3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
50 #include "sm_version.h"
52 PlayerManager g_Players;
53 bool g_OnMapStarted = false;
54 IForward *PreAdminCheck = NULL;
55 IForward *PostAdminCheck = NULL;
56 IForward *PostAdminFilter = NULL;
57 IForward *OnClientConnected = NULL;
58 const unsigned int *g_NumPlayersToAuth = NULL;
59 int lifestate_offset = -1;
60 List<ICommandTargetProcessor *> target_processors;
62 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
63 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
64 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
65 #if SOURCE_ENGINE >= SE_ORANGEBOX
66 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
68 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
70 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
73 #if SOURCE_ENGINE >= SE_ORANGEBOX
74 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
77 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
80 ConCommand *maxplayersCmd = NULL;
82 class KickPlayerTimer : public ITimedEvent
85 ResultType OnTimer(ITimer *pTimer, void *pData)
87 int userid = (int)pData;
88 int client = g_Players.GetClientOfUserId(userid);
91 CPlayer *player = g_Players.GetPlayerByIndex(client);
92 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
96 void OnTimerEnd(ITimer *pTimer, void *pData)
101 PlayerManager::PlayerManager()
107 m_UserIdLookUp = new int[USHRT_MAX+1];
108 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
111 PlayerManager::~PlayerManager()
113 g_NumPlayersToAuth = NULL;
115 delete [] m_AuthQueue;
116 delete [] m_UserIdLookUp;
119 void PlayerManager::OnSourceModAllInitialized()
121 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
122 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
123 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
124 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
126 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
127 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
128 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
130 g_ShareSys.AddInterface(NULL, this);
132 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
133 ParamType p2[] = {Param_Cell};
135 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
136 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
137 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
138 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
139 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
140 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
141 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
142 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
143 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
144 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
146 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
147 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
148 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
150 m_bIsListenServer = !engine->IsDedicatedServer();
153 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
155 ConCommand *pCmd = FindCommand("maxplayers");
158 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
159 maxplayersCmd = pCmd;
163 void PlayerManager::OnSourceModShutdown()
165 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
166 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
167 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
168 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
169 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
170 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
171 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
173 /* Release forwards */
174 g_Forwards.ReleaseForward(m_clconnect);
175 g_Forwards.ReleaseForward(m_clputinserver);
176 g_Forwards.ReleaseForward(m_cldisconnect);
177 g_Forwards.ReleaseForward(m_cldisconnect_post);
178 g_Forwards.ReleaseForward(m_clcommand);
179 g_Forwards.ReleaseForward(m_clinfochanged);
180 g_Forwards.ReleaseForward(m_clauth);
181 g_Forwards.ReleaseForward(m_onActivate);
182 g_Forwards.ReleaseForward(m_onActivate2);
183 g_Forwards.ReleaseForward(OnClientConnected);
185 g_Forwards.ReleaseForward(PreAdminCheck);
186 g_Forwards.ReleaseForward(PostAdminCheck);
187 g_Forwards.ReleaseForward(PostAdminFilter);
191 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
193 if (maxplayersCmd != NULL)
195 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
199 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
205 if (strcmp(key, "PassInfoVar") == 0)
207 if (strcmp(value, "_password") != 0)
209 m_PassInfoVar.assign(value);
211 return ConfigResult_Accept;
212 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
213 if (strcasecmp(value, "on") == 0)
216 } else if (strcasecmp(value, "off") == 0) {
219 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
220 return ConfigResult_Reject;
222 return ConfigResult_Accept;
224 return ConfigResult_Ignore;
227 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
231 /* Initialize all players */
232 m_maxClients = clientMax;
234 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
235 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
238 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
240 g_NumPlayersToAuth = &m_AuthQueue[0];
242 g_PluginSys.SyncMaxClients(clientMax);
244 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
245 m_onActivate->Execute(NULL);
246 m_onActivate2->Execute(NULL);
248 List<IClientListener *>::iterator iter;
249 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
251 if ((*iter)->GetClientListenerVersion() >= 5)
253 (*iter)->OnServerActivated(clientMax);
257 g_OnMapStarted = true;
259 SMGlobalClass *cls = SMGlobalClass::head;
262 cls->OnSourceModLevelActivated();
263 cls = cls->m_pGlobalClassNext;
266 SM_ExecuteAllConfigs();
269 bool PlayerManager::IsServerActivated()
274 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
276 const char *password = g_Admins.GetAdminPassword(id);
277 if (password != NULL)
279 if (m_PassInfoVar.size() < 1)
284 /* Whoa... the user needs a password! */
285 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
286 if (!given || strcmp(given, password) != 0)
292 pPlayer->SetAdminId(id, false);
297 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
299 const char *password = g_Admins.GetAdminPassword(id);
300 if (password == NULL)
305 if (m_PassInfoVar.size() < 1)
310 /* Whoa... the user needs a password! */
311 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
312 if (!given || strcmp(given, password) != 0)
317 pPlayer->SetAdminId(id, false);
322 void PlayerManager::RunAuthChecks()
326 unsigned int removed = 0;
327 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
329 pPlayer = &m_Players[m_AuthQueue[i]];
330 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
331 if (authstr && authstr[0] != '\0'
332 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
334 /* Set authorization */
335 pPlayer->Authorize(authstr);
337 /* Mark as removed from queue */
338 unsigned int client = m_AuthQueue[i];
342 /* Send to extensions */
343 List<IClientListener *>::iterator iter;
344 IClientListener *pListener;
345 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
348 pListener->OnClientAuthorized(client, authstr);
349 if (!pPlayer->IsConnected())
355 /* Send to plugins if player is still connected */
356 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
358 /* :TODO: handle the case of a player disconnecting in the middle */
359 m_clauth->PushCell(client);
360 m_clauth->PushString(authstr);
361 m_clauth->Execute(NULL);
364 if (pPlayer->IsConnected())
366 pPlayer->Authorize_Post();
371 /* Clean up the queue */
374 /* We don't have to compact the list if it's empty */
375 if (removed != m_AuthQueue[0])
377 unsigned int diff = 0;
378 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
380 /* If this member is removed... */
381 if (m_AuthQueue[i] == 0)
383 /* Increase the differential */
386 /* diff cannot increase faster than i+1 */
388 assert(i - diff >= 1);
389 /* move this index down */
390 m_AuthQueue[i - diff] = m_AuthQueue[i];
393 m_AuthQueue[0] -= removed;
400 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
402 int client = IndexOfEdict(pEntity);
403 CPlayer *pPlayer = &m_Players[client];
405 List<IClientListener *>::iterator iter;
406 IClientListener *pListener = NULL;
407 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
410 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
418 pPlayer->Initialize(pszName, pszAddress, pEntity);
419 m_clconnect->PushCell(client);
420 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
421 m_clconnect->PushCell(maxrejectlen);
422 m_clconnect->Execute(&res);
426 if (!pPlayer->IsAuthorized())
428 m_AuthQueue[++m_AuthQueue[0]] = client;
431 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
435 if (!pPlayer->IsFakeClient())
437 RETURN_META_VALUE(MRES_SUPERCEDE, false);
444 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
446 int client = IndexOfEdict(pEntity);
447 bool orig_value = META_RESULT_ORIG_RET(bool);
448 CPlayer *pPlayer = &m_Players[client];
452 List<IClientListener *>::iterator iter;
453 IClientListener *pListener = NULL;
454 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
457 pListener->OnClientConnected(client);
458 if (!pPlayer->IsConnected())
464 if (!pPlayer->IsFakeClient()
466 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
468 m_ListenClient = client;
472 OnClientConnected->PushCell(client);
473 OnClientConnected->Execute(&res, NULL);
477 InvalidatePlayer(pPlayer);
483 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
486 int client = IndexOfEdict(pEntity);
487 CPlayer *pPlayer = &m_Players[client];
489 /* If they're not connected, they're a bot */
490 if (!pPlayer->IsConnected())
492 /* Run manual connection routines */
494 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
495 pPlayer->Authorize(authid);
496 pPlayer->m_bFakeClient = true;
497 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
499 /* :TODO: kick the bot if it's rejected */
502 List<IClientListener *>::iterator iter;
503 IClientListener *pListener = NULL;
504 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
507 pListener->OnClientConnected(client);
508 /* See if bot was kicked */
509 if (!pPlayer->IsConnected())
514 /* Now do authorization */
515 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
518 pListener->OnClientAuthorized(client, authid);
520 /* Finally, tell plugins */
521 if (m_clauth->GetFunctionCount())
523 m_clauth->PushCell(client);
524 m_clauth->PushString(authid);
525 m_clauth->Execute(NULL);
527 pPlayer->Authorize_Post();
532 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
535 /* Get the client's language */
539 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
542 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
544 pPlayer->m_LangId = g_Translator.GetServerLanguage();
551 List<IClientListener *>::iterator iter;
552 IClientListener *pListener = NULL;
553 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
556 pListener->OnClientPutInServer(client);
559 m_clputinserver->PushCell(client);
560 m_clputinserver->Execute(&res, NULL);
562 if (pPlayer->IsAuthorized())
564 pPlayer->DoPostConnectAuthorization();
568 void PlayerManager::OnSourceModLevelEnd()
570 /* Disconnect all bots still in game */
571 for (int i=1; i<=m_maxClients; i++)
573 if (m_Players[i].IsConnected())
575 OnClientDisconnect(m_Players[i].GetEdict());
581 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
584 int client = IndexOfEdict(pEntity);
585 CPlayer *pPlayer = &m_Players[client];
587 if (pPlayer->IsConnected())
589 m_cldisconnect->PushCell(client);
590 m_cldisconnect->Execute(&res, NULL);
594 /* We don't care, prevent a double call */
598 if (pPlayer->WasCountedAsInGame())
603 List<IClientListener *>::iterator iter;
604 IClientListener *pListener = NULL;
605 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
608 pListener->OnClientDisconnecting(client);
611 InvalidatePlayer(pPlayer);
613 if (m_ListenClient == client)
619 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
622 int client = IndexOfEdict(pEntity);
624 m_cldisconnect_post->PushCell(client);
625 m_cldisconnect_post->Execute(&res, NULL);
627 List<IClientListener *>::iterator iter;
628 IClientListener *pListener = NULL;
629 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
632 pListener->OnClientDisconnected(client);
636 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
642 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
645 if (len >= sizeof(buffer) - 1)
647 buffer[sizeof(buffer) - 2] = '\n';
648 buffer[sizeof(buffer) - 1] = '\0';
650 buffer[len++] = '\n';
654 engine->ClientPrintf(e, buffer);
657 #if SOURCE_ENGINE >= SE_ORANGEBOX
658 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
661 void PlayerManager::OnClientCommand(edict_t *pEntity)
665 int client = IndexOfEdict(pEntity);
666 cell_t res = Pl_Continue;
667 CPlayer *pPlayer = &m_Players[client];
669 if (!pPlayer->IsConnected())
674 if (strcmp(args.Arg(0), "sm") == 0)
676 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
678 g_PluginSys.ListPluginsToClient(pPlayer, args);
679 RETURN_META(MRES_SUPERCEDE);
681 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
683 ClientConsolePrint(pEntity,
684 "SourceMod would not be possible without:");
685 ClientConsolePrint(pEntity,
686 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
687 ClientConsolePrint(pEntity,
688 " Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
689 ClientConsolePrint(pEntity,
690 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
691 ClientConsolePrint(pEntity,
692 "SourceMod is open source under the GNU General Public License.");
693 RETURN_META(MRES_SUPERCEDE);
696 ClientConsolePrint(pEntity,
697 "SourceMod %s, by AlliedModders LLC", SVN_FULL_VERSION);
698 ClientConsolePrint(pEntity,
699 "To see running plugins, type \"sm plugins\"");
700 ClientConsolePrint(pEntity,
701 "To see credits, type \"sm credits\"");
702 ClientConsolePrint(pEntity,
703 "Visit http://www.sourcemod.net/");
704 RETURN_META(MRES_SUPERCEDE);
707 g_HL2.PushCommandStack(&args);
709 int argcount = args.ArgC() - 1;
710 const char *cmd = g_HL2.CurrentCommandName();
712 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
717 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
724 cell_t res2 = Pl_Continue;
725 m_clcommand->PushCell(client);
726 m_clcommand->PushCell(argcount);
727 m_clcommand->Execute(&res2, NULL);
736 g_HL2.PopCommandStack();
737 RETURN_META(MRES_SUPERCEDE);
740 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
742 g_HL2.PopCommandStack();
744 if (res >= Pl_Handled)
746 RETURN_META(MRES_SUPERCEDE);
750 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
753 int client = IndexOfEdict(pEntity);
754 CPlayer *pPlayer = &m_Players[client];
756 if (!pPlayer->IsConnected())
761 m_clinfochanged->PushCell(client);
762 m_clinfochanged->Execute(&res, NULL);
764 if (pPlayer->IsFakeClient())
769 IPlayerInfo *info = pPlayer->GetPlayerInfo();
770 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
771 const char *old_name = pPlayer->m_Name.c_str();
773 if (strcmp(old_name, new_name) != 0)
775 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
776 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
778 if (!CheckSetAdminName(client, pPlayer, id))
780 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
781 RETURN_META(MRES_IGNORED);
783 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
784 if (id == pPlayer->GetAdminId())
786 /* This player is changing their name; force them to drop admin privileges! */
787 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
790 pPlayer->SetName(new_name);
793 if (m_PassInfoVar.size() > 0)
795 /* Try for a password change */
796 const char *old_pass = pPlayer->m_LastPassword.c_str();
797 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
798 if (strcmp(old_pass, new_pass) != 0)
800 pPlayer->m_LastPassword.assign(new_pass);
801 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
803 /* If there is already an admin id assigned, this will just bail out. */
804 pPlayer->DoBasicAdminChecks();
810 int PlayerManager::GetMaxClients()
815 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
817 if (client > m_maxClients || client < 1)
821 return &m_Players[client];
824 int PlayerManager::GetNumPlayers()
826 return m_PlayerCount;
829 int PlayerManager::GetClientOfUserId(int userid)
831 if (userid < 0 || userid > USHRT_MAX)
836 int client = m_UserIdLookUp[userid];
838 /* Verify the userid. The cache can get messed up with older
839 * Valve engines. :TODO: If this gets fixed, do an old engine
840 * check before invoking this backwards compat code.
844 CPlayer *player = GetPlayerByIndex(client);
845 if (player && player->IsConnected())
847 int realUserId = engine->GetPlayerUserId(player->GetEdict());
848 if (realUserId == userid)
855 /* If we can't verify the userid, we have to do a manual loop */
857 for (int i = 1; i <= m_maxClients; i++)
859 player = GetPlayerByIndex(i);
860 if (!player || !player->IsConnected())
864 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
866 m_UserIdLookUp[userid] = i;
874 void PlayerManager::AddClientListener(IClientListener *listener)
876 m_hooks.push_back(listener);
879 void PlayerManager::RemoveClientListener(IClientListener *listener)
881 m_hooks.remove(listener);
884 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
886 int index = IndexOfEdict(pEdict);
887 return GetGamePlayer(index);
890 IGamePlayer *PlayerManager::GetGamePlayer(int client)
892 return GetPlayerByIndex(client);
895 void PlayerManager::ClearAdminId(AdminId id)
897 for (int i=1; i<=m_maxClients; i++)
899 if (m_Players[i].m_Admin == id)
901 m_Players[i].DumpAdmin(true);
906 void PlayerManager::ClearAllAdmins()
908 for (int i=1; i<=m_maxClients; i++)
910 m_Players[i].DumpAdmin(true);
914 const char *PlayerManager::GetPassInfoVar()
916 return m_PassInfoVar.c_str();
919 void PlayerManager::RecheckAnyAdmins()
921 for (int i=1; i<=m_maxClients; i++)
923 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
925 m_Players[i].DoBasicAdminChecks();
930 unsigned int PlayerManager::GetReplyTo()
932 return g_ChatTriggers.GetReplyTo();
935 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
937 return g_ChatTriggers.SetReplyTo(reply);
940 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
942 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
945 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
947 target_processors.push_back(pHandler);
950 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
952 target_processors.remove(pHandler);
955 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
958 * Remove client from auth queue if necessary
960 if (!pPlayer->IsAuthorized())
962 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
964 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
966 /* Move everything ahead of us back by one */
967 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
969 m_AuthQueue[j-1] = m_AuthQueue[j];
971 /* Remove us and break */
978 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
979 pPlayer->Disconnect();
982 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
984 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
985 && !pTarget->IsConnected())
987 return COMMAND_TARGET_NONE;
989 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
990 !pTarget->IsInGame())
992 return COMMAND_TARGET_NOT_IN_GAME;
995 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
996 && pTarget->IsFakeClient())
998 return COMMAND_TARGET_NOT_HUMAN;
1003 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1004 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1006 return COMMAND_TARGET_IMMUNE;
1010 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1011 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1013 return COMMAND_TARGET_NOT_ALIVE;
1016 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1017 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1019 return COMMAND_TARGET_NOT_DEAD;
1022 return COMMAND_TARGET_VALID;
1025 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1027 CPlayer *pTarget, *pAdmin;
1028 int max_clients, total = 0;
1030 max_clients = GetMaxClients();
1032 if (info->max_targets < 1)
1034 info->reason = COMMAND_TARGET_NONE;
1035 info->num_targets = 0;
1038 if (info->admin == 0)
1044 pAdmin = GetPlayerByIndex(info->admin);
1047 if (info->pattern[0] == '#')
1049 int userid = atoi(&info->pattern[1]);
1050 int client = GetClientOfUserId(userid);
1052 /* See if a valid userid matched */
1055 IGamePlayer *pTarget = GetPlayerByIndex(client);
1056 if (pTarget != NULL)
1058 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1060 info->targets[0] = client;
1061 info->num_targets = 1;
1062 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1063 info->target_name_style = COMMAND_TARGETNAME_RAW;
1067 info->num_targets = 0;
1073 /* Do we need to look for a steam id? */
1074 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1077 char new_pattern[256];
1079 strcpy(new_pattern, "STEAM_");
1080 len = strlen(&info->pattern[7]);
1081 for (p = 0; p < len; p++)
1083 new_pattern[6 + p] = info->pattern[7 + p];
1084 if (new_pattern[6 + p] == '_')
1086 new_pattern[6 + p] = ':';
1089 new_pattern[6 + p] = '\0';
1091 for (int i = 1; i <= max_clients; i++)
1093 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1097 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1101 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1103 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1104 == COMMAND_TARGET_VALID)
1106 info->targets[0] = i;
1107 info->num_targets = 1;
1108 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1109 info->target_name_style = COMMAND_TARGETNAME_RAW;
1113 info->num_targets = 0;
1120 /* See if an exact name matches */
1121 for (int i = 1; i <= max_clients; i++)
1123 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1127 if (!pTarget->IsConnected())
1131 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1133 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1134 == COMMAND_TARGET_VALID)
1136 info->targets[0] = i;
1137 info->num_targets = 1;
1138 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1139 info->target_name_style = COMMAND_TARGETNAME_RAW;
1143 info->num_targets = 0;
1150 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1152 info->targets[0] = info->admin;
1153 info->num_targets = 1;
1154 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1155 info->target_name_style = COMMAND_TARGETNAME_RAW;
1159 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1161 bool is_multi = false;
1162 bool bots_only = false;
1163 int skip_client = -1;
1165 if (strcmp(info->pattern, "@all") == 0)
1168 strncopy(info->target_name, "all players", info->target_name_maxlength);
1169 info->target_name_style = COMMAND_TARGETNAME_ML;
1171 else if (strcmp(info->pattern, "@dead") == 0)
1174 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1176 info->num_targets = 0;
1177 info->reason = COMMAND_TARGET_NOT_ALIVE;
1180 info->flags |= COMMAND_FILTER_DEAD;
1181 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1182 info->target_name_style = COMMAND_TARGETNAME_ML;
1184 else if (strcmp(info->pattern, "@alive") == 0)
1187 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1189 info->num_targets = 0;
1190 info->reason = COMMAND_TARGET_NOT_DEAD;
1193 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1194 info->target_name_style = COMMAND_TARGETNAME_ML;
1195 info->flags |= COMMAND_FILTER_ALIVE;
1197 else if (strcmp(info->pattern, "@bots") == 0)
1200 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1202 info->num_targets = 0;
1203 info->reason = COMMAND_FILTER_NO_BOTS;
1206 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1207 info->target_name_style = COMMAND_TARGETNAME_ML;
1210 else if (strcmp(info->pattern, "@humans") == 0)
1213 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1214 info->target_name_style = COMMAND_TARGETNAME_ML;
1215 info->flags |= COMMAND_FILTER_NO_BOTS;
1217 else if (strcmp(info->pattern, "@!me") == 0)
1220 strncopy(info->target_name, "all players", info->target_name_maxlength);
1221 info->target_name_style = COMMAND_TARGETNAME_ML;
1222 skip_client = info->admin;
1227 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1229 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1233 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1235 if ((!bots_only || pTarget->IsFakeClient())
1236 && skip_client != i)
1238 info->targets[total++] = i;
1243 info->num_targets = total;
1244 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1249 List<ICommandTargetProcessor *>::iterator iter;
1250 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1252 ICommandTargetProcessor *pProcessor = (*iter);
1253 if (pProcessor->ProcessCommandTarget(info))
1259 /* Check partial names */
1260 int found_client = 0;
1261 CPlayer *pFoundClient = NULL;
1262 for (int i = 1; i <= max_clients; i++)
1264 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1269 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1273 info->num_targets = 0;
1274 info->reason = COMMAND_TARGET_AMBIGUOUS;
1280 pFoundClient = pTarget;
1287 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1288 == COMMAND_TARGET_VALID)
1290 info->targets[0] = found_client;
1291 info->num_targets = 1;
1292 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1293 info->target_name_style = COMMAND_TARGETNAME_RAW;
1297 info->num_targets = 0;
1302 info->num_targets = 0;
1303 info->reason = COMMAND_TARGET_NONE;
1307 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1309 if (pConVar->GetBool() && !atoi(oldValue))
1311 MaxPlayersChanged(gpGlobals->maxClients + 1);
1315 MaxPlayersChanged();
1319 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1321 m_maxClients = newvalue;
1324 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1328 newvalue = gpGlobals->maxClients;
1331 if (newvalue == MaxClients())
1336 /* Notify the rest of core */
1337 SMGlobalClass *pBase = SMGlobalClass::head;
1340 pBase->OnSourceModMaxPlayersChanged(newvalue);
1341 pBase = pBase->m_pGlobalClassNext;
1344 /* Notify Extensions */
1345 List<IClientListener *>::iterator iter;
1346 IClientListener *pListener = NULL;
1347 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1349 pListener = (*iter);
1350 if (pListener->GetClientListenerVersion() >= 8)
1352 pListener->OnMaxPlayersChanged(newvalue);
1357 #if SOURCE_ENGINE >= SE_ORANGEBOX
1358 void CmdMaxplayersCallback(const CCommand &command)
1361 void CmdMaxplayersCallback()
1365 g_Players.MaxPlayersChanged();
1369 /*******************
1371 *******************/
1375 m_IsConnected = false;
1377 m_IsAuthorized = false;
1379 m_Admin = INVALID_ADMIN_ID;
1380 m_TempAdmin = false;
1382 m_bAdminCheckSignalled = false;
1383 m_bIsInKickQueue = false;
1384 m_LastPassword.clear();
1385 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1386 m_bFakeClient = false;
1389 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1391 m_IsConnected = true;
1392 m_Name.assign(name);
1395 m_iIndex = IndexOfEdict(pEntity);
1396 m_LangId = g_Translator.GetServerLanguage();
1399 strncopy(ip2, ip, sizeof(ip2));
1400 if ((ptr = strchr(ip2, ':')) != NULL)
1404 m_IpNoPort.assign(ip2);
1407 void CPlayer::Connect()
1416 const char *var = g_Players.GetPassInfoVar();
1417 int client = IndexOfEdict(m_pEdict);
1420 const char *pass = engine->GetClientConVarValue(client, var);
1421 m_LastPassword.assign(pass ? pass : "");
1425 m_LastPassword.assign("");
1429 void CPlayer::Authorize(const char *steamid)
1436 m_IsAuthorized = true;
1437 m_AuthID.assign(steamid);
1440 void CPlayer::Disconnect()
1443 m_IsConnected = false;
1445 m_IsAuthorized = false;
1451 m_bAdminCheckSignalled = false;
1453 m_bIsInKickQueue = false;
1454 m_bFakeClient = false;
1457 void CPlayer::SetName(const char *name)
1459 m_Name.assign(name);
1462 const char *CPlayer::GetName()
1464 if (m_Info && m_pEdict->GetUnknown())
1466 return m_Info->GetName();
1469 return m_Name.c_str();
1472 const char *CPlayer::GetIPAddress()
1474 return m_Ip.c_str();
1477 const char *CPlayer::GetAuthString()
1479 return m_AuthID.c_str();
1482 edict_t *CPlayer::GetEdict()
1487 bool CPlayer::IsInGame()
1489 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1492 bool CPlayer::WasCountedAsInGame()
1497 bool CPlayer::IsConnected()
1499 return m_IsConnected;
1502 bool CPlayer::IsAuthorized()
1504 return m_IsAuthorized;
1507 IPlayerInfo *CPlayer::GetPlayerInfo()
1509 if (m_pEdict->GetUnknown())
1517 bool CPlayer::IsFakeClient()
1519 return m_bFakeClient;
1522 void CPlayer::SetAdminId(AdminId id, bool temporary)
1532 m_TempAdmin = temporary;
1535 AdminId CPlayer::GetAdminId()
1540 void CPlayer::DumpAdmin(bool deleting)
1542 if (m_Admin != INVALID_ADMIN_ID)
1544 if (m_TempAdmin && !deleting)
1546 g_Admins.InvalidateAdmin(m_Admin);
1548 m_Admin = INVALID_ADMIN_ID;
1549 m_TempAdmin = false;
1553 void CPlayer::Kick(const char *str)
1555 MarkAsBeingKicked();
1556 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1557 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1558 pClient->Disconnect("%s", str);
1561 void CPlayer::Authorize_Post()
1565 DoPostConnectAuthorization();
1569 void CPlayer::DoPostConnectAuthorization()
1573 List<IClientListener *>::iterator iter;
1574 for (iter = g_Players.m_hooks.begin();
1575 iter != g_Players.m_hooks.end();
1578 IClientListener *pListener = (*iter);
1579 #if defined MIN_API_FOR_ADMINCALLS
1580 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1585 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1592 PreAdminCheck->PushCell(m_iIndex);
1593 PreAdminCheck->Execute(&result);
1595 /* Defer, for better or worse */
1596 if (delay || (ResultType)result >= Pl_Handled)
1607 /* Otherwise, go ahead and do admin checks */
1608 DoBasicAdminChecks();
1610 /* Send the notification out */
1611 NotifyPostAdminChecks();
1614 bool CPlayer::RunAdminCacheChecks()
1616 AdminId old_id = GetAdminId();
1618 DoBasicAdminChecks();
1620 return (GetAdminId() != old_id);
1623 void CPlayer::NotifyPostAdminChecks()
1625 if (m_bAdminCheckSignalled)
1630 /* Block beforehand so they can't double-call */
1631 m_bAdminCheckSignalled = true;
1633 List<IClientListener *>::iterator iter;
1634 for (iter = g_Players.m_hooks.begin();
1635 iter != g_Players.m_hooks.end();
1638 IClientListener *pListener = (*iter);
1639 #if defined MIN_API_FOR_ADMINCALLS
1640 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1645 pListener->OnClientPostAdminCheck(m_iIndex);
1648 PostAdminFilter->PushCell(m_iIndex);
1649 PostAdminFilter->Execute(NULL);
1651 PostAdminCheck->PushCell(m_iIndex);
1652 PostAdminCheck->Execute(NULL);
1655 void CPlayer::DoBasicAdminChecks()
1657 if (GetAdminId() != INVALID_ADMIN_ID)
1662 /* First check the name */
1664 int client = IndexOfEdict(m_pEdict);
1666 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1668 if (!g_Players.CheckSetAdminName(client, this, id))
1670 int userid = engine->GetPlayerUserId(m_pEdict);
1671 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1677 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1679 if (g_Players.CheckSetAdmin(client, this, id))
1685 /* Check steam id */
1686 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1688 if (g_Players.CheckSetAdmin(client, this, id))
1695 unsigned int CPlayer::GetLanguageId()
1700 int CPlayer::GetUserId()
1704 m_UserId = engine->GetPlayerUserId(GetEdict());
1710 bool CPlayer::IsInKickQueue()
1712 return m_bIsInKickQueue;
1715 void CPlayer::MarkAsBeingKicked()
1717 m_bIsInKickQueue = true;
1720 int CPlayer::GetLifeState()
1722 if (lifestate_offset == -1)
1724 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1726 lifestate_offset = -2;
1730 if (lifestate_offset < 0)
1732 IPlayerInfo *info = GetPlayerInfo();
1735 return PLAYER_LIFE_UNKNOWN;
1737 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1740 if (m_pEdict == NULL)
1742 return PLAYER_LIFE_UNKNOWN;
1745 CBaseEntity *pEntity;
1746 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1747 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1749 return PLAYER_LIFE_UNKNOWN;
1752 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1754 return PLAYER_LIFE_ALIVE;
1758 return PLAYER_LIFE_DEAD;