core/TimerSys.h
author David Anderson <dvander@alliedmods.net>
Sun Aug 19 18:34:36 2007 +0000 (2007-08-19)
changeset 1361 591f6d2fd11d
parent 1330 ab94316bb52b
child 1371 d207f0e17532
permissions -rw-r--r--
added helper function for panel text
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #ifndef _INCLUDE_SOURCEMOD_CTIMERSYS_H_
    33 #define _INCLUDE_SOURCEMOD_CTIMERSYS_H_
    34 
    35 #include "ShareSys.h"
    36 #include <ITimerSystem.h>
    37 #include <sh_stack.h>
    38 #include <sh_list.h>
    39 #include "sourcemm_api.h"
    40 
    41 using namespace SourceHook;
    42 using namespace SourceMod;
    43 
    44 typedef List<ITimer *> TimerList;
    45 typedef List<ITimer *>::iterator TimerIter;
    46 
    47 struct TickInfo
    48 {
    49 	bool ticking;				/* true=game is ticking, false=we're ticking */
    50 	unsigned int tickcount;		/* number of simulated ticks we've done */
    51 	float ticktime;				/* tick time we're maintaining */
    52 };
    53 
    54 class SourceMod::ITimer
    55 {
    56 public:
    57 	void Initialize(ITimedEvent *pCallbacks, float fInterval, float fToExec, void *pData, int flags);
    58 	ITimedEvent *m_Listener;
    59 	void *m_pData;
    60 	float m_Interval;
    61 	float m_ToExec;
    62 	int m_Flags;
    63 	bool m_InExec;
    64 	bool m_KillMe;
    65 };
    66 
    67 class TimerSystem : 
    68 	public ITimerSystem,
    69 	public SMGlobalClass
    70 {
    71 public:
    72 	~TimerSystem();
    73 public: //SMGlobalClass
    74 	void OnSourceModAllInitialized();
    75 	void OnSourceModLevelChange(const char *mapName);
    76 public: //ITimerSystem
    77 	ITimer *CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags);
    78 	void KillTimer(ITimer *pTimer);
    79 	void FireTimerOnce(ITimer *pTimer, bool delayExec=false);
    80 public:
    81 	void RunFrame();
    82 	void MapChange(bool real_mapchange);
    83 private:
    84 	List<ITimer *> m_SingleTimers;
    85 	List<ITimer *> m_LoopTimers;
    86 	CStack<ITimer *> m_FreeTimers;
    87 	float m_LastExecTime;
    88 };
    89 
    90 extern TimerSystem g_Timers;
    91 extern TickInfo g_SimTicks;
    92 
    93 #endif //_INCLUDE_SOURCEMOD_CTIMERSYS_H_