Fixed build for real.
3 * =============================================================================
4 * SourceMod SDKTools Extension
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_VSOUND_H_
33 #define _INCLUDE_SOURCEMOD_VSOUND_H_
36 #include "extension.h"
37 #include "CellRecipientFilter.h"
39 #define NORMAL_SOUND_HOOK 0
40 #define AMBIENT_SOUND_HOOK 1
42 typedef SourceHook::List<IPluginFunction *>::iterator SoundHookIter;
44 class SoundHooks : public IPluginsListener
46 public: //IPluginsListener
47 void OnPluginUnloaded(IPlugin *plugin);
51 void AddHook(int type, IPluginFunction *pFunc);
52 bool RemoveHook(int type, IPluginFunction *pFunc);
53 #if SOURCE_ENGINE >= SE_PORTAL2
54 void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
55 int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume,
56 soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
57 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
58 float soundtime, int speakerentity);
59 int OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
60 float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
61 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
62 float soundtime, int speakerentity);
64 void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
65 soundlevel_t soundlevel, int fFlags, int pitch, float delay);
66 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
68 void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
69 soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
70 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
71 float soundtime, int speakerentity);
72 void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
73 float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
74 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
75 float soundtime, int speakerentity);
77 void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
78 soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
79 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
80 float soundtime, int speakerentity);
81 void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
82 float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
83 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
84 float soundtime, int speakerentity);
85 #endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
86 #endif // SOURCE_ENGINE >= SE_PORTAL2
88 size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
89 void _IncRefCounter(int type);
90 void _DecRefCounter(int type);
92 SourceHook::List<IPluginFunction *> m_AmbientFuncs;
93 SourceHook::List<IPluginFunction *> m_NormalFuncs;
95 size_t m_AmbientCount;
98 extern SoundHooks s_SoundHooks;
100 #endif //_INCLUDE_SOURCEMOD_VSOUND_H_