Fix Mac build.
3 * =============================================================================
5 * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
38 #include <IPluginSys.h>
39 #include <IHandleSys.h>
40 #include <IForwardSys.h>
43 #include <sh_vector.h>
44 #include <sh_string.h>
45 #include "common_logic.h"
46 #include <sm_trie_tpl.h>
47 #include <IRootConsoleMenu.h>
48 #include "ITranslator.h"
49 #include "IGameConfigs.h"
50 #include "NativeOwner.h"
55 using namespace SourceHook;
60 * UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
61 * picture of how PluginSys works, but things like dependencies and fake natives have
62 * complicated things quite a bit.
64 * Currently this system needs a lot of work but it's good skeletally. Plugin creation
65 * is done without actually compiling anything. This is done by Load functions in the
66 * manager. This will need a rewrite when we add context switching.
68 * The plugin object itself has a few things to note. The most important is that it stores
69 * a table of function objects. The manager marshals allocation and freeing of these objects.
70 * The plugin object can be in erroneous states, they are:
71 * Plugin_Error --> Some error occurred any time during or after compilation.
72 * This error can be cleared since the plugin itself is valid.
73 * However, the state itself being set prevents any runtime action.
74 * Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
76 * If a plugin fails to load externally, it is never added to the internal tracker. However,
77 * plugins that failed to load from the internal loading mechanism are always tracked. This
78 * allows users to see which automatically loaded plugins failed, and makes the interface a bit
81 * Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
82 * for execution. SourceMod is a two pass system, and even though the second pass is not implemented
83 * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
84 * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
86 * The two pass loading mechanism is described below. Modules/natives are not implemented yet.
87 * PASS ONE: All loadable plugins are found and have the following steps performed:
88 * 1. Loading and compilation is attempted.
89 * 2. If successful, all natives from Core are added.
90 * 3. OnPluginLoad() is called.
91 * 4. If failed, any user natives are scrapped and the process halts here.
92 * 5. If successful, the plugin is ready for Pass 2.
94 * 1. All forced modules are loaded.
95 * PASS TWO: All loaded plugins are found and have these steps performed:
96 * 1. Any modules referenced in the plugin that are not already loaded, are loaded.
97 * 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
98 * 3. If any natives are unresolved, check if they are found in the user-natives pool.
99 * 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
100 * 5. If the filter fails, the plugin is marked as failed.
101 * 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
102 * Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
103 * PASS THREE (not a real pass):
104 * 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
110 LoadRes_AlreadyLoaded,
112 LoadRes_SilentFailure,
127 friend class CPluginManager;
128 friend class CFunction;
130 CPlugin(const char *file);
133 PluginType GetType();
134 SourcePawn::IPluginContext *GetBaseContext();
135 sp_context_t *GetContext();
136 void *GetPluginStructure();
137 const char *GetFilename();
139 PluginStatus GetStatus();
140 bool IsSilentlyFailed();
141 void SetSilentlyFailed(bool sf);
142 const sm_plugininfo_t *GetPublicInfo();
143 bool SetPauseState(bool paused);
144 unsigned int GetSerial();
145 IdentityToken_t *GetIdentity();
146 unsigned int CalcMemUsage();
147 bool SetProperty(const char *prop, void *ptr);
148 bool GetProperty(const char *prop, void **ptr, bool remove=false);
149 void DropEverything();
150 SourcePawn::IPluginRuntime *GetRuntime();
151 CNativeOwner *ToNativeOwner() {
156 * Creates a plugin object with default values.
157 * If an error buffer is specified, and an error occurs, the error will be copied to the buffer
158 * and NULL will be returned.
159 * If an error buffer is not specified, the error will be copied to an internal buffer and
160 * a valid (but error-stated) CPlugin will be returned.
162 static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
166 * Sets an error state on the plugin
168 void SetErrorState(PluginStatus status, const char *error_fmt, ...);
171 * Initializes the plugin's identity information
176 * Calls the OnPluginLoad function, and sets any failed states if necessary.
177 * NOTE: Valid pre-states are: Plugin_Created
178 * NOTE: If validated, plugin state is changed to Plugin_Loaded
180 * If the error buffer is NULL, the error message is cached locally.
182 APLRes Call_AskPluginLoad(char *error, size_t maxlength);
185 * Calls the OnPluginStart function.
186 * NOTE: Valid pre-states are: Plugin_Created
187 * NOTE: Post-state will be Plugin_Running
189 void Call_OnPluginStart();
192 * Calls the OnPluginEnd function.
194 void Call_OnPluginEnd();
197 * Calls the OnAllPluginsLoaded function.
199 void Call_OnAllPluginsLoaded();
202 * Returns true if a plugin is usable.
207 * Get languages info.
209 IPhraseCollection *GetPhrases();
212 * Returns the modification time during last plugin load.
214 time_t GetTimeStamp();
217 * Returns the current modification time of the plugin file.
219 time_t GetFileTimeStamp();
222 * Returns true if the plugin was running, but is now invalid.
226 Handle_t GetMyHandle();
228 bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
229 void AddConfig(bool autoCreate, const char *cfg, const char *folder);
230 size_t GetConfigCount();
231 AutoConfig *GetConfig(size_t i);
232 inline void AddLibrary(const char *name)
234 m_Libraries.push_back(name);
236 void LibraryActions(LibraryAction action);
237 void SyncMaxClients(int max_clients);
240 void SetTimeStamp(time_t t);
241 void DependencyDropped(CPlugin *pOwner);
244 char m_filename[PLATFORM_MAX_PATH];
245 PluginStatus m_status;
246 bool m_bSilentlyFailed;
247 unsigned int m_serial;
248 sm_plugininfo_t m_info;
249 char m_errormsg[256];
251 IdentityToken_t *m_ident;
254 IPhraseCollection *m_pPhrases;
255 List<String> m_RequiredLibs;
256 List<String> m_Libraries;
257 KTrie<void *> m_pProps;
258 bool m_FakeNativesMissing;
259 bool m_LibraryMissing;
260 CVector<AutoConfig *> m_configs;
261 bool m_bGotAllLoaded;
263 char m_DateTime[256];
264 IPluginRuntime *m_pRuntime;
265 IPluginContext *m_pContext;
266 sp_pubvar_t *m_MaxClientsVar;
269 class CPluginManager :
270 public IScriptManager,
271 public SMGlobalClass,
272 public IHandleTypeDispatch,
273 public IRootConsoleCommand
275 friend class CPlugin;
280 /* Implements iterator class */
281 class CPluginIterator : public IPluginIterator
284 CPluginIterator(List<CPlugin *> *mylist);
285 virtual ~CPluginIterator();
286 virtual bool MorePlugins();
287 virtual IPlugin *GetPlugin();
288 virtual void NextPlugin();
293 List<CPlugin *> *mylist;
294 List<CPlugin *>::iterator current;
296 friend class CPluginManager::CPluginIterator;
297 public: //IScriptManager
298 IPlugin *LoadPlugin(const char *path,
304 bool UnloadPlugin(IPlugin *plugin);
305 IPlugin *FindPluginByContext(const sp_context_t *ctx);
306 unsigned int GetPluginCount();
307 IPluginIterator *GetPluginIterator();
308 void AddPluginsListener(IPluginsListener *listener);
309 void RemovePluginsListener(IPluginsListener *listener);
310 void LoadAll(const char *config_path, const char *plugins_path);
312 SMPlugin *FindPluginByOrder(unsigned num) {
313 return GetPluginByOrder(num);
315 SMPlugin *FindPluginByIdentity(IdentityToken_t *ident) {
316 return GetPluginFromIdentity(ident);
318 SMPlugin *FindPluginByContext(IPluginContext *ctx) {
319 return GetPluginByCtx(ctx->GetContext());
321 SMPlugin *FindPluginByContext(sp_context_t *ctx) {
322 return GetPluginByCtx(ctx);
324 SMPlugin *FindPluginByConsoleArg(const char *text);
325 SMPlugin *FindPluginByHandle(Handle_t hndl, HandleError *errp) {
326 return static_cast<SMPlugin *>(PluginFromHandle(hndl, errp));
328 void ListPlugins(CVector<SMPlugin *> *plugins);
329 public: //SMGlobalClass
330 void OnSourceModAllInitialized();
331 void OnSourceModShutdown();
332 ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
333 void OnSourceModMaxPlayersChanged(int newvalue);
334 public: //IHandleTypeDispatch
335 void OnHandleDestroy(HandleType_t type, void *object);
336 bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
337 public: //IRootConsoleCommand
338 void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
341 * Loads all plugins not yet loaded
343 void LoadAll_FirstPass(const char *config, const char *basedir);
346 * Runs the second loading pass for all plugins
348 void LoadAll_SecondPass();
351 * Tests a plugin file mask against a local folder.
352 * The alias is searched backwards from localdir - i.e., given this input:
355 * csdm/ban optional/csdm/ban
356 * All of these will return true for an alias match.
357 * Wildcards are allowed in the filename.
359 bool TestAliasMatch(const char *alias, const char *localdir);
362 * Returns whether anything loaded will be a late load.
364 bool IsLateLoadTime() const;
367 * Converts a Handle to an IPlugin if possible.
369 IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
372 * Finds a plugin based on its index. (starts on index 1)
374 CPlugin *GetPluginByOrder(int num);
376 int GetOrderOfPlugin(IPlugin *pl);
379 * Internal version of FindPluginByContext()
381 CPlugin *GetPluginByCtx(const sp_context_t *ctx);
384 * Gets status text for a status code
386 const char *GetStatusText(PluginStatus status);
389 * Add public functions from all running or paused
390 * plugins to the specified forward if the names match.
392 void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
395 * Iterates through plugins to call OnAllPluginsLoaded.
397 void AllPluginsLoaded();
399 CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
403 void OnLibraryAction(const char *lib, LibraryAction action);
405 bool LibraryExists(const char *lib);
407 bool ReloadPlugin(CPlugin *pl);
411 void SyncMaxClients(int max_clients);
413 void ListPluginsToClient(CPlayer *player, const CCommand &args);
415 LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
417 void LoadAutoPlugin(const char *plugin);
420 * Recursively loads all plugins in the given directory.
422 void LoadPluginsFromDir(const char *basedir, const char *localdir);
425 * Adds a plugin object. This is wrapped by LoadPlugin functions.
427 void AddPlugin(CPlugin *pPlugin);
430 * Runs the second loading pass on a plugin.
432 bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
435 * Runs an extension pass on a plugin.
437 bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
440 * Manages required natives.
442 bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
444 void _SetPauseState(CPlugin *pPlugin, bool pause);
447 * Caching internal objects
449 void ReleaseIterator(CPluginIterator *iter);
451 inline IdentityToken_t *GetIdentity()
455 IPluginManager *GetOldAPI();
457 void TryRefreshDependencies(CPlugin *pOther);
459 List<IPluginsListener *> m_listeners;
460 List<CPlugin *> m_plugins;
461 CStack<CPluginManager::CPluginIterator *> m_iters;
462 KTrie<CPlugin *> m_LoadLookup;
463 bool m_AllPluginsLoaded;
464 IdentityToken_t *m_MyIdent;
466 /* Dynamic native stuff */
467 List<FakeNative *> m_Natives;
469 bool m_LoadingLocked;
472 bool m_bBlockBadPlugins;
475 IForward *m_pOnLibraryAdded;
476 IForward *m_pOnLibraryRemoved;
479 extern CPluginManager g_PluginSys;
481 #endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_