| author | Nicholas Hastings <skamonkey@gmail.com> |
| Tue Nov 29 18:09:51 2011 -0500 (2011-11-29) | |
| changeset 3448 | 7bee2eb34d72 |
| parent 3354 | 3f1ad7afde49 |
| child 4338 | 46582c161e66 |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Fistful of Frags */
15 "fistful_of_frags"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "349"
22 "linux" "350"
23 }
24 "RemovePlayerItem"
25 {
26 "windows" "237"
27 "linux" "238"
28 }
29 "Weapon_GetSlot"
30 {
31 "windows" "235"
32 "linux" "236"
33 }
34 "Extinguish"
35 {
36 "windows" "196"
37 "linux" "197"
38 }
39 "Teleport"
40 {
41 "windows" "100"
42 "linux" "101"
43 }
44 "CommitSuicide"
45 {
46 "windows" "389"
47 "linux" "389"
48 }
49 "GetVelocity"
50 {
51 "windows" "129"
52 "linux" "130"
53 }
54 "EyeAngles"
55 {
56 "windows" "121"
57 "linux" "122"
58 }
59 "AcceptInput"
60 {
61 "windows" "34"
62 "linux" "35"
63 }
64 "SetEntityModel"
65 {
66 "windows" "23"
67 "linux" "24"
68 }
69 "WeaponEquip"
70 {
71 "windows" "228"
72 "linux" "229"
73 }
74 "Activate"
75 {
76 "windows" "31"
77 "linux" "32"
78 }
79 "PlayerRunCmd"
80 {
81 "windows" "368"
82 "linux" "369"
83 }
84 "FireOutputBackup"
85 {
86 "windows" "6"
87 "linux" "10"
88 }
89 }
90 "Signatures"
91 {
92 "FireOutput"
93 {
94 "library" "server"
95 "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
96 "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
97 }
98 }
99 }
100 }