2 * Use this section to tweak admin permission levels and groupings.
3 * You can also define admin roles in this section.
8 * These are the default role flag mappings.
9 * You can assign new letters for custom purposes, however you should
10 * not change the default names, as SourceMod hardcodes these.
14 "reservation" "a" //Reserved slots
15 "generic" "b" //Generic admin, required for admins
16 "kick" "c" //Kick other players
17 "ban" "d" //Banning other players
18 "unban" "e" //Removing bans
19 "slay" "f" //Slaying other players
20 "changemap" "g" //Changing the map
21 "cvars" "h" //Changing cvars
22 "config" "i" //Changing configs
23 "chat" "j" //Special chat privileges
25 "password" "l" //Password the server
26 "rcon" "m" //Remote console
27 "cheats" "n" //Change sv_cheats and related commands
30 * Custom flags can be used by plugins, but they can also be used to
31 * for you to expand on the previous groups, using Overrides.
42 * Root is a magic access flag that grants all permissions.
43 * This should only be given to trusted administrators.
44 * Root users can only be targetted by other root users.
50 * By default, commands are registered with three pieces of information:
51 * 1)Command Name (for example, "csdm_enable")
52 * 2)Command Group Name (for example, "CSDM")
53 * 3)Command Level (for example, "changemap")
54 * You can override the default flags assigned to individual commands or command groups in this way.
55 * To override a group, use the "@" character before the name. Example:
57 * "@CSDM" "b" // Override the CSDM group to 'b' flag
58 * "csdm_enable" "bgi" // Override the csdm_enable command to 'bgi' flags
59 * Note that for overrides, order is important. In the above example, csdm_enable overwrites
60 * any setting that csdm_enable previously had.