configs/cfg/sourcemod.cfg
author Scott Ehlert <ds@alliedmods.net>
Sun Jul 15 08:00:26 2007 +0000 (2007-07-15)
changeset 1116 40cc5e9f0f1b
parent 1080 81b5061a7561
child 1181 c2551c7f8a9b
permissions -rw-r--r--
Removed strange debugging code
     1 // SourceMod Configuration File
     2 // This file is automatically executed by SourceMod every mapchange.
     3 
     4 
     5 // Specifies how admin activity should be relayed to users.  Add up the values
     6 // below to get the functionality you want.
     7 // 1: Show admin activity to non-admins anonymously.
     8 // 2: If 1 is specified, admin names will be shown.
     9 // 4: Show admin activity to admins anonymously.
    10 // 8: If 4 is specified, admin names will be shown.
    11 // 16: Always show admin names to root users.
    12 // --
    13 // Default: 13 (1+4+8)
    14 sm_show_activity 13
    15 
    16 // Specifies the amount of time that is allowed between chat messages.  This
    17 // includes the say and say_team commands.  If a client sends a message faster
    18 // than this time, they receive a flood token.  When the client has accumulated
    19 // 3 or more tokens, a warning message is shown instead of the chat message.
    20 // --
    21 // Requires: antiflood.smx
    22 // Default: 0.75
    23 sm_flood_time 0.75
    24 
    25 // Specifies the number of reserved player slots.  Users with the reservation
    26 // admin flag set will be able to join the server when there are no public slots
    27 // remaining. If someone does not have this flag, they will be kicked.
    28 // (Public slots are defined as: maxplayers - number of reserved slots)
    29 // --
    30 // Requires: reservedslots.smx
    31 // Default: 0
    32 sm_reserved_slots 0
    33 
    34 // Specifies whether or not reserved slots will be hidden (subtracted from max
    35 // slot count). Valid values are 0 (visible) or 1 (hidden).
    36 // --
    37 // Requires: reservedslots.smx
    38 // Default: 0
    39 sm_hide_slots 0