plugins/basecomm.sp
author Nicholas Hastings <skamonkey@gmail.com>
Sun Mar 17 11:39:04 2013 -0400 (2013-03-17)
changeset 3833 7563b32966af
parent 3645 80c9ae186971
child 3974 9b3779f472d4
permissions -rw-r--r--
Moved PCRE_STATIC def in Regex ext to extension instead of modifying pcre header (bug 5593).
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod Communication Plugin
     5  * Provides fucntionality for controlling communication on the server
     6  *
     7  * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     8  * =============================================================================
     9  *
    10  * This program is free software; you can redistribute it and/or modify it under
    11  * the terms of the GNU General Public License, version 3.0, as published by the
    12  * Free Software Foundation.
    13  * 1
    14  * This program is distributed in the hope that it will be useful, but WITHOUT
    15  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    16  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    17  * details.
    18  *
    19  * You should have received a copy of the GNU General Public License along with
    20  * this program.  If not, see <http://www.gnu.org/licenses/>.
    21  *
    22  * As a special exception, AlliedModders LLC gives you permission to link the
    23  * code of this program (as well as its derivative works) to "Half-Life 2," the
    24  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    25  * by the Valve Corporation.  You must obey the GNU General Public License in
    26  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    27  * this exception to all derivative works.  AlliedModders LLC defines further
    28  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    29  * or <http://www.sourcemod.net/license.php>.
    30  *
    31  * Version: $Id$
    32  */
    33 
    34 #include <sourcemod>
    35 #include <sdktools>
    36 #undef REQUIRE_PLUGIN
    37 #include <adminmenu>
    38 
    39 #pragma semicolon 1
    40 
    41 public Plugin:myinfo =
    42 {
    43 	name = "Basic Comm Control",
    44 	author = "AlliedModders LLC",
    45 	description = "Provides methods of controlling communication.",
    46 	version = SOURCEMOD_VERSION,
    47 	url = "http://www.sourcemod.net/"
    48 };
    49 
    50 new bool:g_Muted[MAXPLAYERS+1];		// Is the player muted?
    51 new bool:g_Gagged[MAXPLAYERS+1];	// Is the player gagged?
    52 
    53 new Handle:g_Cvar_Deadtalk = INVALID_HANDLE;	// Holds the handle for sm_deadtalk
    54 new Handle:g_Cvar_Alltalk = INVALID_HANDLE;	// Holds the handle for sv_alltalk
    55 new bool:g_Hooked = false;			// Tracks if we've hooked events for deadtalk
    56 
    57 new Handle:hTopMenu = INVALID_HANDLE;
    58 
    59 new g_GagTarget[MAXPLAYERS+1];
    60 
    61 #include "basecomm/gag.sp"
    62 #include "basecomm/natives.sp"
    63 #include "basecomm/forwards.sp"
    64 
    65 public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
    66 {
    67 	CreateNative("BaseComm_IsClientGagged", Native_IsClientGagged);
    68 	CreateNative("BaseComm_IsClientMuted",  Native_IsClientMuted);
    69 	CreateNative("BaseComm_SetClientGag",   Native_SetClientGag);
    70 	CreateNative("BaseComm_SetClientMute",  Native_SetClientMute);
    71 	RegPluginLibrary("basecomm");
    72 	
    73 	return APLRes_Success;
    74 }
    75 
    76 public OnPluginStart()
    77 {
    78 	LoadTranslations("common.phrases");
    79 	LoadTranslations("basecomm.phrases");
    80 	
    81 	g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
    82 	g_Cvar_Alltalk = FindConVar("sv_alltalk");
    83 	
    84 	AddCommandListener(Command_Say, "say");
    85 	AddCommandListener(Command_Say, "say_team");
    86 	
    87 	RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
    88 	RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
    89 	RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
    90 	
    91 	RegAdminCmd("sm_unmute", Command_Unmute, ADMFLAG_CHAT, "sm_unmute <player> - Restores a player's ability to use voice.");
    92 	RegAdminCmd("sm_ungag", Command_Ungag, ADMFLAG_CHAT, "sm_ungag <player> - Restores a player's ability to use chat.");
    93 	RegAdminCmd("sm_unsilence", Command_Unsilence, ADMFLAG_CHAT, "sm_unsilence <player> - Restores a player's ability to use voice and chat.");	
    94 	
    95 	HookConVarChange(g_Cvar_Deadtalk, ConVarChange_Deadtalk);
    96 	HookConVarChange(g_Cvar_Alltalk, ConVarChange_Alltalk);
    97 	
    98 	/* Account for late loading */
    99 	new Handle:topmenu;
   100 	if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
   101 	{
   102 		OnAdminMenuReady(topmenu);
   103 	}
   104 }
   105 
   106 public OnAdminMenuReady(Handle:topmenu)
   107 {
   108 	/* Block us from being called twice */
   109 	if (topmenu == hTopMenu)
   110 	{
   111 		return;
   112 	}
   113 	
   114 	/* Save the Handle */
   115 	hTopMenu = topmenu;
   116 	
   117 	/* Build the "Player Commands" category */
   118 	new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
   119 	
   120 	if (player_commands != INVALID_TOPMENUOBJECT)
   121 	{
   122 		AddToTopMenu(hTopMenu, 
   123 			"sm_gag",
   124 			TopMenuObject_Item,
   125 			AdminMenu_Gag,
   126 			player_commands,
   127 			"sm_gag",
   128 			ADMFLAG_CHAT);
   129 	}
   130 }
   131 
   132 public ConVarChange_Deadtalk(Handle:convar, const String:oldValue[], const String:newValue[])
   133 {
   134 	if (GetConVarInt(g_Cvar_Deadtalk))
   135 	{
   136 		HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
   137 		HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
   138 		g_Hooked = true;
   139 	}
   140 	else if (g_Hooked)
   141 	{
   142 		UnhookEvent("player_spawn", Event_PlayerSpawn);
   143 		UnhookEvent("player_death", Event_PlayerDeath);		
   144 		g_Hooked = false;
   145 	}
   146 }
   147 
   148 
   149 public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
   150 {
   151 	g_Gagged[client] = false;
   152 	g_Muted[client] = false;
   153 	
   154 	return true;
   155 }
   156 
   157 public Action:Command_Say(client, const String:command[], args)
   158 {
   159 	if (client)
   160 	{
   161 		if (g_Gagged[client])
   162 		{
   163 			return Plugin_Handled;		
   164 		}
   165 	}
   166 	
   167 	return Plugin_Continue;
   168 }
   169 
   170 public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String:newValue[])
   171 {
   172 	new mode = GetConVarInt(g_Cvar_Deadtalk);
   173 	
   174 	for (new i = 1; i <= MaxClients; i++)
   175 	{
   176 		if (!IsClientInGame(i))
   177 		{
   178 			continue;
   179 		}
   180 		
   181 		if (g_Muted[i])
   182 		{
   183 			SetClientListeningFlags(i, VOICE_MUTED);
   184 		}
   185 		else if (GetConVarBool(g_Cvar_Alltalk))
   186 		{
   187 			SetClientListeningFlags(i, VOICE_NORMAL);
   188 		}
   189 		else if (!IsPlayerAlive(i))
   190 		{
   191 			if (mode == 1)
   192 			{
   193 				SetClientListeningFlags(i, VOICE_LISTENALL);
   194 			}
   195 			else if (mode == 2)
   196 			{
   197 				SetClientListeningFlags(i, VOICE_TEAM);
   198 			}
   199 		}
   200 	}
   201 }
   202 
   203 public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
   204 {
   205 	new client = GetClientOfUserId(GetEventInt(event, "userid"));
   206 	
   207 	if (!client)
   208 	{
   209 		return;	
   210 	}
   211 	
   212 	if (g_Muted[client])
   213 	{
   214 		SetClientListeningFlags(client, VOICE_MUTED);
   215 	}
   216 	else
   217 	{
   218 		SetClientListeningFlags(client, VOICE_NORMAL);
   219 	}
   220 }
   221 
   222 public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
   223 {
   224 	new client = GetClientOfUserId(GetEventInt(event, "userid"));
   225 	
   226 	if (!client)
   227 	{
   228 		return;	
   229 	}
   230 	
   231 	if (g_Muted[client])
   232 	{
   233 		SetClientListeningFlags(client, VOICE_MUTED);
   234 		return;
   235 	}
   236 	
   237 	if (GetConVarBool(g_Cvar_Alltalk))
   238 	{
   239 		SetClientListeningFlags(client, VOICE_NORMAL);
   240 		return;
   241 	}
   242 	
   243 	new mode = GetConVarInt(g_Cvar_Deadtalk);
   244 	if (mode == 1)
   245 	{
   246 		SetClientListeningFlags(client, VOICE_LISTENALL);
   247 	}
   248 	else if (mode == 2)
   249 	{
   250 		SetClientListeningFlags(client, VOICE_TEAM);
   251 	}
   252 }