
227 return ConfigResult_Accept;
229 return ConfigResult_Ignore;
232 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
236 /* Initialize all players */
237 m_maxClients = clientMax;
239 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
240 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
243 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
245 g_NumPlayersToAuth = &m_AuthQueue[0];
247 g_PluginSys.SyncMaxClients(clientMax);
249 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
250 m_onActivate->Execute(NULL);
251 m_onActivate2->Execute(NULL);
253 List<IClientListener *>::iterator iter;
254 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
256 if ((*iter)->GetClientListenerVersion() >= 5)
258 (*iter)->OnServerActivated(clientMax);
262 g_OnMapStarted = true;
264 SMGlobalClass *cls = SMGlobalClass::head;
267 cls->OnSourceModLevelActivated();
268 cls = cls->m_pGlobalClassNext;
271 SM_ExecuteAllConfigs();
274 bool PlayerManager::IsServerActivated()
279 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
281 const char *password = g_Admins.GetAdminPassword(id);
282 if (password != NULL)
284 if (m_PassInfoVar.size() < 1)
289 /* Whoa... the user needs a password! */
290 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
291 if (!given || strcmp(given, password) != 0)
297 pPlayer->SetAdminId(id, false);
302 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
304 const char *password = g_Admins.GetAdminPassword(id);
305 if (password == NULL)
310 if (m_PassInfoVar.size() < 1)
315 /* Whoa... the user needs a password! */
316 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
317 if (!given || strcmp(given, password) != 0)
322 pPlayer->SetAdminId(id, false);
327 void PlayerManager::RunAuthChecks()
331 unsigned int removed = 0;
332 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
334 pPlayer = &m_Players[m_AuthQueue[i]];
335 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
336 if (authstr && authstr[0] != '\0'
337 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
339 /* Set authorization */
340 pPlayer->Authorize(authstr);
342 /* Mark as removed from queue */
343 unsigned int client = m_AuthQueue[i];
347 /* Send to extensions */
348 List<IClientListener *>::iterator iter;
349 IClientListener *pListener;
350 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
353 pListener->OnClientAuthorized(client, authstr);
354 if (!pPlayer->IsConnected())
360 /* Send to plugins if player is still connected */
361 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
363 /* :TODO: handle the case of a player disconnecting in the middle */
364 m_clauth->PushCell(client);
365 m_clauth->PushString(authstr);
366 m_clauth->Execute(NULL);
369 if (pPlayer->IsConnected())
371 pPlayer->Authorize_Post();
376 /* Clean up the queue */
379 /* We don't have to compact the list if it's empty */
380 if (removed != m_AuthQueue[0])
382 unsigned int diff = 0;
383 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
385 /* If this member is removed... */
386 if (m_AuthQueue[i] == 0)
388 /* Increase the differential */
391 /* diff cannot increase faster than i+1 */
393 assert(i - diff >= 1);
394 /* move this index down */
395 m_AuthQueue[i - diff] = m_AuthQueue[i];
398 m_AuthQueue[0] -= removed;
405 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
407 int client = IndexOfEdict(pEntity);
408 CPlayer *pPlayer = &m_Players[client];
410 List<IClientListener *>::iterator iter;
411 IClientListener *pListener = NULL;
412 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
415 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
423 pPlayer->Initialize(pszName, pszAddress, pEntity);
424 m_clconnect->PushCell(client);
425 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
426 m_clconnect->PushCell(maxrejectlen);
427 m_clconnect->Execute(&res);
431 if (!pPlayer->IsAuthorized())
433 m_AuthQueue[++m_AuthQueue[0]] = client;
436 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
440 if (!pPlayer->IsFakeClient())
442 RETURN_META_VALUE(MRES_SUPERCEDE, false);
449 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
451 int client = IndexOfEdict(pEntity);
452 bool orig_value = META_RESULT_ORIG_RET(bool);
453 CPlayer *pPlayer = &m_Players[client];
457 List<IClientListener *>::iterator iter;
458 IClientListener *pListener = NULL;
459 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
462 pListener->OnClientConnected(client);
463 if (!pPlayer->IsConnected())
469 if (!pPlayer->IsFakeClient()
471 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
473 m_ListenClient = client;
477 OnClientConnected->PushCell(client);
478 OnClientConnected->Execute(&res, NULL);
482 InvalidatePlayer(pPlayer);
488 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
491 int client = IndexOfEdict(pEntity);
492 CPlayer *pPlayer = &m_Players[client];
494 /* If they're not connected, they're a bot */
495 if (!pPlayer->IsConnected())
497 /* Run manual connection routines */
499 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
500 pPlayer->Authorize(authid);
501 pPlayer->m_bFakeClient = true;
502 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
504 /* :TODO: kick the bot if it's rejected */
507 List<IClientListener *>::iterator iter;
508 IClientListener *pListener = NULL;
509 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
512 pListener->OnClientConnected(client);
513 /* See if bot was kicked */
514 if (!pPlayer->IsConnected())
519 /* Now do authorization */
520 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
523 pListener->OnClientAuthorized(client, authid);
525 /* Finally, tell plugins */
526 if (m_clauth->GetFunctionCount())
528 m_clauth->PushCell(client);
529 m_clauth->PushString(authid);
530 m_clauth->Execute(NULL);
532 pPlayer->Authorize_Post();
537 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
540 /* Get the client's language */
544 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
547 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
549 pPlayer->m_LangId = g_Translator.GetServerLanguage();
556 List<IClientListener *>::iterator iter;
557 IClientListener *pListener = NULL;
558 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
561 pListener->OnClientPutInServer(client);
564 m_clputinserver->PushCell(client);
565 m_clputinserver->Execute(&res, NULL);
567 if (pPlayer->IsAuthorized())
569 pPlayer->DoPostConnectAuthorization();
573 void PlayerManager::OnSourceModLevelEnd()
575 /* Disconnect all bots still in game */
576 for (int i=1; i<=m_maxClients; i++)
578 if (m_Players[i].IsConnected())
580 OnClientDisconnect(m_Players[i].GetEdict());
586 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
589 int client = IndexOfEdict(pEntity);
590 CPlayer *pPlayer = &m_Players[client];
592 if (pPlayer->IsConnected())
594 m_cldisconnect->PushCell(client);
595 m_cldisconnect->Execute(&res, NULL);
599 /* We don't care, prevent a double call */
603 if (pPlayer->WasCountedAsInGame())
608 List<IClientListener *>::iterator iter;
609 IClientListener *pListener = NULL;
610 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
613 pListener->OnClientDisconnecting(client);
616 InvalidatePlayer(pPlayer);
618 if (m_ListenClient == client)
624 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
627 int client = IndexOfEdict(pEntity);
629 m_cldisconnect_post->PushCell(client);
630 m_cldisconnect_post->Execute(&res, NULL);
632 List<IClientListener *>::iterator iter;
633 IClientListener *pListener = NULL;
634 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
637 pListener->OnClientDisconnected(client);
641 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
647 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
650 if (len >= sizeof(buffer) - 1)
652 buffer[sizeof(buffer) - 2] = '\n';
653 buffer[sizeof(buffer) - 1] = '\0';
655 buffer[len++] = '\n';
659 engine->ClientPrintf(e, buffer);
662 #if SOURCE_ENGINE >= SE_ORANGEBOX
663 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
666 void PlayerManager::OnClientCommand(edict_t *pEntity)
670 int client = IndexOfEdict(pEntity);
671 cell_t res = Pl_Continue;
672 CPlayer *pPlayer = &m_Players[client];
674 if (!pPlayer->IsConnected())
679 if (strcmp(args.Arg(0), "sm") == 0)
681 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
683 g_PluginSys.ListPluginsToClient(pPlayer, args);
684 RETURN_META(MRES_SUPERCEDE);
686 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
688 ClientConsolePrint(pEntity,
689 "SourceMod would not be possible without:");
690 ClientConsolePrint(pEntity,
691 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
692 ClientConsolePrint(pEntity,
693 " Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
694 ClientConsolePrint(pEntity,
695 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
696 ClientConsolePrint(pEntity,
697 "SourceMod is open source under the GNU General Public License.");
698 RETURN_META(MRES_SUPERCEDE);
701 ClientConsolePrint(pEntity,
702 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
703 ClientConsolePrint(pEntity,
704 "To see running plugins, type \"sm plugins\"");
705 ClientConsolePrint(pEntity,
706 "To see credits, type \"sm credits\"");
707 ClientConsolePrint(pEntity,
708 "Visit http://www.sourcemod.net/");
709 RETURN_META(MRES_SUPERCEDE);
712 g_HL2.PushCommandStack(&args);
714 int argcount = args.ArgC() - 1;
715 const char *cmd = g_HL2.CurrentCommandName();
717 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
722 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
729 if (g_ConsoleDetours.IsEnabled())
731 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
734 g_HL2.PopCommandStack();
735 RETURN_META(MRES_SUPERCEDE);
743 cell_t res2 = Pl_Continue;
744 m_clcommand->PushCell(client);
745 m_clcommand->PushCell(argcount);
746 m_clcommand->Execute(&res2, NULL);
755 g_HL2.PopCommandStack();
756 RETURN_META(MRES_SUPERCEDE);
759 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
761 g_HL2.PopCommandStack();
763 if (res >= Pl_Handled)
765 RETURN_META(MRES_SUPERCEDE);
769 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
772 int client = IndexOfEdict(pEntity);
773 CPlayer *pPlayer = &m_Players[client];
775 if (!pPlayer->IsConnected())
780 m_clinfochanged->PushCell(client);
781 m_clinfochanged->Execute(&res, NULL);
783 if (pPlayer->IsFakeClient())
788 IPlayerInfo *info = pPlayer->GetPlayerInfo();
789 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
790 const char *old_name = pPlayer->m_Name.c_str();
792 if (strcmp(old_name, new_name) != 0)
794 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
795 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
797 if (!CheckSetAdminName(client, pPlayer, id))
799 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
800 RETURN_META(MRES_IGNORED);
802 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
803 if (id == pPlayer->GetAdminId())
805 /* This player is changing their name; force them to drop admin privileges! */
806 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
809 pPlayer->SetName(new_name);
812 if (m_PassInfoVar.size() > 0)
814 /* Try for a password change */
815 const char *old_pass = pPlayer->m_LastPassword.c_str();
816 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
817 if (strcmp(old_pass, new_pass) != 0)
819 pPlayer->m_LastPassword.assign(new_pass);
820 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
822 /* If there is already an admin id assigned, this will just bail out. */
823 pPlayer->DoBasicAdminChecks();
829 int PlayerManager::GetMaxClients()
834 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
836 if (client > m_maxClients || client < 1)
840 return &m_Players[client];
843 int PlayerManager::GetNumPlayers()
845 return m_PlayerCount;
848 int PlayerManager::GetClientOfUserId(int userid)
850 if (userid < 0 || userid > USHRT_MAX)
855 int client = m_UserIdLookUp[userid];
857 /* Verify the userid. The cache can get messed up with older
858 * Valve engines. :TODO: If this gets fixed, do an old engine
859 * check before invoking this backwards compat code.
863 CPlayer *player = GetPlayerByIndex(client);
864 if (player && player->IsConnected())
866 int realUserId = engine->GetPlayerUserId(player->GetEdict());
867 if (realUserId == userid)
874 /* If we can't verify the userid, we have to do a manual loop */
876 for (int i = 1; i <= m_maxClients; i++)
878 player = GetPlayerByIndex(i);
879 if (!player || !player->IsConnected())
883 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
885 m_UserIdLookUp[userid] = i;
893 void PlayerManager::AddClientListener(IClientListener *listener)
895 m_hooks.push_back(listener);
898 void PlayerManager::RemoveClientListener(IClientListener *listener)
900 m_hooks.remove(listener);
903 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
905 int index = IndexOfEdict(pEdict);
906 return GetGamePlayer(index);
909 IGamePlayer *PlayerManager::GetGamePlayer(int client)
911 return GetPlayerByIndex(client);
914 void PlayerManager::ClearAdminId(AdminId id)
916 for (int i=1; i<=m_maxClients; i++)
918 if (m_Players[i].m_Admin == id)
920 m_Players[i].DumpAdmin(true);
925 void PlayerManager::ClearAllAdmins()
927 for (int i=1; i<=m_maxClients; i++)
929 m_Players[i].DumpAdmin(true);
933 const char *PlayerManager::GetPassInfoVar()
935 return m_PassInfoVar.c_str();
938 void PlayerManager::RecheckAnyAdmins()
940 for (int i=1; i<=m_maxClients; i++)
942 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
944 m_Players[i].DoBasicAdminChecks();
949 unsigned int PlayerManager::GetReplyTo()
951 return g_ChatTriggers.GetReplyTo();
954 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
956 return g_ChatTriggers.SetReplyTo(reply);
959 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
961 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
964 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
966 target_processors.push_back(pHandler);
969 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
971 target_processors.remove(pHandler);
974 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
977 * Remove client from auth queue if necessary
979 if (!pPlayer->IsAuthorized())
981 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
983 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
985 /* Move everything ahead of us back by one */
986 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
988 m_AuthQueue[j-1] = m_AuthQueue[j];
990 /* Remove us and break */
997 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
998 pPlayer->Disconnect();
1001 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1003 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1004 && !pTarget->IsConnected())
1006 return COMMAND_TARGET_NONE;
1008 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1009 !pTarget->IsInGame())
1011 return COMMAND_TARGET_NOT_IN_GAME;
1014 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1015 && pTarget->IsFakeClient())
1017 return COMMAND_TARGET_NOT_HUMAN;
1022 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1023 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1025 return COMMAND_TARGET_IMMUNE;
1029 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1030 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1032 return COMMAND_TARGET_NOT_ALIVE;
1035 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1036 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1038 return COMMAND_TARGET_NOT_DEAD;
1041 return COMMAND_TARGET_VALID;
1044 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1046 CPlayer *pTarget, *pAdmin;
1047 int max_clients, total = 0;
1049 max_clients = GetMaxClients();
1051 if (info->max_targets < 1)
1053 info->reason = COMMAND_TARGET_NONE;
1054 info->num_targets = 0;
1057 if (info->admin == 0)
1063 pAdmin = GetPlayerByIndex(info->admin);
1066 if (info->pattern[0] == '#')
1068 int userid = atoi(&info->pattern[1]);
1069 int client = GetClientOfUserId(userid);
1071 /* See if a valid userid matched */
1074 IGamePlayer *pTarget = GetPlayerByIndex(client);
1075 if (pTarget != NULL)
1077 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1079 info->targets[0] = client;
1080 info->num_targets = 1;
1081 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1082 info->target_name_style = COMMAND_TARGETNAME_RAW;
1086 info->num_targets = 0;
1092 /* Do we need to look for a steam id? */
1093 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1096 char new_pattern[256];
1098 strcpy(new_pattern, "STEAM_");
1099 len = strlen(&info->pattern[7]);
1100 for (p = 0; p < len; p++)
1102 new_pattern[6 + p] = info->pattern[7 + p];
1103 if (new_pattern[6 + p] == '_')
1105 new_pattern[6 + p] = ':';
1108 new_pattern[6 + p] = '\0';
1110 for (int i = 1; i <= max_clients; i++)
1112 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1116 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1120 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1122 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1123 == COMMAND_TARGET_VALID)
1125 info->targets[0] = i;
1126 info->num_targets = 1;
1127 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1128 info->target_name_style = COMMAND_TARGETNAME_RAW;
1132 info->num_targets = 0;
1139 /* See if an exact name matches */
1140 for (int i = 1; i <= max_clients; i++)
1142 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1146 if (!pTarget->IsConnected())
1150 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1152 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1153 == COMMAND_TARGET_VALID)
1155 info->targets[0] = i;
1156 info->num_targets = 1;
1157 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1158 info->target_name_style = COMMAND_TARGETNAME_RAW;
1162 info->num_targets = 0;
1169 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1171 info->targets[0] = info->admin;
1172 info->num_targets = 1;
1173 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1174 info->target_name_style = COMMAND_TARGETNAME_RAW;
1178 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1180 bool is_multi = false;
1181 bool bots_only = false;
1182 int skip_client = -1;
1184 if (strcmp(info->pattern, "@all") == 0)
1187 strncopy(info->target_name, "all players", info->target_name_maxlength);
1188 info->target_name_style = COMMAND_TARGETNAME_ML;
1190 else if (strcmp(info->pattern, "@dead") == 0)
1193 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1195 info->num_targets = 0;
1196 info->reason = COMMAND_TARGET_NOT_ALIVE;
1199 info->flags |= COMMAND_FILTER_DEAD;
1200 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1201 info->target_name_style = COMMAND_TARGETNAME_ML;
1203 else if (strcmp(info->pattern, "@alive") == 0)
1206 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1208 info->num_targets = 0;
1209 info->reason = COMMAND_TARGET_NOT_DEAD;
1212 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1213 info->target_name_style = COMMAND_TARGETNAME_ML;
1214 info->flags |= COMMAND_FILTER_ALIVE;
1216 else if (strcmp(info->pattern, "@bots") == 0)
1219 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1221 info->num_targets = 0;
1222 info->reason = COMMAND_FILTER_NO_BOTS;
1225 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1226 info->target_name_style = COMMAND_TARGETNAME_ML;
1229 else if (strcmp(info->pattern, "@humans") == 0)
1232 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1233 info->target_name_style = COMMAND_TARGETNAME_ML;
1234 info->flags |= COMMAND_FILTER_NO_BOTS;
1236 else if (strcmp(info->pattern, "@!me") == 0)
1239 strncopy(info->target_name, "all players", info->target_name_maxlength);
1240 info->target_name_style = COMMAND_TARGETNAME_ML;
1241 skip_client = info->admin;
1246 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1248 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1252 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1254 if ((!bots_only || pTarget->IsFakeClient())
1255 && skip_client != i)
1257 info->targets[total++] = i;
1262 info->num_targets = total;
1263 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1268 List<ICommandTargetProcessor *>::iterator iter;
1269 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1271 ICommandTargetProcessor *pProcessor = (*iter);
1272 if (pProcessor->ProcessCommandTarget(info))
1278 /* Check partial names */
1279 int found_client = 0;
1280 CPlayer *pFoundClient = NULL;
1281 for (int i = 1; i <= max_clients; i++)
1283 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1288 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1292 info->num_targets = 0;
1293 info->reason = COMMAND_TARGET_AMBIGUOUS;
1299 pFoundClient = pTarget;
1306 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1307 == COMMAND_TARGET_VALID)
1309 info->targets[0] = found_client;
1310 info->num_targets = 1;
1311 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1312 info->target_name_style = COMMAND_TARGETNAME_RAW;
1316 info->num_targets = 0;
1321 info->num_targets = 0;
1322 info->reason = COMMAND_TARGET_NONE;
1326 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1328 if (pConVar->GetBool() && !atoi(oldValue))
1330 MaxPlayersChanged(gpGlobals->maxClients + 1);
1334 MaxPlayersChanged();
1338 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1340 m_maxClients = newvalue;
1343 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1352 newvalue = gpGlobals->maxClients;
1355 if (newvalue == MaxClients())
1360 /* Notify the rest of core */
1361 SMGlobalClass *pBase = SMGlobalClass::head;
1364 pBase->OnSourceModMaxPlayersChanged(newvalue);
1365 pBase = pBase->m_pGlobalClassNext;
1368 /* Notify Extensions */
1369 List<IClientListener *>::iterator iter;
1370 IClientListener *pListener = NULL;
1371 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1373 pListener = (*iter);
1374 if (pListener->GetClientListenerVersion() >= 8)
1376 pListener->OnMaxPlayersChanged(newvalue);
1381 int PlayerManager::GetClientFromSerial(unsigned int serial)
1386 int client = s.bits.index;
1388 IGamePlayer *pPlayer = GetGamePlayer(client);
1395 if (serial == pPlayer->GetSerial())
1403 #if SOURCE_ENGINE >= SE_ORANGEBOX
1404 void CmdMaxplayersCallback(const CCommand &command)
1407 void CmdMaxplayersCallback()
1411 g_Players.MaxPlayersChanged();
1415 /*******************
1417 *******************/
1421 m_IsConnected = false;
1423 m_IsAuthorized = false;
1425 m_Admin = INVALID_ADMIN_ID;
1426 m_TempAdmin = false;
1428 m_bAdminCheckSignalled = false;
1429 m_bIsInKickQueue = false;
1430 m_LastPassword.clear();
1431 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1432 m_bFakeClient = false;
1435 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1437 m_IsConnected = true;
1438 m_Name.assign(name);
1441 m_iIndex = IndexOfEdict(pEntity);
1442 m_LangId = g_Translator.GetServerLanguage();
1444 m_Serial.bits.index = m_iIndex;
1445 m_Serial.bits.serial = g_PlayerSerialCount++;
1448 strncopy(ip2, ip, sizeof(ip2));
1449 if ((ptr = strchr(ip2, ':')) != NULL)
1453 m_IpNoPort.assign(ip2);
1456 void CPlayer::Connect()
1465 const char *var = g_Players.GetPassInfoVar();
1466 int client = IndexOfEdict(m_pEdict);
1469 const char *pass = engine->GetClientConVarValue(client, var);
1470 m_LastPassword.assign(pass ? pass : "");
1474 m_LastPassword.assign("");
1478 void CPlayer::Authorize(const char *steamid)
1485 m_IsAuthorized = true;
1486 m_AuthID.assign(steamid);
1489 void CPlayer::Disconnect()
1492 m_IsConnected = false;
1494 m_IsAuthorized = false;
1500 m_bAdminCheckSignalled = false;
1502 m_bIsInKickQueue = false;
1503 m_bFakeClient = false;
1506 void CPlayer::SetName(const char *name)
1508 m_Name.assign(name);
1511 const char *CPlayer::GetName()
1513 if (m_Info && m_pEdict->GetUnknown())
1515 return m_Info->GetName();
1518 return m_Name.c_str();
1521 const char *CPlayer::GetIPAddress()
1523 return m_Ip.c_str();
1526 const char *CPlayer::GetAuthString()
1528 return m_AuthID.c_str();
1531 edict_t *CPlayer::GetEdict()
1536 bool CPlayer::IsInGame()
1538 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1541 bool CPlayer::WasCountedAsInGame()
1546 bool CPlayer::IsConnected()
1548 return m_IsConnected;
1551 bool CPlayer::IsAuthorized()
1553 return m_IsAuthorized;
1556 IPlayerInfo *CPlayer::GetPlayerInfo()
1558 if (m_pEdict->GetUnknown())
1566 bool CPlayer::IsFakeClient()
1568 return m_bFakeClient;
1571 void CPlayer::SetAdminId(AdminId id, bool temporary)
1581 m_TempAdmin = temporary;
1584 AdminId CPlayer::GetAdminId()
1589 void CPlayer::DumpAdmin(bool deleting)
1591 if (m_Admin != INVALID_ADMIN_ID)
1593 if (m_TempAdmin && !deleting)
1595 g_Admins.InvalidateAdmin(m_Admin);
1597 m_Admin = INVALID_ADMIN_ID;
1598 m_TempAdmin = false;
1602 void CPlayer::Kick(const char *str)
1604 MarkAsBeingKicked();
1605 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1606 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1607 pClient->Disconnect("%s", str);
1610 void CPlayer::Authorize_Post()
1614 DoPostConnectAuthorization();
1618 void CPlayer::DoPostConnectAuthorization()
1622 List<IClientListener *>::iterator iter;
1623 for (iter = g_Players.m_hooks.begin();
1624 iter != g_Players.m_hooks.end();
1627 IClientListener *pListener = (*iter);
1628 #if defined MIN_API_FOR_ADMINCALLS
1629 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1634 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1641 PreAdminCheck->PushCell(m_iIndex);
1642 PreAdminCheck->Execute(&result);
1644 /* Defer, for better or worse */
1645 if (delay || (ResultType)result >= Pl_Handled)
1656 /* Otherwise, go ahead and do admin checks */
1657 DoBasicAdminChecks();
1659 /* Send the notification out */
1660 NotifyPostAdminChecks();
1663 bool CPlayer::RunAdminCacheChecks()
1665 AdminId old_id = GetAdminId();
1667 DoBasicAdminChecks();
1669 return (GetAdminId() != old_id);
1672 void CPlayer::NotifyPostAdminChecks()
1674 if (m_bAdminCheckSignalled)
1679 /* Block beforehand so they can't double-call */
1680 m_bAdminCheckSignalled = true;
1682 List<IClientListener *>::iterator iter;
1683 for (iter = g_Players.m_hooks.begin();
1684 iter != g_Players.m_hooks.end();
1687 IClientListener *pListener = (*iter);
1688 #if defined MIN_API_FOR_ADMINCALLS
1689 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1694 pListener->OnClientPostAdminCheck(m_iIndex);
1697 PostAdminFilter->PushCell(m_iIndex);
1698 PostAdminFilter->Execute(NULL);
1700 PostAdminCheck->PushCell(m_iIndex);
1701 PostAdminCheck->Execute(NULL);
1704 void CPlayer::DoBasicAdminChecks()
1706 if (GetAdminId() != INVALID_ADMIN_ID)
1711 /* First check the name */
1713 int client = IndexOfEdict(m_pEdict);
1715 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1717 if (!g_Players.CheckSetAdminName(client, this, id))
1719 int userid = engine->GetPlayerUserId(m_pEdict);
1720 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1726 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1728 if (g_Players.CheckSetAdmin(client, this, id))
1734 /* Check steam id */
1735 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1737 if (g_Players.CheckSetAdmin(client, this, id))
1744 unsigned int CPlayer::GetLanguageId()
1749 int CPlayer::GetUserId()
1753 m_UserId = engine->GetPlayerUserId(GetEdict());
1759 bool CPlayer::IsInKickQueue()
1761 return m_bIsInKickQueue;
1764 void CPlayer::MarkAsBeingKicked()
1766 m_bIsInKickQueue = true;
1769 int CPlayer::GetLifeState()
1771 if (lifestate_offset == -1)
1773 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1775 lifestate_offset = -2;
1779 if (lifestate_offset < 0)
1781 IPlayerInfo *info = GetPlayerInfo();
1784 return PLAYER_LIFE_UNKNOWN;
1786 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1789 if (m_pEdict == NULL)
1791 return PLAYER_LIFE_UNKNOWN;
1794 CBaseEntity *pEntity;
1795 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1796 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1798 return PLAYER_LIFE_UNKNOWN;
1801 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1803 return PLAYER_LIFE_ALIVE;
1807 return PLAYER_LIFE_DEAD;
1811 unsigned int CPlayer::GetSerial()
1813 return m_Serial.value;