gamedata/sdktools.games/game.zm.txt
author psychonic <skamonkey@gmail.com>
Mon Jul 27 16:13:55 2009 -0700 (2009-07-27)
changeset 2755 5b47cfec5fa8
parent 2690 e3906d051a3b
child 2756 9208ebace704
permissions -rw-r--r--
Empires gamedata updates (bug 3500, r=dvander)
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Zombie Master 1.1.3 */
    15 	"zombie_master"
    16 	{
    17 		"Offsets"
    18 		{
    19 			/* CBasePlayer */
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"329"
    23 				"linux"		"330"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"226"
    28 				"linux"		"227"
    29 			}
    30 			"Weapon_GetSlot"
    31 			{
    32 				"windows"	"224"
    33 				"linux"		"225"
    34 			}
    35 			"Ignite"
    36 			{
    37 				"windows"	"188"
    38 				"linux"		"189"
    39 			}
    40 			"Extinguish"
    41 			{
    42 				"windows"	"189"
    43 				"linux"		"190"
    44 			}
    45 			"Teleport"
    46 			{
    47 				"windows"	"98"
    48 				"linux"		"99"
    49 			}
    50 			"CommitSuicide"
    51 			{
    52 				"windows"	"357"
    53 				"linux"		"358"
    54 			}
    55 			"GetVelocity"
    56 			{
    57 				"windows"	"126"
    58 				"linux"		"127"
    59 			}
    60 			"EyeAngles"
    61 			{
    62 				"windows"	"118"
    63 				"linux"		"119"
    64 			}
    65 			"DispatchKeyValue"
    66 			{
    67 				"windows"	"31"
    68 				"linux"		"30"
    69 			}
    70 			"DispatchKeyValueFloat"
    71 			{
    72 				"windows"	"30"
    73 				"linux"		"31"
    74 			}
    75 			"DispatchKeyValueVector"
    76 			{
    77 				"windows"	"29"
    78 				"linux"		"32"
    79 			}
    80 			"AcceptInput"
    81 			{
    82 				"windows"	"35"
    83 				"linux"		"36"
    84 			}
    85 			"SetEntityModel"
    86 			{
    87 				"windows"	"25"
    88 				"linux"		"26"
    89 			}
    90 			"s_pTempEntities"
    91 			{
    92 				"windows"	"30"
    93 			}
    94 			"g_pGameRules"
    95 			{
    96 				"windows"	"7"
    97 			}
    98 			"WeaponEquip"
    99 			{
   100 				"windows"	"198"
   101 				"linux"		"199"
   102 			}
   103 			"Activate"
   104 			{
   105 				"windows"	"32"
   106 				"linux"		"33"
   107 			}
   108 		}
   109 
   110 		"Signatures"
   111 		{
   112 			"CBaseTempEntity"
   113 			{
   114 				"library"	"server"
   115 				"windows"	"\x55\x8B\xEC\x51\x89\x4D\xFC\x8B\x45\xFC\xC7\x00\x2A\x2A\x2A\x2A\x8B\x4D\xFC\x8B\x55\x08\x89\x51\x04\x8B\x45\xFC\x8B\x0D\x2A\x2A"
   116 			}
   117 			"DispatchSpawn"
   118 			{
   119 				"library"	"server"
   120 				"linux"		"@_Z13DispatchSpawnP11CBaseEntity"
   121 				"windows"	"\x55\x8B\xEC\x83\xEC\x20\x83\x7D\x08\x00\x0F\x84\x95\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x50\x8D\x4D\xF0\xE8\x2A\x2A\x2A\x2A\x8D\x4D"
   122 			}
   123 			"CreateEntityByName"
   124 			{
   125 				"library"	"server"
   126 				"linux"		"@_Z18CreateEntityByNamePKci"
   127 				"windows"	"\x55\x8B\xEC\x83\xEC\x0C\x83\x7D\x0C\xFF\x74\x39\x8B\x45\x0C\x50\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x52"
   128 			}
   129 			"FindEntityByClassname"
   130 			{
   131 				"library"	"server"
   132 				"windows"	"\x55\x8B\xEC\x83\xEC\x10\x89\x4D\xF4\x83\x7D\x08\x00\x74\x1C\x8B\x45\x08\x8B\x10\x8B\x4D\x08\xFF\x52\x08\x50\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x8B\x40\x0C\x89\x45\x\xF0\xEB\x0B\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x89\x45\xF0\x8B\x4D\xF0\x89\x4D\xFC\xEB\x09\x8B\x55\xFC\x8B\x42\x0C\x89\x45\xFC\x83\x7D\xFC\x00\x74\x38\x8B\x4D\xFC\x8B\x11\x89"
   133 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
   134 			}
   135 			"CreateGameRulesObject"
   136 			{
   137 				"library"	"server"
   138 				"windows"	"\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
   139 			}
   140 			"g_pGameRules"
   141 			{
   142 				"library"	"server"
   143 				"linux"		"@g_pGameRules"
   144 			}
   145 		}
   146 	}
   147 }