gamedata/sdktools.games/game.fas.txt
author Asher Baker <asherkin@gmail.com>
Wed Aug 22 23:23:31 2012 +0100 (2012-08-22)
changeset 3623 3fd87cb487f8
parent 3353 c73d0ba1110b
permissions -rw-r--r--
Updated cstrike gamedata.
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Firearms: Source */
    15 	"fas"
    16 	{
    17 
    18 		"Offsets"
    19 		{
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"354"
    23 				"linux"		"355"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"240"
    28 				"linux"		"241"
    29 			}
    30 			"Weapon_GetSlot"
    31 			{
    32 				"windows"	"238"
    33 				"linux"		"239"
    34 			}
    35 			"Ignite"
    36 			{
    37 				"windows"	"193"
    38 				"linux"		"194"
    39 			}
    40 			"Extinguish"
    41 			{
    42 				"windows"	"197"
    43 				"linux"		"208"
    44 			}
    45 			"Teleport"
    46 			{
    47 				"windows"	"100"
    48 				"linux"		"101"
    49 			}
    50 			"CommitSuicide"
    51 			{
    52 				"windows"	"396"
    53 				"linux"		"396"
    54 			}
    55 			"GetVelocity"
    56 			{
    57 				"windows"	"130"
    58 				"linux"		"131"
    59 			}
    60 			"EyeAngles"
    61 			{
    62 				"windows"	"122"
    63 				"linux"		"123"
    64 			}
    65 			"AcceptInput"
    66 			{
    67 				"windows"	"34"
    68 				"linux"		"35"
    69 			}
    70 			"Activate"
    71 			{
    72 				"windows"	"31"
    73 				"linux"		"32"
    74 			}
    75 			"SetEntityModel"
    76 			{
    77 				"windows"	"23"
    78 				"linux"		"24"
    79 			}
    80 			"WeaponEquip"
    81 			{
    82 				"windows"	"231"
    83 				"linux"		"232"
    84 			}
    85 			"PlayerRunCmd"
    86 			{
    87 				"windows"	"374"
    88 				"linux"		"375"
    89 			}
    90 		}
    91 		"Signatures"
    92 		{
    93 			"FindEntityByClassname"
    94 			{
    95 				"library"	"server"
    96 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
    97 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
    98 			}
    99 			"FireOutput"
   100 			{
   101 				"library"	"server"
   102 				"windows"	"\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89\x2A\x2A\x2A\xC7"
   103 				"linux"		"@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
   104 			}
   105 		}
   106 	}
   107 }