3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
50 #include <sourcemod_version.h>
52 PlayerManager g_Players;
53 bool g_OnMapStarted = false;
54 IForward *PreAdminCheck = NULL;
55 IForward *PostAdminCheck = NULL;
56 IForward *PostAdminFilter = NULL;
57 IForward *OnClientConnected = NULL;
58 const unsigned int *g_NumPlayersToAuth = NULL;
59 int lifestate_offset = -1;
60 List<ICommandTargetProcessor *> target_processors;
62 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
63 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
64 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
65 #if SOURCE_ENGINE >= SE_ORANGEBOX
66 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
68 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
70 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
73 #if SOURCE_ENGINE >= SE_ORANGEBOX
74 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
75 #elif SOURCE_ENGINE == SE_DARKMESSIAH
76 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
78 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
79 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 ConCommand *maxplayersCmd = NULL;
84 unsigned int g_PlayerSerialCount = 0;
86 class KickPlayerTimer : public ITimedEvent
89 ResultType OnTimer(ITimer *pTimer, void *pData)
91 int userid = (int)pData;
92 int client = g_Players.GetClientOfUserId(userid);
95 CPlayer *player = g_Players.GetPlayerByIndex(client);
96 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
100 void OnTimerEnd(ITimer *pTimer, void *pData)
105 PlayerManager::PlayerManager()
111 m_UserIdLookUp = new int[USHRT_MAX+1];
112 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
115 PlayerManager::~PlayerManager()
117 g_NumPlayersToAuth = NULL;
119 delete [] m_AuthQueue;
120 delete [] m_UserIdLookUp;
123 void PlayerManager::OnSourceModAllInitialized()
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
126 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
127 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
128 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
129 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
134 g_ShareSys.AddInterface(NULL, this);
136 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
137 ParamType p2[] = {Param_Cell};
139 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
140 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
141 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
142 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
143 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
144 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
145 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
146 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
147 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
148 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
150 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
151 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
152 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
154 m_bIsListenServer = !engine->IsDedicatedServer();
157 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
159 ConCommand *pCmd = FindCommand("maxplayers");
162 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
163 maxplayersCmd = pCmd;
167 void PlayerManager::OnSourceModShutdown()
169 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
170 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
171 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
177 /* Release forwards */
178 g_Forwards.ReleaseForward(m_clconnect);
179 g_Forwards.ReleaseForward(m_clputinserver);
180 g_Forwards.ReleaseForward(m_cldisconnect);
181 g_Forwards.ReleaseForward(m_cldisconnect_post);
182 g_Forwards.ReleaseForward(m_clcommand);
183 g_Forwards.ReleaseForward(m_clinfochanged);
184 g_Forwards.ReleaseForward(m_clauth);
185 g_Forwards.ReleaseForward(m_onActivate);
186 g_Forwards.ReleaseForward(m_onActivate2);
187 g_Forwards.ReleaseForward(OnClientConnected);
189 g_Forwards.ReleaseForward(PreAdminCheck);
190 g_Forwards.ReleaseForward(PostAdminCheck);
191 g_Forwards.ReleaseForward(PostAdminFilter);
195 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
197 if (maxplayersCmd != NULL)
199 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
203 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
209 if (strcmp(key, "PassInfoVar") == 0)
211 if (strcmp(value, "_password") != 0)
213 m_PassInfoVar.assign(value);
215 return ConfigResult_Accept;
216 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
217 if (strcasecmp(value, "on") == 0)
220 } else if (strcasecmp(value, "off") == 0) {
223 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
224 return ConfigResult_Reject;
226 return ConfigResult_Accept;
228 return ConfigResult_Ignore;
231 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
235 /* Initialize all players */
236 m_maxClients = clientMax;
238 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
239 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
242 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
244 g_NumPlayersToAuth = &m_AuthQueue[0];
246 g_PluginSys.SyncMaxClients(clientMax);
248 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
249 m_onActivate->Execute(NULL);
250 m_onActivate2->Execute(NULL);
252 List<IClientListener *>::iterator iter;
253 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
255 if ((*iter)->GetClientListenerVersion() >= 5)
257 (*iter)->OnServerActivated(clientMax);
261 g_OnMapStarted = true;
263 SMGlobalClass *cls = SMGlobalClass::head;
266 cls->OnSourceModLevelActivated();
267 cls = cls->m_pGlobalClassNext;
270 SM_ExecuteAllConfigs();
273 bool PlayerManager::IsServerActivated()
278 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
280 const char *password = g_Admins.GetAdminPassword(id);
281 if (password != NULL)
283 if (m_PassInfoVar.size() < 1)
288 /* Whoa... the user needs a password! */
289 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
290 if (!given || strcmp(given, password) != 0)
296 pPlayer->SetAdminId(id, false);
301 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
303 const char *password = g_Admins.GetAdminPassword(id);
304 if (password == NULL)
309 if (m_PassInfoVar.size() < 1)
314 /* Whoa... the user needs a password! */
315 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
316 if (!given || strcmp(given, password) != 0)
321 pPlayer->SetAdminId(id, false);
326 void PlayerManager::RunAuthChecks()
330 unsigned int removed = 0;
331 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
333 pPlayer = &m_Players[m_AuthQueue[i]];
334 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
335 if (authstr && authstr[0] != '\0'
336 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
338 /* Set authorization */
339 pPlayer->Authorize(authstr);
341 /* Mark as removed from queue */
342 unsigned int client = m_AuthQueue[i];
346 /* Send to extensions */
347 List<IClientListener *>::iterator iter;
348 IClientListener *pListener;
349 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
352 pListener->OnClientAuthorized(client, authstr);
353 if (!pPlayer->IsConnected())
359 /* Send to plugins if player is still connected */
360 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
362 /* :TODO: handle the case of a player disconnecting in the middle */
363 m_clauth->PushCell(client);
364 m_clauth->PushString(authstr);
365 m_clauth->Execute(NULL);
368 if (pPlayer->IsConnected())
370 pPlayer->Authorize_Post();
375 /* Clean up the queue */
378 /* We don't have to compact the list if it's empty */
379 if (removed != m_AuthQueue[0])
381 unsigned int diff = 0;
382 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
384 /* If this member is removed... */
385 if (m_AuthQueue[i] == 0)
387 /* Increase the differential */
390 /* diff cannot increase faster than i+1 */
392 assert(i - diff >= 1);
393 /* move this index down */
394 m_AuthQueue[i - diff] = m_AuthQueue[i];
397 m_AuthQueue[0] -= removed;
404 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
406 int client = IndexOfEdict(pEntity);
407 CPlayer *pPlayer = &m_Players[client];
409 List<IClientListener *>::iterator iter;
410 IClientListener *pListener = NULL;
411 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
414 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
422 pPlayer->Initialize(pszName, pszAddress, pEntity);
423 m_clconnect->PushCell(client);
424 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
425 m_clconnect->PushCell(maxrejectlen);
426 m_clconnect->Execute(&res);
430 if (!pPlayer->IsAuthorized())
432 m_AuthQueue[++m_AuthQueue[0]] = client;
435 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
439 if (!pPlayer->IsFakeClient())
441 RETURN_META_VALUE(MRES_SUPERCEDE, false);
448 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
450 int client = IndexOfEdict(pEntity);
451 bool orig_value = META_RESULT_ORIG_RET(bool);
452 CPlayer *pPlayer = &m_Players[client];
456 List<IClientListener *>::iterator iter;
457 IClientListener *pListener = NULL;
458 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
461 pListener->OnClientConnected(client);
462 if (!pPlayer->IsConnected())
468 if (!pPlayer->IsFakeClient()
470 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
472 m_ListenClient = client;
476 OnClientConnected->PushCell(client);
477 OnClientConnected->Execute(&res, NULL);
481 InvalidatePlayer(pPlayer);
487 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
490 int client = IndexOfEdict(pEntity);
491 CPlayer *pPlayer = &m_Players[client];
493 /* If they're not connected, they're a bot */
494 if (!pPlayer->IsConnected())
496 /* Run manual connection routines */
498 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
499 pPlayer->Authorize(authid);
500 pPlayer->m_bFakeClient = true;
501 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
503 /* :TODO: kick the bot if it's rejected */
506 List<IClientListener *>::iterator iter;
507 IClientListener *pListener = NULL;
508 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
511 pListener->OnClientConnected(client);
512 /* See if bot was kicked */
513 if (!pPlayer->IsConnected())
518 /* Now do authorization */
519 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
522 pListener->OnClientAuthorized(client, authid);
524 /* Finally, tell plugins */
525 if (m_clauth->GetFunctionCount())
527 m_clauth->PushCell(client);
528 m_clauth->PushString(authid);
529 m_clauth->Execute(NULL);
531 pPlayer->Authorize_Post();
536 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
539 /* Get the client's language */
543 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
546 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
548 pPlayer->m_LangId = g_Translator.GetServerLanguage();
555 List<IClientListener *>::iterator iter;
556 IClientListener *pListener = NULL;
557 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
560 pListener->OnClientPutInServer(client);
563 m_clputinserver->PushCell(client);
564 m_clputinserver->Execute(&res, NULL);
566 if (pPlayer->IsAuthorized())
568 pPlayer->DoPostConnectAuthorization();
572 void PlayerManager::OnSourceModLevelEnd()
574 /* Disconnect all bots still in game */
575 for (int i=1; i<=m_maxClients; i++)
577 if (m_Players[i].IsConnected())
579 OnClientDisconnect(m_Players[i].GetEdict());
585 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
588 int client = IndexOfEdict(pEntity);
589 CPlayer *pPlayer = &m_Players[client];
591 if (pPlayer->IsConnected())
593 m_cldisconnect->PushCell(client);
594 m_cldisconnect->Execute(&res, NULL);
598 /* We don't care, prevent a double call */
602 if (pPlayer->WasCountedAsInGame())
607 List<IClientListener *>::iterator iter;
608 IClientListener *pListener = NULL;
609 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
612 pListener->OnClientDisconnecting(client);
615 InvalidatePlayer(pPlayer);
617 if (m_ListenClient == client)
623 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
626 int client = IndexOfEdict(pEntity);
628 m_cldisconnect_post->PushCell(client);
629 m_cldisconnect_post->Execute(&res, NULL);
631 List<IClientListener *>::iterator iter;
632 IClientListener *pListener = NULL;
633 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
636 pListener->OnClientDisconnected(client);
640 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
646 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
649 if (len >= sizeof(buffer) - 1)
651 buffer[sizeof(buffer) - 2] = '\n';
652 buffer[sizeof(buffer) - 1] = '\0';
654 buffer[len++] = '\n';
658 engine->ClientPrintf(e, buffer);
661 #if SOURCE_ENGINE >= SE_ORANGEBOX
662 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
665 void PlayerManager::OnClientCommand(edict_t *pEntity)
669 int client = IndexOfEdict(pEntity);
670 cell_t res = Pl_Continue;
671 CPlayer *pPlayer = &m_Players[client];
673 if (!pPlayer->IsConnected())
678 if (strcmp(args.Arg(0), "sm") == 0)
680 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
682 g_PluginSys.ListPluginsToClient(pPlayer, args);
683 RETURN_META(MRES_SUPERCEDE);
685 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
687 ClientConsolePrint(pEntity,
688 "SourceMod would not be possible without:");
689 ClientConsolePrint(pEntity,
690 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
691 ClientConsolePrint(pEntity,
692 " Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
693 ClientConsolePrint(pEntity,
694 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
695 ClientConsolePrint(pEntity,
696 "SourceMod is open source under the GNU General Public License.");
697 RETURN_META(MRES_SUPERCEDE);
700 ClientConsolePrint(pEntity,
701 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
702 ClientConsolePrint(pEntity,
703 "To see running plugins, type \"sm plugins\"");
704 ClientConsolePrint(pEntity,
705 "To see credits, type \"sm credits\"");
706 ClientConsolePrint(pEntity,
707 "Visit http://www.sourcemod.net/");
708 RETURN_META(MRES_SUPERCEDE);
711 g_HL2.PushCommandStack(&args);
713 int argcount = args.ArgC() - 1;
714 const char *cmd = g_HL2.CurrentCommandName();
716 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
721 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
728 cell_t res2 = Pl_Continue;
729 m_clcommand->PushCell(client);
730 m_clcommand->PushCell(argcount);
731 m_clcommand->Execute(&res2, NULL);
740 g_HL2.PopCommandStack();
741 RETURN_META(MRES_SUPERCEDE);
744 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
746 g_HL2.PopCommandStack();
748 if (res >= Pl_Handled)
750 RETURN_META(MRES_SUPERCEDE);
754 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
757 int client = IndexOfEdict(pEntity);
758 CPlayer *pPlayer = &m_Players[client];
760 if (!pPlayer->IsConnected())
765 m_clinfochanged->PushCell(client);
766 m_clinfochanged->Execute(&res, NULL);
768 if (pPlayer->IsFakeClient())
773 IPlayerInfo *info = pPlayer->GetPlayerInfo();
774 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
775 const char *old_name = pPlayer->m_Name.c_str();
777 if (strcmp(old_name, new_name) != 0)
779 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
780 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
782 if (!CheckSetAdminName(client, pPlayer, id))
784 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
785 RETURN_META(MRES_IGNORED);
787 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
788 if (id == pPlayer->GetAdminId())
790 /* This player is changing their name; force them to drop admin privileges! */
791 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
794 pPlayer->SetName(new_name);
797 if (m_PassInfoVar.size() > 0)
799 /* Try for a password change */
800 const char *old_pass = pPlayer->m_LastPassword.c_str();
801 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
802 if (strcmp(old_pass, new_pass) != 0)
804 pPlayer->m_LastPassword.assign(new_pass);
805 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
807 /* If there is already an admin id assigned, this will just bail out. */
808 pPlayer->DoBasicAdminChecks();
814 int PlayerManager::GetMaxClients()
819 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
821 if (client > m_maxClients || client < 1)
825 return &m_Players[client];
828 int PlayerManager::GetNumPlayers()
830 return m_PlayerCount;
833 int PlayerManager::GetClientOfUserId(int userid)
835 if (userid < 0 || userid > USHRT_MAX)
840 int client = m_UserIdLookUp[userid];
842 /* Verify the userid. The cache can get messed up with older
843 * Valve engines. :TODO: If this gets fixed, do an old engine
844 * check before invoking this backwards compat code.
848 CPlayer *player = GetPlayerByIndex(client);
849 if (player && player->IsConnected())
851 int realUserId = engine->GetPlayerUserId(player->GetEdict());
852 if (realUserId == userid)
859 /* If we can't verify the userid, we have to do a manual loop */
861 for (int i = 1; i <= m_maxClients; i++)
863 player = GetPlayerByIndex(i);
864 if (!player || !player->IsConnected())
868 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
870 m_UserIdLookUp[userid] = i;
878 void PlayerManager::AddClientListener(IClientListener *listener)
880 m_hooks.push_back(listener);
883 void PlayerManager::RemoveClientListener(IClientListener *listener)
885 m_hooks.remove(listener);
888 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
890 int index = IndexOfEdict(pEdict);
891 return GetGamePlayer(index);
894 IGamePlayer *PlayerManager::GetGamePlayer(int client)
896 return GetPlayerByIndex(client);
899 void PlayerManager::ClearAdminId(AdminId id)
901 for (int i=1; i<=m_maxClients; i++)
903 if (m_Players[i].m_Admin == id)
905 m_Players[i].DumpAdmin(true);
910 void PlayerManager::ClearAllAdmins()
912 for (int i=1; i<=m_maxClients; i++)
914 m_Players[i].DumpAdmin(true);
918 const char *PlayerManager::GetPassInfoVar()
920 return m_PassInfoVar.c_str();
923 void PlayerManager::RecheckAnyAdmins()
925 for (int i=1; i<=m_maxClients; i++)
927 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
929 m_Players[i].DoBasicAdminChecks();
934 unsigned int PlayerManager::GetReplyTo()
936 return g_ChatTriggers.GetReplyTo();
939 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
941 return g_ChatTriggers.SetReplyTo(reply);
944 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
946 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
949 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
951 target_processors.push_back(pHandler);
954 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
956 target_processors.remove(pHandler);
959 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
962 * Remove client from auth queue if necessary
964 if (!pPlayer->IsAuthorized())
966 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
968 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
970 /* Move everything ahead of us back by one */
971 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
973 m_AuthQueue[j-1] = m_AuthQueue[j];
975 /* Remove us and break */
982 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
983 pPlayer->Disconnect();
986 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
988 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
989 && !pTarget->IsConnected())
991 return COMMAND_TARGET_NONE;
993 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
994 !pTarget->IsInGame())
996 return COMMAND_TARGET_NOT_IN_GAME;
999 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1000 && pTarget->IsFakeClient())
1002 return COMMAND_TARGET_NOT_HUMAN;
1007 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1008 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1010 return COMMAND_TARGET_IMMUNE;
1014 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1015 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1017 return COMMAND_TARGET_NOT_ALIVE;
1020 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1021 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1023 return COMMAND_TARGET_NOT_DEAD;
1026 return COMMAND_TARGET_VALID;
1029 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1031 CPlayer *pTarget, *pAdmin;
1032 int max_clients, total = 0;
1034 max_clients = GetMaxClients();
1036 if (info->max_targets < 1)
1038 info->reason = COMMAND_TARGET_NONE;
1039 info->num_targets = 0;
1042 if (info->admin == 0)
1048 pAdmin = GetPlayerByIndex(info->admin);
1051 if (info->pattern[0] == '#')
1053 int userid = atoi(&info->pattern[1]);
1054 int client = GetClientOfUserId(userid);
1056 /* See if a valid userid matched */
1059 IGamePlayer *pTarget = GetPlayerByIndex(client);
1060 if (pTarget != NULL)
1062 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1064 info->targets[0] = client;
1065 info->num_targets = 1;
1066 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1067 info->target_name_style = COMMAND_TARGETNAME_RAW;
1071 info->num_targets = 0;
1077 /* Do we need to look for a steam id? */
1078 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1081 char new_pattern[256];
1083 strcpy(new_pattern, "STEAM_");
1084 len = strlen(&info->pattern[7]);
1085 for (p = 0; p < len; p++)
1087 new_pattern[6 + p] = info->pattern[7 + p];
1088 if (new_pattern[6 + p] == '_')
1090 new_pattern[6 + p] = ':';
1093 new_pattern[6 + p] = '\0';
1095 for (int i = 1; i <= max_clients; i++)
1097 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1101 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1105 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1107 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1108 == COMMAND_TARGET_VALID)
1110 info->targets[0] = i;
1111 info->num_targets = 1;
1112 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1113 info->target_name_style = COMMAND_TARGETNAME_RAW;
1117 info->num_targets = 0;
1124 /* See if an exact name matches */
1125 for (int i = 1; i <= max_clients; i++)
1127 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1131 if (!pTarget->IsConnected())
1135 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1137 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1138 == COMMAND_TARGET_VALID)
1140 info->targets[0] = i;
1141 info->num_targets = 1;
1142 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1143 info->target_name_style = COMMAND_TARGETNAME_RAW;
1147 info->num_targets = 0;
1154 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1156 info->targets[0] = info->admin;
1157 info->num_targets = 1;
1158 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1159 info->target_name_style = COMMAND_TARGETNAME_RAW;
1163 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1165 bool is_multi = false;
1166 bool bots_only = false;
1167 int skip_client = -1;
1169 if (strcmp(info->pattern, "@all") == 0)
1172 strncopy(info->target_name, "all players", info->target_name_maxlength);
1173 info->target_name_style = COMMAND_TARGETNAME_ML;
1175 else if (strcmp(info->pattern, "@dead") == 0)
1178 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1180 info->num_targets = 0;
1181 info->reason = COMMAND_TARGET_NOT_ALIVE;
1184 info->flags |= COMMAND_FILTER_DEAD;
1185 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1186 info->target_name_style = COMMAND_TARGETNAME_ML;
1188 else if (strcmp(info->pattern, "@alive") == 0)
1191 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1193 info->num_targets = 0;
1194 info->reason = COMMAND_TARGET_NOT_DEAD;
1197 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1198 info->target_name_style = COMMAND_TARGETNAME_ML;
1199 info->flags |= COMMAND_FILTER_ALIVE;
1201 else if (strcmp(info->pattern, "@bots") == 0)
1204 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1206 info->num_targets = 0;
1207 info->reason = COMMAND_FILTER_NO_BOTS;
1210 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1211 info->target_name_style = COMMAND_TARGETNAME_ML;
1214 else if (strcmp(info->pattern, "@humans") == 0)
1217 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1218 info->target_name_style = COMMAND_TARGETNAME_ML;
1219 info->flags |= COMMAND_FILTER_NO_BOTS;
1221 else if (strcmp(info->pattern, "@!me") == 0)
1224 strncopy(info->target_name, "all players", info->target_name_maxlength);
1225 info->target_name_style = COMMAND_TARGETNAME_ML;
1226 skip_client = info->admin;
1231 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1233 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1237 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1239 if ((!bots_only || pTarget->IsFakeClient())
1240 && skip_client != i)
1242 info->targets[total++] = i;
1247 info->num_targets = total;
1248 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1253 List<ICommandTargetProcessor *>::iterator iter;
1254 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1256 ICommandTargetProcessor *pProcessor = (*iter);
1257 if (pProcessor->ProcessCommandTarget(info))
1263 /* Check partial names */
1264 int found_client = 0;
1265 CPlayer *pFoundClient = NULL;
1266 for (int i = 1; i <= max_clients; i++)
1268 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1273 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1277 info->num_targets = 0;
1278 info->reason = COMMAND_TARGET_AMBIGUOUS;
1284 pFoundClient = pTarget;
1291 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1292 == COMMAND_TARGET_VALID)
1294 info->targets[0] = found_client;
1295 info->num_targets = 1;
1296 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1297 info->target_name_style = COMMAND_TARGETNAME_RAW;
1301 info->num_targets = 0;
1306 info->num_targets = 0;
1307 info->reason = COMMAND_TARGET_NONE;
1311 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1313 if (pConVar->GetBool() && !atoi(oldValue))
1315 MaxPlayersChanged(gpGlobals->maxClients + 1);
1319 MaxPlayersChanged();
1323 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1325 m_maxClients = newvalue;
1328 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1337 newvalue = gpGlobals->maxClients;
1340 if (newvalue == MaxClients())
1345 /* Notify the rest of core */
1346 SMGlobalClass *pBase = SMGlobalClass::head;
1349 pBase->OnSourceModMaxPlayersChanged(newvalue);
1350 pBase = pBase->m_pGlobalClassNext;
1353 /* Notify Extensions */
1354 List<IClientListener *>::iterator iter;
1355 IClientListener *pListener = NULL;
1356 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1358 pListener = (*iter);
1359 if (pListener->GetClientListenerVersion() >= 8)
1361 pListener->OnMaxPlayersChanged(newvalue);
1366 int PlayerManager::GetClientFromSerial(unsigned int serial)
1371 int client = s.bits.index;
1373 IGamePlayer *pPlayer = GetGamePlayer(client);
1380 if (serial == pPlayer->GetSerial())
1388 #if SOURCE_ENGINE >= SE_ORANGEBOX
1389 void CmdMaxplayersCallback(const CCommand &command)
1392 void CmdMaxplayersCallback()
1396 g_Players.MaxPlayersChanged();
1400 /*******************
1402 *******************/
1406 m_IsConnected = false;
1408 m_IsAuthorized = false;
1410 m_Admin = INVALID_ADMIN_ID;
1411 m_TempAdmin = false;
1413 m_bAdminCheckSignalled = false;
1414 m_bIsInKickQueue = false;
1415 m_LastPassword.clear();
1416 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1417 m_bFakeClient = false;
1420 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1422 m_IsConnected = true;
1423 m_Name.assign(name);
1426 m_iIndex = IndexOfEdict(pEntity);
1427 m_LangId = g_Translator.GetServerLanguage();
1429 m_Serial.bits.index = m_iIndex;
1430 m_Serial.bits.serial = g_PlayerSerialCount++;
1433 strncopy(ip2, ip, sizeof(ip2));
1434 if ((ptr = strchr(ip2, ':')) != NULL)
1438 m_IpNoPort.assign(ip2);
1441 void CPlayer::Connect()
1450 const char *var = g_Players.GetPassInfoVar();
1451 int client = IndexOfEdict(m_pEdict);
1454 const char *pass = engine->GetClientConVarValue(client, var);
1455 m_LastPassword.assign(pass ? pass : "");
1459 m_LastPassword.assign("");
1463 void CPlayer::Authorize(const char *steamid)
1470 m_IsAuthorized = true;
1471 m_AuthID.assign(steamid);
1474 void CPlayer::Disconnect()
1477 m_IsConnected = false;
1479 m_IsAuthorized = false;
1485 m_bAdminCheckSignalled = false;
1487 m_bIsInKickQueue = false;
1488 m_bFakeClient = false;
1491 void CPlayer::SetName(const char *name)
1493 m_Name.assign(name);
1496 const char *CPlayer::GetName()
1498 if (m_Info && m_pEdict->GetUnknown())
1500 return m_Info->GetName();
1503 return m_Name.c_str();
1506 const char *CPlayer::GetIPAddress()
1508 return m_Ip.c_str();
1511 const char *CPlayer::GetAuthString()
1513 return m_AuthID.c_str();
1516 edict_t *CPlayer::GetEdict()
1521 bool CPlayer::IsInGame()
1523 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1526 bool CPlayer::WasCountedAsInGame()
1531 bool CPlayer::IsConnected()
1533 return m_IsConnected;
1536 bool CPlayer::IsAuthorized()
1538 return m_IsAuthorized;
1541 IPlayerInfo *CPlayer::GetPlayerInfo()
1543 if (m_pEdict->GetUnknown())
1551 bool CPlayer::IsFakeClient()
1553 return m_bFakeClient;
1556 void CPlayer::SetAdminId(AdminId id, bool temporary)
1566 m_TempAdmin = temporary;
1569 AdminId CPlayer::GetAdminId()
1574 void CPlayer::DumpAdmin(bool deleting)
1576 if (m_Admin != INVALID_ADMIN_ID)
1578 if (m_TempAdmin && !deleting)
1580 g_Admins.InvalidateAdmin(m_Admin);
1582 m_Admin = INVALID_ADMIN_ID;
1583 m_TempAdmin = false;
1587 void CPlayer::Kick(const char *str)
1589 MarkAsBeingKicked();
1590 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1591 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1592 pClient->Disconnect("%s", str);
1595 void CPlayer::Authorize_Post()
1599 DoPostConnectAuthorization();
1603 void CPlayer::DoPostConnectAuthorization()
1607 List<IClientListener *>::iterator iter;
1608 for (iter = g_Players.m_hooks.begin();
1609 iter != g_Players.m_hooks.end();
1612 IClientListener *pListener = (*iter);
1613 #if defined MIN_API_FOR_ADMINCALLS
1614 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1619 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1626 PreAdminCheck->PushCell(m_iIndex);
1627 PreAdminCheck->Execute(&result);
1629 /* Defer, for better or worse */
1630 if (delay || (ResultType)result >= Pl_Handled)
1641 /* Otherwise, go ahead and do admin checks */
1642 DoBasicAdminChecks();
1644 /* Send the notification out */
1645 NotifyPostAdminChecks();
1648 bool CPlayer::RunAdminCacheChecks()
1650 AdminId old_id = GetAdminId();
1652 DoBasicAdminChecks();
1654 return (GetAdminId() != old_id);
1657 void CPlayer::NotifyPostAdminChecks()
1659 if (m_bAdminCheckSignalled)
1664 /* Block beforehand so they can't double-call */
1665 m_bAdminCheckSignalled = true;
1667 List<IClientListener *>::iterator iter;
1668 for (iter = g_Players.m_hooks.begin();
1669 iter != g_Players.m_hooks.end();
1672 IClientListener *pListener = (*iter);
1673 #if defined MIN_API_FOR_ADMINCALLS
1674 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1679 pListener->OnClientPostAdminCheck(m_iIndex);
1682 PostAdminFilter->PushCell(m_iIndex);
1683 PostAdminFilter->Execute(NULL);
1685 PostAdminCheck->PushCell(m_iIndex);
1686 PostAdminCheck->Execute(NULL);
1689 void CPlayer::DoBasicAdminChecks()
1691 if (GetAdminId() != INVALID_ADMIN_ID)
1696 /* First check the name */
1698 int client = IndexOfEdict(m_pEdict);
1700 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1702 if (!g_Players.CheckSetAdminName(client, this, id))
1704 int userid = engine->GetPlayerUserId(m_pEdict);
1705 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1711 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1713 if (g_Players.CheckSetAdmin(client, this, id))
1719 /* Check steam id */
1720 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1722 if (g_Players.CheckSetAdmin(client, this, id))
1729 unsigned int CPlayer::GetLanguageId()
1734 int CPlayer::GetUserId()
1738 m_UserId = engine->GetPlayerUserId(GetEdict());
1744 bool CPlayer::IsInKickQueue()
1746 return m_bIsInKickQueue;
1749 void CPlayer::MarkAsBeingKicked()
1751 m_bIsInKickQueue = true;
1754 int CPlayer::GetLifeState()
1756 if (lifestate_offset == -1)
1758 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1760 lifestate_offset = -2;
1764 if (lifestate_offset < 0)
1766 IPlayerInfo *info = GetPlayerInfo();
1769 return PLAYER_LIFE_UNKNOWN;
1771 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1774 if (m_pEdict == NULL)
1776 return PLAYER_LIFE_UNKNOWN;
1779 CBaseEntity *pEntity;
1780 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1781 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1783 return PLAYER_LIFE_UNKNOWN;
1786 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1788 return PLAYER_LIFE_ALIVE;
1792 return PLAYER_LIFE_DEAD;
1796 unsigned int CPlayer::GetSerial()
1798 return m_Serial.value;