| author | Matt Woodrow <pred@alliedmods.net> |
| Mon Aug 17 10:03:53 2009 +1200 (2009-08-17) | |
| changeset 2768 | 939a96921719 |
| parent 2742 | 28b5ea14ddc7 |
| child 2880 | 5629d502e8fb |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Team Fortress 2 */
15 "tf"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "423"
22 "linux" "427"
23 }
24 "RemovePlayerItem"
25 {
26 "windows" "244"
27 "linux" "245"
28 }
29 "Weapon_GetSlot"
30 {
31 "windows" "242"
32 "linux" "243"
33 }
34 "Ignite"
35 {
36 "windows" "199"
37 "linux" "200"
38 }
39 "Extinguish"
40 {
41 "windows" "203"
42 "linux" "204"
43 }
44 "Teleport"
45 {
46 "windows" "105"
47 "linux" "106"
48 }
49 "CommitSuicide"
50 {
51 "windows" "397"
52 "linux" "397"
53 }
54 "GetVelocity"
55 {
56 "windows" "136"
57 "linux" "137"
58 }
59 "EyeAngles"
60 {
61 "windows" "127"
62 "linux" "128"
63 }
64 "DispatchKeyValue"
65 {
66 "windows" "29"
67 "linux" "28"
68 }
69 "DispatchKeyValueFloat"
70 {
71 "windows" "28"
72 "linux" "29"
73 }
74 "DispatchKeyValueVector"
75 {
76 "windows" "27"
77 "linux" "30"
78 }
79 "SetEntityModel"
80 {
81 "windows" "23"
82 "linux" "24"
83 }
84 "AcceptInput"
85 {
86 "windows" "34"
87 "linux" "35"
88 }
89 "WeaponEquip"
90 {
91 "windows" "234"
92 "linux" "235"
93 }
94 "Activate"
95 {
96 "windows" "31"
97 "linux" "32"
98 }
99 "PlayerRunCmd"
100 {
101 "windows" "375"
102 "linux" "376"
103 }
104 }
105 }
106 }