2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
115 m_UserIdLookUp = new int[USHRT_MAX+1];
116 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
119 PlayerManager::~PlayerManager()
121 g_NumPlayersToAuth = NULL;
123 delete [] m_AuthQueue;
124 delete [] m_UserIdLookUp;
127 void PlayerManager::OnSourceModAllInitialized()
129 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
136 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
138 g_ShareSys.AddInterface(NULL, this);
140 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
141 ParamType p2[] = {Param_Cell};
143 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
144 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
145 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
146 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
147 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
148 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
149 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
150 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
151 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
152 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
154 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
155 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
156 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
158 m_bIsListenServer = !engine->IsDedicatedServer();
161 ConCommand *pCmd = FindCommand("maxplayers");
164 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
165 maxplayersCmd = pCmd;
169 void PlayerManager::OnSourceModShutdown()
171 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
180 /* Release forwards */
181 g_Forwards.ReleaseForward(m_clconnect);
182 g_Forwards.ReleaseForward(m_clconnect_post);
183 g_Forwards.ReleaseForward(m_clputinserver);
184 g_Forwards.ReleaseForward(m_cldisconnect);
185 g_Forwards.ReleaseForward(m_cldisconnect_post);
186 g_Forwards.ReleaseForward(m_clcommand);
187 g_Forwards.ReleaseForward(m_clinfochanged);
188 g_Forwards.ReleaseForward(m_clauth);
189 g_Forwards.ReleaseForward(m_onActivate);
190 g_Forwards.ReleaseForward(m_onActivate2);
192 g_Forwards.ReleaseForward(PreAdminCheck);
193 g_Forwards.ReleaseForward(PostAdminCheck);
194 g_Forwards.ReleaseForward(PostAdminFilter);
198 if (maxplayersCmd != NULL)
200 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
204 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
210 if (strcmp(key, "PassInfoVar") == 0)
212 if (strcmp(value, "_password") != 0)
214 m_PassInfoVar.assign(value);
216 return ConfigResult_Accept;
217 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
218 if (strcasecmp(value, "on") == 0)
221 } else if (strcasecmp(value, "off") == 0) {
224 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
225 return ConfigResult_Reject;
227 return ConfigResult_Accept;
229 return ConfigResult_Ignore;
232 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
234 int maxClients = gpGlobals->maxClients;
237 /* Initialize all players */
239 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
242 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
243 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
246 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
248 g_NumPlayersToAuth = &m_AuthQueue[0];
250 g_PluginSys.SyncMaxClients(maxClients);
252 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, maxClients);
253 m_onActivate->Execute(NULL);
254 m_onActivate2->Execute(NULL);
256 List<IClientListener *>::iterator iter;
257 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
259 if ((*iter)->GetClientListenerVersion() >= 5)
261 (*iter)->OnServerActivated(maxClients);
265 g_OnMapStarted = true;
267 SMGlobalClass *cls = SMGlobalClass::head;
270 cls->OnSourceModLevelActivated();
271 cls = cls->m_pGlobalClassNext;
274 SM_ExecuteAllConfigs();
277 bool PlayerManager::IsServerActivated()
282 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
284 const char *password = g_Admins.GetAdminPassword(id);
285 if (password != NULL)
287 if (m_PassInfoVar.size() < 1)
292 /* Whoa... the user needs a password! */
293 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
294 if (!given || strcmp(given, password) != 0)
300 pPlayer->SetAdminId(id, false);
305 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
307 const char *password = g_Admins.GetAdminPassword(id);
308 if (password == NULL)
313 if (m_PassInfoVar.size() < 1)
318 /* Whoa... the user needs a password! */
319 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
320 if (!given || strcmp(given, password) != 0)
325 pPlayer->SetAdminId(id, false);
330 void PlayerManager::RunAuthChecks()
334 unsigned int removed = 0;
335 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
337 pPlayer = &m_Players[m_AuthQueue[i]];
338 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
339 if (authstr && authstr[0] != '\0'
340 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
342 /* Set authorization */
343 pPlayer->Authorize(authstr);
345 /* Mark as removed from queue */
346 unsigned int client = m_AuthQueue[i];
350 /* Send to extensions */
351 List<IClientListener *>::iterator iter;
352 IClientListener *pListener;
353 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
356 pListener->OnClientAuthorized(client, authstr);
357 if (!pPlayer->IsConnected())
363 /* Send to plugins if player is still connected */
364 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
366 /* :TODO: handle the case of a player disconnecting in the middle */
367 m_clauth->PushCell(client);
368 m_clauth->PushString(authstr);
369 m_clauth->Execute(NULL);
372 if (pPlayer->IsConnected())
374 pPlayer->Authorize_Post();
379 /* Clean up the queue */
382 /* We don't have to compact the list if it's empty */
383 if (removed != m_AuthQueue[0])
385 unsigned int diff = 0;
386 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
388 /* If this member is removed... */
389 if (m_AuthQueue[i] == 0)
391 /* Increase the differential */
394 /* diff cannot increase faster than i+1 */
396 assert(i - diff >= 1);
397 /* move this index down */
398 m_AuthQueue[i - diff] = m_AuthQueue[i];
401 m_AuthQueue[0] -= removed;
408 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
410 int client = IndexOfEdict(pEntity);
411 CPlayer *pPlayer = &m_Players[client];
413 List<IClientListener *>::iterator iter;
414 IClientListener *pListener = NULL;
415 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
418 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
426 pPlayer->Initialize(pszName, pszAddress, pEntity);
427 m_clconnect->PushCell(client);
428 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
429 m_clconnect->PushCell(maxrejectlen);
430 m_clconnect->Execute(&res);
434 if (!pPlayer->IsAuthorized())
436 m_AuthQueue[++m_AuthQueue[0]] = client;
439 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
443 if (!pPlayer->IsFakeClient())
445 RETURN_META_VALUE(MRES_SUPERCEDE, false);
452 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
454 int client = IndexOfEdict(pEntity);
455 bool orig_value = META_RESULT_ORIG_RET(bool);
456 CPlayer *pPlayer = &m_Players[client];
460 List<IClientListener *>::iterator iter;
461 IClientListener *pListener = NULL;
462 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
465 pListener->OnClientConnected(client);
466 if (!pPlayer->IsConnected())
472 if (!pPlayer->IsFakeClient()
474 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
476 m_ListenClient = client;
480 m_clconnect_post->PushCell(client);
481 m_clconnect_post->Execute(&res, NULL);
485 InvalidatePlayer(pPlayer);
491 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
494 int client = IndexOfEdict(pEntity);
495 CPlayer *pPlayer = &m_Players[client];
497 /* If they're not connected, they're a bot */
498 if (!pPlayer->IsConnected())
500 /* Run manual connection routines */
502 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
503 pPlayer->Authorize(authid);
504 pPlayer->m_bFakeClient = true;
505 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
507 /* :TODO: kick the bot if it's rejected */
510 List<IClientListener *>::iterator iter;
511 IClientListener *pListener = NULL;
512 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
515 pListener->OnClientConnected(client);
516 /* See if bot was kicked */
517 if (!pPlayer->IsConnected())
524 m_clconnect_post->PushCell(client);
525 m_clconnect_post->Execute(&res, NULL);
527 /* Now do authorization */
528 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
531 pListener->OnClientAuthorized(client, authid);
533 /* Finally, tell plugins */
534 if (m_clauth->GetFunctionCount())
536 m_clauth->PushCell(client);
537 m_clauth->PushString(authid);
538 m_clauth->Execute(NULL);
540 pPlayer->Authorize_Post();
545 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
548 /* Get the client's language */
552 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
555 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
557 pPlayer->m_LangId = translator->GetServerLanguage();
564 List<IClientListener *>::iterator iter;
565 IClientListener *pListener = NULL;
566 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
569 pListener->OnClientPutInServer(client);
572 m_clputinserver->PushCell(client);
573 m_clputinserver->Execute(&res, NULL);
575 if (pPlayer->IsAuthorized())
577 pPlayer->DoPostConnectAuthorization();
581 void PlayerManager::OnSourceModLevelEnd()
583 /* Disconnect all bots still in game */
584 int maxClients = gpGlobals->maxClients;
585 for (int i=1; i<=maxClients; i++)
587 if (m_Players[i].IsConnected())
589 OnClientDisconnect(m_Players[i].GetEdict());
595 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
598 int client = IndexOfEdict(pEntity);
599 CPlayer *pPlayer = &m_Players[client];
601 if (pPlayer->IsConnected())
603 m_cldisconnect->PushCell(client);
604 m_cldisconnect->Execute(&res, NULL);
608 /* We don't care, prevent a double call */
612 if (pPlayer->WasCountedAsInGame())
617 List<IClientListener *>::iterator iter;
618 IClientListener *pListener = NULL;
619 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
622 pListener->OnClientDisconnecting(client);
625 InvalidatePlayer(pPlayer);
627 if (m_ListenClient == client)
633 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
636 int client = IndexOfEdict(pEntity);
638 m_cldisconnect_post->PushCell(client);
639 m_cldisconnect_post->Execute(&res, NULL);
641 List<IClientListener *>::iterator iter;
642 IClientListener *pListener = NULL;
643 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
646 pListener->OnClientDisconnected(client);
650 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
656 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
659 if (len >= sizeof(buffer) - 1)
661 buffer[sizeof(buffer) - 2] = '\n';
662 buffer[sizeof(buffer) - 1] = '\0';
664 buffer[len++] = '\n';
668 engine->ClientPrintf(e, buffer);
671 #if SOURCE_ENGINE >= SE_ORANGEBOX
672 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
675 void PlayerManager::OnClientCommand(edict_t *pEntity)
679 int client = IndexOfEdict(pEntity);
680 cell_t res = Pl_Continue;
681 CPlayer *pPlayer = &m_Players[client];
683 if (!pPlayer->IsConnected())
688 if (strcmp(args.Arg(0), "sm") == 0)
690 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
692 g_PluginSys.ListPluginsToClient(pPlayer, args);
693 RETURN_META(MRES_SUPERCEDE);
695 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
697 ClientConsolePrint(pEntity,
698 "SourceMod would not be possible without:");
699 ClientConsolePrint(pEntity,
700 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
701 ClientConsolePrint(pEntity,
702 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
703 ClientConsolePrint(pEntity,
704 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
705 ClientConsolePrint(pEntity,
706 "SourceMod is open source under the GNU General Public License.");
707 RETURN_META(MRES_SUPERCEDE);
710 ClientConsolePrint(pEntity,
711 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
712 ClientConsolePrint(pEntity,
713 "To see running plugins, type \"sm plugins\"");
714 ClientConsolePrint(pEntity,
715 "To see credits, type \"sm credits\"");
716 ClientConsolePrint(pEntity,
717 "Visit http://www.sourcemod.net/");
718 RETURN_META(MRES_SUPERCEDE);
721 g_HL2.PushCommandStack(&args);
723 int argcount = args.ArgC() - 1;
724 const char *cmd = g_HL2.CurrentCommandName();
726 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
731 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
738 if (g_ConsoleDetours.IsEnabled())
740 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
743 g_HL2.PopCommandStack();
744 RETURN_META(MRES_SUPERCEDE);
752 cell_t res2 = Pl_Continue;
753 if (pPlayer->IsInGame())
755 m_clcommand->PushCell(client);
756 m_clcommand->PushCell(argcount);
757 m_clcommand->Execute(&res2, NULL);
767 g_HL2.PopCommandStack();
768 RETURN_META(MRES_SUPERCEDE);
771 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
773 g_HL2.PopCommandStack();
775 if (res >= Pl_Handled)
777 RETURN_META(MRES_SUPERCEDE);
781 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
784 int client = IndexOfEdict(pEntity);
785 CPlayer *pPlayer = &m_Players[client];
787 if (!pPlayer->IsConnected())
792 m_clinfochanged->PushCell(client);
793 m_clinfochanged->Execute(&res, NULL);
795 if (pPlayer->IsFakeClient())
800 IPlayerInfo *info = pPlayer->GetPlayerInfo();
801 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
802 const char *old_name = pPlayer->m_Name.c_str();
804 if (strcmp(old_name, new_name) != 0)
806 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
807 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
809 if (!CheckSetAdminName(client, pPlayer, id))
811 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
812 RETURN_META(MRES_IGNORED);
814 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
815 if (id == pPlayer->GetAdminId())
817 /* This player is changing their name; force them to drop admin privileges! */
818 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
821 pPlayer->SetName(new_name);
824 if (m_PassInfoVar.size() > 0)
826 /* Try for a password change */
827 const char *old_pass = pPlayer->m_LastPassword.c_str();
828 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
829 if (strcmp(old_pass, new_pass) != 0)
831 pPlayer->m_LastPassword.assign(new_pass);
832 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
834 /* If there is already an admin id assigned, this will just bail out. */
835 pPlayer->DoBasicAdminChecks();
839 /* Notify Extensions */
840 List<IClientListener *>::iterator iter;
841 IClientListener *pListener = NULL;
842 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
845 if (pListener->GetClientListenerVersion() >= 13)
847 pListener->OnClientSettingsChanged(client);
852 int PlayerManager::GetMaxClients()
854 return gpGlobals->maxClients;
857 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
859 if (client > gpGlobals->maxClients || client < 1)
863 return &m_Players[client];
866 int PlayerManager::GetNumPlayers()
868 return m_PlayerCount;
871 int PlayerManager::GetClientOfUserId(int userid)
873 if (userid < 0 || userid > USHRT_MAX)
878 int client = m_UserIdLookUp[userid];
880 /* Verify the userid. The cache can get messed up with older
881 * Valve engines. :TODO: If this gets fixed, do an old engine
882 * check before invoking this backwards compat code.
886 CPlayer *player = GetPlayerByIndex(client);
887 if (player && player->IsConnected())
889 int realUserId = engine->GetPlayerUserId(player->GetEdict());
890 if (realUserId == userid)
897 /* If we can't verify the userid, we have to do a manual loop */
899 int maxClients = gpGlobals->maxClients;
900 for (int i = 1; i <= maxClients; i++)
902 player = GetPlayerByIndex(i);
903 if (!player || !player->IsConnected())
907 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
909 m_UserIdLookUp[userid] = i;
917 void PlayerManager::AddClientListener(IClientListener *listener)
919 m_hooks.push_back(listener);
922 void PlayerManager::RemoveClientListener(IClientListener *listener)
924 m_hooks.remove(listener);
927 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
929 int index = IndexOfEdict(pEdict);
930 return GetGamePlayer(index);
933 IGamePlayer *PlayerManager::GetGamePlayer(int client)
935 return GetPlayerByIndex(client);
938 void PlayerManager::ClearAdminId(AdminId id)
940 int maxClients = gpGlobals->maxClients;
941 for (int i=1; i<=maxClients; i++)
943 if (m_Players[i].m_Admin == id)
945 m_Players[i].DumpAdmin(true);
950 void PlayerManager::ClearAllAdmins()
952 // Players may not be inited if server hadn't been activated
958 int maxClients = gpGlobals->maxClients;
959 for (int i=1; i<=maxClients; i++)
961 m_Players[i].DumpAdmin(true);
965 const char *PlayerManager::GetPassInfoVar()
967 return m_PassInfoVar.c_str();
970 void PlayerManager::RecheckAnyAdmins()
972 // Players may not be inited if server hadn't been activated
978 int maxClients = gpGlobals->maxClients;
979 for (int i=1; i<=maxClients; i++)
981 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
983 m_Players[i].DoBasicAdminChecks();
988 unsigned int PlayerManager::GetReplyTo()
990 return g_ChatTriggers.GetReplyTo();
993 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
995 return g_ChatTriggers.SetReplyTo(reply);
998 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
1000 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
1003 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1005 target_processors.push_back(pHandler);
1008 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1010 target_processors.remove(pHandler);
1013 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1016 * Remove client from auth queue if necessary
1018 if (!pPlayer->IsAuthorized())
1020 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1022 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1024 /* Move everything ahead of us back by one */
1025 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1027 m_AuthQueue[j-1] = m_AuthQueue[j];
1029 /* Remove us and break */
1036 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1037 pPlayer->Disconnect();
1040 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1042 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1043 && !pTarget->IsConnected())
1045 return COMMAND_TARGET_NONE;
1047 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1048 !pTarget->IsInGame())
1050 return COMMAND_TARGET_NOT_IN_GAME;
1053 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1054 && pTarget->IsFakeClient())
1056 return COMMAND_TARGET_NOT_HUMAN;
1061 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1062 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1064 return COMMAND_TARGET_IMMUNE;
1068 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1069 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1071 return COMMAND_TARGET_NOT_ALIVE;
1074 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1075 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1077 return COMMAND_TARGET_NOT_DEAD;
1080 return COMMAND_TARGET_VALID;
1083 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1085 CPlayer *pTarget, *pAdmin;
1086 int max_clients, total = 0;
1088 max_clients = GetMaxClients();
1090 if (info->max_targets < 1)
1092 info->reason = COMMAND_TARGET_NONE;
1093 info->num_targets = 0;
1096 if (info->admin == 0)
1102 pAdmin = GetPlayerByIndex(info->admin);
1105 if (info->pattern[0] == '#')
1107 int userid = atoi(&info->pattern[1]);
1108 int client = GetClientOfUserId(userid);
1110 /* See if a valid userid matched */
1113 IGamePlayer *pTarget = GetPlayerByIndex(client);
1114 if (pTarget != NULL)
1116 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1118 info->targets[0] = client;
1119 info->num_targets = 1;
1120 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1121 info->target_name_style = COMMAND_TARGETNAME_RAW;
1125 info->num_targets = 0;
1131 /* Do we need to look for a steam id? */
1132 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1135 char new_pattern[256];
1137 strcpy(new_pattern, "STEAM_");
1138 len = strlen(&info->pattern[7]);
1139 for (p = 0; p < len; p++)
1141 new_pattern[6 + p] = info->pattern[7 + p];
1142 if (new_pattern[6 + p] == '_')
1144 new_pattern[6 + p] = ':';
1147 new_pattern[6 + p] = '\0';
1149 for (int i = 1; i <= max_clients; i++)
1151 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1155 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1159 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1161 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1162 == COMMAND_TARGET_VALID)
1164 info->targets[0] = i;
1165 info->num_targets = 1;
1166 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1167 info->target_name_style = COMMAND_TARGETNAME_RAW;
1171 info->num_targets = 0;
1178 /* See if an exact name matches */
1179 for (int i = 1; i <= max_clients; i++)
1181 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1185 if (!pTarget->IsConnected())
1189 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1191 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1192 == COMMAND_TARGET_VALID)
1194 info->targets[0] = i;
1195 info->num_targets = 1;
1196 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1197 info->target_name_style = COMMAND_TARGETNAME_RAW;
1201 info->num_targets = 0;
1208 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1210 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1211 if (info->reason == COMMAND_TARGET_VALID)
1213 info->targets[0] = info->admin;
1214 info->num_targets = 1;
1215 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1216 info->target_name_style = COMMAND_TARGETNAME_RAW;
1220 info->num_targets = 0;
1225 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1227 bool is_multi = false;
1228 bool bots_only = false;
1229 int skip_client = -1;
1231 if (strcmp(info->pattern, "@all") == 0)
1234 strncopy(info->target_name, "all players", info->target_name_maxlength);
1235 info->target_name_style = COMMAND_TARGETNAME_ML;
1237 else if (strcmp(info->pattern, "@dead") == 0)
1240 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1242 info->num_targets = 0;
1243 info->reason = COMMAND_TARGET_NOT_ALIVE;
1246 info->flags |= COMMAND_FILTER_DEAD;
1247 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1248 info->target_name_style = COMMAND_TARGETNAME_ML;
1250 else if (strcmp(info->pattern, "@alive") == 0)
1253 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1255 info->num_targets = 0;
1256 info->reason = COMMAND_TARGET_NOT_DEAD;
1259 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1260 info->target_name_style = COMMAND_TARGETNAME_ML;
1261 info->flags |= COMMAND_FILTER_ALIVE;
1263 else if (strcmp(info->pattern, "@bots") == 0)
1266 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1268 info->num_targets = 0;
1269 info->reason = COMMAND_FILTER_NO_BOTS;
1272 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1273 info->target_name_style = COMMAND_TARGETNAME_ML;
1276 else if (strcmp(info->pattern, "@humans") == 0)
1279 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1280 info->target_name_style = COMMAND_TARGETNAME_ML;
1281 info->flags |= COMMAND_FILTER_NO_BOTS;
1283 else if (strcmp(info->pattern, "@!me") == 0)
1286 strncopy(info->target_name, "all players", info->target_name_maxlength);
1287 info->target_name_style = COMMAND_TARGETNAME_ML;
1288 skip_client = info->admin;
1293 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1295 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1299 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1301 if ((!bots_only || pTarget->IsFakeClient())
1302 && skip_client != i)
1304 info->targets[total++] = i;
1309 info->num_targets = total;
1310 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1315 List<ICommandTargetProcessor *>::iterator iter;
1316 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1318 ICommandTargetProcessor *pProcessor = (*iter);
1319 if (pProcessor->ProcessCommandTarget(info))
1325 /* Check partial names */
1326 int found_client = 0;
1327 CPlayer *pFoundClient = NULL;
1328 for (int i = 1; i <= max_clients; i++)
1330 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1335 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1339 info->num_targets = 0;
1340 info->reason = COMMAND_TARGET_AMBIGUOUS;
1346 pFoundClient = pTarget;
1353 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1354 == COMMAND_TARGET_VALID)
1356 info->targets[0] = found_client;
1357 info->num_targets = 1;
1358 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1359 info->target_name_style = COMMAND_TARGETNAME_RAW;
1363 info->num_targets = 0;
1368 info->num_targets = 0;
1369 info->reason = COMMAND_TARGET_NONE;
1373 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1382 newvalue = gpGlobals->maxClients;
1385 if (newvalue == MaxClients())
1390 /* Notify the rest of core */
1391 SMGlobalClass *pBase = SMGlobalClass::head;
1394 pBase->OnSourceModMaxPlayersChanged(newvalue);
1395 pBase = pBase->m_pGlobalClassNext;
1398 /* Notify Extensions */
1399 List<IClientListener *>::iterator iter;
1400 IClientListener *pListener = NULL;
1401 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1403 pListener = (*iter);
1404 if (pListener->GetClientListenerVersion() >= 8)
1406 pListener->OnMaxPlayersChanged(newvalue);
1411 int PlayerManager::GetClientFromSerial(unsigned int serial)
1416 int client = s.bits.index;
1418 IGamePlayer *pPlayer = GetGamePlayer(client);
1425 if (serial == pPlayer->GetSerial())
1433 #if SOURCE_ENGINE >= SE_ORANGEBOX
1434 void CmdMaxplayersCallback(const CCommand &command)
1437 void CmdMaxplayersCallback()
1441 g_Players.MaxPlayersChanged();
1445 /*******************
1447 *******************/
1451 m_IsConnected = false;
1453 m_IsAuthorized = false;
1455 m_Admin = INVALID_ADMIN_ID;
1456 m_TempAdmin = false;
1458 m_bAdminCheckSignalled = false;
1460 m_bIsInKickQueue = false;
1461 m_LastPassword.clear();
1462 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1463 m_bFakeClient = false;
1466 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1468 m_IsConnected = true;
1469 m_Name.assign(name);
1472 m_iIndex = IndexOfEdict(pEntity);
1473 m_LangId = translator->GetServerLanguage();
1475 m_Serial.bits.index = m_iIndex;
1476 m_Serial.bits.serial = g_PlayerSerialCount++;
1479 strncopy(ip2, ip, sizeof(ip2));
1480 if ((ptr = strchr(ip2, ':')) != NULL)
1484 m_IpNoPort.assign(ip2);
1487 void CPlayer::Connect()
1496 const char *var = g_Players.GetPassInfoVar();
1497 int client = IndexOfEdict(m_pEdict);
1500 const char *pass = engine->GetClientConVarValue(client, var);
1501 m_LastPassword.assign(pass ? pass : "");
1505 m_LastPassword.assign("");
1509 void CPlayer::Authorize(const char *steamid)
1516 m_IsAuthorized = true;
1517 m_AuthID.assign(steamid);
1520 void CPlayer::Disconnect()
1523 m_IsConnected = false;
1525 m_IsAuthorized = false;
1531 m_bAdminCheckSignalled = false;
1533 m_bIsInKickQueue = false;
1534 m_bFakeClient = false;
1537 void CPlayer::SetName(const char *name)
1539 m_Name.assign(name);
1542 const char *CPlayer::GetName()
1544 if (m_Info && m_pEdict->GetUnknown())
1546 return m_Info->GetName();
1549 return m_Name.c_str();
1552 const char *CPlayer::GetIPAddress()
1554 return m_Ip.c_str();
1557 const char *CPlayer::GetAuthString()
1559 return m_AuthID.c_str();
1562 edict_t *CPlayer::GetEdict()
1567 bool CPlayer::IsInGame()
1569 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1572 bool CPlayer::WasCountedAsInGame()
1577 bool CPlayer::IsConnected()
1579 return m_IsConnected;
1582 bool CPlayer::IsAuthorized()
1584 return m_IsAuthorized;
1587 IPlayerInfo *CPlayer::GetPlayerInfo()
1589 if (m_pEdict->GetUnknown())
1597 bool CPlayer::IsFakeClient()
1599 return m_bFakeClient;
1602 void CPlayer::SetAdminId(AdminId id, bool temporary)
1612 m_TempAdmin = temporary;
1615 AdminId CPlayer::GetAdminId()
1620 void CPlayer::DumpAdmin(bool deleting)
1622 if (m_Admin != INVALID_ADMIN_ID)
1624 if (m_TempAdmin && !deleting)
1626 g_Admins.InvalidateAdmin(m_Admin);
1628 m_Admin = INVALID_ADMIN_ID;
1629 m_TempAdmin = false;
1633 void CPlayer::Kick(const char *str)
1635 MarkAsBeingKicked();
1636 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1637 if (pNetChan == NULL)
1639 /* What does this even mean? Hell if I know. */
1640 int userid = GetUserId();
1644 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1645 engine->ServerCommand(buffer);
1650 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1651 pClient->Disconnect("%s", str);
1655 void CPlayer::Authorize_Post()
1659 DoPostConnectAuthorization();
1663 void CPlayer::DoPostConnectAuthorization()
1667 List<IClientListener *>::iterator iter;
1668 for (iter = g_Players.m_hooks.begin();
1669 iter != g_Players.m_hooks.end();
1672 IClientListener *pListener = (*iter);
1673 #if defined MIN_API_FOR_ADMINCALLS
1674 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1679 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1686 PreAdminCheck->PushCell(m_iIndex);
1687 PreAdminCheck->Execute(&result);
1689 /* Defer, for better or worse */
1690 if (delay || (ResultType)result >= Pl_Handled)
1701 /* Otherwise, go ahead and do admin checks */
1702 DoBasicAdminChecks();
1704 /* Send the notification out */
1705 NotifyPostAdminChecks();
1708 bool CPlayer::RunAdminCacheChecks()
1710 AdminId old_id = GetAdminId();
1712 DoBasicAdminChecks();
1714 return (GetAdminId() != old_id);
1717 void CPlayer::NotifyPostAdminChecks()
1719 if (m_bAdminCheckSignalled)
1724 /* Block beforehand so they can't double-call */
1725 m_bAdminCheckSignalled = true;
1727 List<IClientListener *>::iterator iter;
1728 for (iter = g_Players.m_hooks.begin();
1729 iter != g_Players.m_hooks.end();
1732 IClientListener *pListener = (*iter);
1733 #if defined MIN_API_FOR_ADMINCALLS
1734 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1739 pListener->OnClientPostAdminCheck(m_iIndex);
1742 PostAdminFilter->PushCell(m_iIndex);
1743 PostAdminFilter->Execute(NULL);
1745 PostAdminCheck->PushCell(m_iIndex);
1746 PostAdminCheck->Execute(NULL);
1749 void CPlayer::DoBasicAdminChecks()
1751 if (GetAdminId() != INVALID_ADMIN_ID)
1756 /* First check the name */
1758 int client = IndexOfEdict(m_pEdict);
1760 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1762 if (!g_Players.CheckSetAdminName(client, this, id))
1764 int userid = engine->GetPlayerUserId(m_pEdict);
1765 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1771 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1773 if (g_Players.CheckSetAdmin(client, this, id))
1779 /* Check steam id */
1780 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1782 if (g_Players.CheckSetAdmin(client, this, id))
1789 unsigned int CPlayer::GetLanguageId()
1794 void CPlayer::SetLanguageId(unsigned int id)
1799 int CPlayer::GetUserId()
1803 m_UserId = engine->GetPlayerUserId(GetEdict());
1809 bool CPlayer::IsInKickQueue()
1811 return m_bIsInKickQueue;
1814 void CPlayer::MarkAsBeingKicked()
1816 m_bIsInKickQueue = true;
1819 int CPlayer::GetLifeState()
1821 if (lifestate_offset == -1)
1823 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1825 lifestate_offset = -2;
1829 if (lifestate_offset < 0)
1831 IPlayerInfo *info = GetPlayerInfo();
1834 return PLAYER_LIFE_UNKNOWN;
1836 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1839 if (m_pEdict == NULL)
1841 return PLAYER_LIFE_UNKNOWN;
1844 CBaseEntity *pEntity;
1845 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1846 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1848 return PLAYER_LIFE_UNKNOWN;
1851 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1853 return PLAYER_LIFE_ALIVE;
1857 return PLAYER_LIFE_DEAD;
1861 unsigned int CPlayer::GetSerial()
1863 return m_Serial.value;