Improved bot detection slightly. This was meant to go along with the fix for
amb1801.
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_THREADWORKER_H
33 #define _INCLUDE_SOURCEMOD_THREADWORKER_H
35 #include "BaseWorker.h"
37 #define DEFAULT_THINK_TIME_MS 50
39 class ThreadWorker : public BaseWorker, public IThread
42 ThreadWorker(IThreadWorkerCallbacks *hooks);
43 ThreadWorker(IThreadWorkerCallbacks *hooks, IThreader *pThreader, unsigned int thinktime=DEFAULT_THINK_TIME_MS);
44 virtual ~ThreadWorker();
46 virtual void OnTerminate(IThreadHandle *pHandle, bool cancel);
47 virtual void RunThread(IThreadHandle *pHandle);
51 virtual bool Unpause();
53 virtual bool Stop(bool flush_cancel);
54 //returns status and number of threads in queue
55 virtual WorkerState GetStatus(unsigned int *numThreads);
57 virtual void AddThreadToQueue(SWThreadHandle *pHandle);
58 virtual SWThreadHandle *PopThreadFromQueue();
60 IThreader *m_Threader;
63 IEventSignal *m_PauseSignal;
64 IEventSignal *m_AddSignal;
66 unsigned int m_think_time;
67 volatile bool m_Waiting;
68 volatile bool m_FlushType;
71 #endif //_INCLUDE_SOURCEMOD_THREADWORKER_H