Removed pointless "systems" folder from core.
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
51 PlayerManager g_Players;
52 bool g_OnMapStarted = false;
53 IForward *PreAdminCheck = NULL;
54 IForward *PostAdminCheck = NULL;
55 IForward *PostAdminFilter = NULL;
56 IForward *OnClientConnected = NULL;
57 const unsigned int *g_NumPlayersToAuth = NULL;
58 int lifestate_offset = -1;
59 List<ICommandTargetProcessor *> target_processors;
61 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
62 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
63 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
64 #if defined ORANGEBOX_BUILD
65 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
67 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
70 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
72 #if defined ORANGEBOX_BUILD
73 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
75 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
76 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
79 ConCommand *maxplayersCmd = NULL;
81 class KickPlayerTimer : public ITimedEvent
84 ResultType OnTimer(ITimer *pTimer, void *pData)
86 int userid = (int)pData;
87 int client = g_Players.GetClientOfUserId(userid);
90 CPlayer *player = g_Players.GetPlayerByIndex(client);
91 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
95 void OnTimerEnd(ITimer *pTimer, void *pData)
100 PlayerManager::PlayerManager()
106 m_UserIdLookUp = new int[USHRT_MAX+1];
107 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
110 PlayerManager::~PlayerManager()
112 g_NumPlayersToAuth = NULL;
114 delete [] m_AuthQueue;
115 delete [] m_UserIdLookUp;
118 void PlayerManager::OnSourceModAllInitialized()
120 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
121 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
122 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
123 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
124 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
126 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
127 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
129 g_ShareSys.AddInterface(NULL, this);
131 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
132 ParamType p2[] = {Param_Cell};
134 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
135 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
136 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
137 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
138 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
139 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
140 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
141 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
142 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
143 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
145 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
146 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
147 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
149 m_bIsListenServer = !engine->IsDedicatedServer();
152 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
154 ConCommandBase *pBase = icvar->GetCommands();
155 ConCommand *pCmd = NULL;
158 if (strcmp(pBase->GetName(), "maxplayers") == 0)
160 /* Don't want to return convar with same name */
161 if (!pBase->IsCommand())
166 pCmd = (ConCommand *)pBase;
169 pBase = const_cast<ConCommandBase *>(pBase->GetNext());
174 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
175 maxplayersCmd = pCmd;
179 void PlayerManager::OnSourceModShutdown()
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
184 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
185 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
186 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
187 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
189 /* Release forwards */
190 g_Forwards.ReleaseForward(m_clconnect);
191 g_Forwards.ReleaseForward(m_clputinserver);
192 g_Forwards.ReleaseForward(m_cldisconnect);
193 g_Forwards.ReleaseForward(m_cldisconnect_post);
194 g_Forwards.ReleaseForward(m_clcommand);
195 g_Forwards.ReleaseForward(m_clinfochanged);
196 g_Forwards.ReleaseForward(m_clauth);
197 g_Forwards.ReleaseForward(m_onActivate);
198 g_Forwards.ReleaseForward(m_onActivate2);
199 g_Forwards.ReleaseForward(OnClientConnected);
201 g_Forwards.ReleaseForward(PreAdminCheck);
202 g_Forwards.ReleaseForward(PostAdminCheck);
203 g_Forwards.ReleaseForward(PostAdminFilter);
207 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
209 if (maxplayersCmd != NULL)
211 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
215 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
221 if (strcmp(key, "PassInfoVar") == 0)
223 if (strcmp(value, "_password") != 0)
225 m_PassInfoVar.assign(value);
227 return ConfigResult_Accept;
228 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
229 if (strcasecmp(value, "on") == 0)
232 } else if (strcasecmp(value, "off") == 0) {
235 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
236 return ConfigResult_Reject;
238 return ConfigResult_Accept;
240 return ConfigResult_Ignore;
243 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
247 /* Initialize all players */
248 m_maxClients = clientMax;
250 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
251 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
254 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
256 g_NumPlayersToAuth = &m_AuthQueue[0];
258 g_PluginSys.SyncMaxClients(clientMax);
260 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
261 m_onActivate->Execute(NULL);
262 m_onActivate2->Execute(NULL);
264 List<IClientListener *>::iterator iter;
265 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
267 if ((*iter)->GetClientListenerVersion() >= 5)
269 (*iter)->OnServerActivated(clientMax);
273 g_OnMapStarted = true;
275 SM_ExecuteAllConfigs();
278 bool PlayerManager::IsServerActivated()
283 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
285 const char *password = g_Admins.GetAdminPassword(id);
286 if (password != NULL)
288 if (m_PassInfoVar.size() < 1)
293 /* Whoa... the user needs a password! */
294 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
295 if (!given || strcmp(given, password) != 0)
301 pPlayer->SetAdminId(id, false);
306 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
308 const char *password = g_Admins.GetAdminPassword(id);
309 if (password == NULL)
314 if (m_PassInfoVar.size() < 1)
319 /* Whoa... the user needs a password! */
320 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
321 if (!given || strcmp(given, password) != 0)
326 pPlayer->SetAdminId(id, false);
331 void PlayerManager::RunAuthChecks()
335 unsigned int removed = 0;
336 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
338 pPlayer = &m_Players[m_AuthQueue[i]];
339 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
340 if (authstr && authstr[0] != '\0'
341 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
343 /* Set authorization */
344 pPlayer->Authorize(authstr);
346 /* Mark as removed from queue */
347 unsigned int client = m_AuthQueue[i];
351 /* Send to extensions */
352 List<IClientListener *>::iterator iter;
353 IClientListener *pListener;
354 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
357 pListener->OnClientAuthorized(client, authstr);
358 if (!pPlayer->IsConnected())
364 /* Send to plugins if player is still connected */
365 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
367 /* :TODO: handle the case of a player disconnecting in the middle */
368 m_clauth->PushCell(client);
369 m_clauth->PushString(authstr);
370 m_clauth->Execute(NULL);
373 if (pPlayer->IsConnected())
375 pPlayer->Authorize_Post();
380 /* Clean up the queue */
383 /* We don't have to compact the list if it's empty */
384 if (removed != m_AuthQueue[0])
386 unsigned int diff = 0;
387 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
389 /* If this member is removed... */
390 if (m_AuthQueue[i] == 0)
392 /* Increase the differential */
395 /* diff cannot increase faster than i+1 */
397 assert(i - diff >= 1);
398 /* move this index down */
399 m_AuthQueue[i - diff] = m_AuthQueue[i];
402 m_AuthQueue[0] -= removed;
409 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
411 int client = engine->IndexOfEdict(pEntity);
412 CPlayer *pPlayer = &m_Players[client];
414 List<IClientListener *>::iterator iter;
415 IClientListener *pListener = NULL;
416 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
419 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
427 pPlayer->Initialize(pszName, pszAddress, pEntity);
428 m_clconnect->PushCell(client);
429 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
430 m_clconnect->PushCell(maxrejectlen);
431 m_clconnect->Execute(&res);
435 if (!pPlayer->IsAuthorized())
437 m_AuthQueue[++m_AuthQueue[0]] = client;
440 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
444 if (!pPlayer->IsFakeClient())
446 RETURN_META_VALUE(MRES_SUPERCEDE, false);
453 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
455 int client = engine->IndexOfEdict(pEntity);
456 bool orig_value = META_RESULT_ORIG_RET(bool);
457 CPlayer *pPlayer = &m_Players[client];
461 List<IClientListener *>::iterator iter;
462 IClientListener *pListener = NULL;
463 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
466 pListener->OnClientConnected(client);
467 if (!pPlayer->IsConnected())
473 if (!pPlayer->IsFakeClient()
475 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
477 m_ListenClient = client;
481 OnClientConnected->PushCell(client);
482 OnClientConnected->Execute(&res, NULL);
486 InvalidatePlayer(pPlayer);
492 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
495 int client = engine->IndexOfEdict(pEntity);
496 CPlayer *pPlayer = &m_Players[client];
498 /* If they're not connected, they're a bot */
499 if (!pPlayer->IsConnected())
501 /* Run manual connection routines */
503 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
504 pPlayer->Authorize(authid);
505 pPlayer->m_bFakeClient = true;
506 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
508 /* :TODO: kick the bot if it's rejected */
511 List<IClientListener *>::iterator iter;
512 IClientListener *pListener = NULL;
513 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
516 pListener->OnClientConnected(client);
517 /* See if bot was kicked */
518 if (!pPlayer->IsConnected())
523 /* Now do authorization */
524 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
527 pListener->OnClientAuthorized(client, authid);
529 /* Finally, tell plugins */
530 if (m_clauth->GetFunctionCount())
532 m_clauth->PushCell(client);
533 m_clauth->PushString(authid);
534 m_clauth->Execute(NULL);
536 pPlayer->Authorize_Post();
541 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
544 /* Get the client's language */
548 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
551 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
553 pPlayer->m_LangId = g_Translator.GetServerLanguage();
560 List<IClientListener *>::iterator iter;
561 IClientListener *pListener = NULL;
562 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
565 pListener->OnClientPutInServer(client);
568 m_clputinserver->PushCell(client);
569 m_clputinserver->Execute(&res, NULL);
571 if (pPlayer->IsAuthorized())
573 pPlayer->DoPostConnectAuthorization();
577 void PlayerManager::OnSourceModLevelEnd()
579 /* Disconnect all bots still in game */
580 for (int i=1; i<=m_maxClients; i++)
582 if (m_Players[i].IsConnected())
584 OnClientDisconnect(m_Players[i].GetEdict());
590 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
593 int client = engine->IndexOfEdict(pEntity);
594 CPlayer *pPlayer = &m_Players[client];
596 if (pPlayer->IsConnected())
598 m_cldisconnect->PushCell(client);
599 m_cldisconnect->Execute(&res, NULL);
603 /* We don't care, prevent a double call */
607 if (pPlayer->WasCountedAsInGame())
612 List<IClientListener *>::iterator iter;
613 IClientListener *pListener = NULL;
614 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
617 pListener->OnClientDisconnecting(client);
620 InvalidatePlayer(pPlayer);
622 if (m_ListenClient == client)
628 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
631 int client = engine->IndexOfEdict(pEntity);
633 m_cldisconnect_post->PushCell(client);
634 m_cldisconnect_post->Execute(&res, NULL);
636 List<IClientListener *>::iterator iter;
637 IClientListener *pListener = NULL;
638 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
641 pListener->OnClientDisconnected(client);
645 #if defined ORANGEBOX_BUILD
646 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
649 void PlayerManager::OnClientCommand(edict_t *pEntity)
653 int client = engine->IndexOfEdict(pEntity);
654 cell_t res = Pl_Continue;
655 CPlayer *pPlayer = &m_Players[client];
657 if (!pPlayer->IsConnected())
662 g_HL2.PushCommandStack(&args);
664 int argcount = args.ArgC() - 1;
665 const char *cmd = g_HL2.CurrentCommandName();
667 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
672 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
679 cell_t res2 = Pl_Continue;
680 m_clcommand->PushCell(client);
681 m_clcommand->PushCell(argcount);
682 m_clcommand->Execute(&res2, NULL);
691 g_HL2.PopCommandStack();
692 RETURN_META(MRES_SUPERCEDE);
695 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
697 g_HL2.PopCommandStack();
699 if (res >= Pl_Handled)
701 RETURN_META(MRES_SUPERCEDE);
705 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
708 int client = engine->IndexOfEdict(pEntity);
709 CPlayer *pPlayer = &m_Players[client];
711 if (!pPlayer->IsConnected())
716 m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
717 m_clinfochanged->Execute(&res, NULL);
719 IPlayerInfo *info = pPlayer->GetPlayerInfo();
720 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
721 const char *old_name = pPlayer->m_Name.c_str();
723 if (strcmp(old_name, new_name) != 0)
725 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
726 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
728 if (!CheckSetAdminName(client, pPlayer, id))
730 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
731 RETURN_META(MRES_IGNORED);
733 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
734 if (id == pPlayer->GetAdminId())
736 /* This player is changing their name; force them to drop admin privileges! */
737 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
740 pPlayer->SetName(new_name);
743 if (m_PassInfoVar.size() > 0)
745 /* Try for a password change */
746 const char *old_pass = pPlayer->m_LastPassword.c_str();
747 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
748 if (strcmp(old_pass, new_pass) != 0)
750 pPlayer->m_LastPassword.assign(new_pass);
751 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
753 /* If there is already an admin id assigned, this will just bail out. */
754 pPlayer->DoBasicAdminChecks();
760 int PlayerManager::GetMaxClients()
765 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
767 if (client > m_maxClients || client < 1)
771 return &m_Players[client];
774 int PlayerManager::GetNumPlayers()
776 return m_PlayerCount;
779 int PlayerManager::GetClientOfUserId(int userid)
781 if (userid < 0 || userid > USHRT_MAX)
786 int client = m_UserIdLookUp[userid];
788 /* Verify the userid. The cache can get messed up with older
789 * Valve engines. :TODO: If this gets fixed, do an old engine
790 * check before invoking this backwards compat code.
794 CPlayer *player = GetPlayerByIndex(client);
795 if (player && player->IsConnected())
797 int realUserId = engine->GetPlayerUserId(player->GetEdict());
798 if (realUserId == userid)
805 /* If we can't verify the userid, we have to do a manual loop */
807 for (int i = 1; i <= m_maxClients; i++)
809 player = GetPlayerByIndex(i);
810 if (!player || !player->IsConnected())
814 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
816 m_UserIdLookUp[userid] = i;
824 void PlayerManager::AddClientListener(IClientListener *listener)
826 m_hooks.push_back(listener);
829 void PlayerManager::RemoveClientListener(IClientListener *listener)
831 m_hooks.remove(listener);
834 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
836 int index = engine->IndexOfEdict(pEdict);
837 return GetGamePlayer(index);
840 IGamePlayer *PlayerManager::GetGamePlayer(int client)
842 return GetPlayerByIndex(client);
845 void PlayerManager::ClearAdminId(AdminId id)
847 for (int i=1; i<=m_maxClients; i++)
849 if (m_Players[i].m_Admin == id)
851 m_Players[i].DumpAdmin(true);
856 void PlayerManager::ClearAllAdmins()
858 for (int i=1; i<=m_maxClients; i++)
860 m_Players[i].DumpAdmin(true);
864 const char *PlayerManager::GetPassInfoVar()
866 return m_PassInfoVar.c_str();
869 void PlayerManager::RecheckAnyAdmins()
871 for (int i=1; i<=m_maxClients; i++)
873 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
875 m_Players[i].DoBasicAdminChecks();
880 unsigned int PlayerManager::GetReplyTo()
882 return g_ChatTriggers.GetReplyTo();
885 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
887 return g_ChatTriggers.SetReplyTo(reply);
890 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
892 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
895 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
897 target_processors.push_back(pHandler);
900 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
902 target_processors.remove(pHandler);
905 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
908 * Remove client from auth queue if necessary
910 if (!pPlayer->IsAuthorized())
912 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
914 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
916 /* Move everything ahead of us back by one */
917 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
919 m_AuthQueue[j-1] = m_AuthQueue[j];
921 /* Remove us and break */
928 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
929 pPlayer->Disconnect();
932 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
934 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
935 && !pTarget->IsConnected())
937 return COMMAND_TARGET_NONE;
939 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
940 !pTarget->IsInGame())
942 return COMMAND_TARGET_NOT_IN_GAME;
945 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
946 && pTarget->IsFakeClient())
948 return COMMAND_TARGET_NOT_HUMAN;
953 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
954 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
956 return COMMAND_TARGET_IMMUNE;
960 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
961 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
963 return COMMAND_TARGET_NOT_ALIVE;
966 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
967 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
969 return COMMAND_TARGET_NOT_DEAD;
972 return COMMAND_TARGET_VALID;
975 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
977 CPlayer *pTarget, *pAdmin;
978 int max_clients, total = 0;
980 max_clients = GetMaxClients();
982 if (info->max_targets < 1)
984 info->reason = COMMAND_TARGET_NONE;
985 info->num_targets = 0;
988 if (info->admin == 0)
994 pAdmin = GetPlayerByIndex(info->admin);
997 if (info->pattern[0] == '#')
999 int userid = atoi(&info->pattern[1]);
1000 int client = GetClientOfUserId(userid);
1002 /* See if a valid userid matched */
1005 IGamePlayer *pTarget = GetPlayerByIndex(client);
1006 if (pTarget != NULL)
1008 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1010 info->targets[0] = client;
1011 info->num_targets = 1;
1012 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1013 info->target_name_style = COMMAND_TARGETNAME_RAW;
1017 info->num_targets = 0;
1023 /* Do we need to look for a steam id? */
1024 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1027 char new_pattern[256];
1029 strcpy(new_pattern, "STEAM_");
1030 len = strlen(&info->pattern[7]);
1031 for (p = 0; p < len; p++)
1033 new_pattern[6 + p] = info->pattern[7 + p];
1034 if (new_pattern[6 + p] == '_')
1036 new_pattern[6 + p] = ':';
1039 new_pattern[6 + p] = '\0';
1041 for (int i = 1; i <= max_clients; i++)
1043 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1047 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1051 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1053 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1054 == COMMAND_TARGET_VALID)
1056 info->targets[0] = i;
1057 info->num_targets = 1;
1058 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1059 info->target_name_style = COMMAND_TARGETNAME_RAW;
1063 info->num_targets = 0;
1070 /* See if an exact name matches */
1071 for (int i = 1; i <= max_clients; i++)
1073 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1077 if (!pTarget->IsConnected())
1081 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1083 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1084 == COMMAND_TARGET_VALID)
1086 info->targets[0] = i;
1087 info->num_targets = 1;
1088 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1089 info->target_name_style = COMMAND_TARGETNAME_RAW;
1093 info->num_targets = 0;
1100 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1102 info->targets[0] = info->admin;
1103 info->num_targets = 1;
1104 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1105 info->target_name_style = COMMAND_TARGETNAME_RAW;
1109 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1111 bool is_multi = false;
1112 bool bots_only = false;
1113 int skip_client = -1;
1115 if (strcmp(info->pattern, "@all") == 0)
1118 strncopy(info->target_name, "all players", info->target_name_maxlength);
1119 info->target_name_style = COMMAND_TARGETNAME_ML;
1121 else if (strcmp(info->pattern, "@dead") == 0)
1124 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1126 info->num_targets = 0;
1127 info->reason = COMMAND_TARGET_NOT_ALIVE;
1130 info->flags |= COMMAND_FILTER_DEAD;
1131 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1132 info->target_name_style = COMMAND_TARGETNAME_ML;
1134 else if (strcmp(info->pattern, "@alive") == 0)
1137 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1139 info->num_targets = 0;
1140 info->reason = COMMAND_TARGET_NOT_DEAD;
1143 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1144 info->target_name_style = COMMAND_TARGETNAME_ML;
1145 info->flags |= COMMAND_FILTER_ALIVE;
1147 else if (strcmp(info->pattern, "@bots") == 0)
1150 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1152 info->num_targets = 0;
1153 info->reason = COMMAND_FILTER_NO_BOTS;
1156 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1157 info->target_name_style = COMMAND_TARGETNAME_ML;
1160 else if (strcmp(info->pattern, "@humans") == 0)
1163 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1164 info->target_name_style = COMMAND_TARGETNAME_ML;
1165 info->flags |= COMMAND_FILTER_NO_BOTS;
1167 else if (strcmp(info->pattern, "@!me") == 0)
1170 strncopy(info->target_name, "all players", info->target_name_maxlength);
1171 info->target_name_style = COMMAND_TARGETNAME_ML;
1172 skip_client = info->admin;
1177 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1179 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1183 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1185 if ((!bots_only || pTarget->IsFakeClient())
1186 && skip_client != i)
1188 info->targets[total++] = i;
1193 info->num_targets = total;
1194 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1199 List<ICommandTargetProcessor *>::iterator iter;
1200 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1202 ICommandTargetProcessor *pProcessor = (*iter);
1203 if (pProcessor->ProcessCommandTarget(info))
1209 /* Check partial names */
1210 int found_client = 0;
1211 CPlayer *pFoundClient = NULL;
1212 for (int i = 1; i <= max_clients; i++)
1214 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1219 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1223 info->num_targets = 0;
1224 info->reason = COMMAND_TARGET_AMBIGUOUS;
1230 pFoundClient = pTarget;
1237 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1238 == COMMAND_TARGET_VALID)
1240 info->targets[0] = found_client;
1241 info->num_targets = 1;
1242 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1243 info->target_name_style = COMMAND_TARGETNAME_RAW;
1247 info->num_targets = 0;
1252 info->num_targets = 0;
1253 info->reason = COMMAND_TARGET_NONE;
1257 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1259 if (pConVar->GetBool() && !atoi(oldValue))
1261 MaxPlayersChanged(gpGlobals->maxClients + 1);
1265 MaxPlayersChanged();
1269 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1271 m_maxClients = newvalue;
1274 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1278 newvalue = gpGlobals->maxClients;
1281 if (newvalue == MaxClients())
1286 /* Notify the rest of core */
1287 SMGlobalClass *pBase = SMGlobalClass::head;
1290 pBase->OnSourceModMaxPlayersChanged(newvalue);
1291 pBase = pBase->m_pGlobalClassNext;
1294 /* Notify Extensions */
1295 List<IClientListener *>::iterator iter;
1296 IClientListener *pListener = NULL;
1297 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1299 pListener = (*iter);
1300 if (pListener->GetClientListenerVersion() >= 8)
1302 pListener->OnMaxPlayersChanged(newvalue);
1307 #if defined ORANGEBOX_BUILD
1308 void CmdMaxplayersCallback(const CCommand &command)
1311 void CmdMaxplayersCallback()
1315 g_Players.MaxPlayersChanged();
1319 /*******************
1321 *******************/
1325 m_IsConnected = false;
1327 m_IsAuthorized = false;
1329 m_Admin = INVALID_ADMIN_ID;
1330 m_TempAdmin = false;
1332 m_bAdminCheckSignalled = false;
1333 m_bIsInKickQueue = false;
1334 m_LastPassword.clear();
1335 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1336 m_bFakeClient = false;
1339 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1341 m_IsConnected = true;
1342 m_Name.assign(name);
1345 m_iIndex = engine->IndexOfEdict(pEntity);
1346 m_LangId = g_Translator.GetServerLanguage();
1349 strncopy(ip2, ip, sizeof(ip2));
1350 if ((ptr = strchr(ip2, ':')) != NULL)
1354 m_IpNoPort.assign(ip2);
1357 void CPlayer::Connect()
1366 const char *var = g_Players.GetPassInfoVar();
1367 int client = engine->IndexOfEdict(m_pEdict);
1370 const char *pass = engine->GetClientConVarValue(client, var);
1371 m_LastPassword.assign(pass ? pass : "");
1375 m_LastPassword.assign("");
1379 void CPlayer::Authorize(const char *steamid)
1386 m_IsAuthorized = true;
1387 m_AuthID.assign(steamid);
1390 void CPlayer::Disconnect()
1393 m_IsConnected = false;
1395 m_IsAuthorized = false;
1401 m_bAdminCheckSignalled = false;
1403 m_bIsInKickQueue = false;
1404 m_bFakeClient = false;
1407 void CPlayer::SetName(const char *name)
1409 m_Name.assign(name);
1412 const char *CPlayer::GetName()
1414 if (m_Info && m_pEdict->GetUnknown())
1416 return m_Info->GetName();
1419 return m_Name.c_str();
1422 const char *CPlayer::GetIPAddress()
1424 return m_Ip.c_str();
1427 const char *CPlayer::GetAuthString()
1429 return m_AuthID.c_str();
1432 edict_t *CPlayer::GetEdict()
1437 bool CPlayer::IsInGame()
1439 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1442 bool CPlayer::WasCountedAsInGame()
1447 bool CPlayer::IsConnected()
1449 return m_IsConnected;
1452 bool CPlayer::IsAuthorized()
1454 return m_IsAuthorized;
1457 IPlayerInfo *CPlayer::GetPlayerInfo()
1459 if (m_pEdict->GetUnknown())
1467 bool CPlayer::IsFakeClient()
1469 return m_bFakeClient;
1472 void CPlayer::SetAdminId(AdminId id, bool temporary)
1482 m_TempAdmin = temporary;
1485 AdminId CPlayer::GetAdminId()
1490 void CPlayer::DumpAdmin(bool deleting)
1492 if (m_Admin != INVALID_ADMIN_ID)
1494 if (m_TempAdmin && !deleting)
1496 g_Admins.InvalidateAdmin(m_Admin);
1498 m_Admin = INVALID_ADMIN_ID;
1499 m_TempAdmin = false;
1503 void CPlayer::Kick(const char *str)
1505 MarkAsBeingKicked();
1506 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1507 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1508 pClient->Disconnect("%s", str);
1511 void CPlayer::Authorize_Post()
1515 DoPostConnectAuthorization();
1519 void CPlayer::DoPostConnectAuthorization()
1523 List<IClientListener *>::iterator iter;
1524 for (iter = g_Players.m_hooks.begin();
1525 iter != g_Players.m_hooks.end();
1528 IClientListener *pListener = (*iter);
1529 #if defined MIN_API_FOR_ADMINCALLS
1530 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1535 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1542 PreAdminCheck->PushCell(m_iIndex);
1543 PreAdminCheck->Execute(&result);
1545 /* Defer, for better or worse */
1546 if (delay || (ResultType)result >= Pl_Handled)
1557 /* Otherwise, go ahead and do admin checks */
1558 DoBasicAdminChecks();
1560 /* Send the notification out */
1561 NotifyPostAdminChecks();
1564 bool CPlayer::RunAdminCacheChecks()
1566 AdminId old_id = GetAdminId();
1568 DoBasicAdminChecks();
1570 return (GetAdminId() != old_id);
1573 void CPlayer::NotifyPostAdminChecks()
1575 if (m_bAdminCheckSignalled)
1580 /* Block beforehand so they can't double-call */
1581 m_bAdminCheckSignalled = true;
1583 List<IClientListener *>::iterator iter;
1584 for (iter = g_Players.m_hooks.begin();
1585 iter != g_Players.m_hooks.end();
1588 IClientListener *pListener = (*iter);
1589 #if defined MIN_API_FOR_ADMINCALLS
1590 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1595 pListener->OnClientPostAdminCheck(m_iIndex);
1598 PostAdminFilter->PushCell(m_iIndex);
1599 PostAdminFilter->Execute(NULL);
1601 PostAdminCheck->PushCell(m_iIndex);
1602 PostAdminCheck->Execute(NULL);
1605 void CPlayer::DoBasicAdminChecks()
1607 if (GetAdminId() != INVALID_ADMIN_ID)
1612 /* First check the name */
1614 int client = engine->IndexOfEdict(m_pEdict);
1616 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1618 if (!g_Players.CheckSetAdminName(client, this, id))
1620 int userid = engine->GetPlayerUserId(m_pEdict);
1621 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1627 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1629 if (g_Players.CheckSetAdmin(client, this, id))
1635 /* Check IP address */
1636 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1638 if (g_Players.CheckSetAdmin(client, this, id))
1645 unsigned int CPlayer::GetLanguageId()
1650 int CPlayer::GetUserId()
1654 m_UserId = engine->GetPlayerUserId(GetEdict());
1660 bool CPlayer::IsInKickQueue()
1662 return m_bIsInKickQueue;
1665 void CPlayer::MarkAsBeingKicked()
1667 m_bIsInKickQueue = true;
1670 int CPlayer::GetLifeState()
1672 if (lifestate_offset == -1)
1674 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1676 lifestate_offset = -2;
1680 if (lifestate_offset < 0)
1682 IPlayerInfo *info = GetPlayerInfo();
1685 return PLAYER_LIFE_UNKNOWN;
1687 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1690 if (m_pEdict == NULL)
1692 return PLAYER_LIFE_UNKNOWN;
1695 CBaseEntity *pEntity;
1696 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1697 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1699 return PLAYER_LIFE_UNKNOWN;
1702 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1704 return PLAYER_LIFE_ALIVE;
1708 return PLAYER_LIFE_DEAD;