Fixed build.
2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_SourceTVUserId = -1;
119 m_bUseSteamAdminAuth = true; // use steam auth by default
121 m_UserIdLookUp = new int[USHRT_MAX+1];
122 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
125 PlayerManager::~PlayerManager()
127 g_NumPlayersToAuth = NULL;
129 delete [] m_AuthQueue;
130 delete [] m_UserIdLookUp;
133 void PlayerManager::OnSourceModAllInitialized()
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
138 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
139 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
140 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
141 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
142 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
144 g_ShareSys.AddInterface(NULL, this);
146 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
147 ParamType p2[] = {Param_Cell};
149 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
150 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
151 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
152 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
153 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
154 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
155 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
156 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
157 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
158 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
160 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
161 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
162 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
164 m_bIsListenServer = !engine->IsDedicatedServer();
167 ConCommand *pCmd = FindCommand("maxplayers");
170 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
171 maxplayersCmd = pCmd;
175 void PlayerManager::OnSourceModShutdown()
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
184 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
186 /* Release forwards */
187 g_Forwards.ReleaseForward(m_clconnect);
188 g_Forwards.ReleaseForward(m_clconnect_post);
189 g_Forwards.ReleaseForward(m_clputinserver);
190 g_Forwards.ReleaseForward(m_cldisconnect);
191 g_Forwards.ReleaseForward(m_cldisconnect_post);
192 g_Forwards.ReleaseForward(m_clcommand);
193 g_Forwards.ReleaseForward(m_clinfochanged);
194 g_Forwards.ReleaseForward(m_clauth);
195 g_Forwards.ReleaseForward(m_onActivate);
196 g_Forwards.ReleaseForward(m_onActivate2);
198 g_Forwards.ReleaseForward(PreAdminCheck);
199 g_Forwards.ReleaseForward(PostAdminCheck);
200 g_Forwards.ReleaseForward(PostAdminFilter);
204 if (maxplayersCmd != NULL)
206 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
210 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
216 if (strcmp(key, "PassInfoVar") == 0)
218 if (strcmp(value, "_password") != 0)
220 m_PassInfoVar.assign(value);
222 return ConfigResult_Accept;
223 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
224 if (strcasecmp(value, "on") == 0)
227 } else if (strcasecmp(value, "off") == 0) {
230 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
231 return ConfigResult_Reject;
233 return ConfigResult_Accept;
234 } else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
235 if (strcasecmp(value, "yes") == 0)
237 m_bUseSteamAdminAuth = true;
238 } else if ( strcasecmp(value, "no") == 0) {
239 m_bUseSteamAdminAuth = false;
241 UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
242 return ConfigResult_Reject;
244 return ConfigResult_Accept;
246 return ConfigResult_Ignore;
249 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
251 static ConVar *tv_enable = icvar->FindVar("tv_enable");
252 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
253 static ConVar *replay_enable = icvar->FindVar("replay_enable");
256 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
257 m_maxClients = gpGlobals->maxClients;
259 ICommandLine *commandLine = g_HL2.GetValveCommandLine();
260 m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
261 m_bIsReplayActive = false;
262 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
263 m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
265 m_PlayersSinceActive = 0;
269 /* Initialize all players */
272 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
273 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
276 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
278 g_NumPlayersToAuth = &m_AuthQueue[0];
281 g_PluginSys.SyncMaxClients(m_maxClients);
283 g_OnMapStarted = true;
285 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
286 m_onActivate->Execute(NULL);
287 m_onActivate2->Execute(NULL);
289 List<IClientListener *>::iterator iter;
290 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
292 if ((*iter)->GetClientListenerVersion() >= 5)
294 (*iter)->OnServerActivated(m_maxClients);
298 SMGlobalClass *cls = SMGlobalClass::head;
301 cls->OnSourceModLevelActivated();
302 cls = cls->m_pGlobalClassNext;
305 SM_ExecuteAllConfigs();
308 bool PlayerManager::IsServerActivated()
313 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
315 const char *password = g_Admins.GetAdminPassword(id);
316 if (password != NULL)
318 if (m_PassInfoVar.size() < 1)
323 /* Whoa... the user needs a password! */
324 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
325 if (!given || strcmp(given, password) != 0)
331 pPlayer->SetAdminId(id, false);
336 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
338 const char *password = g_Admins.GetAdminPassword(id);
339 if (password == NULL)
344 if (m_PassInfoVar.size() < 1)
349 /* Whoa... the user needs a password! */
350 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
351 if (!given || strcmp(given, password) != 0)
356 pPlayer->SetAdminId(id, false);
361 void PlayerManager::RunAuthChecks()
365 unsigned int removed = 0;
366 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
368 pPlayer = &m_Players[m_AuthQueue[i]];
369 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
371 #if SOURCE_ENGINE >= SE_ORANGEBOX
372 // we can only easily check if the client is fully authed if we're on a recent engine
373 if (m_bUseSteamAdminAuth && !g_HL2.IsLANServer())
375 if (!pPlayer->IsAuthedBySteam())
377 continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
382 if (authstr && authstr[0] != '\0'
383 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
385 /* Set authorization */
386 pPlayer->Authorize(authstr);
388 /* Mark as removed from queue */
389 unsigned int client = m_AuthQueue[i];
393 /* Send to extensions */
394 List<IClientListener *>::iterator iter;
395 IClientListener *pListener;
396 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
399 pListener->OnClientAuthorized(client, authstr);
400 if (!pPlayer->IsConnected())
406 /* Send to plugins if player is still connected */
407 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
409 /* :TODO: handle the case of a player disconnecting in the middle */
410 m_clauth->PushCell(client);
411 m_clauth->PushString(authstr);
412 m_clauth->Execute(NULL);
415 if (pPlayer->IsConnected())
417 pPlayer->Authorize_Post();
422 /* Clean up the queue */
425 /* We don't have to compact the list if it's empty */
426 if (removed != m_AuthQueue[0])
428 unsigned int diff = 0;
429 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
431 /* If this member is removed... */
432 if (m_AuthQueue[i] == 0)
434 /* Increase the differential */
437 /* diff cannot increase faster than i+1 */
439 assert(i - diff >= 1);
440 /* move this index down */
441 m_AuthQueue[i - diff] = m_AuthQueue[i];
444 m_AuthQueue[0] -= removed;
451 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
453 int client = IndexOfEdict(pEntity);
454 CPlayer *pPlayer = &m_Players[client];
455 ++m_PlayersSinceActive;
457 pPlayer->Initialize(pszName, pszAddress, pEntity);
459 /* Get the client's language */
463 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
466 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
468 pPlayer->m_LangId = translator->GetServerLanguage();
472 List<IClientListener *>::iterator iter;
473 IClientListener *pListener = NULL;
474 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
477 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
479 RETURN_META_VALUE(MRES_SUPERCEDE, false);
485 m_clconnect->PushCell(client);
486 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
487 m_clconnect->PushCell(maxrejectlen);
488 m_clconnect->Execute(&res);
492 if (!pPlayer->IsAuthorized())
494 m_AuthQueue[++m_AuthQueue[0]] = client;
497 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
501 if (!pPlayer->IsFakeClient())
503 RETURN_META_VALUE(MRES_SUPERCEDE, false);
510 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
512 int client = IndexOfEdict(pEntity);
513 bool orig_value = META_RESULT_ORIG_RET(bool);
514 CPlayer *pPlayer = &m_Players[client];
518 List<IClientListener *>::iterator iter;
519 IClientListener *pListener = NULL;
520 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
523 pListener->OnClientConnected(client);
524 if (!pPlayer->IsConnected())
530 if (!pPlayer->IsFakeClient()
532 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
534 m_ListenClient = client;
538 m_clconnect_post->PushCell(client);
539 m_clconnect_post->Execute(&res, NULL);
543 InvalidatePlayer(pPlayer);
549 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
552 int client = IndexOfEdict(pEntity);
553 CPlayer *pPlayer = &m_Players[client];
555 /* If they're not connected, they're a bot */
556 if (!pPlayer->IsConnected())
558 /* Run manual connection routines */
560 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
561 pPlayer->Authorize(authid);
562 pPlayer->m_bFakeClient = true;
565 * While we're already filtered to just bots, we'll do other checks to
566 * make sure that the requisite services are enabled and that the bots
567 * have joined at the expected time.
569 * Checking playerinfo's IsHLTV and IsReplay would be better and less
570 * error-prone but will always show false until later in the frame,
571 * after PutInServer and Activate, and we want it now!
574 // This doesn't actually get incremented until OnClientConnect. Fake it to check.
575 int newCount = m_PlayersSinceActive + 1;
576 int userId = engine->GetPlayerUserId(pEntity);
577 #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS)
578 static ConVar *tv_name = icvar->FindVar("tv_name");
581 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
582 if (m_bIsReplayActive && newCount == 1
583 && (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
585 pPlayer->m_bIsReplay = true;
586 m_ReplayUserId = userId;
590 if (m_bIsSourceTVActive
591 && ((!m_bIsReplayActive && newCount == 1)
592 || (m_bIsReplayActive && newCount == 2))
593 #if SOURCE_ENGINE == SE_CSGO
594 && (m_SourceTVUserId == userId || strcmp(playername, "GOTV") == 0)
595 #elif (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS)
596 && (m_SourceTVUserId == userId || (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0))
598 && (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
602 pPlayer->m_bIsSourceTV = true;
603 m_SourceTVUserId = userId;
606 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
608 /* :TODO: kick the bot if it's rejected */
611 List<IClientListener *>::iterator iter;
612 IClientListener *pListener = NULL;
613 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
616 pListener->OnClientConnected(client);
617 /* See if bot was kicked */
618 if (!pPlayer->IsConnected())
625 m_clconnect_post->PushCell(client);
626 m_clconnect_post->Execute(&res, NULL);
628 /* Now do authorization */
629 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
632 pListener->OnClientAuthorized(client, authid);
634 /* Finally, tell plugins */
635 if (m_clauth->GetFunctionCount())
637 m_clauth->PushCell(client);
638 m_clauth->PushString(authid);
639 m_clauth->Execute(NULL);
641 pPlayer->Authorize_Post();
646 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
652 List<IClientListener *>::iterator iter;
653 IClientListener *pListener = NULL;
654 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
657 pListener->OnClientPutInServer(client);
660 m_clputinserver->PushCell(client);
661 m_clputinserver->Execute(&res, NULL);
663 if (pPlayer->IsAuthorized())
665 pPlayer->DoPostConnectAuthorization();
669 void PlayerManager::OnSourceModLevelEnd()
671 /* Disconnect all bots still in game */
672 for (int i=1; i<=m_maxClients; i++)
674 if (m_Players[i].IsConnected())
676 OnClientDisconnect(m_Players[i].GetEdict());
682 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
685 int client = IndexOfEdict(pEntity);
686 CPlayer *pPlayer = &m_Players[client];
688 if (pPlayer->IsConnected())
690 m_cldisconnect->PushCell(client);
691 m_cldisconnect->Execute(&res, NULL);
695 /* We don't care, prevent a double call */
699 if (pPlayer->WasCountedAsInGame())
704 List<IClientListener *>::iterator iter;
705 IClientListener *pListener = NULL;
706 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
709 pListener->OnClientDisconnecting(client);
712 InvalidatePlayer(pPlayer);
714 if (m_ListenClient == client)
720 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
723 int client = IndexOfEdict(pEntity);
725 m_cldisconnect_post->PushCell(client);
726 m_cldisconnect_post->Execute(&res, NULL);
728 List<IClientListener *>::iterator iter;
729 IClientListener *pListener = NULL;
730 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
733 pListener->OnClientDisconnected(client);
737 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
743 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
746 if (len >= sizeof(buffer) - 1)
748 buffer[sizeof(buffer) - 2] = '\n';
749 buffer[sizeof(buffer) - 1] = '\0';
751 buffer[len++] = '\n';
755 engine->ClientPrintf(e, buffer);
758 #if SOURCE_ENGINE >= SE_ORANGEBOX
759 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
762 void PlayerManager::OnClientCommand(edict_t *pEntity)
766 int client = IndexOfEdict(pEntity);
767 cell_t res = Pl_Continue;
768 CPlayer *pPlayer = &m_Players[client];
770 if (!pPlayer->IsConnected())
775 if (strcmp(args.Arg(0), "sm") == 0)
777 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
779 g_PluginSys.ListPluginsToClient(pPlayer, args);
780 RETURN_META(MRES_SUPERCEDE);
782 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
784 g_Extensions.ListExtensionsToClient(pPlayer, args);
785 RETURN_META(MRES_SUPERCEDE);
787 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
789 ClientConsolePrint(pEntity,
790 "SourceMod would not be possible without:");
791 ClientConsolePrint(pEntity,
792 " David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
793 ClientConsolePrint(pEntity,
794 " Scott \"DS\" Ehlert, Fyren");
795 ClientConsolePrint(pEntity,
796 " Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
797 ClientConsolePrint(pEntity,
798 " Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
799 ClientConsolePrint(pEntity,
800 "SourceMod is open source under the GNU General Public License.");
801 RETURN_META(MRES_SUPERCEDE);
804 ClientConsolePrint(pEntity,
805 "SourceMod %s, by AlliedModders LLC", SM_VERSION_STRING);
806 ClientConsolePrint(pEntity,
807 "To see running plugins, type \"sm plugins\"");
808 ClientConsolePrint(pEntity,
809 "To see credits, type \"sm credits\"");
810 ClientConsolePrint(pEntity,
811 "Visit http://www.sourcemod.net/");
812 RETURN_META(MRES_SUPERCEDE);
815 g_HL2.PushCommandStack(&args);
817 int argcount = args.ArgC() - 1;
818 const char *cmd = g_HL2.CurrentCommandName();
820 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
825 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
832 if (g_ConsoleDetours.IsEnabled())
834 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
837 g_HL2.PopCommandStack();
838 RETURN_META(MRES_SUPERCEDE);
846 cell_t res2 = Pl_Continue;
847 if (pPlayer->IsInGame())
849 m_clcommand->PushCell(client);
850 m_clcommand->PushCell(argcount);
851 m_clcommand->Execute(&res2, NULL);
861 g_HL2.PopCommandStack();
862 RETURN_META(MRES_SUPERCEDE);
865 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
867 g_HL2.PopCommandStack();
869 if (res >= Pl_Handled)
871 RETURN_META(MRES_SUPERCEDE);
875 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
878 int client = IndexOfEdict(pEntity);
879 CPlayer *pPlayer = &m_Players[client];
881 if (!pPlayer->IsConnected())
886 m_clinfochanged->PushCell(client);
887 m_clinfochanged->Execute(&res, NULL);
889 if (pPlayer->IsFakeClient())
894 IPlayerInfo *info = pPlayer->GetPlayerInfo();
895 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
896 const char *old_name = pPlayer->m_Name.c_str();
898 #if SOURCE_ENGINE >= SE_LEFT4DEAD
899 const char *networkid_force;
900 if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
902 unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(pEntity);
903 unsigned int accountId = steamId ? (*steamId & 0xFFFFFFFF) : 0;
904 g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
905 new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
907 pPlayer->Kick("NetworkID spoofing detected.");
908 RETURN_META(MRES_IGNORED);
912 if (strcmp(old_name, new_name) != 0)
914 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
915 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
917 if (!CheckSetAdminName(client, pPlayer, id))
919 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
920 RETURN_META(MRES_IGNORED);
922 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
923 if (id == pPlayer->GetAdminId())
925 /* This player is changing their name; force them to drop admin privileges! */
926 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
929 pPlayer->SetName(new_name);
932 if (m_PassInfoVar.size() > 0)
934 /* Try for a password change */
935 const char *old_pass = pPlayer->m_LastPassword.c_str();
936 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
937 if (strcmp(old_pass, new_pass) != 0)
939 pPlayer->m_LastPassword.assign(new_pass);
940 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
942 /* If there is already an admin id assigned, this will just bail out. */
943 pPlayer->DoBasicAdminChecks();
947 /* Notify Extensions */
948 List<IClientListener *>::iterator iter;
949 IClientListener *pListener = NULL;
950 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
953 if (pListener->GetClientListenerVersion() >= 13)
955 pListener->OnClientSettingsChanged(client);
960 int PlayerManager::GetMaxClients()
965 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
967 if (client > m_maxClients || client < 1)
971 return &m_Players[client];
974 int PlayerManager::GetNumPlayers()
976 return m_PlayerCount;
979 int PlayerManager::GetClientOfUserId(int userid)
981 if (userid < 0 || userid > USHRT_MAX)
986 int client = m_UserIdLookUp[userid];
988 /* Verify the userid. The cache can get messed up with older
989 * Valve engines. :TODO: If this gets fixed, do an old engine
990 * check before invoking this backwards compat code.
994 CPlayer *player = GetPlayerByIndex(client);
995 if (player && player->IsConnected())
997 int realUserId = engine->GetPlayerUserId(player->GetEdict());
998 if (realUserId == userid)
1005 /* If we can't verify the userid, we have to do a manual loop */
1007 for (int i = 1; i <= m_maxClients; i++)
1009 player = GetPlayerByIndex(i);
1010 if (!player || !player->IsConnected())
1014 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
1016 m_UserIdLookUp[userid] = i;
1024 void PlayerManager::AddClientListener(IClientListener *listener)
1026 m_hooks.push_back(listener);
1029 void PlayerManager::RemoveClientListener(IClientListener *listener)
1031 m_hooks.remove(listener);
1034 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
1036 int index = IndexOfEdict(pEdict);
1037 return GetGamePlayer(index);
1040 IGamePlayer *PlayerManager::GetGamePlayer(int client)
1042 return GetPlayerByIndex(client);
1045 void PlayerManager::ClearAdminId(AdminId id)
1047 for (int i=1; i<=m_maxClients; i++)
1049 if (m_Players[i].m_Admin == id)
1051 m_Players[i].DumpAdmin(true);
1056 void PlayerManager::ClearAllAdmins()
1058 for (int i=1; i<=m_maxClients; i++)
1060 m_Players[i].DumpAdmin(true);
1064 const char *PlayerManager::GetPassInfoVar()
1066 return m_PassInfoVar.c_str();
1069 void PlayerManager::RecheckAnyAdmins()
1071 for (int i=1; i<=m_maxClients; i++)
1073 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
1075 m_Players[i].DoBasicAdminChecks();
1080 unsigned int PlayerManager::GetReplyTo()
1082 return g_ChatTriggers.GetReplyTo();
1085 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
1087 return g_ChatTriggers.SetReplyTo(reply);
1090 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
1092 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
1095 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1097 target_processors.push_back(pHandler);
1100 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1102 target_processors.remove(pHandler);
1105 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1108 * Remove client from auth queue if necessary
1110 if (!pPlayer->IsAuthorized())
1112 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1114 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1116 /* Move everything ahead of us back by one */
1117 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1119 m_AuthQueue[j-1] = m_AuthQueue[j];
1121 /* Remove us and break */
1128 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1129 pPlayer->Disconnect();
1132 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1134 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1135 && !pTarget->IsConnected())
1137 return COMMAND_TARGET_NONE;
1139 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1140 !pTarget->IsInGame())
1142 return COMMAND_TARGET_NOT_IN_GAME;
1145 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1146 && pTarget->IsFakeClient())
1148 return COMMAND_TARGET_NOT_HUMAN;
1153 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1154 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1156 return COMMAND_TARGET_IMMUNE;
1160 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1161 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1163 return COMMAND_TARGET_NOT_ALIVE;
1166 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1167 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1169 return COMMAND_TARGET_NOT_DEAD;
1172 return COMMAND_TARGET_VALID;
1175 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1177 CPlayer *pTarget, *pAdmin;
1178 int max_clients, total = 0;
1180 max_clients = GetMaxClients();
1182 if (info->max_targets < 1)
1184 info->reason = COMMAND_TARGET_NONE;
1185 info->num_targets = 0;
1188 if (info->admin == 0)
1194 pAdmin = GetPlayerByIndex(info->admin);
1197 if (info->pattern[0] == '#')
1199 int userid = atoi(&info->pattern[1]);
1200 int client = GetClientOfUserId(userid);
1202 /* See if a valid userid matched */
1205 IGamePlayer *pTarget = GetPlayerByIndex(client);
1206 if (pTarget != NULL)
1208 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1210 info->targets[0] = client;
1211 info->num_targets = 1;
1212 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1213 info->target_name_style = COMMAND_TARGETNAME_RAW;
1217 info->num_targets = 0;
1223 /* Do we need to look for a steam id? */
1224 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1227 char new_pattern[256];
1229 strcpy(new_pattern, "STEAM_");
1230 len = strlen(&info->pattern[7]);
1231 for (p = 0; p < len; p++)
1233 new_pattern[6 + p] = info->pattern[7 + p];
1234 if (new_pattern[6 + p] == '_')
1236 new_pattern[6 + p] = ':';
1239 new_pattern[6 + p] = '\0';
1241 for (int i = 1; i <= max_clients; i++)
1243 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1247 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1251 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1253 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1254 == COMMAND_TARGET_VALID)
1256 info->targets[0] = i;
1257 info->num_targets = 1;
1258 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1259 info->target_name_style = COMMAND_TARGETNAME_RAW;
1263 info->num_targets = 0;
1270 /* See if an exact name matches */
1271 for (int i = 1; i <= max_clients; i++)
1273 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1277 if (!pTarget->IsConnected())
1281 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1283 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1284 == COMMAND_TARGET_VALID)
1286 info->targets[0] = i;
1287 info->num_targets = 1;
1288 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1289 info->target_name_style = COMMAND_TARGETNAME_RAW;
1293 info->num_targets = 0;
1300 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1302 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1303 if (info->reason == COMMAND_TARGET_VALID)
1305 info->targets[0] = info->admin;
1306 info->num_targets = 1;
1307 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1308 info->target_name_style = COMMAND_TARGETNAME_RAW;
1312 info->num_targets = 0;
1317 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1319 bool is_multi = false;
1320 bool bots_only = false;
1321 int skip_client = -1;
1323 if (strcmp(info->pattern, "@all") == 0)
1326 strncopy(info->target_name, "all players", info->target_name_maxlength);
1327 info->target_name_style = COMMAND_TARGETNAME_ML;
1329 else if (strcmp(info->pattern, "@dead") == 0)
1332 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1334 info->num_targets = 0;
1335 info->reason = COMMAND_TARGET_NOT_ALIVE;
1338 info->flags |= COMMAND_FILTER_DEAD;
1339 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1340 info->target_name_style = COMMAND_TARGETNAME_ML;
1342 else if (strcmp(info->pattern, "@alive") == 0)
1345 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1347 info->num_targets = 0;
1348 info->reason = COMMAND_TARGET_NOT_DEAD;
1351 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1352 info->target_name_style = COMMAND_TARGETNAME_ML;
1353 info->flags |= COMMAND_FILTER_ALIVE;
1355 else if (strcmp(info->pattern, "@bots") == 0)
1358 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1360 info->num_targets = 0;
1361 info->reason = COMMAND_FILTER_NO_BOTS;
1364 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1365 info->target_name_style = COMMAND_TARGETNAME_ML;
1368 else if (strcmp(info->pattern, "@humans") == 0)
1371 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1372 info->target_name_style = COMMAND_TARGETNAME_ML;
1373 info->flags |= COMMAND_FILTER_NO_BOTS;
1375 else if (strcmp(info->pattern, "@!me") == 0)
1378 strncopy(info->target_name, "all players", info->target_name_maxlength);
1379 info->target_name_style = COMMAND_TARGETNAME_ML;
1380 skip_client = info->admin;
1385 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1387 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1391 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1393 if ((!bots_only || pTarget->IsFakeClient())
1394 && skip_client != i)
1396 info->targets[total++] = i;
1401 info->num_targets = total;
1402 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1407 List<ICommandTargetProcessor *>::iterator iter;
1408 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1410 ICommandTargetProcessor *pProcessor = (*iter);
1411 if (pProcessor->ProcessCommandTarget(info))
1417 /* Check partial names */
1418 int found_client = 0;
1419 CPlayer *pFoundClient = NULL;
1420 for (int i = 1; i <= max_clients; i++)
1422 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1427 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1431 info->num_targets = 0;
1432 info->reason = COMMAND_TARGET_AMBIGUOUS;
1438 pFoundClient = pTarget;
1445 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1446 == COMMAND_TARGET_VALID)
1448 info->targets[0] = found_client;
1449 info->num_targets = 1;
1450 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1451 info->target_name_style = COMMAND_TARGETNAME_RAW;
1455 info->num_targets = 0;
1460 info->num_targets = 0;
1461 info->reason = COMMAND_TARGET_NONE;
1465 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1467 m_maxClients = newvalue;
1470 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1479 newvalue = gpGlobals->maxClients;
1482 if (newvalue == MaxClients())
1487 /* Notify the rest of core */
1488 SMGlobalClass *pBase = SMGlobalClass::head;
1491 pBase->OnSourceModMaxPlayersChanged(newvalue);
1492 pBase = pBase->m_pGlobalClassNext;
1495 /* Notify Extensions */
1496 List<IClientListener *>::iterator iter;
1497 IClientListener *pListener = NULL;
1498 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1500 pListener = (*iter);
1501 if (pListener->GetClientListenerVersion() >= 8)
1503 pListener->OnMaxPlayersChanged(newvalue);
1508 int PlayerManager::GetClientFromSerial(unsigned int serial)
1513 int client = s.bits.index;
1515 IGamePlayer *pPlayer = GetGamePlayer(client);
1522 if (serial == pPlayer->GetSerial())
1530 #if SOURCE_ENGINE >= SE_ORANGEBOX
1531 void CmdMaxplayersCallback(const CCommand &command)
1534 void CmdMaxplayersCallback()
1538 g_Players.MaxPlayersChanged();
1542 /*******************
1544 *******************/
1548 m_IsConnected = false;
1550 m_IsAuthorized = false;
1552 m_Admin = INVALID_ADMIN_ID;
1553 m_TempAdmin = false;
1555 m_bAdminCheckSignalled = false;
1557 m_bIsInKickQueue = false;
1558 m_LastPassword.clear();
1559 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1560 m_bFakeClient = false;
1561 m_bIsSourceTV = false;
1562 m_bIsReplay = false;
1563 m_Serial.value = -1;
1566 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1568 m_IsConnected = true;
1569 m_Name.assign(name);
1572 m_iIndex = IndexOfEdict(pEntity);
1573 m_LangId = translator->GetServerLanguage();
1575 m_Serial.bits.index = m_iIndex;
1576 m_Serial.bits.serial = g_PlayerSerialCount++;
1579 strncopy(ip2, ip, sizeof(ip2));
1580 if ((ptr = strchr(ip2, ':')) != NULL)
1584 m_IpNoPort.assign(ip2);
1587 void CPlayer::Connect()
1596 const char *var = g_Players.GetPassInfoVar();
1597 int client = IndexOfEdict(m_pEdict);
1600 const char *pass = engine->GetClientConVarValue(client, var);
1601 m_LastPassword.assign(pass ? pass : "");
1605 m_LastPassword.assign("");
1609 void CPlayer::Authorize(const char *steamid)
1616 m_IsAuthorized = true;
1617 m_AuthID.assign(steamid);
1620 void CPlayer::Disconnect()
1623 m_IsConnected = false;
1625 m_IsAuthorized = false;
1631 m_bAdminCheckSignalled = false;
1633 m_bIsInKickQueue = false;
1634 m_bFakeClient = false;
1635 m_bIsSourceTV = false;
1636 m_bIsReplay = false;
1637 m_Serial.value = -1;
1640 void CPlayer::SetName(const char *name)
1642 m_Name.assign(name);
1645 const char *CPlayer::GetName()
1647 if (m_Info && m_pEdict->GetUnknown())
1649 return m_Info->GetName();
1652 return m_Name.c_str();
1655 const char *CPlayer::GetIPAddress()
1657 return m_Ip.c_str();
1660 const char *CPlayer::GetAuthString()
1662 return m_AuthID.c_str();
1665 edict_t *CPlayer::GetEdict()
1670 bool CPlayer::IsInGame()
1672 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1675 bool CPlayer::WasCountedAsInGame()
1680 bool CPlayer::IsConnected()
1682 return m_IsConnected;
1685 bool CPlayer::IsAuthorized()
1687 return m_IsAuthorized;
1690 #if SOURCE_ENGINE >= SE_ORANGEBOX
1691 bool CPlayer::IsAuthedBySteam()
1693 return engine->IsClientFullyAuthenticated( m_pEdict );
1697 IPlayerInfo *CPlayer::GetPlayerInfo()
1699 if (m_pEdict->GetUnknown())
1707 bool CPlayer::IsFakeClient()
1709 return m_bFakeClient;
1712 bool CPlayer::IsSourceTV() const
1714 return m_bIsSourceTV;
1717 bool CPlayer::IsReplay() const
1722 void CPlayer::SetAdminId(AdminId id, bool temporary)
1732 m_TempAdmin = temporary;
1735 AdminId CPlayer::GetAdminId()
1740 void CPlayer::DumpAdmin(bool deleting)
1742 if (m_Admin != INVALID_ADMIN_ID)
1744 if (m_TempAdmin && !deleting)
1746 g_Admins.InvalidateAdmin(m_Admin);
1748 m_Admin = INVALID_ADMIN_ID;
1749 m_TempAdmin = false;
1753 void CPlayer::Kick(const char *str)
1755 MarkAsBeingKicked();
1756 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1757 if (pNetChan == NULL)
1759 /* What does this even mean? Hell if I know. */
1760 int userid = GetUserId();
1764 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1765 engine->ServerCommand(buffer);
1770 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1771 pClient->Disconnect("%s", str);
1775 void CPlayer::Authorize_Post()
1779 DoPostConnectAuthorization();
1783 void CPlayer::DoPostConnectAuthorization()
1787 List<IClientListener *>::iterator iter;
1788 for (iter = g_Players.m_hooks.begin();
1789 iter != g_Players.m_hooks.end();
1792 IClientListener *pListener = (*iter);
1793 #if defined MIN_API_FOR_ADMINCALLS
1794 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1799 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1806 PreAdminCheck->PushCell(m_iIndex);
1807 PreAdminCheck->Execute(&result);
1809 /* Defer, for better or worse */
1810 if (delay || (ResultType)result >= Pl_Handled)
1821 /* Otherwise, go ahead and do admin checks */
1822 DoBasicAdminChecks();
1824 /* Send the notification out */
1825 NotifyPostAdminChecks();
1828 bool CPlayer::RunAdminCacheChecks()
1830 AdminId old_id = GetAdminId();
1832 DoBasicAdminChecks();
1834 return (GetAdminId() != old_id);
1837 void CPlayer::NotifyPostAdminChecks()
1839 if (m_bAdminCheckSignalled)
1844 /* Block beforehand so they can't double-call */
1845 m_bAdminCheckSignalled = true;
1847 List<IClientListener *>::iterator iter;
1848 for (iter = g_Players.m_hooks.begin();
1849 iter != g_Players.m_hooks.end();
1852 IClientListener *pListener = (*iter);
1853 #if defined MIN_API_FOR_ADMINCALLS
1854 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1859 pListener->OnClientPostAdminCheck(m_iIndex);
1862 PostAdminFilter->PushCell(m_iIndex);
1863 PostAdminFilter->Execute(NULL);
1865 PostAdminCheck->PushCell(m_iIndex);
1866 PostAdminCheck->Execute(NULL);
1869 void CPlayer::DoBasicAdminChecks()
1871 if (GetAdminId() != INVALID_ADMIN_ID)
1876 /* First check the name */
1878 int client = IndexOfEdict(m_pEdict);
1880 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1882 if (!g_Players.CheckSetAdminName(client, this, id))
1884 int userid = engine->GetPlayerUserId(m_pEdict);
1885 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1891 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1893 if (g_Players.CheckSetAdmin(client, this, id))
1899 /* Check steam id */
1900 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1902 if (g_Players.CheckSetAdmin(client, this, id))
1909 unsigned int CPlayer::GetLanguageId()
1914 void CPlayer::SetLanguageId(unsigned int id)
1919 int CPlayer::GetUserId()
1923 m_UserId = engine->GetPlayerUserId(GetEdict());
1929 bool CPlayer::IsInKickQueue()
1931 return m_bIsInKickQueue;
1934 void CPlayer::MarkAsBeingKicked()
1936 m_bIsInKickQueue = true;
1939 int CPlayer::GetLifeState()
1941 if (lifestate_offset == -1)
1943 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1945 lifestate_offset = -2;
1949 if (lifestate_offset < 0)
1951 IPlayerInfo *info = GetPlayerInfo();
1954 return PLAYER_LIFE_UNKNOWN;
1956 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1959 if (m_pEdict == NULL)
1961 return PLAYER_LIFE_UNKNOWN;
1964 CBaseEntity *pEntity;
1965 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1966 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1968 return PLAYER_LIFE_UNKNOWN;
1971 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1973 return PLAYER_LIFE_ALIVE;
1977 return PLAYER_LIFE_DEAD;
1981 unsigned int CPlayer::GetSerial()
1983 return m_Serial.value;