Added obsidian to list of games which support tempents with ep2 gamedata (thread
75480, r=me).
1 // Microsoft Visual C++ generated resource script.
3 //#include "resource.h"
5 #define APSTUDIO_READONLY_SYMBOLS
6 /////////////////////////////////////////////////////////////////////////////
8 // Generated from the TEXTINCLUDE 2 resource.
12 #include <sourcemod_version.h>
14 /////////////////////////////////////////////////////////////////////////////
15 #undef APSTUDIO_READONLY_SYMBOLS
17 /////////////////////////////////////////////////////////////////////////////
18 // English (U.S.) resources
20 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
22 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
23 #pragma code_page(1252)
26 /////////////////////////////////////////////////////////////////////////////
31 VS_VERSION_INFO VERSIONINFO
32 FILEVERSION SM_FILE_VERSION
33 PRODUCTVERSION SM_FILE_VERSION
44 BLOCK "StringFileInfo"
48 VALUE "Comments", "SourceMod Loader"
49 VALUE "FileDescription", "SourceMod Loader"
50 VALUE "FileVersion", SM_FULL_VERSION
51 VALUE "InternalName", "sourcemod"
52 VALUE "LegalCopyright", "Copyright (c) 2004-2008, AlliedModders LLC"
53 VALUE "OriginalFilename", "sourcemod_mm.dll"
54 VALUE "ProductName", "SourceMod Loader"
55 VALUE "ProductVersion", SM_FULL_VERSION
60 VALUE "Translation", 0x0, 1200
65 #ifdef APSTUDIO_INVOKED
66 /////////////////////////////////////////////////////////////////////////////
78 "#include ""winres.h""\r\n"
88 #endif // APSTUDIO_INVOKED
90 #endif // English (U.S.) resources
91 /////////////////////////////////////////////////////////////////////////////
95 #ifndef APSTUDIO_INVOKED
96 /////////////////////////////////////////////////////////////////////////////
98 // Generated from the TEXTINCLUDE 3 resource.
102 /////////////////////////////////////////////////////////////////////////////
103 #endif // not APSTUDIO_INVOKED