3 * =============================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
35 #include <IHandleSys.h>
37 #include "sm_globals.h"
39 #include "sourcemod.h"
40 #include "sm_memtable.h"
42 #define HANDLESYS_MAX_HANDLES (1<<14)
43 #define HANDLESYS_MAX_TYPES (1<<9)
44 #define HANDLESYS_MAX_SUBTYPES 0xF
45 #define HANDLESYS_SUBTYPE_MASK 0xF
46 #define HANDLESYS_TYPEARRAY_SIZE (HANDLESYS_MAX_TYPES * (HANDLESYS_MAX_SUBTYPES + 1))
47 #define HANDLESYS_MAX_SERIALS 0xFFFF
48 #define HANDLESYS_SERIAL_MASK 0xFFFF0000
49 #define HANDLESYS_HANDLE_MASK 0x0000FFFF
52 * The QHandle is a nasty structure that compacts the handle system into a big vector.
53 * The members of the vector each encapsulate one Handle, however, they also act as nodes
54 * in an inlined linked list and an inlined vector.
56 * The first of these lists is the 'freeID' list. Each node from 1 to N (where N
57 * is the number of free nodes) has a 'freeID' that specifies a free Handle ID. This
58 * is a quick hack to get around allocating a second base vector.
60 * The second vector is the identity linked list. An identity has its own handle, so
61 * these handles are used as sentinel nodes for index linking. They point to the first and last
62 * index into the handle array. Each subsequent Handle who is owned by that identity is mapped into
63 * that list. This lets owning identities be unloaded in O(n) time.
65 * Eventually, there may be a third list for type chains.
71 HandleSet_Used, /* The Handle is in use */
72 HandleSet_Freed, /* The "master" Handle of a clone chain is freed */
73 HandleSet_Identity, /* The Handle is a special identity */
78 HandleType_t type; /* Handle type */
79 void *object; /* Unmaintained object pointer */
80 IdentityToken_t *owner; /* Identity of object which owns this */
81 unsigned int serial; /* Serial no. for sanity checking */
82 unsigned int refcount; /* Reference count for safe destruction */
83 unsigned int clone; /* If non-zero, this is our cloned parent index */
84 HandleSet set; /* Information about the handle's state */
85 bool access_special; /* Whether or not access rules are special or type-derived */
86 bool is_destroying; /* Whether or not the handle is being destroyed */
87 HandleAccess sec; /* Security rules */
88 /* The following variables are unrelated to the Handle array, and used
89 * as an inlined chain of information */
90 unsigned int freeID; /* ID of a free handle in the free handle chain */
91 /* Indexes into the handle array for owner membership.
92 * For identity roots, these are treated as the head/tail. */
93 unsigned int ch_prev; /* chained previous handle */
94 unsigned int ch_next; /* chained next handle */
99 IHandleTypeDispatch *dispatch;
101 unsigned int children;
103 HandleAccess hndlSec;
111 friend HandleError IdentityHandle(IdentityToken_t *token, unsigned int *index);
112 friend class ShareSystem;
116 public: //IHandleSystem
118 HandleType_t CreateType(const char *name,
119 IHandleTypeDispatch *dispatch,
121 const TypeAccess *typeAccess,
122 const HandleAccess *hndlAccess,
123 IdentityToken_t *ident,
126 bool RemoveType(HandleType_t type, IdentityToken_t *ident);
128 bool FindHandleType(const char *name, HandleType_t *type);
130 Handle_t CreateHandle(HandleType_t type,
132 IdentityToken_t *owner,
133 IdentityToken_t *ident,
136 HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity);
138 HandleError CloneHandle(Handle_t handle,
140 IdentityToken_t *newOwner,
141 const HandleSecurity *pSecurity);
143 HandleError ReadHandle(Handle_t handle,
145 const HandleSecurity *pSecurity,
148 bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess);
150 bool TypeCheck(HandleType_t intype, HandleType_t outtype);
152 virtual Handle_t CreateHandleEx(HandleType_t type,
154 const HandleSecurity *pSec,
155 const HandleAccess *pAccess,
161 * Decodes a handle with sanity and security checking.
163 HandleError GetHandle(Handle_t handle,
164 IdentityToken_t *ident,
167 bool ignoreFree=false);
170 * Creates a basic handle and sets its reference count to 1.
171 * Does not do any type or security checking.
173 HandleError MakePrimHandle(HandleType_t type,
176 HandleType_t *handle,
177 IdentityToken_t *owner,
178 bool identity=false);
181 * Frees a primitive handle. Does no object freeing, only reference count, bookkeeping,
182 * and linked list maintenance.
183 * If used on an Identity handle, destroys all Handles under that identity.
185 void ReleasePrimHandle(unsigned int index);
188 * Sets the security owner of a type.
190 void SetTypeSecurityOwner(HandleType_t type, IdentityToken_t *pToken);
193 * Helper function to check access rights.
195 bool CheckAccess(QHandle *pHandle, HandleAccessRight right, const HandleSecurity *pSecurity);
198 * Some wrappers for internal functions, so we can pass indexes instead of encoded handles.
200 HandleError FreeHandle(QHandle *pHandle, unsigned int index);
201 void UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index);
202 HandleError CloneHandle(QHandle *pHandle, unsigned int index, Handle_t *newhandle, IdentityToken_t *newOwner);
203 Handle_t CreateHandleInt(HandleType_t type, void *object, const HandleSecurity *pSec, HandleError *err, const HandleAccess *pAccess, bool identity);
206 QHandleType *m_Types;
208 unsigned int m_TypeTail;
209 unsigned int m_FreeTypes;
210 unsigned int m_HandleTail;
211 unsigned int m_FreeHandles;
212 unsigned int m_HSerial;
213 BaseStringTable *m_strtab;
216 extern HandleSystem g_HandleSys;
218 #endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_