3 * =============================================================================
4 * SourceMod Basic Fun Commands Plugin
5 * Implements basic punishment commands.
7 * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
8 * =============================================================================
10 * This program is free software; you can redistribute it and/or modify it under
11 * the terms of the GNU General Public License, version 3.0, as published by the
12 * Free Software Foundation.
14 * This program is distributed in the hope that it will be useful, but WITHOUT
15 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
19 * You should have received a copy of the GNU General Public License along with
20 * this program. If not, see <http://www.gnu.org/licenses/>.
22 * As a special exception, AlliedModders LLC gives you permission to link the
23 * code of this program (as well as its derivative works) to "Half-Life 2," the
24 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
25 * by the Valve Corporation. You must obey the GNU General Public License in
26 * all respects for all other code used. Additionally, AlliedModders LLC grants
27 * this exception to all derivative works. AlliedModders LLC defines further
28 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
29 * or <http://www.sourcemod.net/license.php>.
41 public Plugin:myinfo =
43 name = "Fun Commands",
44 author = "AlliedModders LLC",
45 description = "Fun Commands",
46 version = SOURCEMOD_VERSION,
47 url = "http://www.sourcemod.net/"
51 new Handle:hTopMenu = INVALID_HANDLE;
54 new String:g_BlipSound[PLATFORM_MAX_PATH];
55 new String:g_BeepSound[PLATFORM_MAX_PATH];
56 new String:g_FinalSound[PLATFORM_MAX_PATH];
57 new String:g_BoomSound[PLATFORM_MAX_PATH];
58 new String:g_FreezeSound[PLATFORM_MAX_PATH];
60 // Following are model indexes for temp entities
61 new g_BeamSprite = -1;
62 new g_BeamSprite2 = -1;
63 new g_HaloSprite = -1;
64 new g_GlowSprite = -1;
65 new g_ExplosionSprite = -1;
67 // Basic color arrays for temp entities
68 new redColor[4] = {255, 75, 75, 255};
69 new orangeColor[4] = {255, 128, 0, 255};
70 new greenColor[4] = {75, 255, 75, 255};
71 new blueColor[4] = {75, 75, 255, 255};
72 new whiteColor[4] = {255, 255, 255, 255};
73 new greyColor[4] = {128, 128, 128, 255};
75 // UserMessageId for Fade.
76 new UserMsg:g_FadeUserMsgId;
78 // Serial Generator for Timer Safety
81 new EngineVersion:g_GameEngine = Engine_Unknown;
83 // Flags used in various timers
84 #define DEFAULT_TIMER_FLAGS TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE
86 // Include various commands and supporting functions
87 #include "funcommands/beacon.sp"
88 #include "funcommands/timebomb.sp"
89 #include "funcommands/fire.sp"
90 #include "funcommands/ice.sp"
91 #include "funcommands/gravity.sp"
92 #include "funcommands/blind.sp"
93 #include "funcommands/noclip.sp"
94 #include "funcommands/drug.sp"
96 public OnPluginStart()
98 if (FindPluginByFile("basefuncommands.smx") != INVALID_HANDLE)
100 ThrowError("This plugin replaces basefuncommands. You cannot run both at once.");
103 LoadTranslations("common.phrases");
104 LoadTranslations("funcommands.phrases");
105 g_GameEngine = GetEngineVersion();
106 g_FadeUserMsgId = GetUserMessageId("Fade");
112 /* Account for late loading */
114 if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
116 OnAdminMenuReady(topmenu);
123 g_Cvar_BeaconRadius = CreateConVar("sm_beacon_radius", "375", "Sets the radius for beacon's light rings.", 0, true, 50.0, true, 1500.0);
126 g_Cvar_TimeBombTicks = CreateConVar("sm_timebomb_ticks", "10.0", "Sets how long the timebomb fuse is.", 0, true, 5.0, true, 120.0);
127 g_Cvar_TimeBombRadius = CreateConVar("sm_timebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
128 g_Cvar_TimeBombMode = CreateConVar("sm_timebomb_mode", "0", "Who is killed by the timebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
131 g_Cvar_BurnDuration = CreateConVar("sm_burn_duration", "20.0", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
132 g_Cvar_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10.0", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
133 g_Cvar_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
134 g_Cvar_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
137 g_Cvar_FreezeDuration = CreateConVar("sm_freeze_duration", "10.0", "Sets the default duration for sm_freeze and freezebomb victims", 0, true, 1.0, true, 120.0);
138 g_Cvar_FreezeBombTicks = CreateConVar("sm_freezebomb_ticks", "10.0", "Sets how long the freezebomb fuse is.", 0, true, 5.0, true, 120.0);
139 g_Cvar_FreezeBombRadius = CreateConVar("sm_freezebomb_radius", "600", "Sets the freezebomb blast radius.", 0, true, 50.0, true, 3000.0);
140 g_Cvar_FreezeBombMode = CreateConVar("sm_freezebomb_mode", "0", "Who is targetted by the freezebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
142 AutoExecConfig(true, "funcommands");
147 RegAdminCmd("sm_beacon", Command_Beacon, ADMFLAG_SLAY, "sm_beacon <#userid|name> [0/1]");
148 RegAdminCmd("sm_timebomb", Command_TimeBomb, ADMFLAG_SLAY, "sm_timebomb <#userid|name> [0/1]");
149 RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
150 RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
151 RegAdminCmd("sm_freeze", Command_Freeze, ADMFLAG_SLAY, "sm_freeze <#userid|name> [time]");
152 RegAdminCmd("sm_freezebomb", Command_FreezeBomb, ADMFLAG_SLAY, "sm_freezebomb <#userid|name> [0/1]");
153 RegAdminCmd("sm_gravity", Command_Gravity, ADMFLAG_SLAY, "sm_gravity <#userid|name> [amount] - Leave amount off to reset. Amount is 0.0 through 5.0");
154 RegAdminCmd("sm_blind", Command_Blind, ADMFLAG_SLAY, "sm_blind <#userid|name> [amount] - Leave amount off to reset.");
155 RegAdminCmd("sm_noclip", Command_NoClip, ADMFLAG_SLAY|ADMFLAG_CHEATS, "sm_noclip <#userid|name>");
156 RegAdminCmd("sm_drug", Command_Drug, ADMFLAG_SLAY, "sm_drug <#userid|name> [0/1]");
161 decl String:folder[64];
162 GetGameFolderName(folder, sizeof(folder));
164 if (strcmp(folder, "tf") == 0)
166 HookEvent("teamplay_win_panel", Event_RoundEnd, EventHookMode_PostNoCopy);
167 HookEvent("teamplay_restart_round", Event_RoundEnd, EventHookMode_PostNoCopy);
168 HookEvent("arena_win_panel", Event_RoundEnd, EventHookMode_PostNoCopy);
170 else if (strcmp(folder, "nucleardawn") == 0)
172 HookEvent("round_win", Event_RoundEnd, EventHookMode_PostNoCopy);
176 HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
182 new Handle:gameConfig = LoadGameConfigFile("funcommands.games");
183 if (gameConfig == INVALID_HANDLE)
185 SetFailState("Unable to load game config funcommands.games");
189 if (GameConfGetKeyValue(gameConfig, "SoundBlip", g_BlipSound, sizeof(g_BlipSound)) && g_BlipSound[0])
191 PrecacheSound(g_BlipSound, true);
194 if (GameConfGetKeyValue(gameConfig, "SoundBeep", g_BeepSound, sizeof(g_BeepSound)) && g_BeepSound[0])
196 PrecacheSound(g_BeepSound, true);
199 if (GameConfGetKeyValue(gameConfig, "SoundFinal", g_FinalSound, sizeof(g_FinalSound)) && g_FinalSound[0])
201 PrecacheSound(g_FinalSound, true);
204 if (GameConfGetKeyValue(gameConfig, "SoundBoom", g_BoomSound, sizeof(g_BoomSound)) && g_BoomSound[0])
206 PrecacheSound(g_BoomSound, true);
209 if (GameConfGetKeyValue(gameConfig, "SoundFreeze", g_FreezeSound, sizeof(g_FreezeSound)) && g_FreezeSound[0])
211 PrecacheSound(g_FreezeSound, true);
214 new String:buffer[PLATFORM_MAX_PATH];
215 if (GameConfGetKeyValue(gameConfig, "SpriteBeam", buffer, sizeof(buffer)) && buffer[0])
217 g_BeamSprite = PrecacheModel(buffer);
220 if (GameConfGetKeyValue(gameConfig, "SpriteBeam2", buffer, sizeof(buffer)) && buffer[0])
222 g_BeamSprite2 = PrecacheModel(buffer);
225 if (GameConfGetKeyValue(gameConfig, "SpriteExplosion", buffer, sizeof(buffer)) && buffer[0])
227 g_ExplosionSprite = PrecacheModel(buffer);
230 if (GameConfGetKeyValue(gameConfig, "SpriteGlow", buffer, sizeof(buffer)) && buffer[0])
232 g_GlowSprite = PrecacheModel(buffer);
235 if (GameConfGetKeyValue(gameConfig, "SpriteHalo", buffer, sizeof(buffer)) && buffer[0])
237 g_HaloSprite = PrecacheModel(buffer);
240 CloseHandle(gameConfig);
252 public Action:Event_RoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
261 public OnAdminMenuReady(Handle:topmenu)
263 /* Block us from being called twice */
264 if (topmenu == hTopMenu)
269 /* Save the Handle */
272 /* Find the "Player Commands" category */
273 new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
275 if (player_commands != INVALID_TOPMENUOBJECT)
277 AddToTopMenu(hTopMenu,
285 AddToTopMenu(hTopMenu,
293 AddToTopMenu(hTopMenu,
301 AddToTopMenu(hTopMenu,
309 AddToTopMenu(hTopMenu,
317 AddToTopMenu(hTopMenu,
320 AdminMenu_FreezeBomb,
325 AddToTopMenu(hTopMenu,
333 AddToTopMenu(hTopMenu,
341 AddToTopMenu(hTopMenu,
349 AddToTopMenu(hTopMenu,
359 AddTranslatedMenuItem(Handle:menu, const String:opt[], const String:phrase[], client)
361 decl String:buffer[128];
362 Format(buffer, sizeof(buffer), "%T", phrase, client);
363 AddMenuItem(menu, opt, buffer);