Added check to make sure player are alive to perform sm_slap, sm_burn, sm_slay.
3 * ================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * ================================================================
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License,
10 * version 3.0, as published by the Free Software Foundation.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to
21 * link the code of this program (as well as its derivative works) to
22 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
23 * Game MODs that run on software by the Valve Corporation. You must
24 * obey the GNU General Public License in all respects for all other
25 * code used. Additionally, AlliedModders LLC grants this exception
26 * to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version
28 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
33 #ifndef _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
34 #define _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
36 #include <IMemoryUtils.h>
37 #include "sm_globals.h"
39 using namespace SourceMod;
51 public: // SMGlobalClass
52 void OnSourceModAllInitialized();
53 public: // IMemoryUtils
54 void *FindPattern(const void *libPtr, const char *pattern, size_t len);
56 bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
59 extern MemoryUtils g_MemUtils;
61 #endif // _INCLUDE_SOURCEMOD_MEMORYUTILS_H_