gamedata/sdktools.games/game.tf.txt
author Matt Woodrow <pred@alliedmods.net>
Mon Aug 17 10:03:53 2009 +1200 (2009-08-17)
changeset 2768 939a96921719
parent 2742 28b5ea14ddc7
child 2880 5629d502e8fb
permissions -rw-r--r--
Copy of new tf engine changes from 1.2 branch
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Team Fortress 2 */
    15 	"tf"
    16 	{
    17 		"Offsets"
    18 		{
    19 			"GiveNamedItem"
    20 			{
    21 				"windows"	"423"
    22 				"linux"		"427"
    23 			}
    24 			"RemovePlayerItem"
    25 			{
    26 				"windows"	"244"
    27 				"linux"		"245"
    28 			}
    29 			"Weapon_GetSlot"
    30 			{
    31 				"windows"	"242"
    32 				"linux"		"243"
    33 			}
    34 			"Ignite"
    35 			{
    36 				"windows"	"199"
    37 				"linux"		"200"
    38 			}
    39 			"Extinguish"
    40 			{
    41 				"windows"	"203"
    42 				"linux"		"204"
    43 			}
    44 			"Teleport"
    45 			{
    46 				"windows"	"105"
    47 				"linux"		"106"
    48 			}
    49 			"CommitSuicide"
    50 			{
    51 				"windows"	"397"
    52 				"linux"		"397"
    53 			}
    54 			"GetVelocity"
    55 			{
    56 				"windows"	"136"
    57 				"linux"		"137"
    58 			}
    59 			"EyeAngles"
    60 			{
    61 				"windows"	"127"
    62 				"linux"		"128"
    63 			}
    64 			"DispatchKeyValue"
    65 			{
    66 				"windows"	"29"
    67 				"linux"		"28"
    68 			}
    69 			"DispatchKeyValueFloat"
    70 			{
    71 				"windows"	"28"
    72 				"linux"		"29"
    73 			}
    74 			"DispatchKeyValueVector"
    75 			{
    76 				"windows"	"27"
    77 				"linux"		"30"
    78 			}
    79 			"SetEntityModel"
    80 			{
    81 				"windows"	"23"
    82 				"linux"		"24"
    83 			}
    84 			"AcceptInput"
    85 			{
    86 				"windows"	"34"
    87 				"linux"		"35"
    88 			}
    89 			"WeaponEquip"
    90 			{
    91 				"windows"	"234"
    92 				"linux"		"235"
    93 			}
    94 			"Activate"
    95 			{
    96 				"windows"	"31"
    97 				"linux"		"32"
    98 			}
    99 			"PlayerRunCmd"
   100 			{
   101 				"windows"	"375"
   102 				"linux"		"376"
   103 			}
   104 		}
   105 	}
   106 }