3 * =============================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_CTIMERSYS_H_
33 #define _INCLUDE_SOURCEMOD_CTIMERSYS_H_
36 #include <ITimerSystem.h>
39 #include "sourcemm_api.h"
41 using namespace SourceHook;
42 using namespace SourceMod;
44 typedef List<ITimer *> TimerList;
45 typedef List<ITimer *>::iterator TimerIter;
49 bool ticking; /* true=game is ticking, false=we're ticking */
50 unsigned int tickcount; /* number of simulated ticks we've done */
51 float ticktime; /* tick time we're maintaining */
54 class SourceMod::ITimer
57 void Initialize(ITimedEvent *pCallbacks, float fInterval, float fToExec, void *pData, int flags);
58 ITimedEvent *m_Listener;
73 public: //SMGlobalClass
74 void OnSourceModAllInitialized();
75 void OnSourceModLevelChange(const char *mapName);
76 public: //ITimerSystem
77 ITimer *CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags);
78 void KillTimer(ITimer *pTimer);
79 void FireTimerOnce(ITimer *pTimer, bool delayExec=false);
82 void MapChange(bool real_mapchange);
84 List<ITimer *> m_SingleTimers;
85 List<ITimer *> m_LoopTimers;
86 CStack<ITimer *> m_FreeTimers;
90 extern TimerSystem g_Timers;
91 extern TickInfo g_SimTicks;
93 #endif //_INCLUDE_SOURCEMOD_CTIMERSYS_H_