Fixed modules.versions not including clientprefs (
bug 3647, r=dvander)
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_
33 #define _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_
35 #include "sourcemod.h"
36 #include "TextParsers.h"
37 #include "IThreader.h"
39 #include "LibrarySys.h"
40 #include "ThreadSupport.h"
41 #include "sm_memtable.h"
42 #include <sh_string.h>
47 Update_Unknown = 0, /* Version wasn't recognised or version querying is unsupported */
48 Update_Current = 1, /* Server is running latest version */
49 Update_NewBuild = 2, /* Server is on a svn release and a newer version is available */
50 Update_MinorAvailable = 3, /* Server is on a release and a minor release has superceeded it */
51 Update_MajorAvailable = 4, /* Server is on a release and a major release has superceeded it */
52 Update_CriticalAvailable = 5, /* A critical update has been released (security fixes etc) */
57 class BuildMD5ableBuffer : public ITextListener_SMC
61 ~BuildMD5ableBuffer();
62 void ReadSMC_ParseStart();
63 SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
64 SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
65 void ReadSMC_ParseEnd(bool halted, bool failed);
69 BaseStringTable *stringTable;
74 SourceHook::String *filename;
78 class FetcherThread : public IThread
84 void RunThread(IThreadHandle *pHandle);
85 void OnTerminate(IThreadHandle *pHandle, bool cancel);
87 int BuildGameDataQuery(char *buffer, int maxlen);
88 void ProcessGameDataQuery(int SocketDescriptor);
89 int RecvData(int socketDescriptor, char *buffer, int len);
90 int SendData(int socketDescriptor, char *buffer, int len);
92 void HandleUpdateStatus(UpdateStatus status, short version[4]);
94 SourceHook::CVector<FileData *> filenames;
98 UpdateStatus updateStatus;
99 BaseMemTable *memtable;
103 extern bool g_blockGameDataLoad;
105 #endif // _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_