extensions/sdktools/vsound.h
author Nicholas Hastings <skamonkey@gmail.com>
Thu Jul 04 11:28:32 2013 -0400 (2013-07-04)
changeset 3931 576fa42454dc
parent 3613 b0740093756d
child 3942 7aaa00382627
permissions -rw-r--r--
Fixed build for real.
     1 /**
     2 * vim: set ts=4 :
     3 * =============================================================================
     4 * SourceMod SDKTools Extension
     5 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6 * =============================================================================
     7 *
     8 * This program is free software; you can redistribute it and/or modify it under
     9 * the terms of the GNU General Public License, version 3.0, as published by the
    10 * Free Software Foundation.
    11 * 
    12 * This program is distributed in the hope that it will be useful, but WITHOUT
    13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15 * details.
    16 *
    17 * You should have received a copy of the GNU General Public License along with
    18 * this program.  If not, see <http://www.gnu.org/licenses/>.
    19 *
    20 * As a special exception, AlliedModders LLC gives you permission to link the
    21 * code of this program (as well as its derivative works) to "Half-Life 2," the
    22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23 * by the Valve Corporation.  You must obey the GNU General Public License in
    24 * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25 * this exception to all derivative works.  AlliedModders LLC defines further
    26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27 * or <http://www.sourcemod.net/license.php>.
    28 *
    29 * Version: $Id$
    30 */
    31 
    32 #ifndef _INCLUDE_SOURCEMOD_VSOUND_H_
    33 #define _INCLUDE_SOURCEMOD_VSOUND_H_
    34 
    35 #include <sh_list.h>
    36 #include "extension.h"
    37 #include "CellRecipientFilter.h"
    38 
    39 #define NORMAL_SOUND_HOOK		0
    40 #define AMBIENT_SOUND_HOOK		1
    41 
    42 typedef SourceHook::List<IPluginFunction *>::iterator SoundHookIter;
    43 
    44 class SoundHooks : public IPluginsListener
    45 {
    46 public: //IPluginsListener
    47 	void OnPluginUnloaded(IPlugin *plugin);
    48 public:
    49 	void Initialize();
    50 	void Shutdown();
    51 	void AddHook(int type, IPluginFunction *pFunc);
    52 	bool RemoveHook(int type, IPluginFunction *pFunc);
    53 #if SOURCE_ENGINE >= SE_PORTAL2
    54 	void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
    55 	int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume, 
    56 		soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
    57 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    58 		float soundtime, int speakerentity);
    59 	int OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample, 
    60 		float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
    61 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    62 		float soundtime, int speakerentity);
    63 #else
    64 	void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, 
    65 		soundlevel_t soundlevel, int fFlags, int pitch, float delay);
    66 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
    67 	
    68 	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
    69 		soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
    70 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    71 		float soundtime, int speakerentity);
    72 	void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
    73 		float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
    74 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    75 		float soundtime, int speakerentity);
    76 #else
    77 	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
    78 		soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, 
    79 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    80 		float soundtime, int speakerentity);
    81 	void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
    82 		float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, 
    83 		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
    84 		float soundtime, int speakerentity);
    85 #endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
    86 #endif // SOURCE_ENGINE >= SE_PORTAL2
    87 private:
    88 	size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
    89 	void _IncRefCounter(int type);
    90 	void _DecRefCounter(int type);
    91 private:
    92 	SourceHook::List<IPluginFunction *> m_AmbientFuncs;
    93 	SourceHook::List<IPluginFunction *> m_NormalFuncs;
    94 	size_t m_NormalCount;
    95 	size_t m_AmbientCount;
    96 };
    97 
    98 extern SoundHooks s_SoundHooks;
    99 
   100 #endif //_INCLUDE_SOURCEMOD_VSOUND_H_