3 * =============================================================================
5 * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
38 #include <IPluginSys.h>
39 #include <IHandleSys.h>
40 #include <IForwardSys.h>
43 #include <sh_vector.h>
44 #include <sh_string.h>
45 #include "sm_globals.h"
46 #include "PluginInfoDatabase.h"
48 #include "sourcemod.h"
49 #include <IRootConsoleMenu.h>
50 #if SOURCE_ENGINE == SE_ALIENSWARM
51 #include "convar_sm_swarm.h"
52 #elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
53 #include "convar_sm_l4d.h"
54 #elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
55 #include "convar_sm_ob.h"
57 #include "convar_sm.h"
59 #include "ITranslator.h"
60 #include "NativeOwner.h"
65 using namespace SourceHook;
70 * UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
71 * picture of how PluginSys works, but things like dependencies and fake natives have
72 * complicated things quite a bit.
74 * Currently this system needs a lot of work but it's good skeletally. Plugin creation
75 * is done without actually compiling anything. This is done by Load functions in the
76 * manager. This will need a rewrite when we add context switching.
78 * The plugin object itself has a few things to note. The most important is that it stores
79 * a table of function objects. The manager marshals allocation and freeing of these objects.
80 * The plugin object can be in erroneous states, they are:
81 * Plugin_Error --> Some error occurred any time during or after compilation.
82 * This error can be cleared since the plugin itself is valid.
83 * However, the state itself being set prevents any runtime action.
84 * Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
86 * If a plugin fails to load externally, it is never added to the internal tracker. However,
87 * plugins that failed to load from the internal loading mechanism are always tracked. This
88 * allows users to see which automatically loaded plugins failed, and makes the interface a bit
91 * Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
92 * for execution. SourceMod is a two pass system, and even though the second pass is not implemented
93 * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
94 * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
96 * The two pass loading mechanism is described below. Modules/natives are not implemented yet.
97 * PASS ONE: All loadable plugins are found and have the following steps performed:
98 * 1. Loading and compilation is attempted.
99 * 2. If successful, all natives from Core are added.
100 * 3. OnPluginLoad() is called.
101 * 4. If failed, any user natives are scrapped and the process halts here.
102 * 5. If successful, the plugin is ready for Pass 2.
104 * 1. All forced modules are loaded.
105 * PASS TWO: All loaded plugins are found and have these steps performed:
106 * 1. Any modules referenced in the plugin that are not already loaded, are loaded.
107 * 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
108 * 3. If any natives are unresolved, check if they are found in the user-natives pool.
109 * 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
110 * 5. If the filter fails, the plugin is marked as failed.
111 * 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
112 * Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
113 * PASS THREE (not a real pass):
114 * 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
120 LoadRes_AlreadyLoaded,
122 LoadRes_SilentFailure,
146 friend class CPluginManager;
147 friend class CFunction;
149 CPlugin(const char *file);
152 PluginType GetType();
153 SourcePawn::IPluginContext *GetBaseContext();
154 sp_context_t *GetContext();
155 void *GetPluginStructure();
156 const char *GetFilename();
158 PluginStatus GetStatus();
159 bool IsSilentlyFailed();
160 void SetSilentlyFailed(bool sf);
161 const sm_plugininfo_t *GetPublicInfo();
162 bool SetPauseState(bool paused);
163 unsigned int GetSerial();
164 IdentityToken_t *GetIdentity();
165 unsigned int CalcMemUsage();
166 bool SetProperty(const char *prop, void *ptr);
167 bool GetProperty(const char *prop, void **ptr, bool remove=false);
168 void DropEverything();
169 SourcePawn::IPluginRuntime *GetRuntime();
172 * Creates a plugin object with default values.
173 * If an error buffer is specified, and an error occurs, the error will be copied to the buffer
174 * and NULL will be returned.
175 * If an error buffer is not specified, the error will be copied to an internal buffer and
176 * a valid (but error-stated) CPlugin will be returned.
178 static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
182 * Sets an error state on the plugin
184 void SetErrorState(PluginStatus status, const char *error_fmt, ...);
187 * Initializes the plugin's identity information
192 * Calls the OnPluginLoad function, and sets any failed states if necessary.
193 * NOTE: Valid pre-states are: Plugin_Created
194 * NOTE: If validated, plugin state is changed to Plugin_Loaded
196 * If the error buffer is NULL, the error message is cached locally.
198 APLRes Call_AskPluginLoad(char *error, size_t maxlength);
201 * Calls the OnPluginStart function.
202 * NOTE: Valid pre-states are: Plugin_Created
203 * NOTE: Post-state will be Plugin_Running
205 void Call_OnPluginStart();
208 * Calls the OnPluginEnd function.
210 void Call_OnPluginEnd();
213 * Calls the OnAllPluginsLoaded function.
215 void Call_OnAllPluginsLoaded();
218 * Returns true if a plugin is usable.
223 * Get languages info.
225 IPhraseCollection *GetPhrases();
228 * Returns the modification time during last plugin load.
230 time_t GetTimeStamp();
233 * Returns the current modification time of the plugin file.
235 time_t GetFileTimeStamp();
238 * Returns true if the plugin was running, but is now invalid.
242 Handle_t GetMyHandle();
244 bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
245 void AddConfig(bool autoCreate, const char *cfg, const char *folder);
246 unsigned int GetConfigCount();
247 AutoConfig *GetConfig(unsigned int i);
248 inline void AddLibrary(const char *name)
250 m_Libraries.push_back(name);
252 void LibraryActions(bool dropping);
253 void SyncMaxClients(int max_clients);
256 void SetTimeStamp(time_t t);
257 void DependencyDropped(CPlugin *pOwner);
260 char m_filename[PLATFORM_MAX_PATH];
261 PluginStatus m_status;
262 bool m_bSilentlyFailed;
263 unsigned int m_serial;
264 sm_plugininfo_t m_info;
265 char m_errormsg[256];
267 IdentityToken_t *m_ident;
270 IPhraseCollection *m_pPhrases;
271 List<String> m_RequiredLibs;
272 List<String> m_Libraries;
274 bool m_FakeNativesMissing;
275 bool m_LibraryMissing;
276 CVector<AutoConfig *> m_configs;
277 bool m_bGotAllLoaded;
279 char m_DateTime[256];
280 IPluginRuntime *m_pRuntime;
281 IPluginContext *m_pContext;
282 sp_pubvar_t *m_MaxClientsVar;
285 class CPluginManager :
286 public IPluginManager,
287 public SMGlobalClass,
288 public IHandleTypeDispatch,
289 public IRootConsoleCommand
291 friend class CPlugin;
296 /* Implements iterator class */
297 class CPluginIterator : public IPluginIterator
300 CPluginIterator(List<CPlugin *> *mylist);
301 virtual ~CPluginIterator();
302 virtual bool MorePlugins();
303 virtual IPlugin *GetPlugin();
304 virtual void NextPlugin();
309 List<CPlugin *> *mylist;
310 List<CPlugin *>::iterator current;
312 friend class CPluginManager::CPluginIterator;
313 public: //IPluginManager
314 IPlugin *LoadPlugin(const char *path,
320 bool UnloadPlugin(IPlugin *plugin);
321 IPlugin *FindPluginByContext(const sp_context_t *ctx);
322 unsigned int GetPluginCount();
323 IPluginIterator *GetPluginIterator();
324 void AddPluginsListener(IPluginsListener *listener);
325 void RemovePluginsListener(IPluginsListener *listener);
326 public: //SMGlobalClass
327 void OnSourceModAllInitialized();
328 void OnSourceModShutdown();
329 void OnSourceModMaxPlayersChanged(int newvalue);
330 public: //IHandleTypeDispatch
331 void OnHandleDestroy(HandleType_t type, void *object);
332 bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
333 public: //IRootConsoleCommand
334 void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
337 * Loads all plugins not yet loaded
339 void LoadAll_FirstPass(const char *config, const char *basedir);
342 * Runs the second loading pass for all plugins
344 void LoadAll_SecondPass();
347 * Tests a plugin file mask against a local folder.
348 * The alias is searched backwards from localdir - i.e., given this input:
351 * csdm/ban optional/csdm/ban
352 * All of these will return true for an alias match.
353 * Wildcards are allowed in the filename.
355 bool TestAliasMatch(const char *alias, const char *localdir);
358 * Returns whether anything loaded will be a late load.
360 bool IsLateLoadTime() const;
363 * Converts a Handle to an IPlugin if possible.
365 IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
368 * Finds a plugin based on its index. (starts on index 1)
370 CPlugin *GetPluginByOrder(int num);
372 int GetOrderOfPlugin(IPlugin *pl);
375 * Internal version of FindPluginByContext()
377 CPlugin *GetPluginByCtx(const sp_context_t *ctx);
380 * Gets status text for a status code
382 const char *GetStatusText(PluginStatus status);
385 * Reload or update plugins on level shutdown.
387 void ReloadOrUnloadPlugins();
390 * Add public functions from all running or paused
391 * plugins to the specified forward if the names match.
393 void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
396 * Iterates through plugins to call OnAllPluginsLoaded.
398 void AllPluginsLoaded();
400 CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
404 void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
406 bool LibraryExists(const char *lib);
408 bool ReloadPlugin(CPlugin *pl);
412 CPlugin *FindPluginByConsoleArg(const char *arg);
414 void SyncMaxClients(int max_clients);
416 void ListPluginsToClient(CPlayer *player, const CCommand &args);
418 LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
420 void LoadAutoPlugin(const char *plugin);
423 * Recursively loads all plugins in the given directory.
425 void LoadPluginsFromDir(const char *basedir, const char *localdir);
428 * Adds a plugin object. This is wrapped by LoadPlugin functions.
430 void AddPlugin(CPlugin *pPlugin);
433 * Runs the second loading pass on a plugin.
435 bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
438 * Runs an extension pass on a plugin.
440 bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
443 * Manages required natives.
445 bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
447 void _SetPauseState(CPlugin *pPlugin, bool pause);
450 * Caching internal objects
452 void ReleaseIterator(CPluginIterator *iter);
454 inline IdentityToken_t *GetIdentity()
459 void TryRefreshDependencies(CPlugin *pOther);
461 List<IPluginsListener *> m_listeners;
462 List<CPlugin *> m_plugins;
463 CStack<CPluginManager::CPluginIterator *> m_iters;
464 CPluginInfoDatabase m_PluginInfo;
466 bool m_AllPluginsLoaded;
467 IdentityToken_t *m_MyIdent;
469 /* Dynamic native stuff */
470 List<FakeNative *> m_Natives;
472 bool m_LoadingLocked;
475 extern CPluginManager g_PluginSys;
477 #endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_