1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="CrazyDebug - Alien Swarm|Win32">
5 <Configuration>CrazyDebug - Alien Swarm</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="CrazyDebug - Bloody Good Time|Win32">
9 <Configuration>CrazyDebug - Bloody Good Time</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="CrazyDebug - CS GO|Win32">
13 <Configuration>CrazyDebug - CS GO</Configuration>
14 <Platform>Win32</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="CrazyDebug - CSS|Win32">
17 <Configuration>CrazyDebug - CSS</Configuration>
18 <Platform>Win32</Platform>
19 </ProjectConfiguration>
20 <ProjectConfiguration Include="CrazyDebug - Dark Messiah|Win32">
21 <Configuration>CrazyDebug - Dark Messiah</Configuration>
22 <Platform>Win32</Platform>
23 </ProjectConfiguration>
24 <ProjectConfiguration Include="CrazyDebug - Episode 1|Win32">
25 <Configuration>CrazyDebug - Episode 1</Configuration>
26 <Platform>Win32</Platform>
27 </ProjectConfiguration>
28 <ProjectConfiguration Include="CrazyDebug - EYE|Win32">
29 <Configuration>CrazyDebug - EYE</Configuration>
30 <Platform>Win32</Platform>
31 </ProjectConfiguration>
32 <ProjectConfiguration Include="CrazyDebug - Left 4 Dead 2|Win32">
33 <Configuration>CrazyDebug - Left 4 Dead 2</Configuration>
34 <Platform>Win32</Platform>
35 </ProjectConfiguration>
36 <ProjectConfiguration Include="CrazyDebug - Left 4 Dead|Win32">
37 <Configuration>CrazyDebug - Left 4 Dead</Configuration>
38 <Platform>Win32</Platform>
39 </ProjectConfiguration>
40 <ProjectConfiguration Include="CrazyDebug - Old Metamod|Win32">
41 <Configuration>CrazyDebug - Old Metamod</Configuration>
42 <Platform>Win32</Platform>
43 </ProjectConfiguration>
44 <ProjectConfiguration Include="CrazyDebug - Orange Box Valve|Win32">
45 <Configuration>CrazyDebug - Orange Box Valve</Configuration>
46 <Platform>Win32</Platform>
47 </ProjectConfiguration>
48 <ProjectConfiguration Include="CrazyDebug - Orange Box|Win32">
49 <Configuration>CrazyDebug - Orange Box</Configuration>
50 <Platform>Win32</Platform>
51 </ProjectConfiguration>
52 <ProjectConfiguration Include="Debug - Alien Swarm|Win32">
53 <Configuration>Debug - Alien Swarm</Configuration>
54 <Platform>Win32</Platform>
55 </ProjectConfiguration>
56 <ProjectConfiguration Include="Debug - Bloody Good Time|Win32">
57 <Configuration>Debug - Bloody Good Time</Configuration>
58 <Platform>Win32</Platform>
59 </ProjectConfiguration>
60 <ProjectConfiguration Include="Debug - CS GO|Win32">
61 <Configuration>Debug - CS GO</Configuration>
62 <Platform>Win32</Platform>
63 </ProjectConfiguration>
64 <ProjectConfiguration Include="Debug - CSS|Win32">
65 <Configuration>Debug - CSS</Configuration>
66 <Platform>Win32</Platform>
67 </ProjectConfiguration>
68 <ProjectConfiguration Include="Debug - Dark Messiah|Win32">
69 <Configuration>Debug - Dark Messiah</Configuration>
70 <Platform>Win32</Platform>
71 </ProjectConfiguration>
72 <ProjectConfiguration Include="Debug - Episode 1|Win32">
73 <Configuration>Debug - Episode 1</Configuration>
74 <Platform>Win32</Platform>
75 </ProjectConfiguration>
76 <ProjectConfiguration Include="Debug - EYE|Win32">
77 <Configuration>Debug - EYE</Configuration>
78 <Platform>Win32</Platform>
79 </ProjectConfiguration>
80 <ProjectConfiguration Include="Debug - Left 4 Dead 2|Win32">
81 <Configuration>Debug - Left 4 Dead 2</Configuration>
82 <Platform>Win32</Platform>
83 </ProjectConfiguration>
84 <ProjectConfiguration Include="Debug - Left 4 Dead|Win32">
85 <Configuration>Debug - Left 4 Dead</Configuration>
86 <Platform>Win32</Platform>
87 </ProjectConfiguration>
88 <ProjectConfiguration Include="Debug - Old Metamod|Win32">
89 <Configuration>Debug - Old Metamod</Configuration>
90 <Platform>Win32</Platform>
91 </ProjectConfiguration>
92 <ProjectConfiguration Include="Debug - Orange Box Valve|Win32">
93 <Configuration>Debug - Orange Box Valve</Configuration>
94 <Platform>Win32</Platform>
95 </ProjectConfiguration>
96 <ProjectConfiguration Include="Debug - Orange Box|Win32">
97 <Configuration>Debug - Orange Box</Configuration>
98 <Platform>Win32</Platform>
99 </ProjectConfiguration>
100 <ProjectConfiguration Include="Release - Alien Swarm|Win32">
101 <Configuration>Release - Alien Swarm</Configuration>
102 <Platform>Win32</Platform>
103 </ProjectConfiguration>
104 <ProjectConfiguration Include="Release - Bloody Good Time|Win32">
105 <Configuration>Release - Bloody Good Time</Configuration>
106 <Platform>Win32</Platform>
107 </ProjectConfiguration>
108 <ProjectConfiguration Include="Release - CS GO|Win32">
109 <Configuration>Release - CS GO</Configuration>
110 <Platform>Win32</Platform>
111 </ProjectConfiguration>
112 <ProjectConfiguration Include="Release - CSS|Win32">
113 <Configuration>Release - CSS</Configuration>
114 <Platform>Win32</Platform>
115 </ProjectConfiguration>
116 <ProjectConfiguration Include="Release - Dark Messiah|Win32">
117 <Configuration>Release - Dark Messiah</Configuration>
118 <Platform>Win32</Platform>
119 </ProjectConfiguration>
120 <ProjectConfiguration Include="Release - Episode 1|Win32">
121 <Configuration>Release - Episode 1</Configuration>
122 <Platform>Win32</Platform>
123 </ProjectConfiguration>
124 <ProjectConfiguration Include="Release - EYE|Win32">
125 <Configuration>Release - EYE</Configuration>
126 <Platform>Win32</Platform>
127 </ProjectConfiguration>
128 <ProjectConfiguration Include="Release - Left 4 Dead 2|Win32">
129 <Configuration>Release - Left 4 Dead 2</Configuration>
130 <Platform>Win32</Platform>
131 </ProjectConfiguration>
132 <ProjectConfiguration Include="Release - Left 4 Dead|Win32">
133 <Configuration>Release - Left 4 Dead</Configuration>
134 <Platform>Win32</Platform>
135 </ProjectConfiguration>
136 <ProjectConfiguration Include="Release - Old Metamod|Win32">
137 <Configuration>Release - Old Metamod</Configuration>
138 <Platform>Win32</Platform>
139 </ProjectConfiguration>
140 <ProjectConfiguration Include="Release - Orange Box Valve|Win32">
141 <Configuration>Release - Orange Box Valve</Configuration>
142 <Platform>Win32</Platform>
143 </ProjectConfiguration>
144 <ProjectConfiguration Include="Release - Orange Box|Win32">
145 <Configuration>Release - Orange Box</Configuration>
146 <Platform>Win32</Platform>
147 </ProjectConfiguration>
149 <PropertyGroup Label="Globals">
150 <ProjectGuid>{E39527CD-7CAB-4420-97CC-DA1B93B260BC}</ProjectGuid>
151 <RootNamespace>sourcemod_mm</RootNamespace>
152 <Keyword>Win32Proj</Keyword>
154 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
155 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
156 <ConfigurationType>DynamicLibrary</ConfigurationType>
157 <CharacterSet>MultiByte</CharacterSet>
158 <WholeProgramOptimization>true</WholeProgramOptimization>
160 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
161 <ConfigurationType>DynamicLibrary</ConfigurationType>
162 <CharacterSet>MultiByte</CharacterSet>
164 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'" Label="Configuration">
165 <ConfigurationType>DynamicLibrary</ConfigurationType>
166 <CharacterSet>MultiByte</CharacterSet>
168 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
169 <ConfigurationType>DynamicLibrary</ConfigurationType>
170 <CharacterSet>MultiByte</CharacterSet>
171 <WholeProgramOptimization>true</WholeProgramOptimization>
173 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="Configuration">
174 <ConfigurationType>DynamicLibrary</ConfigurationType>
175 <CharacterSet>MultiByte</CharacterSet>
177 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'" Label="Configuration">
178 <ConfigurationType>DynamicLibrary</ConfigurationType>
179 <CharacterSet>MultiByte</CharacterSet>
181 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="Configuration">
182 <ConfigurationType>DynamicLibrary</ConfigurationType>
183 <CharacterSet>MultiByte</CharacterSet>
184 <WholeProgramOptimization>true</WholeProgramOptimization>
186 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
187 <ConfigurationType>DynamicLibrary</ConfigurationType>
188 <CharacterSet>MultiByte</CharacterSet>
190 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'" Label="Configuration">
191 <ConfigurationType>DynamicLibrary</ConfigurationType>
192 <CharacterSet>MultiByte</CharacterSet>
194 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="Configuration">
195 <ConfigurationType>DynamicLibrary</ConfigurationType>
196 <CharacterSet>MultiByte</CharacterSet>
197 <WholeProgramOptimization>true</WholeProgramOptimization>
199 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'" Label="Configuration">
200 <ConfigurationType>DynamicLibrary</ConfigurationType>
201 <CharacterSet>MultiByte</CharacterSet>
202 <WholeProgramOptimization>true</WholeProgramOptimization>
204 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="Configuration">
205 <ConfigurationType>DynamicLibrary</ConfigurationType>
206 <CharacterSet>MultiByte</CharacterSet>
208 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'" Label="Configuration">
209 <ConfigurationType>DynamicLibrary</ConfigurationType>
210 <CharacterSet>MultiByte</CharacterSet>
212 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'" Label="Configuration">
213 <ConfigurationType>DynamicLibrary</ConfigurationType>
214 <CharacterSet>MultiByte</CharacterSet>
216 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'" Label="Configuration">
217 <ConfigurationType>DynamicLibrary</ConfigurationType>
218 <CharacterSet>MultiByte</CharacterSet>
220 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
221 <ConfigurationType>DynamicLibrary</ConfigurationType>
222 <CharacterSet>MultiByte</CharacterSet>
223 <WholeProgramOptimization>true</WholeProgramOptimization>
225 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" Label="Configuration">
226 <ConfigurationType>DynamicLibrary</ConfigurationType>
227 <CharacterSet>MultiByte</CharacterSet>
229 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'" Label="Configuration">
230 <ConfigurationType>DynamicLibrary</ConfigurationType>
231 <CharacterSet>MultiByte</CharacterSet>
233 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="Configuration">
234 <ConfigurationType>DynamicLibrary</ConfigurationType>
235 <CharacterSet>MultiByte</CharacterSet>
236 <WholeProgramOptimization>true</WholeProgramOptimization>
238 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" Label="Configuration">
239 <ConfigurationType>DynamicLibrary</ConfigurationType>
240 <CharacterSet>MultiByte</CharacterSet>
242 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'" Label="Configuration">
243 <ConfigurationType>DynamicLibrary</ConfigurationType>
244 <CharacterSet>MultiByte</CharacterSet>
246 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" Label="Configuration">
247 <ConfigurationType>DynamicLibrary</ConfigurationType>
248 <CharacterSet>MultiByte</CharacterSet>
249 <WholeProgramOptimization>true</WholeProgramOptimization>
251 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" Label="Configuration">
252 <ConfigurationType>DynamicLibrary</ConfigurationType>
253 <CharacterSet>MultiByte</CharacterSet>
255 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'" Label="Configuration">
256 <ConfigurationType>DynamicLibrary</ConfigurationType>
257 <CharacterSet>MultiByte</CharacterSet>
259 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" Label="Configuration">
260 <ConfigurationType>DynamicLibrary</ConfigurationType>
261 <CharacterSet>MultiByte</CharacterSet>
262 <WholeProgramOptimization>true</WholeProgramOptimization>
264 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" Label="Configuration">
265 <ConfigurationType>DynamicLibrary</ConfigurationType>
266 <CharacterSet>MultiByte</CharacterSet>
268 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'" Label="Configuration">
269 <ConfigurationType>DynamicLibrary</ConfigurationType>
270 <CharacterSet>MultiByte</CharacterSet>
272 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" Label="Configuration">
273 <ConfigurationType>DynamicLibrary</ConfigurationType>
274 <CharacterSet>MultiByte</CharacterSet>
275 <WholeProgramOptimization>true</WholeProgramOptimization>
277 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" Label="Configuration">
278 <ConfigurationType>DynamicLibrary</ConfigurationType>
279 <CharacterSet>MultiByte</CharacterSet>
281 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'" Label="Configuration">
282 <ConfigurationType>DynamicLibrary</ConfigurationType>
283 <CharacterSet>MultiByte</CharacterSet>
285 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" Label="Configuration">
286 <ConfigurationType>DynamicLibrary</ConfigurationType>
287 <CharacterSet>MultiByte</CharacterSet>
288 <WholeProgramOptimization>true</WholeProgramOptimization>
290 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" Label="Configuration">
291 <ConfigurationType>DynamicLibrary</ConfigurationType>
292 <CharacterSet>MultiByte</CharacterSet>
294 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'" Label="Configuration">
295 <ConfigurationType>DynamicLibrary</ConfigurationType>
296 <CharacterSet>MultiByte</CharacterSet>
298 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="Configuration">
299 <ConfigurationType>DynamicLibrary</ConfigurationType>
300 <CharacterSet>MultiByte</CharacterSet>
301 <WholeProgramOptimization>true</WholeProgramOptimization>
303 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'" Label="Configuration">
304 <ConfigurationType>DynamicLibrary</ConfigurationType>
305 <CharacterSet>MultiByte</CharacterSet>
307 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'" Label="Configuration">
308 <ConfigurationType>DynamicLibrary</ConfigurationType>
309 <CharacterSet>MultiByte</CharacterSet>
311 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
312 <ImportGroup Label="ExtensionSettings">
314 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
315 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
317 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
318 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
320 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'" Label="PropertySheets">
321 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
323 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="PropertySheets">
324 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
326 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="PropertySheets">
327 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
329 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'" Label="PropertySheets">
330 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
332 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
333 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
335 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
336 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
338 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'" Label="PropertySheets">
339 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
341 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="PropertySheets">
342 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
344 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'" Label="PropertySheets">
345 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
347 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="PropertySheets">
348 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
350 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'" Label="PropertySheets">
351 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
353 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'" Label="PropertySheets">
354 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
356 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'" Label="PropertySheets">
357 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
359 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
360 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
362 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" Label="PropertySheets">
363 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
365 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'" Label="PropertySheets">
366 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
368 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="PropertySheets">
369 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
371 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" Label="PropertySheets">
372 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
374 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'" Label="PropertySheets">
375 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
377 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" Label="PropertySheets">
378 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
380 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" Label="PropertySheets">
381 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
383 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'" Label="PropertySheets">
384 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
386 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" Label="PropertySheets">
387 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
389 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" Label="PropertySheets">
390 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
392 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'" Label="PropertySheets">
393 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
395 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" Label="PropertySheets">
396 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
398 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" Label="PropertySheets">
399 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
401 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'" Label="PropertySheets">
402 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
404 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="PropertySheets">
405 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
407 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'" Label="PropertySheets">
408 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
410 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'" Label="PropertySheets">
411 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
413 <PropertyGroup Label="UserMacros" />
415 <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
416 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
417 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">$(Configuration)\</IntDir>
418 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</LinkIncremental>
419 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
420 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">$(Configuration)\</IntDir>
421 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</LinkIncremental>
422 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
423 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">$(Configuration)\</IntDir>
424 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">false</LinkIncremental>
425 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
426 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">$(Configuration)\</IntDir>
427 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</LinkIncremental>
428 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
429 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">$(Configuration)\</IntDir>
430 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</LinkIncremental>
431 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
432 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">$(Configuration)\</IntDir>
433 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">false</LinkIncremental>
434 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
435 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">$(Configuration)\</IntDir>
436 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</LinkIncremental>
437 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
438 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">$(Configuration)\</IntDir>
439 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</LinkIncremental>
440 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
441 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">$(Configuration)\</IntDir>
442 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">false</LinkIncremental>
443 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
444 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">$(Configuration)\</IntDir>
445 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</LinkIncremental>
446 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
447 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">$(Configuration)\</IntDir>
448 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</LinkIncremental>
449 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
450 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">$(Configuration)\</IntDir>
451 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">false</LinkIncremental>
452 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
453 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
454 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</LinkIncremental>
455 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
456 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
457 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</LinkIncremental>
458 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
459 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
460 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
461 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
462 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
463 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
464 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">$(Configuration)\</IntDir>
465 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</LinkIncremental>
466 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</LinkIncremental>
467 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
468 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
469 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
470 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">$(Configuration)\</IntDir>
471 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</LinkIncremental>
472 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</LinkIncremental>
473 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
474 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
475 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
476 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">$(Configuration)\</IntDir>
477 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">false</LinkIncremental>
478 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">false</LinkIncremental>
479 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
480 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
481 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</LinkIncremental>
482 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
483 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
484 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
485 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
486 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(Configuration)\</IntDir>
487 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
488 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
489 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">$(Configuration)\</IntDir>
490 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">true</LinkIncremental>
491 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
492 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(Configuration)\</IntDir>
493 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</LinkIncremental>
494 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
495 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(Configuration)\</IntDir>
496 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">false</LinkIncremental>
497 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
498 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
499 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</LinkIncremental>
500 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
501 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
502 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
503 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
504 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
505 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
506 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
507 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">$(Configuration)\</IntDir>
508 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</LinkIncremental>
509 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
510 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">$(Configuration)\</IntDir>
511 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</LinkIncremental>
512 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
513 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">$(Configuration)\</IntDir>
514 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">false</LinkIncremental>
515 <OutDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
516 <IntDir Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">$(Configuration)\</IntDir>
517 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</LinkIncremental>
518 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
519 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(Configuration)\</IntDir>
520 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</LinkIncremental>
521 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
522 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">$(Configuration)\</IntDir>
523 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">false</LinkIncremental>
524 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
525 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'" />
526 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'" />
527 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
528 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'" />
529 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'" />
530 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
531 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'" />
532 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'" />
533 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
534 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'" />
535 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'" />
536 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
537 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'" />
538 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'" />
539 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
540 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'" />
541 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'" />
542 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
543 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'" />
544 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'" />
545 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
546 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
547 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'" />
548 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'" />
549 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'" />
550 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'" />
551 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
552 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'" />
553 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'" />
554 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
555 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'" />
556 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'" />
557 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
558 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'" />
559 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'" />
560 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
561 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
562 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
563 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
564 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
565 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
566 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
567 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
568 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
569 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
570 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" />
571 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" />
572 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
573 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
574 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
575 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
576 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
577 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
578 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
579 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" />
580 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" />
581 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
582 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
583 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" />
584 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'" />
585 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" />
586 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'" />
587 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
588 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" />
589 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" />
590 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
591 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" />
592 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" />
593 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
594 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'" />
595 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'" />
596 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
597 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
598 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
599 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
600 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" />
601 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" />
602 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
603 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
604 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
605 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
606 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" />
607 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" />
608 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
609 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
610 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
611 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
612 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
613 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
614 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
615 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" />
616 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" />
617 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
618 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
619 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" />
620 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'" />
621 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" />
622 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'" />
623 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
624 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" />
625 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" />
626 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
627 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" />
628 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" />
629 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
630 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" />
631 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" />
632 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">sourcemod.2.swarm</TargetName>
633 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">sourcemod.2.swarm</TargetName>
634 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">sourcemod.2.swarm</TargetName>
635 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">sourcemod.2.bgt</TargetName>
636 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">sourcemod.2.bgt</TargetName>
637 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">sourcemod.2.bgt</TargetName>
638 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">sourcemod.2.csgo</TargetName>
639 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">sourcemod.2.csgo</TargetName>
640 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">sourcemod.2.csgo</TargetName>
641 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">sourcemod.2.ep1</TargetName>
642 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">sourcemod.2.ep1</TargetName>
643 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">sourcemod.2.ep1</TargetName>
644 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">sourcemod.2.eye</TargetName>
645 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">sourcemod.2.eye</TargetName>
646 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">sourcemod.2.eye</TargetName>
647 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">sourcemod.2.l4d</TargetName>
648 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">sourcemod.2.l4d</TargetName>
649 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">sourcemod.2.l4d</TargetName>
650 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">sourcemod.2.l4d2</TargetName>
651 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">sourcemod.2.l4d2</TargetName>
652 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">sourcemod.2.l4d2</TargetName>
653 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">sourcemod.1.ep1</TargetName>
654 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">sourcemod.1.ep1</TargetName>
655 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">sourcemod.1.ep1</TargetName>
656 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">sourcemod.2.ep2</TargetName>
657 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">sourcemod.2.ep2</TargetName>
658 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">sourcemod.2.ep2</TargetName>
659 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">sourcemod.2.ep2v</TargetName>
660 <TargetName Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">sourcemod.2.css</TargetName>
661 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">sourcemod.2.ep2v</TargetName>
662 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">sourcemod.2.css</TargetName>
663 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">sourcemod.2.ep2v</TargetName>
664 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">sourcemod.2.css</TargetName>
666 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
667 <TargetName>sourcemod.2.darkm</TargetName>
669 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
670 <TargetName>sourcemod.2.darkm</TargetName>
672 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">
673 <TargetName>sourcemod.2.darkm</TargetName>
675 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">
677 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
678 <Optimization>Disabled</Optimization>
679 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core-legacy;$(MMSOURCE19)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
680 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
681 <MinimalRebuild>true</MinimalRebuild>
682 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
683 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
684 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
685 <RuntimeTypeInfo>false</RuntimeTypeInfo>
688 <WarningLevel>Level3</WarningLevel>
689 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
692 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
693 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
696 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
697 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
698 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
699 <GenerateDebugInformation>true</GenerateDebugInformation>
700 <SubSystem>Windows</SubSystem>
701 <RandomizedBaseAddress>false</RandomizedBaseAddress>
702 <DataExecutionPrevention>
703 </DataExecutionPrevention>
704 <TargetMachine>MachineX86</TargetMachine>
707 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
709 </ItemDefinitionGroup>
710 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
712 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
713 <Optimization>Disabled</Optimization>
714 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core-legacy;$(MMSOURCE19)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
715 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
716 <MinimalRebuild>true</MinimalRebuild>
717 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
718 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
719 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
720 <RuntimeTypeInfo>false</RuntimeTypeInfo>
723 <WarningLevel>Level3</WarningLevel>
724 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
727 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
728 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
731 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
732 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
733 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
734 <GenerateDebugInformation>true</GenerateDebugInformation>
735 <SubSystem>Windows</SubSystem>
736 <RandomizedBaseAddress>false</RandomizedBaseAddress>
737 <DataExecutionPrevention>
738 </DataExecutionPrevention>
739 <TargetMachine>MachineX86</TargetMachine>
742 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
744 </ItemDefinitionGroup>
745 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">
747 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
748 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
749 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core-legacy;$(MMSOURCE19)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
750 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
751 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
752 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
753 <RuntimeTypeInfo>false</RuntimeTypeInfo>
756 <WarningLevel>Level3</WarningLevel>
757 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
758 <MultiProcessorCompilation>true</MultiProcessorCompilation>
761 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
762 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
765 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
766 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
767 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
768 <GenerateDebugInformation>true</GenerateDebugInformation>
769 <SubSystem>Windows</SubSystem>
770 <OptimizeReferences>true</OptimizeReferences>
771 <EnableCOMDATFolding>true</EnableCOMDATFolding>
772 <RandomizedBaseAddress>false</RandomizedBaseAddress>
773 <DataExecutionPrevention>
774 </DataExecutionPrevention>
775 <TargetMachine>MachineX86</TargetMachine>
778 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
780 </ItemDefinitionGroup>
781 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">
783 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
784 <Optimization>Disabled</Optimization>
785 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\mathlib;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
786 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
787 <MinimalRebuild>true</MinimalRebuild>
788 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
789 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
790 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
791 <RuntimeTypeInfo>false</RuntimeTypeInfo>
794 <WarningLevel>Level3</WarningLevel>
795 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
798 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
799 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
802 <AdditionalDependencies>$(HL2SDK-DARKM)\lib\public\tier0.lib;$(HL2SDK-DARKM)\lib\public\tier1.lib;$(HL2SDK-DARKM)\lib\public\vstdlib.lib;$(HL2SDK-DARKM)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
803 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
804 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
805 <GenerateDebugInformation>true</GenerateDebugInformation>
806 <SubSystem>Windows</SubSystem>
807 <RandomizedBaseAddress>false</RandomizedBaseAddress>
808 <DataExecutionPrevention>
809 </DataExecutionPrevention>
810 <TargetMachine>MachineX86</TargetMachine>
813 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
815 </ItemDefinitionGroup>
816 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
818 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
819 <Optimization>Disabled</Optimization>
820 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\mathlib;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
821 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
822 <MinimalRebuild>true</MinimalRebuild>
823 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
824 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
825 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
826 <RuntimeTypeInfo>false</RuntimeTypeInfo>
829 <WarningLevel>Level3</WarningLevel>
830 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
833 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
834 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
837 <AdditionalDependencies>$(HL2SDK-DARKM)\lib\public\tier0.lib;$(HL2SDK-DARKM)\lib\public\tier1.lib;$(HL2SDK-DARKM)\lib\public\vstdlib.lib;$(HL2SDK-DARKM)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
838 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
839 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
840 <GenerateDebugInformation>true</GenerateDebugInformation>
841 <SubSystem>Windows</SubSystem>
842 <RandomizedBaseAddress>false</RandomizedBaseAddress>
843 <DataExecutionPrevention>
844 </DataExecutionPrevention>
845 <TargetMachine>MachineX86</TargetMachine>
848 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
850 </ItemDefinitionGroup>
851 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
853 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
854 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
855 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\mathlib;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
856 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
857 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
858 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
859 <RuntimeTypeInfo>false</RuntimeTypeInfo>
862 <WarningLevel>Level3</WarningLevel>
863 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
864 <MultiProcessorCompilation>true</MultiProcessorCompilation>
867 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
868 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
871 <AdditionalDependencies>$(HL2SDK-DARKM)\lib\public\tier0.lib;$(HL2SDK-DARKM)\lib\public\tier1.lib;$(HL2SDK-DARKM)\lib\public\vstdlib.lib;$(HL2SDK-DARKM)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
872 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
873 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
874 <GenerateDebugInformation>true</GenerateDebugInformation>
875 <SubSystem>Windows</SubSystem>
876 <OptimizeReferences>true</OptimizeReferences>
877 <EnableCOMDATFolding>true</EnableCOMDATFolding>
878 <RandomizedBaseAddress>false</RandomizedBaseAddress>
879 <DataExecutionPrevention>
880 </DataExecutionPrevention>
881 <TargetMachine>MachineX86</TargetMachine>
884 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
886 </ItemDefinitionGroup>
887 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">
889 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
890 <Optimization>Disabled</Optimization>
891 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
892 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
893 <MinimalRebuild>true</MinimalRebuild>
894 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
895 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
896 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
897 <RuntimeTypeInfo>false</RuntimeTypeInfo>
900 <WarningLevel>Level3</WarningLevel>
901 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
904 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
905 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
908 <AdditionalDependencies>$(HL2SDKOB)\lib\public\tier0.lib;$(HL2SDKOB)\lib\public\tier1.lib;$(HL2SDKOB)\lib\public\vstdlib.lib;$(HL2SDKOB)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
909 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
910 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
911 <GenerateDebugInformation>true</GenerateDebugInformation>
912 <SubSystem>Windows</SubSystem>
913 <RandomizedBaseAddress>false</RandomizedBaseAddress>
914 <DataExecutionPrevention>
915 </DataExecutionPrevention>
916 <TargetMachine>MachineX86</TargetMachine>
919 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
921 </ItemDefinitionGroup>
922 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
924 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
925 <Optimization>Disabled</Optimization>
926 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
927 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
928 <MinimalRebuild>true</MinimalRebuild>
929 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
930 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
931 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
932 <RuntimeTypeInfo>false</RuntimeTypeInfo>
935 <WarningLevel>Level3</WarningLevel>
936 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
939 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
940 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
943 <AdditionalDependencies>$(HL2SDKOB)\lib\public\tier0.lib;$(HL2SDKOB)\lib\public\tier1.lib;$(HL2SDKOB)\lib\public\vstdlib.lib;$(HL2SDKOB)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
944 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
945 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
946 <GenerateDebugInformation>true</GenerateDebugInformation>
947 <SubSystem>Windows</SubSystem>
948 <RandomizedBaseAddress>false</RandomizedBaseAddress>
949 <DataExecutionPrevention>
950 </DataExecutionPrevention>
951 <TargetMachine>MachineX86</TargetMachine>
954 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
956 </ItemDefinitionGroup>
957 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
959 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
960 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
961 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
962 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
963 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
964 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
965 <RuntimeTypeInfo>false</RuntimeTypeInfo>
968 <WarningLevel>Level3</WarningLevel>
969 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
970 <MultiProcessorCompilation>true</MultiProcessorCompilation>
973 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
974 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
977 <AdditionalDependencies>$(HL2SDKOB)\lib\public\tier0.lib;$(HL2SDKOB)\lib\public\tier1.lib;$(HL2SDKOB)\lib\public\vstdlib.lib;$(HL2SDKOB)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
978 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
979 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
980 <GenerateDebugInformation>true</GenerateDebugInformation>
981 <SubSystem>Windows</SubSystem>
982 <OptimizeReferences>true</OptimizeReferences>
983 <EnableCOMDATFolding>true</EnableCOMDATFolding>
984 <RandomizedBaseAddress>false</RandomizedBaseAddress>
985 <DataExecutionPrevention>
986 </DataExecutionPrevention>
987 <TargetMachine>MachineX86</TargetMachine>
990 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
992 </ItemDefinitionGroup>
993 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">
995 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
996 <Optimization>Disabled</Optimization>
997 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
998 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
999 <MinimalRebuild>true</MinimalRebuild>
1000 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1001 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1002 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1003 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1005 </PrecompiledHeader>
1006 <WarningLevel>Level3</WarningLevel>
1007 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1010 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1011 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1014 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1015 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1016 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1017 <GenerateDebugInformation>true</GenerateDebugInformation>
1018 <SubSystem>Windows</SubSystem>
1019 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1020 <DataExecutionPrevention>
1021 </DataExecutionPrevention>
1022 <TargetMachine>MachineX86</TargetMachine>
1025 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1027 </ItemDefinitionGroup>
1028 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
1030 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1031 <Optimization>Disabled</Optimization>
1032 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1033 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1034 <MinimalRebuild>true</MinimalRebuild>
1035 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1036 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1037 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1038 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1040 </PrecompiledHeader>
1041 <WarningLevel>Level3</WarningLevel>
1042 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1045 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1046 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1049 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1050 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1051 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1052 <GenerateDebugInformation>true</GenerateDebugInformation>
1053 <SubSystem>Windows</SubSystem>
1054 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1055 <DataExecutionPrevention>
1056 </DataExecutionPrevention>
1057 <TargetMachine>MachineX86</TargetMachine>
1060 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1062 </ItemDefinitionGroup>
1063 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
1065 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1066 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1067 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1068 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1069 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1070 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1071 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1073 </PrecompiledHeader>
1074 <WarningLevel>Level3</WarningLevel>
1075 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1076 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1079 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1080 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1083 <AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1084 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1085 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1086 <GenerateDebugInformation>true</GenerateDebugInformation>
1087 <SubSystem>Windows</SubSystem>
1088 <OptimizeReferences>true</OptimizeReferences>
1089 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1090 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1091 <DataExecutionPrevention>
1092 </DataExecutionPrevention>
1093 <TargetMachine>MachineX86</TargetMachine>
1096 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1098 </ItemDefinitionGroup>
1099 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">
1101 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1102 <Optimization>Disabled</Optimization>
1103 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\mathlib;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1104 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=8;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1105 <MinimalRebuild>true</MinimalRebuild>
1106 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1107 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1108 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1109 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1111 </PrecompiledHeader>
1112 <WarningLevel>Level3</WarningLevel>
1113 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1116 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1117 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1120 <AdditionalDependencies>$(HL2SDKL4D)\lib\public\tier0.lib;$(HL2SDKL4D)\lib\public\tier1.lib;$(HL2SDKL4D)\lib\public\vstdlib.lib;$(HL2SDKL4D)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1121 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1122 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1123 <GenerateDebugInformation>true</GenerateDebugInformation>
1124 <SubSystem>Windows</SubSystem>
1125 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1126 <DataExecutionPrevention>
1127 </DataExecutionPrevention>
1128 <TargetMachine>MachineX86</TargetMachine>
1131 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1133 </ItemDefinitionGroup>
1134 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
1136 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1137 <Optimization>Disabled</Optimization>
1138 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\mathlib;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1139 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=8;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1140 <MinimalRebuild>true</MinimalRebuild>
1141 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1142 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1143 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1144 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1146 </PrecompiledHeader>
1147 <WarningLevel>Level3</WarningLevel>
1148 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1151 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1152 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1155 <AdditionalDependencies>$(HL2SDKL4D)\lib\public\tier0.lib;$(HL2SDKL4D)\lib\public\tier1.lib;$(HL2SDKL4D)\lib\public\vstdlib.lib;$(HL2SDKL4D)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1156 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1157 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1158 <GenerateDebugInformation>true</GenerateDebugInformation>
1159 <SubSystem>Windows</SubSystem>
1160 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1161 <DataExecutionPrevention>
1162 </DataExecutionPrevention>
1163 <TargetMachine>MachineX86</TargetMachine>
1166 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1168 </ItemDefinitionGroup>
1169 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
1171 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1172 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1173 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\mathlib;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1174 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=8;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1175 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1176 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1177 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1179 </PrecompiledHeader>
1180 <WarningLevel>Level3</WarningLevel>
1181 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1182 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1185 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1186 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1189 <AdditionalDependencies>$(HL2SDKL4D)\lib\public\tier0.lib;$(HL2SDKL4D)\lib\public\tier1.lib;$(HL2SDKL4D)\lib\public\vstdlib.lib;$(HL2SDKL4D)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1190 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1191 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1192 <GenerateDebugInformation>true</GenerateDebugInformation>
1193 <SubSystem>Windows</SubSystem>
1194 <OptimizeReferences>true</OptimizeReferences>
1195 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1196 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1197 <DataExecutionPrevention>
1198 </DataExecutionPrevention>
1199 <TargetMachine>MachineX86</TargetMachine>
1202 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1204 </ItemDefinitionGroup>
1205 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">
1207 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1208 <Optimization>Disabled</Optimization>
1209 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\mathlib;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1210 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1211 <MinimalRebuild>true</MinimalRebuild>
1212 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1213 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1214 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1215 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1217 </PrecompiledHeader>
1218 <WarningLevel>Level3</WarningLevel>
1219 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1222 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1223 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1226 <AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib;$(HL2SDKOBVALVE)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1227 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1228 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1229 <GenerateDebugInformation>true</GenerateDebugInformation>
1230 <SubSystem>Windows</SubSystem>
1231 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1232 <DataExecutionPrevention>
1233 </DataExecutionPrevention>
1234 <TargetMachine>MachineX86</TargetMachine>
1237 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1239 </ItemDefinitionGroup>
1240 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">
1242 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1243 <Optimization>Disabled</Optimization>
1244 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSS)\public;$(HL2SDKCSS)\public\engine;$(HL2SDKCSS)\public\game\server;$(HL2SDKCSS)\public\mathlib;$(HL2SDKCSS)\public\tier0;$(HL2SDKCSS)\public\tier1;$(HL2SDKCSS)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1245 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1246 <MinimalRebuild>true</MinimalRebuild>
1247 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1248 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1249 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1250 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1252 </PrecompiledHeader>
1253 <WarningLevel>Level3</WarningLevel>
1254 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1257 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1258 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1261 <AdditionalDependencies>$(HL2SDKCSS)\lib\public\tier0.lib;$(HL2SDKCSS)\lib\public\tier1.lib;$(HL2SDKCSS)\lib\public\vstdlib.lib;$(HL2SDKCSS)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1262 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1263 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1264 <GenerateDebugInformation>true</GenerateDebugInformation>
1265 <SubSystem>Windows</SubSystem>
1266 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1267 <DataExecutionPrevention>
1268 </DataExecutionPrevention>
1269 <TargetMachine>MachineX86</TargetMachine>
1272 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1274 </ItemDefinitionGroup>
1275 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
1277 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1278 <Optimization>Disabled</Optimization>
1279 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\mathlib;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1280 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1281 <MinimalRebuild>true</MinimalRebuild>
1282 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1283 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1284 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1285 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1287 </PrecompiledHeader>
1288 <WarningLevel>Level3</WarningLevel>
1289 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1292 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1293 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1296 <AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib;$(HL2SDKOBVALVE)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1297 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1298 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1299 <GenerateDebugInformation>true</GenerateDebugInformation>
1300 <SubSystem>Windows</SubSystem>
1301 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1302 <DataExecutionPrevention>
1303 </DataExecutionPrevention>
1304 <TargetMachine>MachineX86</TargetMachine>
1307 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1309 </ItemDefinitionGroup>
1310 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">
1312 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1313 <Optimization>Disabled</Optimization>
1314 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSS)\public;$(HL2SDKCSS)\public\engine;$(HL2SDKCSS)\public\game\server;$(HL2SDKCSS)\public\mathlib;$(HL2SDKCSS)\public\tier0;$(HL2SDKCSS)\public\tier1;$(HL2SDKCSS)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1315 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1316 <MinimalRebuild>true</MinimalRebuild>
1317 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1318 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1319 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1320 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1322 </PrecompiledHeader>
1323 <WarningLevel>Level3</WarningLevel>
1324 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1327 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1328 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1331 <AdditionalDependencies>$(HL2SDKCSS)\lib\public\tier0.lib;$(HL2SDKCSS)\lib\public\tier1.lib;$(HL2SDKCSS)\lib\public\vstdlib.lib;$(HL2SDKCSS)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1332 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1333 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1334 <GenerateDebugInformation>true</GenerateDebugInformation>
1335 <SubSystem>Windows</SubSystem>
1336 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1337 <DataExecutionPrevention>
1338 </DataExecutionPrevention>
1339 <TargetMachine>MachineX86</TargetMachine>
1342 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1344 </ItemDefinitionGroup>
1345 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
1347 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1348 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1349 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\mathlib;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1350 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1351 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1352 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1353 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1355 </PrecompiledHeader>
1358 <WarningLevel>Level3</WarningLevel>
1359 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1360 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1363 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1364 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1367 <AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib;$(HL2SDKOBVALVE)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1368 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1369 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1370 <GenerateDebugInformation>true</GenerateDebugInformation>
1371 <SubSystem>Windows</SubSystem>
1372 <OptimizeReferences>true</OptimizeReferences>
1373 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1374 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1375 <DataExecutionPrevention>
1376 </DataExecutionPrevention>
1377 <TargetMachine>MachineX86</TargetMachine>
1380 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1382 </ItemDefinitionGroup>
1383 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">
1385 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1386 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1387 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSS)\public;$(HL2SDKCSS)\public\engine;$(HL2SDKCSS)\public\game\server;$(HL2SDKCSS)\public\mathlib;$(HL2SDKCSS)\public\tier0;$(HL2SDKCSS)\public\tier1;$(HL2SDKCSS)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1388 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1389 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1390 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1391 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1393 </PrecompiledHeader>
1396 <WarningLevel>Level3</WarningLevel>
1397 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1398 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1401 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1402 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1405 <AdditionalDependencies>$(HL2SDKCSS)\lib\public\tier0.lib;$(HL2SDKCSS)\lib\public\tier1.lib;$(HL2SDKCSS)\lib\public\vstdlib.lib;$(HL2SDKCSS)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1406 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1407 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1408 <GenerateDebugInformation>true</GenerateDebugInformation>
1409 <SubSystem>Windows</SubSystem>
1410 <OptimizeReferences>true</OptimizeReferences>
1411 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1412 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1413 <DataExecutionPrevention>
1414 </DataExecutionPrevention>
1415 <TargetMachine>MachineX86</TargetMachine>
1418 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1420 </ItemDefinitionGroup>
1421 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">
1423 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1424 <Optimization>Disabled</Optimization>
1425 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\mathlib;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1426 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1427 <MinimalRebuild>true</MinimalRebuild>
1428 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1429 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1430 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1431 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1433 </PrecompiledHeader>
1434 <WarningLevel>Level3</WarningLevel>
1435 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1438 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1439 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1442 <AdditionalDependencies>$(HL2SDKL4D2)\lib\public\tier0.lib;$(HL2SDKL4D2)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKL4D2)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1443 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1444 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1445 <GenerateDebugInformation>true</GenerateDebugInformation>
1446 <SubSystem>Windows</SubSystem>
1447 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1448 <DataExecutionPrevention>
1449 </DataExecutionPrevention>
1450 <TargetMachine>MachineX86</TargetMachine>
1453 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1455 </ItemDefinitionGroup>
1456 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
1458 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1459 <Optimization>Disabled</Optimization>
1460 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\mathlib;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1461 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1462 <MinimalRebuild>true</MinimalRebuild>
1463 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1464 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1465 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1466 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1468 </PrecompiledHeader>
1469 <WarningLevel>Level3</WarningLevel>
1470 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1473 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1474 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1477 <AdditionalDependencies>$(HL2SDKL4D2)\lib\public\tier0.lib;$(HL2SDKL4D2)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKL4D2)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1478 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1479 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1480 <GenerateDebugInformation>true</GenerateDebugInformation>
1481 <SubSystem>Windows</SubSystem>
1482 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1483 <DataExecutionPrevention>
1484 </DataExecutionPrevention>
1485 <TargetMachine>MachineX86</TargetMachine>
1488 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1490 </ItemDefinitionGroup>
1491 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
1493 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1494 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1495 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\mathlib;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1496 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1497 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1498 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1499 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1501 </PrecompiledHeader>
1502 <WarningLevel>Level3</WarningLevel>
1503 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1504 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1507 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1508 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1511 <AdditionalDependencies>$(HL2SDKL4D2)\lib\public\tier0.lib;$(HL2SDKL4D2)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKL4D2)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1512 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1513 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1514 <GenerateDebugInformation>true</GenerateDebugInformation>
1515 <SubSystem>Windows</SubSystem>
1516 <OptimizeReferences>true</OptimizeReferences>
1517 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1518 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1519 <DataExecutionPrevention>
1520 </DataExecutionPrevention>
1521 <TargetMachine>MachineX86</TargetMachine>
1524 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1526 </ItemDefinitionGroup>
1527 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">
1529 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1530 <Optimization>Disabled</Optimization>
1531 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\mathlib;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(HL2SDK-BGT)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1532 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1533 <MinimalRebuild>true</MinimalRebuild>
1534 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1535 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1536 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1537 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1539 </PrecompiledHeader>
1540 <WarningLevel>Level3</WarningLevel>
1541 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1544 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1545 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1548 <AdditionalDependencies>$(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;$(HL2SDK-BGT)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1549 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1550 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1551 <GenerateDebugInformation>true</GenerateDebugInformation>
1552 <SubSystem>Windows</SubSystem>
1553 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1554 <DataExecutionPrevention>
1555 </DataExecutionPrevention>
1556 <TargetMachine>MachineX86</TargetMachine>
1559 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1561 </ItemDefinitionGroup>
1562 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">
1564 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1565 <Optimization>Disabled</Optimization>
1566 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\mathlib;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(HL2SDK-BGT)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1567 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1568 <MinimalRebuild>true</MinimalRebuild>
1569 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1570 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1571 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1572 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1574 </PrecompiledHeader>
1575 <WarningLevel>Level3</WarningLevel>
1576 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1579 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1580 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1583 <AdditionalDependencies>$(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;$(HL2SDK-BGT)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1584 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1585 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1586 <GenerateDebugInformation>true</GenerateDebugInformation>
1587 <SubSystem>Windows</SubSystem>
1588 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1589 <DataExecutionPrevention>
1590 </DataExecutionPrevention>
1591 <TargetMachine>MachineX86</TargetMachine>
1594 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1596 </ItemDefinitionGroup>
1597 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">
1599 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1600 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1601 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\mathlib;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(HL2SDK-BGT)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1602 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1603 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1604 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1605 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1607 </PrecompiledHeader>
1610 <WarningLevel>Level3</WarningLevel>
1611 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1612 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1615 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1616 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1619 <AdditionalDependencies>$(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;$(HL2SDK-BGT)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1620 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1621 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1622 <GenerateDebugInformation>true</GenerateDebugInformation>
1623 <SubSystem>Windows</SubSystem>
1624 <OptimizeReferences>true</OptimizeReferences>
1625 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1626 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1627 <DataExecutionPrevention>
1628 </DataExecutionPrevention>
1629 <TargetMachine>MachineX86</TargetMachine>
1632 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1634 </ItemDefinitionGroup>
1635 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">
1637 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1638 <Optimization>Disabled</Optimization>
1639 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\mathlib;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(HL2SDK-EYE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1640 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1641 <MinimalRebuild>true</MinimalRebuild>
1642 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1643 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1644 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1645 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1647 </PrecompiledHeader>
1648 <WarningLevel>Level3</WarningLevel>
1649 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1652 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1653 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1656 <AdditionalDependencies>$(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;$(HL2SDK-EYE)\lib\public\mathlib.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1657 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1658 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1659 <GenerateDebugInformation>true</GenerateDebugInformation>
1660 <SubSystem>Windows</SubSystem>
1661 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1662 <DataExecutionPrevention>
1663 </DataExecutionPrevention>
1664 <TargetMachine>MachineX86</TargetMachine>
1667 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1669 </ItemDefinitionGroup>
1670 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">
1672 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1673 <Optimization>Disabled</Optimization>
1674 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\mathlib;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(HL2SDK-EYE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1675 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1676 <MinimalRebuild>true</MinimalRebuild>
1677 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1678 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1679 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1680 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1682 </PrecompiledHeader>
1683 <WarningLevel>Level3</WarningLevel>
1684 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1687 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1688 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1691 <AdditionalDependencies>$(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;$(HL2SDK-EYE)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1692 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1693 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1694 <GenerateDebugInformation>true</GenerateDebugInformation>
1695 <SubSystem>Windows</SubSystem>
1696 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1697 <DataExecutionPrevention>
1698 </DataExecutionPrevention>
1699 <TargetMachine>MachineX86</TargetMachine>
1702 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1704 </ItemDefinitionGroup>
1705 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">
1707 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1708 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1709 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\mathlib;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(HL2SDK-EYE)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1710 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1711 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1712 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1713 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1715 </PrecompiledHeader>
1718 <WarningLevel>Level3</WarningLevel>
1719 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1720 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1723 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1724 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1727 <AdditionalDependencies>$(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;$(HL2SDK-EYE)\lib\public\mathlib.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1728 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1729 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1730 <GenerateDebugInformation>true</GenerateDebugInformation>
1731 <SubSystem>Windows</SubSystem>
1732 <OptimizeReferences>true</OptimizeReferences>
1733 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1734 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1735 <DataExecutionPrevention>
1736 </DataExecutionPrevention>
1737 <TargetMachine>MachineX86</TargetMachine>
1740 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1742 </ItemDefinitionGroup>
1743 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">
1745 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1746 <Optimization>Disabled</Optimization>
1747 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\mathlib;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1748 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=10;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1749 <MinimalRebuild>true</MinimalRebuild>
1750 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1751 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1752 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1753 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1755 </PrecompiledHeader>
1756 <WarningLevel>Level3</WarningLevel>
1757 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1760 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1761 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1764 <AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;$(HL2SDK-SWARM)\lib\public\mathlib.lib;$(HL2SDK-SWARM)\lib\public\interfaces.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1765 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1766 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1767 <GenerateDebugInformation>true</GenerateDebugInformation>
1768 <SubSystem>Windows</SubSystem>
1769 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1770 <DataExecutionPrevention>
1771 </DataExecutionPrevention>
1772 <TargetMachine>MachineX86</TargetMachine>
1775 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1777 </ItemDefinitionGroup>
1778 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">
1780 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1781 <Optimization>Disabled</Optimization>
1782 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\mathlib;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1783 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=10;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1784 <MinimalRebuild>true</MinimalRebuild>
1785 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1786 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1787 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1788 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1790 </PrecompiledHeader>
1791 <WarningLevel>Level3</WarningLevel>
1792 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1795 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1796 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1799 <AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;$(HL2SDK-SWARM)\lib\public\mathlib.lib;$(HL2SDK-SWARM)\lib\public\interfaces.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1800 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1801 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1802 <GenerateDebugInformation>true</GenerateDebugInformation>
1803 <SubSystem>Windows</SubSystem>
1804 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1805 <DataExecutionPrevention>
1806 </DataExecutionPrevention>
1807 <TargetMachine>MachineX86</TargetMachine>
1810 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1812 </ItemDefinitionGroup>
1813 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">
1815 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1816 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1817 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\mathlib;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1818 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=10;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1819 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1820 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1821 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1823 </PrecompiledHeader>
1824 <WarningLevel>Level3</WarningLevel>
1825 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1826 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1829 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1830 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1833 <AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;$(HL2SDK-SWARM)\lib\public\mathlib.lib;$(HL2SDK-SWARM)\lib\public\interfaces.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1834 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1835 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1836 <GenerateDebugInformation>true</GenerateDebugInformation>
1837 <SubSystem>Windows</SubSystem>
1838 <OptimizeReferences>true</OptimizeReferences>
1839 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1840 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1841 <DataExecutionPrevention>
1842 </DataExecutionPrevention>
1843 <TargetMachine>MachineX86</TargetMachine>
1846 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1848 </ItemDefinitionGroup>
1849 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">
1851 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1852 <Optimization>Disabled</Optimization>
1853 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSGO)\common\protobuf-2.3.0\src;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\engine\protobuf;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\game\shared\csgo\protobuf;$(HL2SDKCSGO)\public\mathlib;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(HL2SDKCSGO)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1854 <PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=12;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1855 <MinimalRebuild>true</MinimalRebuild>
1856 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1857 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1858 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1859 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1861 </PrecompiledHeader>
1862 <WarningLevel>Level3</WarningLevel>
1863 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1866 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1867 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1870 <AdditionalDependencies>$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\mathlib.lib;$(HL2SDKCSGO)\lib\public\interfaces.lib;dbghelp.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1871 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1872 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1873 <GenerateDebugInformation>true</GenerateDebugInformation>
1874 <SubSystem>Windows</SubSystem>
1875 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1876 <DataExecutionPrevention>
1877 </DataExecutionPrevention>
1878 <TargetMachine>MachineX86</TargetMachine>
1881 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1883 </ItemDefinitionGroup>
1884 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">
1886 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1887 <Optimization>Disabled</Optimization>
1888 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSGO)\common\protobuf-2.3.0\src;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\engine\protobuf;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\game\shared\csgo\protobuf;$(HL2SDKCSGO)\public\mathlib;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(HL2SDKCSGO)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1889 <PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=12;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1890 <MinimalRebuild>true</MinimalRebuild>
1891 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
1892 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
1893 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1894 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1896 </PrecompiledHeader>
1897 <WarningLevel>Level3</WarningLevel>
1898 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
1901 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1902 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1905 <AdditionalDependencies>$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\mathlib.lib;$(HL2SDKCSGO)\lib\public\interfaces.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1906 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1907 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1908 <GenerateDebugInformation>true</GenerateDebugInformation>
1909 <SubSystem>Windows</SubSystem>
1910 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1911 <DataExecutionPrevention>
1912 </DataExecutionPrevention>
1913 <TargetMachine>MachineX86</TargetMachine>
1916 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1918 </ItemDefinitionGroup>
1919 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">
1921 <AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
1922 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
1923 <AdditionalIncludeDirectories>..\;..\systems;..\..\public;..\..\public\sourcepawn;$(HL2SDKCSGO)\common\protobuf-2.3.0\src;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\engine\protobuf;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\game\shared\csgo\protobuf;$(HL2SDKCSGO)\public\mathlib;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(HL2SDKCSGO)\public\vstdlib;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1924 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=12;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
1925 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
1926 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
1927 <RuntimeTypeInfo>false</RuntimeTypeInfo>
1929 </PrecompiledHeader>
1930 <WarningLevel>Level3</WarningLevel>
1931 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
1932 <MultiProcessorCompilation>true</MultiProcessorCompilation>
1935 <PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
1936 <AdditionalIncludeDirectories>..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
1939 <AdditionalDependencies>$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\mathlib.lib;$(HL2SDKCSGO)\lib\public\interfaces.lib;Wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
1940 <OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
1941 <IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
1942 <GenerateDebugInformation>true</GenerateDebugInformation>
1943 <SubSystem>Windows</SubSystem>
1944 <OptimizeReferences>true</OptimizeReferences>
1945 <EnableCOMDATFolding>true</EnableCOMDATFolding>
1946 <RandomizedBaseAddress>false</RandomizedBaseAddress>
1947 <DataExecutionPrevention>
1948 </DataExecutionPrevention>
1949 <TargetMachine>MachineX86</TargetMachine>
1952 <Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\bin"</Command>
1954 </ItemDefinitionGroup>
1956 <ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\engine\protobuf\netmessages.pb.cc">
1957 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
1958 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
1959 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
1960 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
1961 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
1962 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
1963 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
1964 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
1965 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
1966 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
1967 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
1968 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
1969 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
1970 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
1971 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
1972 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
1973 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
1974 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
1975 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
1976 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
1977 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
1978 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
1979 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
1980 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
1981 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
1982 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
1983 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
1984 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
1985 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
1986 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
1987 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
1988 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
1989 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
1990 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
1992 <ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessages.pb.cc">
1993 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
1994 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
1995 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
1996 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
1997 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
1998 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
1999 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2000 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2001 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2002 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2003 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2004 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2005 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2006 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2007 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2008 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2009 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2010 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2011 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2012 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2013 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2014 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2015 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2016 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2017 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2018 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2019 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2020 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2021 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2022 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2023 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2024 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2025 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2026 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2028 <ClCompile Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessage_helpers.cpp">
2029 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2030 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2031 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
2032 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2033 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2034 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2035 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2036 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2037 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2038 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2039 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2040 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2041 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2042 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2043 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2044 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2045 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2046 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2047 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2048 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2049 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2050 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2051 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2052 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2053 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2054 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2055 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2056 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2057 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2058 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2059 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2060 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2061 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2062 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2064 <ClCompile Include="..\AdminCache.cpp" />
2065 <ClCompile Include="..\ADTFactory.cpp" />
2066 <ClCompile Include="..\CDataPack.cpp" />
2067 <ClCompile Include="..\ChatTriggers.cpp" />
2068 <ClCompile Include="..\concmd_cleaner.cpp" />
2069 <ClCompile Include="..\ConCmdManager.cpp" />
2070 <ClCompile Include="..\ConsoleDetours.cpp" />
2071 <ClCompile Include="..\ConVarManager.cpp" />
2072 <ClCompile Include="..\CoreConfig.cpp" />
2073 <ClCompile Include="..\CrazyDebugger.cpp">
2074 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2075 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2076 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2077 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2078 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2079 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2080 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2081 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2082 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2083 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2084 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2085 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</ExcludedFromBuild>
2086 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2087 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2088 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2089 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2090 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2091 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2092 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2093 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2094 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2095 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2096 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2097 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">true</ExcludedFromBuild>
2099 <ClCompile Include="..\Database.cpp" />
2100 <ClCompile Include="..\EventManager.cpp" />
2101 <ClCompile Include="..\ForwardSys.cpp" />
2102 <ClCompile Include="..\frame_hooks.cpp" />
2103 <ClCompile Include="..\HalfLife2.cpp" />
2104 <ClCompile Include="..\LibrarySys.cpp" />
2105 <ClCompile Include="..\Logger.cpp" />
2106 <ClCompile Include="..\logic_bridge.cpp" />
2107 <ClCompile Include="..\MenuManager.cpp" />
2108 <ClCompile Include="..\MenuStyle_Base.cpp" />
2109 <ClCompile Include="..\MenuStyle_Radio.cpp" />
2110 <ClCompile Include="..\MenuStyle_Valve.cpp" />
2111 <ClCompile Include="..\MenuVoting.cpp" />
2112 <ClCompile Include="..\NextMap.cpp" />
2113 <ClCompile Include="..\PlayerManager.cpp" />
2114 <ClCompile Include="..\smn_protobuf.cpp">
2115 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2116 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2117 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2118 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2119 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2120 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2121 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2122 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2123 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2124 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2125 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2126 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2127 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2128 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2129 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2130 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2131 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2132 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2133 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2134 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2135 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2136 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2137 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2138 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2139 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2140 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2141 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2142 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2143 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2144 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2145 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2146 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2147 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2149 <ClCompile Include="..\sm_autonatives.cpp" />
2150 <ClCompile Include="..\sm_srvcmds.cpp" />
2151 <ClCompile Include="..\sm_stringutil.cpp" />
2152 <ClCompile Include="..\sm_trie.cpp" />
2153 <ClCompile Include="..\sourcemm_api.cpp" />
2154 <ClCompile Include="..\sourcemod.cpp" />
2155 <ClCompile Include="..\TimerSys.cpp" />
2156 <ClCompile Include="..\UserMessages.cpp" />
2157 <ClCompile Include="..\smn_bitbuffer.cpp">
2158 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</ExcludedFromBuild>
2159 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">true</ExcludedFromBuild>
2160 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">true</ExcludedFromBuild>
2162 <ClCompile Include="..\smn_console.cpp" />
2163 <ClCompile Include="..\smn_core.cpp" />
2164 <ClCompile Include="..\smn_database.cpp" />
2165 <ClCompile Include="..\smn_entities.cpp" />
2166 <ClCompile Include="..\smn_events.cpp" />
2167 <ClCompile Include="..\smn_halflife.cpp" />
2168 <ClCompile Include="..\smn_hudtext.cpp" />
2169 <ClCompile Include="..\smn_keyvalues.cpp" />
2170 <ClCompile Include="..\smn_menus.cpp" />
2171 <ClCompile Include="..\smn_nextmap.cpp" />
2172 <ClCompile Include="..\smn_player.cpp" />
2173 <ClCompile Include="..\smn_usermsgs.cpp" />
2174 <ClCompile Include="..\smn_vector.cpp" />
2177 <ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\engine\protobuf\netmessages.pb.h">
2178 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2179 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2180 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
2181 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2182 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2183 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2184 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2185 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2186 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2187 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2188 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2189 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2190 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2191 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2192 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2193 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2194 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2195 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2196 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2197 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2198 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2199 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2200 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2201 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2202 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2203 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2204 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2205 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2206 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2207 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2208 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2209 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2210 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2211 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2213 <ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessages.pb.h">
2214 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2215 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2216 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
2217 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2218 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2219 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2220 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2221 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2222 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2223 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2224 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2225 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2226 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2227 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2228 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2229 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2230 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2231 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2232 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2233 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2234 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2235 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2236 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2237 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2238 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2239 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2240 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2241 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2242 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2243 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2244 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2245 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2246 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2247 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2249 <ClInclude Include="..\..\..\hl2sdks\hl2sdk-csgo\public\game\shared\csgo\protobuf\cstrike15_usermessage_helpers.h">
2250 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2251 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2252 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
2253 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2254 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2255 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2256 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2257 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2258 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2259 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2260 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2261 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2262 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2263 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2264 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2265 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2266 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2267 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2268 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2269 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2270 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2271 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2272 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2273 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2274 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2275 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2276 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2277 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2278 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2279 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2280 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2281 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2282 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2283 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2285 <ClInclude Include="..\..\public\sm_platform.h" />
2286 <ClInclude Include="..\..\public\sourcemod_version.h" />
2287 <ClInclude Include="..\AdminCache.h" />
2288 <ClInclude Include="..\ADTFactory.h" />
2289 <ClInclude Include="..\CDataPack.h" />
2290 <ClInclude Include="..\CellRecipientFilter.h" />
2291 <ClInclude Include="..\ChatTriggers.h" />
2292 <ClInclude Include="..\..\public\compat_wrappers.h" />
2293 <ClInclude Include="..\concmd_cleaner.h" />
2294 <ClInclude Include="..\ConCmdManager.h" />
2295 <ClInclude Include="..\ConCommandBaseIterator.h" />
2296 <ClInclude Include="..\ConsoleDetours.h" />
2297 <ClInclude Include="..\ConVarManager.h" />
2298 <ClInclude Include="..\convar_sm_l4d.h" />
2299 <ClInclude Include="..\convar_sm_ob.h" />
2300 <ClInclude Include="..\convar_sm_swarm.h" />
2301 <ClInclude Include="..\CoreConfig.h" />
2302 <ClInclude Include="..\Database.h" />
2303 <ClInclude Include="..\EventManager.h" />
2304 <ClInclude Include="..\ForwardSys.h" />
2305 <ClInclude Include="..\frame_hooks.h" />
2306 <ClInclude Include="..\HalfLife2.h" />
2307 <ClInclude Include="..\LibrarySys.h" />
2308 <ClInclude Include="..\Logger.h" />
2309 <ClInclude Include="..\logic_bridge.h" />
2310 <ClInclude Include="..\MenuManager.h" />
2311 <ClInclude Include="..\MenuStyle_Base.h" />
2312 <ClInclude Include="..\MenuStyle_Radio.h" />
2313 <ClInclude Include="..\MenuStyle_Valve.h" />
2314 <ClInclude Include="..\MenuVoting.h" />
2315 <ClInclude Include="..\NextMap.h" />
2316 <ClInclude Include="..\PlayerManager.h" />
2317 <ClInclude Include="..\sm_autonatives.h" />
2318 <ClInclude Include="..\sm_fastlink.h" />
2319 <ClInclude Include="..\sm_globals.h" />
2320 <ClInclude Include="..\sm_memtable.h" />
2321 <ClInclude Include="..\sm_queue.h" />
2322 <ClInclude Include="..\sm_simple_prioqueue.h" />
2323 <ClInclude Include="..\sm_srvcmds.h" />
2324 <ClInclude Include="..\sm_stringutil.h" />
2325 <ClInclude Include="..\sm_trie.h" />
2326 <ClInclude Include="..\..\public\sm_trie_tpl.h" />
2327 <ClInclude Include="..\smn_usermsgs.h" />
2328 <ClInclude Include="..\sourcemm_api.h" />
2329 <ClInclude Include="..\sourcemod.h" />
2330 <ClInclude Include="..\TimerSys.h" />
2331 <ClInclude Include="..\UserMessages.h" />
2332 <ClInclude Include="..\..\public\IAdminSystem.h" />
2333 <ClInclude Include="..\..\public\IADTFactory.h" />
2334 <ClInclude Include="..\..\public\IDataPack.h" />
2335 <ClInclude Include="..\..\public\IDBDriver.h" />
2336 <ClInclude Include="..\..\public\IExtensionSys.h" />
2337 <ClInclude Include="..\..\public\IForwardSys.h" />
2338 <ClInclude Include="..\..\public\IGameConfigs.h" />
2339 <ClInclude Include="..\..\public\IGameHelpers.h" />
2340 <ClInclude Include="..\..\public\IHandleSys.h" />
2341 <ClInclude Include="..\..\public\ILibrarySys.h" />
2342 <ClInclude Include="..\..\public\IMemoryUtils.h" />
2343 <ClInclude Include="..\..\public\IMenuManager.h" />
2344 <ClInclude Include="..\..\public\INativeInvoker.h" />
2345 <ClInclude Include="..\..\public\IPlayerHelpers.h" />
2346 <ClInclude Include="..\..\public\IPluginSys.h" />
2347 <ClInclude Include="..\..\public\IRootConsoleMenu.h" />
2348 <ClInclude Include="..\..\public\IShareSys.h" />
2349 <ClInclude Include="..\..\public\ISourceMod.h" />
2350 <ClInclude Include="..\..\public\ITextParsers.h" />
2351 <ClInclude Include="..\..\public\ITimerSystem.h" />
2352 <ClInclude Include="..\..\public\ITranslator.h" />
2353 <ClInclude Include="..\..\public\IUserMessages.h" />
2354 <ClInclude Include="..\..\public\sourcepawn\sp_file_headers.h" />
2355 <ClInclude Include="..\..\public\sourcepawn\sp_typeutil.h" />
2356 <ClInclude Include="..\..\public\sourcepawn\sp_vm_api.h" />
2357 <ClInclude Include="..\..\public\sourcepawn\sp_vm_base.h" />
2358 <ClInclude Include="..\..\public\sourcepawn\sp_vm_types.h" />
2359 <ClInclude Include="..\convar_sm.h" />
2362 <ResourceCompile Include="..\version.rc" />
2365 <Library Include="..\..\..\hl2sdks\hl2sdk-csgo\lib\win32\debug\vs2010\libprotobuf.lib">
2366 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2367 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2368 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">false</ExcludedFromBuild>
2369 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2370 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2371 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2372 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2373 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2374 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2375 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2376 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2377 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2378 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2379 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2380 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2381 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2382 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2383 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2384 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2385 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2386 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2387 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2388 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2389 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2390 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2391 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2392 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">true</ExcludedFromBuild>
2393 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2394 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2395 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2396 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2397 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2398 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2399 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2400 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2402 <Library Include="..\..\..\hl2sdks\hl2sdk-csgo\lib\win32\release\vs2010\libprotobuf.lib">
2403 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</ExcludedFromBuild>
2404 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2405 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2406 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CS GO|Win32'">true</ExcludedFromBuild>
2407 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - CSS|Win32'">true</ExcludedFromBuild>
2408 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2409 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Episode 1|Win32'">true</ExcludedFromBuild>
2410 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - EYE|Win32'">true</ExcludedFromBuild>
2411 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2412 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2413 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Old Metamod|Win32'">true</ExcludedFromBuild>
2414 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box|Win32'">true</ExcludedFromBuild>
2415 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CrazyDebug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2416 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</ExcludedFromBuild>
2417 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</ExcludedFromBuild>
2418 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2419 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'">true</ExcludedFromBuild>
2420 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</ExcludedFromBuild>
2421 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</ExcludedFromBuild>
2422 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</ExcludedFromBuild>
2423 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2424 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2425 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</ExcludedFromBuild>
2426 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2427 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">true</ExcludedFromBuild>
2428 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">true</ExcludedFromBuild>
2429 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">true</ExcludedFromBuild>
2430 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'">true</ExcludedFromBuild>
2431 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">true</ExcludedFromBuild>
2432 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">true</ExcludedFromBuild>
2433 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">true</ExcludedFromBuild>
2434 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">true</ExcludedFromBuild>
2435 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">true</ExcludedFromBuild>
2436 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">true</ExcludedFromBuild>
2437 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">true</ExcludedFromBuild>
2440 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
2441 <ImportGroup Label="ExtensionTargets">