| author | Asher Baker <asherkin@gmail.com> |
| Wed Aug 22 23:23:31 2012 +0100 (2012-08-22) | |
| changeset 3623 | 3fd87cb487f8 |
| parent 3378 | a1a4f54603b3 |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* CGlobalEntityList */
15 "#default"
16 {
17 "#supported"
18 {
19 "game" "left4dead2"
20 "game" "nucleardawn"
21 }
23 "Offsets"
24 {
25 /* Offset into LevelShutdown */
26 "gEntList"
27 {
28 "windows" "11"
29 }
31 "EntInfo"
32 {
33 "windows" "4"
34 "linux" "4"
35 "mac" "4"
36 }
37 }
39 "Signatures"
40 {
41 "LevelShutdown"
42 {
43 "library" "server"
44 "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
45 }
46 "gEntList"
47 {
48 "library" "server"
49 "linux" "@gEntList"
50 "mac" "@gEntList"
51 }
52 }
53 }
54 }