2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
50 #include <sourcemod_version.h>
51 #include "ConsoleDetours.h"
52 #include "logic_bridge.h"
54 PlayerManager g_Players;
55 bool g_OnMapStarted = false;
56 IForward *PreAdminCheck = NULL;
57 IForward *PostAdminCheck = NULL;
58 IForward *PostAdminFilter = NULL;
59 IForward *OnClientConnected = NULL;
60 const unsigned int *g_NumPlayersToAuth = NULL;
61 int lifestate_offset = -1;
62 List<ICommandTargetProcessor *> target_processors;
64 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
65 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
66 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
67 #if SOURCE_ENGINE >= SE_ORANGEBOX
68 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
70 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
73 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
75 #if SOURCE_ENGINE >= SE_ORANGEBOX
76 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
77 #elif SOURCE_ENGINE == SE_DARKMESSIAH
78 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
80 # if SH_IMPL_VERSION >= 4
81 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
83 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
85 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
88 ConCommand *maxplayersCmd = NULL;
90 unsigned int g_PlayerSerialCount = 0;
92 class KickPlayerTimer : public ITimedEvent
95 ResultType OnTimer(ITimer *pTimer, void *pData)
97 int userid = (int)pData;
98 int client = g_Players.GetClientOfUserId(userid);
101 CPlayer *player = g_Players.GetPlayerByIndex(client);
102 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
106 void OnTimerEnd(ITimer *pTimer, void *pData)
111 PlayerManager::PlayerManager()
117 m_UserIdLookUp = new int[USHRT_MAX+1];
118 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
121 PlayerManager::~PlayerManager()
123 g_NumPlayersToAuth = NULL;
125 delete [] m_AuthQueue;
126 delete [] m_UserIdLookUp;
129 void PlayerManager::OnSourceModAllInitialized()
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
137 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
138 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
140 g_ShareSys.AddInterface(NULL, this);
142 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
143 ParamType p2[] = {Param_Cell};
145 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
146 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
147 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
148 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
149 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
150 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
151 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
152 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
153 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
154 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
156 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
157 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
158 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
160 m_bIsListenServer = !engine->IsDedicatedServer();
163 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
165 ConCommand *pCmd = FindCommand("maxplayers");
168 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
169 maxplayersCmd = pCmd;
173 void PlayerManager::OnSourceModShutdown()
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
183 /* Release forwards */
184 g_Forwards.ReleaseForward(m_clconnect);
185 g_Forwards.ReleaseForward(m_clputinserver);
186 g_Forwards.ReleaseForward(m_cldisconnect);
187 g_Forwards.ReleaseForward(m_cldisconnect_post);
188 g_Forwards.ReleaseForward(m_clcommand);
189 g_Forwards.ReleaseForward(m_clinfochanged);
190 g_Forwards.ReleaseForward(m_clauth);
191 g_Forwards.ReleaseForward(m_onActivate);
192 g_Forwards.ReleaseForward(m_onActivate2);
193 g_Forwards.ReleaseForward(OnClientConnected);
195 g_Forwards.ReleaseForward(PreAdminCheck);
196 g_Forwards.ReleaseForward(PostAdminCheck);
197 g_Forwards.ReleaseForward(PostAdminFilter);
201 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
203 if (maxplayersCmd != NULL)
205 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
209 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
215 if (strcmp(key, "PassInfoVar") == 0)
217 if (strcmp(value, "_password") != 0)
219 m_PassInfoVar.assign(value);
221 return ConfigResult_Accept;
222 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
223 if (strcasecmp(value, "on") == 0)
226 } else if (strcasecmp(value, "off") == 0) {
229 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
230 return ConfigResult_Reject;
232 return ConfigResult_Accept;
234 return ConfigResult_Ignore;
237 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
241 /* Initialize all players */
242 m_maxClients = clientMax;
244 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
245 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
248 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
250 g_NumPlayersToAuth = &m_AuthQueue[0];
252 g_PluginSys.SyncMaxClients(clientMax);
254 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
255 m_onActivate->Execute(NULL);
256 m_onActivate2->Execute(NULL);
258 List<IClientListener *>::iterator iter;
259 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
261 if ((*iter)->GetClientListenerVersion() >= 5)
263 (*iter)->OnServerActivated(clientMax);
267 g_OnMapStarted = true;
269 SMGlobalClass *cls = SMGlobalClass::head;
272 cls->OnSourceModLevelActivated();
273 cls = cls->m_pGlobalClassNext;
276 SM_ExecuteAllConfigs();
279 bool PlayerManager::IsServerActivated()
284 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
286 const char *password = g_Admins.GetAdminPassword(id);
287 if (password != NULL)
289 if (m_PassInfoVar.size() < 1)
294 /* Whoa... the user needs a password! */
295 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
296 if (!given || strcmp(given, password) != 0)
302 pPlayer->SetAdminId(id, false);
307 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
309 const char *password = g_Admins.GetAdminPassword(id);
310 if (password == NULL)
315 if (m_PassInfoVar.size() < 1)
320 /* Whoa... the user needs a password! */
321 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
322 if (!given || strcmp(given, password) != 0)
327 pPlayer->SetAdminId(id, false);
332 void PlayerManager::RunAuthChecks()
336 unsigned int removed = 0;
337 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
339 pPlayer = &m_Players[m_AuthQueue[i]];
340 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
341 if (authstr && authstr[0] != '\0'
342 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
344 /* Set authorization */
345 pPlayer->Authorize(authstr);
347 /* Mark as removed from queue */
348 unsigned int client = m_AuthQueue[i];
352 /* Send to extensions */
353 List<IClientListener *>::iterator iter;
354 IClientListener *pListener;
355 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
358 pListener->OnClientAuthorized(client, authstr);
359 if (!pPlayer->IsConnected())
365 /* Send to plugins if player is still connected */
366 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
368 /* :TODO: handle the case of a player disconnecting in the middle */
369 m_clauth->PushCell(client);
370 m_clauth->PushString(authstr);
371 m_clauth->Execute(NULL);
374 if (pPlayer->IsConnected())
376 pPlayer->Authorize_Post();
381 /* Clean up the queue */
384 /* We don't have to compact the list if it's empty */
385 if (removed != m_AuthQueue[0])
387 unsigned int diff = 0;
388 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
390 /* If this member is removed... */
391 if (m_AuthQueue[i] == 0)
393 /* Increase the differential */
396 /* diff cannot increase faster than i+1 */
398 assert(i - diff >= 1);
399 /* move this index down */
400 m_AuthQueue[i - diff] = m_AuthQueue[i];
403 m_AuthQueue[0] -= removed;
410 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
412 int client = IndexOfEdict(pEntity);
413 CPlayer *pPlayer = &m_Players[client];
415 List<IClientListener *>::iterator iter;
416 IClientListener *pListener = NULL;
417 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
420 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
428 pPlayer->Initialize(pszName, pszAddress, pEntity);
429 m_clconnect->PushCell(client);
430 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
431 m_clconnect->PushCell(maxrejectlen);
432 m_clconnect->Execute(&res);
436 if (!pPlayer->IsAuthorized())
438 m_AuthQueue[++m_AuthQueue[0]] = client;
441 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
445 if (!pPlayer->IsFakeClient())
447 RETURN_META_VALUE(MRES_SUPERCEDE, false);
454 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
456 int client = IndexOfEdict(pEntity);
457 bool orig_value = META_RESULT_ORIG_RET(bool);
458 CPlayer *pPlayer = &m_Players[client];
462 List<IClientListener *>::iterator iter;
463 IClientListener *pListener = NULL;
464 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
467 pListener->OnClientConnected(client);
468 if (!pPlayer->IsConnected())
474 if (!pPlayer->IsFakeClient()
476 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
478 m_ListenClient = client;
482 OnClientConnected->PushCell(client);
483 OnClientConnected->Execute(&res, NULL);
487 InvalidatePlayer(pPlayer);
493 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
496 int client = IndexOfEdict(pEntity);
497 CPlayer *pPlayer = &m_Players[client];
499 /* If they're not connected, they're a bot */
500 if (!pPlayer->IsConnected())
502 /* Run manual connection routines */
504 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
505 pPlayer->Authorize(authid);
506 pPlayer->m_bFakeClient = true;
507 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
509 /* :TODO: kick the bot if it's rejected */
512 List<IClientListener *>::iterator iter;
513 IClientListener *pListener = NULL;
514 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
517 pListener->OnClientConnected(client);
518 /* See if bot was kicked */
519 if (!pPlayer->IsConnected())
524 /* Now do authorization */
525 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
528 pListener->OnClientAuthorized(client, authid);
530 /* Finally, tell plugins */
531 if (m_clauth->GetFunctionCount())
533 m_clauth->PushCell(client);
534 m_clauth->PushString(authid);
535 m_clauth->Execute(NULL);
537 pPlayer->Authorize_Post();
542 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
545 /* Get the client's language */
549 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
552 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
554 pPlayer->m_LangId = g_Translator.GetServerLanguage();
561 List<IClientListener *>::iterator iter;
562 IClientListener *pListener = NULL;
563 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
566 pListener->OnClientPutInServer(client);
569 m_clputinserver->PushCell(client);
570 m_clputinserver->Execute(&res, NULL);
572 if (pPlayer->IsAuthorized())
574 pPlayer->DoPostConnectAuthorization();
578 void PlayerManager::OnSourceModLevelEnd()
580 /* Disconnect all bots still in game */
581 for (int i=1; i<=m_maxClients; i++)
583 if (m_Players[i].IsConnected())
585 OnClientDisconnect(m_Players[i].GetEdict());
591 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
594 int client = IndexOfEdict(pEntity);
595 CPlayer *pPlayer = &m_Players[client];
597 if (pPlayer->IsConnected())
599 m_cldisconnect->PushCell(client);
600 m_cldisconnect->Execute(&res, NULL);
604 /* We don't care, prevent a double call */
608 if (pPlayer->WasCountedAsInGame())
613 List<IClientListener *>::iterator iter;
614 IClientListener *pListener = NULL;
615 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
618 pListener->OnClientDisconnecting(client);
621 InvalidatePlayer(pPlayer);
623 if (m_ListenClient == client)
629 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
632 int client = IndexOfEdict(pEntity);
634 m_cldisconnect_post->PushCell(client);
635 m_cldisconnect_post->Execute(&res, NULL);
637 List<IClientListener *>::iterator iter;
638 IClientListener *pListener = NULL;
639 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
642 pListener->OnClientDisconnected(client);
646 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
652 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
655 if (len >= sizeof(buffer) - 1)
657 buffer[sizeof(buffer) - 2] = '\n';
658 buffer[sizeof(buffer) - 1] = '\0';
660 buffer[len++] = '\n';
664 engine->ClientPrintf(e, buffer);
667 #if SOURCE_ENGINE >= SE_ORANGEBOX
668 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
671 void PlayerManager::OnClientCommand(edict_t *pEntity)
675 int client = IndexOfEdict(pEntity);
676 cell_t res = Pl_Continue;
677 CPlayer *pPlayer = &m_Players[client];
679 if (!pPlayer->IsConnected())
684 if (strcmp(args.Arg(0), "sm") == 0)
686 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
688 g_PluginSys.ListPluginsToClient(pPlayer, args);
689 RETURN_META(MRES_SUPERCEDE);
691 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
693 ClientConsolePrint(pEntity,
694 "SourceMod would not be possible without:");
695 ClientConsolePrint(pEntity,
696 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
697 ClientConsolePrint(pEntity,
698 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
699 ClientConsolePrint(pEntity,
700 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
701 ClientConsolePrint(pEntity,
702 "SourceMod is open source under the GNU General Public License.");
703 RETURN_META(MRES_SUPERCEDE);
706 ClientConsolePrint(pEntity,
707 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
708 ClientConsolePrint(pEntity,
709 "To see running plugins, type \"sm plugins\"");
710 ClientConsolePrint(pEntity,
711 "To see credits, type \"sm credits\"");
712 ClientConsolePrint(pEntity,
713 "Visit http://www.sourcemod.net/");
714 RETURN_META(MRES_SUPERCEDE);
717 g_HL2.PushCommandStack(&args);
719 int argcount = args.ArgC() - 1;
720 const char *cmd = g_HL2.CurrentCommandName();
722 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
727 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
734 if (g_ConsoleDetours.IsEnabled())
736 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
739 g_HL2.PopCommandStack();
740 RETURN_META(MRES_SUPERCEDE);
748 cell_t res2 = Pl_Continue;
749 if (pPlayer->IsInGame())
751 m_clcommand->PushCell(client);
752 m_clcommand->PushCell(argcount);
753 m_clcommand->Execute(&res2, NULL);
763 g_HL2.PopCommandStack();
764 RETURN_META(MRES_SUPERCEDE);
767 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
769 g_HL2.PopCommandStack();
771 if (res >= Pl_Handled)
773 RETURN_META(MRES_SUPERCEDE);
777 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
780 int client = IndexOfEdict(pEntity);
781 CPlayer *pPlayer = &m_Players[client];
783 if (!pPlayer->IsConnected())
788 m_clinfochanged->PushCell(client);
789 m_clinfochanged->Execute(&res, NULL);
791 if (pPlayer->IsFakeClient())
796 IPlayerInfo *info = pPlayer->GetPlayerInfo();
797 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
798 const char *old_name = pPlayer->m_Name.c_str();
800 if (strcmp(old_name, new_name) != 0)
802 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
803 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
805 if (!CheckSetAdminName(client, pPlayer, id))
807 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
808 RETURN_META(MRES_IGNORED);
810 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
811 if (id == pPlayer->GetAdminId())
813 /* This player is changing their name; force them to drop admin privileges! */
814 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
817 pPlayer->SetName(new_name);
820 if (m_PassInfoVar.size() > 0)
822 /* Try for a password change */
823 const char *old_pass = pPlayer->m_LastPassword.c_str();
824 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
825 if (strcmp(old_pass, new_pass) != 0)
827 pPlayer->m_LastPassword.assign(new_pass);
828 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
830 /* If there is already an admin id assigned, this will just bail out. */
831 pPlayer->DoBasicAdminChecks();
837 int PlayerManager::GetMaxClients()
842 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
844 if (client > m_maxClients || client < 1)
848 return &m_Players[client];
851 int PlayerManager::GetNumPlayers()
853 return m_PlayerCount;
856 int PlayerManager::GetClientOfUserId(int userid)
858 if (userid < 0 || userid > USHRT_MAX)
863 int client = m_UserIdLookUp[userid];
865 /* Verify the userid. The cache can get messed up with older
866 * Valve engines. :TODO: If this gets fixed, do an old engine
867 * check before invoking this backwards compat code.
871 CPlayer *player = GetPlayerByIndex(client);
872 if (player && player->IsConnected())
874 int realUserId = engine->GetPlayerUserId(player->GetEdict());
875 if (realUserId == userid)
882 /* If we can't verify the userid, we have to do a manual loop */
884 for (int i = 1; i <= m_maxClients; i++)
886 player = GetPlayerByIndex(i);
887 if (!player || !player->IsConnected())
891 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
893 m_UserIdLookUp[userid] = i;
901 void PlayerManager::AddClientListener(IClientListener *listener)
903 m_hooks.push_back(listener);
906 void PlayerManager::RemoveClientListener(IClientListener *listener)
908 m_hooks.remove(listener);
911 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
913 int index = IndexOfEdict(pEdict);
914 return GetGamePlayer(index);
917 IGamePlayer *PlayerManager::GetGamePlayer(int client)
919 return GetPlayerByIndex(client);
922 void PlayerManager::ClearAdminId(AdminId id)
924 for (int i=1; i<=m_maxClients; i++)
926 if (m_Players[i].m_Admin == id)
928 m_Players[i].DumpAdmin(true);
933 void PlayerManager::ClearAllAdmins()
935 for (int i=1; i<=m_maxClients; i++)
937 m_Players[i].DumpAdmin(true);
941 const char *PlayerManager::GetPassInfoVar()
943 return m_PassInfoVar.c_str();
946 void PlayerManager::RecheckAnyAdmins()
948 for (int i=1; i<=m_maxClients; i++)
950 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
952 m_Players[i].DoBasicAdminChecks();
957 unsigned int PlayerManager::GetReplyTo()
959 return g_ChatTriggers.GetReplyTo();
962 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
964 return g_ChatTriggers.SetReplyTo(reply);
967 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
969 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
972 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
974 target_processors.push_back(pHandler);
977 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
979 target_processors.remove(pHandler);
982 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
985 * Remove client from auth queue if necessary
987 if (!pPlayer->IsAuthorized())
989 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
991 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
993 /* Move everything ahead of us back by one */
994 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
996 m_AuthQueue[j-1] = m_AuthQueue[j];
998 /* Remove us and break */
1005 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1006 pPlayer->Disconnect();
1009 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1011 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1012 && !pTarget->IsConnected())
1014 return COMMAND_TARGET_NONE;
1016 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1017 !pTarget->IsInGame())
1019 return COMMAND_TARGET_NOT_IN_GAME;
1022 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1023 && pTarget->IsFakeClient())
1025 return COMMAND_TARGET_NOT_HUMAN;
1030 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1031 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1033 return COMMAND_TARGET_IMMUNE;
1037 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1038 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1040 return COMMAND_TARGET_NOT_ALIVE;
1043 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1044 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1046 return COMMAND_TARGET_NOT_DEAD;
1049 return COMMAND_TARGET_VALID;
1052 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1054 CPlayer *pTarget, *pAdmin;
1055 int max_clients, total = 0;
1057 max_clients = GetMaxClients();
1059 if (info->max_targets < 1)
1061 info->reason = COMMAND_TARGET_NONE;
1062 info->num_targets = 0;
1065 if (info->admin == 0)
1071 pAdmin = GetPlayerByIndex(info->admin);
1074 if (info->pattern[0] == '#')
1076 int userid = atoi(&info->pattern[1]);
1077 int client = GetClientOfUserId(userid);
1079 /* See if a valid userid matched */
1082 IGamePlayer *pTarget = GetPlayerByIndex(client);
1083 if (pTarget != NULL)
1085 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1087 info->targets[0] = client;
1088 info->num_targets = 1;
1089 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1090 info->target_name_style = COMMAND_TARGETNAME_RAW;
1094 info->num_targets = 0;
1100 /* Do we need to look for a steam id? */
1101 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1104 char new_pattern[256];
1106 strcpy(new_pattern, "STEAM_");
1107 len = strlen(&info->pattern[7]);
1108 for (p = 0; p < len; p++)
1110 new_pattern[6 + p] = info->pattern[7 + p];
1111 if (new_pattern[6 + p] == '_')
1113 new_pattern[6 + p] = ':';
1116 new_pattern[6 + p] = '\0';
1118 for (int i = 1; i <= max_clients; i++)
1120 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1124 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1128 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1130 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1131 == COMMAND_TARGET_VALID)
1133 info->targets[0] = i;
1134 info->num_targets = 1;
1135 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1136 info->target_name_style = COMMAND_TARGETNAME_RAW;
1140 info->num_targets = 0;
1147 /* See if an exact name matches */
1148 for (int i = 1; i <= max_clients; i++)
1150 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1154 if (!pTarget->IsConnected())
1158 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1160 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1161 == COMMAND_TARGET_VALID)
1163 info->targets[0] = i;
1164 info->num_targets = 1;
1165 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1166 info->target_name_style = COMMAND_TARGETNAME_RAW;
1170 info->num_targets = 0;
1177 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1179 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1180 if (info->reason == COMMAND_TARGET_VALID)
1182 info->targets[0] = info->admin;
1183 info->num_targets = 1;
1184 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1185 info->target_name_style = COMMAND_TARGETNAME_RAW;
1189 info->num_targets = 0;
1194 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1196 bool is_multi = false;
1197 bool bots_only = false;
1198 int skip_client = -1;
1200 if (strcmp(info->pattern, "@all") == 0)
1203 strncopy(info->target_name, "all players", info->target_name_maxlength);
1204 info->target_name_style = COMMAND_TARGETNAME_ML;
1206 else if (strcmp(info->pattern, "@dead") == 0)
1209 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1211 info->num_targets = 0;
1212 info->reason = COMMAND_TARGET_NOT_ALIVE;
1215 info->flags |= COMMAND_FILTER_DEAD;
1216 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1217 info->target_name_style = COMMAND_TARGETNAME_ML;
1219 else if (strcmp(info->pattern, "@alive") == 0)
1222 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1224 info->num_targets = 0;
1225 info->reason = COMMAND_TARGET_NOT_DEAD;
1228 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1229 info->target_name_style = COMMAND_TARGETNAME_ML;
1230 info->flags |= COMMAND_FILTER_ALIVE;
1232 else if (strcmp(info->pattern, "@bots") == 0)
1235 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1237 info->num_targets = 0;
1238 info->reason = COMMAND_FILTER_NO_BOTS;
1241 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1242 info->target_name_style = COMMAND_TARGETNAME_ML;
1245 else if (strcmp(info->pattern, "@humans") == 0)
1248 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1249 info->target_name_style = COMMAND_TARGETNAME_ML;
1250 info->flags |= COMMAND_FILTER_NO_BOTS;
1252 else if (strcmp(info->pattern, "@!me") == 0)
1255 strncopy(info->target_name, "all players", info->target_name_maxlength);
1256 info->target_name_style = COMMAND_TARGETNAME_ML;
1257 skip_client = info->admin;
1262 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1264 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1268 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1270 if ((!bots_only || pTarget->IsFakeClient())
1271 && skip_client != i)
1273 info->targets[total++] = i;
1278 info->num_targets = total;
1279 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1284 List<ICommandTargetProcessor *>::iterator iter;
1285 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1287 ICommandTargetProcessor *pProcessor = (*iter);
1288 if (pProcessor->ProcessCommandTarget(info))
1294 /* Check partial names */
1295 int found_client = 0;
1296 CPlayer *pFoundClient = NULL;
1297 for (int i = 1; i <= max_clients; i++)
1299 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1304 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1308 info->num_targets = 0;
1309 info->reason = COMMAND_TARGET_AMBIGUOUS;
1315 pFoundClient = pTarget;
1322 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1323 == COMMAND_TARGET_VALID)
1325 info->targets[0] = found_client;
1326 info->num_targets = 1;
1327 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1328 info->target_name_style = COMMAND_TARGETNAME_RAW;
1332 info->num_targets = 0;
1337 info->num_targets = 0;
1338 info->reason = COMMAND_TARGET_NONE;
1342 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1344 if (pConVar->GetBool() && !atoi(oldValue))
1346 MaxPlayersChanged(gpGlobals->maxClients + 1);
1350 MaxPlayersChanged();
1354 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1356 m_maxClients = newvalue;
1359 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1368 newvalue = gpGlobals->maxClients;
1371 if (newvalue == MaxClients())
1376 /* Notify the rest of core */
1377 SMGlobalClass *pBase = SMGlobalClass::head;
1380 pBase->OnSourceModMaxPlayersChanged(newvalue);
1381 pBase = pBase->m_pGlobalClassNext;
1384 /* Notify Extensions */
1385 List<IClientListener *>::iterator iter;
1386 IClientListener *pListener = NULL;
1387 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1389 pListener = (*iter);
1390 if (pListener->GetClientListenerVersion() >= 8)
1392 pListener->OnMaxPlayersChanged(newvalue);
1397 int PlayerManager::GetClientFromSerial(unsigned int serial)
1402 int client = s.bits.index;
1404 IGamePlayer *pPlayer = GetGamePlayer(client);
1411 if (serial == pPlayer->GetSerial())
1419 #if SOURCE_ENGINE >= SE_ORANGEBOX
1420 void CmdMaxplayersCallback(const CCommand &command)
1423 void CmdMaxplayersCallback()
1427 g_Players.MaxPlayersChanged();
1431 /*******************
1433 *******************/
1437 m_IsConnected = false;
1439 m_IsAuthorized = false;
1441 m_Admin = INVALID_ADMIN_ID;
1442 m_TempAdmin = false;
1444 m_bAdminCheckSignalled = false;
1446 m_bIsInKickQueue = false;
1447 m_LastPassword.clear();
1448 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1449 m_bFakeClient = false;
1452 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1454 m_IsConnected = true;
1455 m_Name.assign(name);
1458 m_iIndex = IndexOfEdict(pEntity);
1459 m_LangId = g_Translator.GetServerLanguage();
1461 m_Serial.bits.index = m_iIndex;
1462 m_Serial.bits.serial = g_PlayerSerialCount++;
1465 strncopy(ip2, ip, sizeof(ip2));
1466 if ((ptr = strchr(ip2, ':')) != NULL)
1470 m_IpNoPort.assign(ip2);
1473 void CPlayer::Connect()
1482 const char *var = g_Players.GetPassInfoVar();
1483 int client = IndexOfEdict(m_pEdict);
1486 const char *pass = engine->GetClientConVarValue(client, var);
1487 m_LastPassword.assign(pass ? pass : "");
1491 m_LastPassword.assign("");
1495 void CPlayer::Authorize(const char *steamid)
1502 m_IsAuthorized = true;
1503 m_AuthID.assign(steamid);
1506 void CPlayer::Disconnect()
1509 m_IsConnected = false;
1511 m_IsAuthorized = false;
1517 m_bAdminCheckSignalled = false;
1519 m_bIsInKickQueue = false;
1520 m_bFakeClient = false;
1523 void CPlayer::SetName(const char *name)
1525 m_Name.assign(name);
1528 const char *CPlayer::GetName()
1530 if (m_Info && m_pEdict->GetUnknown())
1532 return m_Info->GetName();
1535 return m_Name.c_str();
1538 const char *CPlayer::GetIPAddress()
1540 return m_Ip.c_str();
1543 const char *CPlayer::GetAuthString()
1545 return m_AuthID.c_str();
1548 edict_t *CPlayer::GetEdict()
1553 bool CPlayer::IsInGame()
1555 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1558 bool CPlayer::WasCountedAsInGame()
1563 bool CPlayer::IsConnected()
1565 return m_IsConnected;
1568 bool CPlayer::IsAuthorized()
1570 return m_IsAuthorized;
1573 IPlayerInfo *CPlayer::GetPlayerInfo()
1575 if (m_pEdict->GetUnknown())
1583 bool CPlayer::IsFakeClient()
1585 return m_bFakeClient;
1588 void CPlayer::SetAdminId(AdminId id, bool temporary)
1598 m_TempAdmin = temporary;
1601 AdminId CPlayer::GetAdminId()
1606 void CPlayer::DumpAdmin(bool deleting)
1608 if (m_Admin != INVALID_ADMIN_ID)
1610 if (m_TempAdmin && !deleting)
1612 g_Admins.InvalidateAdmin(m_Admin);
1614 m_Admin = INVALID_ADMIN_ID;
1615 m_TempAdmin = false;
1619 void CPlayer::Kick(const char *str)
1621 MarkAsBeingKicked();
1622 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1623 if (pNetChan == NULL)
1625 /* What does this even mean? Hell if I know. */
1626 int userid = GetUserId();
1630 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1631 engine->ServerCommand(buffer);
1636 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1637 pClient->Disconnect("%s", str);
1641 void CPlayer::Authorize_Post()
1645 DoPostConnectAuthorization();
1649 void CPlayer::DoPostConnectAuthorization()
1653 List<IClientListener *>::iterator iter;
1654 for (iter = g_Players.m_hooks.begin();
1655 iter != g_Players.m_hooks.end();
1658 IClientListener *pListener = (*iter);
1659 #if defined MIN_API_FOR_ADMINCALLS
1660 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1665 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1672 PreAdminCheck->PushCell(m_iIndex);
1673 PreAdminCheck->Execute(&result);
1675 /* Defer, for better or worse */
1676 if (delay || (ResultType)result >= Pl_Handled)
1687 /* Otherwise, go ahead and do admin checks */
1688 DoBasicAdminChecks();
1690 /* Send the notification out */
1691 NotifyPostAdminChecks();
1694 bool CPlayer::RunAdminCacheChecks()
1696 AdminId old_id = GetAdminId();
1698 DoBasicAdminChecks();
1700 return (GetAdminId() != old_id);
1703 void CPlayer::NotifyPostAdminChecks()
1705 if (m_bAdminCheckSignalled)
1710 /* Block beforehand so they can't double-call */
1711 m_bAdminCheckSignalled = true;
1713 List<IClientListener *>::iterator iter;
1714 for (iter = g_Players.m_hooks.begin();
1715 iter != g_Players.m_hooks.end();
1718 IClientListener *pListener = (*iter);
1719 #if defined MIN_API_FOR_ADMINCALLS
1720 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1725 pListener->OnClientPostAdminCheck(m_iIndex);
1728 PostAdminFilter->PushCell(m_iIndex);
1729 PostAdminFilter->Execute(NULL);
1731 PostAdminCheck->PushCell(m_iIndex);
1732 PostAdminCheck->Execute(NULL);
1735 void CPlayer::DoBasicAdminChecks()
1737 if (GetAdminId() != INVALID_ADMIN_ID)
1742 /* First check the name */
1744 int client = IndexOfEdict(m_pEdict);
1746 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1748 if (!g_Players.CheckSetAdminName(client, this, id))
1750 int userid = engine->GetPlayerUserId(m_pEdict);
1751 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1757 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1759 if (g_Players.CheckSetAdmin(client, this, id))
1765 /* Check steam id */
1766 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1768 if (g_Players.CheckSetAdmin(client, this, id))
1775 unsigned int CPlayer::GetLanguageId()
1780 int CPlayer::GetUserId()
1784 m_UserId = engine->GetPlayerUserId(GetEdict());
1790 bool CPlayer::IsInKickQueue()
1792 return m_bIsInKickQueue;
1795 void CPlayer::MarkAsBeingKicked()
1797 m_bIsInKickQueue = true;
1800 int CPlayer::GetLifeState()
1802 if (lifestate_offset == -1)
1804 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1806 lifestate_offset = -2;
1810 if (lifestate_offset < 0)
1812 IPlayerInfo *info = GetPlayerInfo();
1815 return PLAYER_LIFE_UNKNOWN;
1817 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1820 if (m_pEdict == NULL)
1822 return PLAYER_LIFE_UNKNOWN;
1825 CBaseEntity *pEntity;
1826 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1827 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1829 return PLAYER_LIFE_UNKNOWN;
1832 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1834 return PLAYER_LIFE_ALIVE;
1838 return PLAYER_LIFE_DEAD;
1842 unsigned int CPlayer::GetSerial()
1844 return m_Serial.value;