extensions/sqlite/sqlite-source/malloc.c
author Matt Woodrow <pred@alliedmods.net>
Wed Apr 16 05:41:34 2008 +0000 (2008-04-16)
changeset 2005 92033efef85f
parent 1952 b7aa2b626807
permissions -rw-r--r--
Added amb1609 - Persistant option to TF2_SetPlayerClass
     1 /*
     2 ** 2001 September 15
     3 **
     4 ** The author disclaims copyright to this source code.  In place of
     5 ** a legal notice, here is a blessing:
     6 **
     7 **    May you do good and not evil.
     8 **    May you find forgiveness for yourself and forgive others.
     9 **    May you share freely, never taking more than you give.
    10 **
    11 *************************************************************************
    12 ** Memory allocation functions used throughout sqlite.
    13 **
    14 **
    15 ** $Id$
    16 */
    17 #include "sqliteInt.h"
    18 #include <stdarg.h>
    19 #include <ctype.h>
    20 
    21 /*
    22 ** This routine runs when the memory allocator sees that the
    23 ** total memory allocation is about to exceed the soft heap
    24 ** limit.
    25 */
    26 static void softHeapLimitEnforcer(
    27   void *NotUsed, 
    28   sqlite3_int64 inUse,
    29   int allocSize
    30 ){
    31   sqlite3_release_memory(allocSize);
    32 }
    33 
    34 /*
    35 ** Set the soft heap-size limit for the current thread. Passing a
    36 ** zero or negative value indicates no limit.
    37 */
    38 void sqlite3_soft_heap_limit(int n){
    39   sqlite3_uint64 iLimit;
    40   int overage;
    41   if( n<0 ){
    42     iLimit = 0;
    43   }else{
    44     iLimit = n;
    45   }
    46   if( iLimit>0 ){
    47     sqlite3_memory_alarm(softHeapLimitEnforcer, 0, iLimit);
    48   }else{
    49     sqlite3_memory_alarm(0, 0, 0);
    50   }
    51   overage = sqlite3_memory_used() - n;
    52   if( overage>0 ){
    53     sqlite3_release_memory(overage);
    54   }
    55 }
    56 
    57 /*
    58 ** Release memory held by SQLite instances created by the current thread.
    59 */
    60 int sqlite3_release_memory(int n){
    61 #ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
    62   return sqlite3PagerReleaseMemory(n);
    63 #else
    64   return SQLITE_OK;
    65 #endif
    66 }
    67 
    68 
    69 /*
    70 ** Allocate and zero memory.
    71 */ 
    72 void *sqlite3MallocZero(unsigned n){
    73   void *p = sqlite3_malloc(n);
    74   if( p ){
    75     memset(p, 0, n);
    76   }
    77   return p;
    78 }
    79 
    80 /*
    81 ** Allocate and zero memory.  If the allocation fails, make
    82 ** the mallocFailed flag in the connection pointer.
    83 */
    84 void *sqlite3DbMallocZero(sqlite3 *db, unsigned n){
    85   void *p = sqlite3DbMallocRaw(db, n);
    86   if( p ){
    87     memset(p, 0, n);
    88   }
    89   return p;
    90 }
    91 
    92 /*
    93 ** Allocate and zero memory.  If the allocation fails, make
    94 ** the mallocFailed flag in the connection pointer.
    95 */
    96 void *sqlite3DbMallocRaw(sqlite3 *db, unsigned n){
    97   void *p = 0;
    98   if( !db || db->mallocFailed==0 ){
    99     p = sqlite3_malloc(n);
   100     if( !p && db ){
   101       db->mallocFailed = 1;
   102     }
   103   }
   104   return p;
   105 }
   106 
   107 /*
   108 ** Resize the block of memory pointed to by p to n bytes. If the
   109 ** resize fails, set the mallocFailed flag inthe connection object.
   110 */
   111 void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
   112   void *pNew = 0;
   113   if( db->mallocFailed==0 ){
   114     pNew = sqlite3_realloc(p, n);
   115     if( !pNew ){
   116       db->mallocFailed = 1;
   117     }
   118   }
   119   return pNew;
   120 }
   121 
   122 /*
   123 ** Attempt to reallocate p.  If the reallocation fails, then free p
   124 ** and set the mallocFailed flag in the database connection.
   125 */
   126 void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
   127   void *pNew;
   128   pNew = sqlite3DbRealloc(db, p, n);
   129   if( !pNew ){
   130     sqlite3_free(p);
   131   }
   132   return pNew;
   133 }
   134 
   135 /*
   136 ** Make a copy of a string in memory obtained from sqliteMalloc(). These 
   137 ** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
   138 ** is because when memory debugging is turned on, these two functions are 
   139 ** called via macros that record the current file and line number in the
   140 ** ThreadData structure.
   141 */
   142 char *sqlite3StrDup(const char *z){
   143   char *zNew;
   144   int n;
   145   if( z==0 ) return 0;
   146   n = strlen(z)+1;
   147   zNew = sqlite3_malloc(n);
   148   if( zNew ) memcpy(zNew, z, n);
   149   return zNew;
   150 }
   151 char *sqlite3StrNDup(const char *z, int n){
   152   char *zNew;
   153   if( z==0 ) return 0;
   154   zNew = sqlite3_malloc(n+1);
   155   if( zNew ){
   156     memcpy(zNew, z, n);
   157     zNew[n] = 0;
   158   }
   159   return zNew;
   160 }
   161 
   162 char *sqlite3DbStrDup(sqlite3 *db, const char *z){
   163   char *zNew = sqlite3StrDup(z);
   164   if( z && !zNew ){
   165     db->mallocFailed = 1;
   166   }
   167   return zNew;
   168 }
   169 char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
   170   char *zNew = sqlite3StrNDup(z, n);
   171   if( z && !zNew ){
   172     db->mallocFailed = 1;
   173   }
   174   return zNew;
   175 }
   176 
   177 /*
   178 ** Create a string from the 2nd and subsequent arguments (up to the
   179 ** first NULL argument), store the string in memory obtained from
   180 ** sqliteMalloc() and make the pointer indicated by the 1st argument
   181 ** point to that string.  The 1st argument must either be NULL or 
   182 ** point to memory obtained from sqliteMalloc().
   183 */
   184 void sqlite3SetString(char **pz, ...){
   185   va_list ap;
   186   int nByte;
   187   const char *z;
   188   char *zResult;
   189 
   190   assert( pz!=0 );
   191   nByte = 1;
   192   va_start(ap, pz);
   193   while( (z = va_arg(ap, const char*))!=0 ){
   194     nByte += strlen(z);
   195   }
   196   va_end(ap);
   197   sqlite3_free(*pz);
   198   *pz = zResult = sqlite3_malloc(nByte);
   199   if( zResult==0 ){
   200     return;
   201   }
   202   *zResult = 0;
   203   va_start(ap, pz);
   204   while( (z = va_arg(ap, const char*))!=0 ){
   205     int n = strlen(z);
   206     memcpy(zResult, z, n);
   207     zResult += n;
   208   }
   209   zResult[0] = 0;
   210   va_end(ap);
   211 }
   212 
   213 
   214 /*
   215 ** This function must be called before exiting any API function (i.e. 
   216 ** returning control to the user) that has called sqlite3_malloc or
   217 ** sqlite3_realloc.
   218 **
   219 ** The returned value is normally a copy of the second argument to this
   220 ** function. However, if a malloc() failure has occured since the previous
   221 ** invocation SQLITE_NOMEM is returned instead. 
   222 **
   223 ** If the first argument, db, is not NULL and a malloc() error has occured,
   224 ** then the connection error-code (the value returned by sqlite3_errcode())
   225 ** is set to SQLITE_NOMEM.
   226 */
   227 int sqlite3ApiExit(sqlite3* db, int rc){
   228   /* If the db handle is not NULL, then we must hold the connection handle
   229   ** mutex here. Otherwise the read (and possible write) of db->mallocFailed 
   230   ** is unsafe, as is the call to sqlite3Error().
   231   */
   232   assert( !db || sqlite3_mutex_held(db->mutex) );
   233   if( db && db->mallocFailed ){
   234     sqlite3Error(db, SQLITE_NOMEM, 0);
   235     db->mallocFailed = 0;
   236     rc = SQLITE_NOMEM;
   237   }
   238   return rc & (db ? db->errMask : 0xff);
   239 }
   240