core/sm_autonatives.cpp
author David Anderson <dvander@alliedmods.net>
Sun Feb 08 15:40:48 2009 -0500 (2009-02-08)
changeset 2571 5c995a647735
parent 2289 44045ead61cd
child 3872 4c93f74cae51
permissions -rw-r--r--
Fixed documentation typos in dbi.inc (bug 3587).
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #include "sm_autonatives.h"
    33 #include "PluginSys.h"
    34 #include "NativeOwner.h"
    35 
    36 CNativeOwner g_CoreNatives;
    37 
    38 CNativeOwner *g_pCoreNatives = &g_CoreNatives;
    39 
    40 void CoreNativesToAdd::OnSourceModAllInitialized()
    41 {
    42 	g_CoreNatives.AddNatives(m_NativeList);
    43 }