3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "systems/ExtensionSys.h"
51 PlayerManager g_Players;
52 bool g_OnMapStarted = false;
53 IForward *PreAdminCheck = NULL;
54 IForward *PostAdminCheck = NULL;
55 IForward *PostAdminFilter = NULL;
56 const unsigned int *g_NumPlayersToAuth = NULL;
57 int lifestate_offset = -1;
58 List<ICommandTargetProcessor *> target_processors;
60 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
61 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
62 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
63 #if defined ORANGEBOX_BUILD
64 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
66 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
68 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
69 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
71 #if defined ORANGEBOX_BUILD
72 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
74 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
75 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
78 ConCommand *maxplayersCmd = NULL;
80 class KickPlayerTimer : public ITimedEvent
83 ResultType OnTimer(ITimer *pTimer, void *pData)
85 int userid = (int)pData;
86 int client = g_Players.GetClientOfUserId(userid);
89 CPlayer *player = g_Players.GetPlayerByIndex(client);
90 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
94 void OnTimerEnd(ITimer *pTimer, void *pData)
99 PlayerManager::PlayerManager()
105 m_UserIdLookUp = new int[USHRT_MAX+1];
106 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
109 PlayerManager::~PlayerManager()
111 g_NumPlayersToAuth = NULL;
113 delete [] m_AuthQueue;
114 delete [] m_UserIdLookUp;
117 void PlayerManager::OnSourceModAllInitialized()
119 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
120 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
121 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
122 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
123 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
124 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
126 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
128 g_ShareSys.AddInterface(NULL, this);
130 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
131 ParamType p2[] = {Param_Cell};
133 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
134 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
135 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
136 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
137 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
138 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
139 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
140 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
141 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
143 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
144 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
145 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
147 m_bIsListenServer = !engine->IsDedicatedServer();
150 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
152 ConCommandBase *pBase = icvar->GetCommands();
153 ConCommand *pCmd = NULL;
156 if (strcmp(pBase->GetName(), "maxplayers") == 0)
158 /* Don't want to return convar with same name */
159 if (!pBase->IsCommand())
164 pCmd = (ConCommand *)pBase;
167 pBase = const_cast<ConCommandBase *>(pBase->GetNext());
172 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
173 maxplayersCmd = pCmd;
177 void PlayerManager::OnSourceModShutdown()
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
184 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
185 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
187 /* Release forwards */
188 g_Forwards.ReleaseForward(m_clconnect);
189 g_Forwards.ReleaseForward(m_clputinserver);
190 g_Forwards.ReleaseForward(m_cldisconnect);
191 g_Forwards.ReleaseForward(m_cldisconnect_post);
192 g_Forwards.ReleaseForward(m_clcommand);
193 g_Forwards.ReleaseForward(m_clinfochanged);
194 g_Forwards.ReleaseForward(m_clauth);
195 g_Forwards.ReleaseForward(m_onActivate);
196 g_Forwards.ReleaseForward(m_onActivate2);
198 g_Forwards.ReleaseForward(PreAdminCheck);
199 g_Forwards.ReleaseForward(PostAdminCheck);
200 g_Forwards.ReleaseForward(PostAdminFilter);
204 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
206 if (maxplayersCmd != NULL)
208 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
212 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
218 if (strcmp(key, "PassInfoVar") == 0)
220 if (strcmp(value, "_password") != 0)
222 m_PassInfoVar.assign(value);
224 return ConfigResult_Accept;
225 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
226 if (strcasecmp(value, "on") == 0)
229 } else if (strcasecmp(value, "off") == 0) {
232 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
233 return ConfigResult_Reject;
235 return ConfigResult_Accept;
237 return ConfigResult_Ignore;
240 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
244 /* Initialize all players */
245 m_maxClients = clientMax;
247 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
248 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
251 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
253 g_NumPlayersToAuth = &m_AuthQueue[0];
255 g_PluginSys.SyncMaxClients(clientMax);
257 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
258 m_onActivate->Execute(NULL);
259 m_onActivate2->Execute(NULL);
261 List<IClientListener *>::iterator iter;
262 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
264 if ((*iter)->GetClientListenerVersion() >= 5)
266 (*iter)->OnServerActivated(clientMax);
270 g_OnMapStarted = true;
272 SM_ExecuteAllConfigs();
275 bool PlayerManager::IsServerActivated()
280 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
282 const char *password = g_Admins.GetAdminPassword(id);
283 if (password != NULL)
285 if (m_PassInfoVar.size() < 1)
290 /* Whoa... the user needs a password! */
291 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
292 if (!given || strcmp(given, password) != 0)
298 pPlayer->SetAdminId(id, false);
303 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
305 const char *password = g_Admins.GetAdminPassword(id);
306 if (password == NULL)
311 if (m_PassInfoVar.size() < 1)
316 /* Whoa... the user needs a password! */
317 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
318 if (!given || strcmp(given, password) != 0)
323 pPlayer->SetAdminId(id, false);
328 void PlayerManager::RunAuthChecks()
332 unsigned int removed = 0;
333 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
335 pPlayer = &m_Players[m_AuthQueue[i]];
336 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
337 if (authstr && authstr[0] != '\0'
338 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
340 /* Set authorization */
341 pPlayer->Authorize(authstr);
343 /* Mark as removed from queue */
344 unsigned int client = m_AuthQueue[i];
348 /* Send to extensions */
349 List<IClientListener *>::iterator iter;
350 IClientListener *pListener;
351 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
354 pListener->OnClientAuthorized(client, authstr);
355 if (!pPlayer->IsConnected())
361 /* Send to plugins if player is still connected */
362 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
364 /* :TODO: handle the case of a player disconnecting in the middle */
365 m_clauth->PushCell(client);
366 m_clauth->PushString(authstr);
367 m_clauth->Execute(NULL);
370 if (pPlayer->IsConnected())
372 pPlayer->Authorize_Post();
377 /* Clean up the queue */
380 /* We don't have to compact the list if it's empty */
381 if (removed != m_AuthQueue[0])
383 unsigned int diff = 0;
384 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
386 /* If this member is removed... */
387 if (m_AuthQueue[i] == 0)
389 /* Increase the differential */
392 /* diff cannot increase faster than i+1 */
394 assert(i - diff >= 1);
395 /* move this index down */
396 m_AuthQueue[i - diff] = m_AuthQueue[i];
399 m_AuthQueue[0] -= removed;
406 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
408 int client = engine->IndexOfEdict(pEntity);
409 CPlayer *pPlayer = &m_Players[client];
411 List<IClientListener *>::iterator iter;
412 IClientListener *pListener = NULL;
413 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
416 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
424 pPlayer->Initialize(pszName, pszAddress, pEntity);
425 m_clconnect->PushCell(client);
426 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
427 m_clconnect->PushCell(maxrejectlen);
428 m_clconnect->Execute(&res);
432 if (!pPlayer->IsAuthorized())
434 m_AuthQueue[++m_AuthQueue[0]] = client;
437 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
441 if (!pPlayer->IsFakeClient())
443 RETURN_META_VALUE(MRES_SUPERCEDE, false);
450 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
452 int client = engine->IndexOfEdict(pEntity);
453 bool orig_value = META_RESULT_ORIG_RET(bool);
454 CPlayer *pPlayer = &m_Players[client];
458 List<IClientListener *>::iterator iter;
459 IClientListener *pListener = NULL;
460 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
463 pListener->OnClientConnected(client);
464 if (!pPlayer->IsConnected())
470 if (!pPlayer->IsFakeClient()
472 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
474 m_ListenClient = client;
479 InvalidatePlayer(pPlayer);
485 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
488 int client = engine->IndexOfEdict(pEntity);
489 CPlayer *pPlayer = &m_Players[client];
491 /* If they're not connected, they're a bot */
492 if (!pPlayer->IsConnected())
494 /* Run manual connection routines */
496 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
497 pPlayer->Authorize(authid);
498 pPlayer->m_bFakeClient = true;
499 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
501 /* :TODO: kick the bot if it's rejected */
504 List<IClientListener *>::iterator iter;
505 IClientListener *pListener = NULL;
506 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
509 pListener->OnClientConnected(client);
510 /* See if bot was kicked */
511 if (!pPlayer->IsConnected())
516 /* Now do authorization */
517 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
520 pListener->OnClientAuthorized(client, authid);
522 /* Finally, tell plugins */
523 if (m_clauth->GetFunctionCount())
525 m_clauth->PushCell(client);
526 m_clauth->PushString(authid);
527 m_clauth->Execute(NULL);
529 pPlayer->Authorize_Post();
534 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
537 /* Get the client's language */
541 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
544 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
546 pPlayer->m_LangId = g_Translator.GetServerLanguage();
553 List<IClientListener *>::iterator iter;
554 IClientListener *pListener = NULL;
555 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
558 pListener->OnClientPutInServer(client);
561 m_clputinserver->PushCell(client);
562 m_clputinserver->Execute(&res, NULL);
564 if (pPlayer->IsAuthorized())
566 pPlayer->DoPostConnectAuthorization();
570 void PlayerManager::OnSourceModLevelEnd()
572 /* Disconnect all bots still in game */
573 for (int i=1; i<=m_maxClients; i++)
575 if (m_Players[i].IsConnected())
577 OnClientDisconnect(m_Players[i].GetEdict());
583 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
586 int client = engine->IndexOfEdict(pEntity);
587 CPlayer *pPlayer = &m_Players[client];
589 if (pPlayer->IsConnected())
591 m_cldisconnect->PushCell(client);
592 m_cldisconnect->Execute(&res, NULL);
596 /* We don't care, prevent a double call */
600 if (pPlayer->WasCountedAsInGame())
605 List<IClientListener *>::iterator iter;
606 IClientListener *pListener = NULL;
607 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
610 pListener->OnClientDisconnecting(client);
613 InvalidatePlayer(pPlayer);
615 if (m_ListenClient == client)
621 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
624 int client = engine->IndexOfEdict(pEntity);
626 m_cldisconnect_post->PushCell(client);
627 m_cldisconnect_post->Execute(&res, NULL);
629 List<IClientListener *>::iterator iter;
630 IClientListener *pListener = NULL;
631 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
634 pListener->OnClientDisconnected(client);
638 #if defined ORANGEBOX_BUILD
639 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
642 void PlayerManager::OnClientCommand(edict_t *pEntity)
646 int client = engine->IndexOfEdict(pEntity);
647 cell_t res = Pl_Continue;
648 CPlayer *pPlayer = &m_Players[client];
650 if (!pPlayer->IsConnected())
655 g_HL2.PushCommandStack(&args);
657 int argcount = args.ArgC() - 1;
658 const char *cmd = g_HL2.CurrentCommandName();
660 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
665 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
672 cell_t res2 = Pl_Continue;
673 m_clcommand->PushCell(client);
674 m_clcommand->PushCell(argcount);
675 m_clcommand->Execute(&res2, NULL);
684 g_HL2.PopCommandStack();
685 RETURN_META(MRES_SUPERCEDE);
688 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
690 g_HL2.PopCommandStack();
692 if (res >= Pl_Handled)
694 RETURN_META(MRES_SUPERCEDE);
698 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
701 int client = engine->IndexOfEdict(pEntity);
702 CPlayer *pPlayer = &m_Players[client];
704 if (!pPlayer->IsConnected())
709 m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
710 m_clinfochanged->Execute(&res, NULL);
712 IPlayerInfo *info = pPlayer->GetPlayerInfo();
713 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
714 const char *old_name = pPlayer->m_Name.c_str();
716 if (strcmp(old_name, new_name) != 0)
718 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
719 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
721 if (!CheckSetAdminName(client, pPlayer, id))
723 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
724 RETURN_META(MRES_IGNORED);
726 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
727 if (id == pPlayer->GetAdminId())
729 /* This player is changing their name; force them to drop admin privileges! */
730 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
733 pPlayer->SetName(new_name);
736 if (m_PassInfoVar.size() > 0)
738 /* Try for a password change */
739 const char *old_pass = pPlayer->m_LastPassword.c_str();
740 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
741 if (strcmp(old_pass, new_pass) != 0)
743 pPlayer->m_LastPassword.assign(new_pass);
744 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
746 /* If there is already an admin id assigned, this will just bail out. */
747 pPlayer->DoBasicAdminChecks();
753 int PlayerManager::GetMaxClients()
758 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
760 if (client > m_maxClients || client < 1)
764 return &m_Players[client];
767 int PlayerManager::GetNumPlayers()
769 return m_PlayerCount;
772 int PlayerManager::GetClientOfUserId(int userid)
774 if (userid < 0 || userid > USHRT_MAX)
779 int client = m_UserIdLookUp[userid];
781 /* Verify the userid. The cache can get messed up with older
782 * Valve engines. :TODO: If this gets fixed, do an old engine
783 * check before invoking this backwards compat code.
787 CPlayer *player = GetPlayerByIndex(client);
788 if (player && player->IsConnected())
790 int realUserId = engine->GetPlayerUserId(player->GetEdict());
791 if (realUserId == userid)
798 /* If we can't verify the userid, we have to do a manual loop */
800 for (int i = 1; i <= m_maxClients; i++)
802 player = GetPlayerByIndex(i);
803 if (!player || !player->IsConnected())
807 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
809 m_UserIdLookUp[userid] = i;
817 void PlayerManager::AddClientListener(IClientListener *listener)
819 m_hooks.push_back(listener);
822 void PlayerManager::RemoveClientListener(IClientListener *listener)
824 m_hooks.remove(listener);
827 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
829 int index = engine->IndexOfEdict(pEdict);
830 return GetGamePlayer(index);
833 IGamePlayer *PlayerManager::GetGamePlayer(int client)
835 return GetPlayerByIndex(client);
838 void PlayerManager::ClearAdminId(AdminId id)
840 for (int i=1; i<=m_maxClients; i++)
842 if (m_Players[i].m_Admin == id)
844 m_Players[i].DumpAdmin(true);
849 void PlayerManager::ClearAllAdmins()
851 for (int i=1; i<=m_maxClients; i++)
853 m_Players[i].DumpAdmin(true);
857 const char *PlayerManager::GetPassInfoVar()
859 return m_PassInfoVar.c_str();
862 void PlayerManager::RecheckAnyAdmins()
864 for (int i=1; i<=m_maxClients; i++)
866 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
868 m_Players[i].DoBasicAdminChecks();
873 unsigned int PlayerManager::GetReplyTo()
875 return g_ChatTriggers.GetReplyTo();
878 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
880 return g_ChatTriggers.SetReplyTo(reply);
883 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
885 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
888 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
890 target_processors.push_back(pHandler);
893 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
895 target_processors.remove(pHandler);
898 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
901 * Remove client from auth queue if necessary
903 if (!pPlayer->IsAuthorized())
905 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
907 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
909 /* Move everything ahead of us back by one */
910 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
912 m_AuthQueue[j-1] = m_AuthQueue[j];
914 /* Remove us and break */
921 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
922 pPlayer->Disconnect();
925 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
927 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
928 && !pTarget->IsConnected())
930 return COMMAND_TARGET_NONE;
932 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
933 !pTarget->IsInGame())
935 return COMMAND_TARGET_NOT_IN_GAME;
938 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
939 && pTarget->IsFakeClient())
941 return COMMAND_TARGET_NOT_HUMAN;
946 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
947 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
949 return COMMAND_TARGET_IMMUNE;
953 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
954 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
956 return COMMAND_TARGET_NOT_ALIVE;
959 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
960 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
962 return COMMAND_TARGET_NOT_DEAD;
965 return COMMAND_TARGET_VALID;
968 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
970 CPlayer *pTarget, *pAdmin;
971 int max_clients, total = 0;
973 max_clients = GetMaxClients();
975 if (info->max_targets < 1)
977 info->reason = COMMAND_TARGET_NONE;
978 info->num_targets = 0;
981 if (info->admin == 0)
987 pAdmin = GetPlayerByIndex(info->admin);
990 if (info->pattern[0] == '#')
992 int userid = atoi(&info->pattern[1]);
993 int client = GetClientOfUserId(userid);
995 /* See if a valid userid matched */
998 IGamePlayer *pTarget = GetPlayerByIndex(client);
1001 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1003 info->targets[0] = client;
1004 info->num_targets = 1;
1005 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1006 info->target_name_style = COMMAND_TARGETNAME_RAW;
1010 info->num_targets = 0;
1016 /* Do we need to look for a steam id? */
1017 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1020 char new_pattern[256];
1022 strcpy(new_pattern, "STEAM_");
1023 len = strlen(&info->pattern[7]);
1024 for (p = 0; p < len; p++)
1026 new_pattern[6 + p] = info->pattern[7 + p];
1027 if (new_pattern[6 + p] == '_')
1029 new_pattern[6 + p] = ':';
1032 new_pattern[6 + p] = '\0';
1034 for (int i = 1; i <= max_clients; i++)
1036 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1040 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1044 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1046 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1047 == COMMAND_TARGET_VALID)
1049 info->targets[0] = i;
1050 info->num_targets = 1;
1051 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1052 info->target_name_style = COMMAND_TARGETNAME_RAW;
1056 info->num_targets = 0;
1063 /* See if an exact name matches */
1064 for (int i = 1; i <= max_clients; i++)
1066 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1070 if (!pTarget->IsConnected())
1074 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1076 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1077 == COMMAND_TARGET_VALID)
1079 info->targets[0] = i;
1080 info->num_targets = 1;
1081 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1082 info->target_name_style = COMMAND_TARGETNAME_RAW;
1086 info->num_targets = 0;
1093 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1095 info->targets[0] = info->admin;
1096 info->num_targets = 1;
1097 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1098 info->target_name_style = COMMAND_TARGETNAME_RAW;
1102 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1104 bool is_multi = false;
1105 bool bots_only = false;
1106 int skip_client = -1;
1108 if (strcmp(info->pattern, "@all") == 0)
1111 strncopy(info->target_name, "all players", info->target_name_maxlength);
1112 info->target_name_style = COMMAND_TARGETNAME_ML;
1114 else if (strcmp(info->pattern, "@dead") == 0)
1117 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1119 info->num_targets = 0;
1120 info->reason = COMMAND_TARGET_NOT_ALIVE;
1123 info->flags |= COMMAND_FILTER_DEAD;
1124 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1125 info->target_name_style = COMMAND_TARGETNAME_ML;
1127 else if (strcmp(info->pattern, "@alive") == 0)
1130 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1132 info->num_targets = 0;
1133 info->reason = COMMAND_TARGET_NOT_DEAD;
1136 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1137 info->target_name_style = COMMAND_TARGETNAME_ML;
1138 info->flags |= COMMAND_FILTER_ALIVE;
1140 else if (strcmp(info->pattern, "@bots") == 0)
1143 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1145 info->num_targets = 0;
1146 info->reason = COMMAND_FILTER_NO_BOTS;
1149 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1150 info->target_name_style = COMMAND_TARGETNAME_ML;
1153 else if (strcmp(info->pattern, "@humans") == 0)
1156 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1157 info->target_name_style = COMMAND_TARGETNAME_ML;
1158 info->flags |= COMMAND_FILTER_NO_BOTS;
1160 else if (strcmp(info->pattern, "@!me") == 0)
1163 strncopy(info->target_name, "all players", info->target_name_maxlength);
1164 info->target_name_style = COMMAND_TARGETNAME_ML;
1165 skip_client = info->admin;
1170 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1172 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1176 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1178 if ((!bots_only || pTarget->IsFakeClient())
1179 && skip_client != i)
1181 info->targets[total++] = i;
1186 info->num_targets = total;
1187 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1192 List<ICommandTargetProcessor *>::iterator iter;
1193 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1195 ICommandTargetProcessor *pProcessor = (*iter);
1196 if (pProcessor->ProcessCommandTarget(info))
1202 /* Check partial names */
1203 int found_client = 0;
1204 CPlayer *pFoundClient = NULL;
1205 for (int i = 1; i <= max_clients; i++)
1207 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1212 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1216 info->num_targets = 0;
1217 info->reason = COMMAND_TARGET_AMBIGUOUS;
1223 pFoundClient = pTarget;
1230 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1231 == COMMAND_TARGET_VALID)
1233 info->targets[0] = found_client;
1234 info->num_targets = 1;
1235 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1236 info->target_name_style = COMMAND_TARGETNAME_RAW;
1240 info->num_targets = 0;
1245 info->num_targets = 0;
1246 info->reason = COMMAND_TARGET_NONE;
1250 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1252 if (pConVar->GetBool() && !atoi(oldValue))
1254 MaxPlayersChanged(gpGlobals->maxClients + 1);
1258 MaxPlayersChanged();
1262 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1264 m_maxClients = newvalue;
1267 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1271 newvalue = gpGlobals->maxClients;
1274 if (newvalue == MaxClients())
1279 /* Notify the rest of core */
1280 SMGlobalClass *pBase = SMGlobalClass::head;
1283 pBase->OnSourceModMaxPlayersChanged(newvalue);
1284 pBase = pBase->m_pGlobalClassNext;
1287 /* Notify Extensions */
1288 List<IClientListener *>::iterator iter;
1289 IClientListener *pListener = NULL;
1290 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1292 pListener = (*iter);
1293 if (pListener->GetClientListenerVersion() >= 8)
1295 pListener->OnMaxPlayersChanged(newvalue);
1300 #if defined ORANGEBOX_BUILD
1301 void CmdMaxplayersCallback(const CCommand &command)
1304 void CmdMaxplayersCallback()
1308 g_Players.MaxPlayersChanged();
1312 /*******************
1314 *******************/
1318 m_IsConnected = false;
1320 m_IsAuthorized = false;
1322 m_Admin = INVALID_ADMIN_ID;
1323 m_TempAdmin = false;
1325 m_bAdminCheckSignalled = false;
1326 m_bIsInKickQueue = false;
1327 m_LastPassword.clear();
1328 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1329 m_bFakeClient = false;
1332 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1334 m_IsConnected = true;
1335 m_Name.assign(name);
1338 m_iIndex = engine->IndexOfEdict(pEntity);
1339 m_LangId = g_Translator.GetServerLanguage();
1342 strncopy(ip2, ip, sizeof(ip2));
1343 if ((ptr = strchr(ip2, ':')) != NULL)
1347 m_IpNoPort.assign(ip2);
1350 void CPlayer::Connect()
1359 const char *var = g_Players.GetPassInfoVar();
1360 int client = engine->IndexOfEdict(m_pEdict);
1363 const char *pass = engine->GetClientConVarValue(client, var);
1364 m_LastPassword.assign(pass ? pass : "");
1368 m_LastPassword.assign("");
1372 void CPlayer::Authorize(const char *steamid)
1379 m_IsAuthorized = true;
1380 m_AuthID.assign(steamid);
1383 void CPlayer::Disconnect()
1386 m_IsConnected = false;
1388 m_IsAuthorized = false;
1394 m_bAdminCheckSignalled = false;
1396 m_bIsInKickQueue = false;
1397 m_bFakeClient = false;
1400 void CPlayer::SetName(const char *name)
1402 m_Name.assign(name);
1405 const char *CPlayer::GetName()
1407 if (m_Info && m_pEdict->GetUnknown())
1409 return m_Info->GetName();
1412 return m_Name.c_str();
1415 const char *CPlayer::GetIPAddress()
1417 return m_Ip.c_str();
1420 const char *CPlayer::GetAuthString()
1422 return m_AuthID.c_str();
1425 edict_t *CPlayer::GetEdict()
1430 bool CPlayer::IsInGame()
1432 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1435 bool CPlayer::WasCountedAsInGame()
1440 bool CPlayer::IsConnected()
1442 return m_IsConnected;
1445 bool CPlayer::IsAuthorized()
1447 return m_IsAuthorized;
1450 IPlayerInfo *CPlayer::GetPlayerInfo()
1452 if (m_pEdict->GetUnknown())
1460 bool CPlayer::IsFakeClient()
1462 return m_bFakeClient;
1465 void CPlayer::SetAdminId(AdminId id, bool temporary)
1475 m_TempAdmin = temporary;
1478 AdminId CPlayer::GetAdminId()
1483 void CPlayer::DumpAdmin(bool deleting)
1485 if (m_Admin != INVALID_ADMIN_ID)
1487 if (m_TempAdmin && !deleting)
1489 g_Admins.InvalidateAdmin(m_Admin);
1491 m_Admin = INVALID_ADMIN_ID;
1492 m_TempAdmin = false;
1496 void CPlayer::Kick(const char *str)
1498 MarkAsBeingKicked();
1499 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1500 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1501 pClient->Disconnect("%s", str);
1504 void CPlayer::Authorize_Post()
1508 DoPostConnectAuthorization();
1512 void CPlayer::DoPostConnectAuthorization()
1516 List<IClientListener *>::iterator iter;
1517 for (iter = g_Players.m_hooks.begin();
1518 iter != g_Players.m_hooks.end();
1521 IClientListener *pListener = (*iter);
1522 #if defined MIN_API_FOR_ADMINCALLS
1523 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1528 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1535 PreAdminCheck->PushCell(m_iIndex);
1536 PreAdminCheck->Execute(&result);
1538 /* Defer, for better or worse */
1539 if (delay || (ResultType)result >= Pl_Handled)
1550 /* Otherwise, go ahead and do admin checks */
1551 DoBasicAdminChecks();
1553 /* Send the notification out */
1554 NotifyPostAdminChecks();
1557 bool CPlayer::RunAdminCacheChecks()
1559 AdminId old_id = GetAdminId();
1561 DoBasicAdminChecks();
1563 return (GetAdminId() != old_id);
1566 void CPlayer::NotifyPostAdminChecks()
1568 if (m_bAdminCheckSignalled)
1573 /* Block beforehand so they can't double-call */
1574 m_bAdminCheckSignalled = true;
1576 List<IClientListener *>::iterator iter;
1577 for (iter = g_Players.m_hooks.begin();
1578 iter != g_Players.m_hooks.end();
1581 IClientListener *pListener = (*iter);
1582 #if defined MIN_API_FOR_ADMINCALLS
1583 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1588 pListener->OnClientPostAdminCheck(m_iIndex);
1591 PostAdminFilter->PushCell(m_iIndex);
1592 PostAdminFilter->Execute(NULL);
1594 PostAdminCheck->PushCell(m_iIndex);
1595 PostAdminCheck->Execute(NULL);
1598 void CPlayer::DoBasicAdminChecks()
1600 if (GetAdminId() != INVALID_ADMIN_ID)
1605 /* First check the name */
1607 int client = engine->IndexOfEdict(m_pEdict);
1609 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1611 if (!g_Players.CheckSetAdminName(client, this, id))
1613 int userid = engine->GetPlayerUserId(m_pEdict);
1614 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1620 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1622 if (g_Players.CheckSetAdmin(client, this, id))
1628 /* Check IP address */
1629 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1631 if (g_Players.CheckSetAdmin(client, this, id))
1638 unsigned int CPlayer::GetLanguageId()
1643 int CPlayer::GetUserId()
1647 m_UserId = engine->GetPlayerUserId(GetEdict());
1653 bool CPlayer::IsInKickQueue()
1655 return m_bIsInKickQueue;
1658 void CPlayer::MarkAsBeingKicked()
1660 m_bIsInKickQueue = true;
1663 int CPlayer::GetLifeState()
1665 if (lifestate_offset == -1)
1667 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1669 lifestate_offset = -2;
1673 if (lifestate_offset < 0)
1675 IPlayerInfo *info = GetPlayerInfo();
1678 return PLAYER_LIFE_UNKNOWN;
1680 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1683 if (m_pEdict == NULL)
1685 return PLAYER_LIFE_UNKNOWN;
1688 CBaseEntity *pEntity;
1689 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1690 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1692 return PLAYER_LIFE_UNKNOWN;
1695 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1697 return PLAYER_LIFE_ALIVE;
1701 return PLAYER_LIFE_DEAD;