- fixed a bug where sdktools did not filter @aim properly (:. immunity was ignored)
- fixed a bug where sdktools did not check to see if g_pBinTools was valid before using it
3 * =============================================================================
4 * SourceMod SDKTools Extension
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "extension.h"
33 #include "vcallbuilder.h"
40 #if defined ORANGEBOX_BUILD
41 #define SDKTOOLS_GAME_FILE "sdktools.games.ep2"
43 #define SDKTOOLS_GAME_FILE "sdktools.games"
48 * @brief Implements SDK Tools extension code.
51 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
52 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
54 SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
55 IServerGameEnts *gameents = NULL;
56 IEngineTrace *enginetrace = NULL;
57 IEngineSound *engsound = NULL;
58 INetworkStringTableContainer *netstringtables = NULL;
59 IServerPluginHelpers *pluginhelpers = NULL;
60 IBinTools *g_pBinTools = NULL;
61 IGameConfig *g_pGameConf = NULL;
62 IGameHelpers *g_pGameHelpers = NULL;
63 IServerGameClients *serverClients = NULL;
64 IVoiceServer *voiceserver = NULL;
65 IPlayerInfoManager *playerinfomngr = NULL;
67 SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
68 SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
69 HandleType_t g_CallHandle = 0;
70 HandleType_t g_TraceHandle = 0;
72 SMEXT_LINK(&g_SdkTools);
74 extern sp_nativeinfo_t g_CallNatives[];
75 extern sp_nativeinfo_t g_TENatives[];
76 extern sp_nativeinfo_t g_TRNatives[];
77 extern sp_nativeinfo_t g_StringTableNatives[];
78 extern sp_nativeinfo_t g_VoiceNatives[];
79 extern sp_nativeinfo_t g_EntInputNatives[];
80 extern sp_nativeinfo_t g_TeamNatives[];
82 bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
84 sharesys->AddDependency(myself, "bintools.ext", true, true);
85 sharesys->AddNatives(myself, g_CallNatives);
86 sharesys->AddNatives(myself, g_Natives);
87 sharesys->AddNatives(myself, g_TENatives);
88 sharesys->AddNatives(myself, g_SoundNatives);
89 sharesys->AddNatives(myself, g_TRNatives);
90 sharesys->AddNatives(myself, g_StringTableNatives);
91 sharesys->AddNatives(myself, g_VoiceNatives);
92 sharesys->AddNatives(myself, g_EntInputNatives);
93 sharesys->AddNatives(myself, g_TeamNatives);
95 SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
97 if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
102 playerhelpers->AddClientListener(&g_SdkTools);
103 g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
104 g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
106 #if defined ORANGEBOX_BUILD
109 CONVAR_REGISTER(this);
111 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
112 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &SDKTools::OnServerActivate, false);
114 playerhelpers->RegisterCommandTargetProcessor(this);
116 MathLib_Init(2.2f, 2.2f, 0.0f, 2);
121 void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
123 if (type == g_CallHandle)
125 ValveCall *v = (ValveCall *)object;
128 else if (type == g_TraceHandle)
130 trace_t *tr = (trace_t *)object;
135 void SDKTools::SDK_OnUnload()
137 SourceHook::List<ValveCall *>::iterator iter;
138 for (iter = g_RegCalls.begin();
139 iter != g_RegCalls.end();
149 g_pAcceptInput->Destroy();
150 g_pAcceptInput = NULL;
153 g_TEManager.Shutdown();
154 s_TempEntHooks.Shutdown();
155 s_SoundHooks.Shutdown();
157 gameconfs->CloseGameConfigFile(g_pGameConf);
158 playerhelpers->RemoveClientListener(&g_SdkTools);
159 playerhelpers->UnregisterCommandTargetProcessor(this);
161 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
162 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &SDKTools::OnServerActivate, false);
166 SH_RELEASE_CALLCLASS(enginePatch);
169 if (enginesoundPatch)
171 SH_RELEASE_CALLCLASS(enginesoundPatch);
172 enginesoundPatch = NULL;
176 bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
178 GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
179 GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
180 GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
181 GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
182 GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
183 GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
184 GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
185 GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
186 GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
188 enginePatch = SH_GET_CALLCLASS(engine);
189 enginesoundPatch = SH_GET_CALLCLASS(engsound);
194 void SDKTools::SDK_OnAllLoaded()
196 SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
203 g_TEManager.Initialize();
204 s_TempEntHooks.Initialize();
205 s_SoundHooks.Initialize();
206 InitializeValveGlobals();
209 bool SDKTools::QueryRunning(char *error, size_t maxlength)
211 SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
216 bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
218 if (pInterface == g_pBinTools)
223 return IExtensionInterface::QueryInterfaceDrop(pInterface);
226 void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
228 SourceHook::List<ValveCall *>::iterator iter;
229 for (iter = g_RegCalls.begin();
230 iter != g_RegCalls.end();
238 g_TEManager.Shutdown();
239 s_TempEntHooks.Shutdown();
243 g_pAcceptInput->Destroy();
244 g_pAcceptInput = NULL;
248 bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
250 #if defined METAMOD_PLAPI_VERSION
251 return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
253 return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
257 bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
263 if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
265 RETURN_META_VALUE(MRES_IGNORED, true);
272 snprintf(key, sizeof(key), "SlapSound%d", n);
273 if ((name=g_pGameConf->GetKeyValue(key)))
275 engsound->PrecacheSound(name, true);
280 RETURN_META_VALUE(MRES_IGNORED, true);
283 bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
285 if (strcmp(info->pattern, "@aim") != 0)
290 IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
292 /* The server can't aim, of course. */
299 if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
301 info->reason = COMMAND_TARGET_NONE;
302 info->num_targets = 0;
306 IGamePlayer *pTarget = playerhelpers->GetGamePlayer(info->admin);
308 info->reason = playerhelpers->FilterCommandTarget(pAdmin, pTarget, info->flags);
309 if (info->reason != COMMAND_TARGET_VALID)
311 info->num_targets = 0;
315 info->targets[0] = player_index;
316 info->num_targets = 1;
317 info->reason = COMMAND_TARGET_VALID;
318 info->target_name_style = COMMAND_TARGETNAME_RAW;
319 snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());