Added check to make sure player are alive to perform sm_slap, sm_burn, sm_slay.
3 * ================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * ================================================================
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License,
10 * version 3.0, as published by the Free Software Foundation.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to
21 * link the code of this program (as well as its derivative works) to
22 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
23 * Game MODs that run on software by the Valve Corporation. You must
24 * obey the GNU General Public License in all respects for all other
25 * code used. Additionally, AlliedModders LLC grants this exception
26 * to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version
28 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
33 #ifndef _INCLUDE_SOURCEMOD_CLOGGER_H_
34 #define _INCLUDE_SOURCEMOD_CLOGGER_H_
36 #include <sh_string.h>
37 #include "sm_globals.h"
39 using namespace SourceHook;
54 class Logger : public SMGlobalClass
57 Logger() : m_Mode(LoggingMode_Daily), m_ErrMapStart(false),
58 m_Active(false), m_DelayedStart(false), m_DailyPrintHdr(false),
62 public: //SMGlobalClass
63 ConfigResult OnSourceModConfigChanged(const char *key,
68 void OnSourceModStartup(bool late);
69 void OnSourceModAllShutdown();
70 void OnSourceModLevelChange(const char *mapName);
72 void InitLogger(LoggingMode mode);
75 void DisableLogging();
76 void LogMessage(const char *msg, ...);
77 void LogError(const char *msg, ...);
78 void LogFatal(const char *msg, ...);
79 void MapChange(const char *mapname);
80 const char *GetLogFileName(LogType type) const;
81 LoggingMode GetLoggingMode() const;
85 void _PrintToGameLog(const char *fmt, va_list ap);
99 extern Logger g_Logger;
101 #endif // _INCLUDE_SOURCEMOD_CLOGGER_H_