Added check to make sure player are alive to perform sm_slap, sm_burn, sm_slay.
3 * ================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * ================================================================
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License,
10 * version 3.0, as published by the Free Software Foundation.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to
21 * link the code of this program (as well as its derivative works) to
22 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
23 * Game MODs that run on software by the Valve Corporation. You must
24 * obey the GNU General Public License in all respects for all other
25 * code used. Additionally, AlliedModders LLC grants this exception
26 * to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version
28 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
33 #ifndef _INCLUDE_MENUSTYLE_VALVE_H
34 #define _INCLUDE_MENUSTYLE_VALVE_H
36 #include "sm_globals.h"
37 #include "MenuManager.h"
38 #include "MenuStyle_Base.h"
39 #include "sourcemm_api.h"
40 #include "KeyValues.h"
41 #include "sm_fastlink.h"
43 using namespace SourceMod;
45 class CValveMenuPlayer : public CBaseMenuPlayer
48 CValveMenuPlayer() : curPrioLevel(1)
55 class CValveMenuDisplay;
57 class ValveMenuStyle :
63 bool OnClientCommand(int client);
64 public: //BaseMenuStyle
65 CBaseMenuPlayer *GetMenuPlayer(int client);
66 void SendDisplay(int client, IMenuPanel *display);
67 bool DoClientMenu(int client, CBaseMenu *menu, IMenuHandler *mh, unsigned int time);
68 bool DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time);
69 public: //SMGlobalClass
70 void OnSourceModAllInitialized();
71 void OnSourceModShutdown();
72 void OnSourceModVSPReceived(IServerPluginCallbacks *iface);
74 const char *GetStyleName();
75 IMenuPanel *CreatePanel();
76 IBaseMenu *CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
77 unsigned int GetMaxPageItems();
79 void HookCreateMessage(edict_t *pEdict, DIALOG_TYPE type, KeyValues *kv, IServerPluginCallbacks *plugin);
81 CValveMenuPlayer *m_players;
86 class CValveMenuDisplay : public IMenuPanel
90 CValveMenuDisplay(CValveMenu *pMenu);
93 IMenuStyle *GetParentStyle();
95 void DrawTitle(const char *text, bool onlyIfEmpty=false);
96 unsigned int DrawItem(const ItemDrawInfo &item);
97 bool DrawRawLine(const char *rawline);
98 bool SendDisplay(int client, IMenuHandler *handler, unsigned int time);
99 bool SetExtOption(MenuOption option, const void *valuePtr);
100 bool CanDrawItem(unsigned int drawFlags);
101 void SendRawDisplay(int client, int priority, unsigned int time);
103 bool SetSelectableKeys(unsigned int keymap);
104 unsigned int GetCurrentKey();
105 bool SetCurrentKey(unsigned int key);
108 unsigned int m_NextPos;
112 class CValveMenu : public CBaseMenu
114 friend class CValveMenuDisplay;
116 CValveMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
118 bool SetExtOption(MenuOption option, const void *valuePtr);
119 IMenuPanel *CreatePanel();
120 bool GetExitButton();
121 bool SetExitButton(bool set);
122 bool SetPagination(unsigned int itemsPerPage);
123 bool Display(int client, unsigned int time);
124 void VoteDisplay(int client, unsigned int maxTime);
126 void Cancel_Finally();
129 char m_IntroMsg[128];
132 extern ValveMenuStyle g_ValveMenuStyle;
134 #endif //_INCLUDE_MENUSTYLE_VALVE_H