3 * =============================================================================
4 * SourceMod SDKTools Extension
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "extension.h"
33 #include "vcallbuilder.h"
41 #if defined ORANGEBOX_BUILD
42 #define SDKTOOLS_GAME_FILE "sdktools.games.ep2"
44 #define SDKTOOLS_GAME_FILE "sdktools.games"
49 * @brief Implements SDK Tools extension code.
52 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
54 SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
55 IServerGameEnts *gameents = NULL;
56 IEngineTrace *enginetrace = NULL;
57 IEngineSound *engsound = NULL;
58 INetworkStringTableContainer *netstringtables = NULL;
59 IServerPluginHelpers *pluginhelpers = NULL;
60 IBinTools *g_pBinTools = NULL;
61 IGameConfig *g_pGameConf = NULL;
62 IGameHelpers *g_pGameHelpers = NULL;
63 IServerGameClients *serverClients = NULL;
64 IVoiceServer *voiceserver = NULL;
65 IPlayerInfoManager *playerinfomngr = NULL;
67 IServer *iserver = NULL;
68 SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
69 SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
70 HandleType_t g_CallHandle = 0;
71 HandleType_t g_TraceHandle = 0;
73 SMEXT_LINK(&g_SdkTools);
75 extern sp_nativeinfo_t g_CallNatives[];
76 extern sp_nativeinfo_t g_TENatives[];
77 extern sp_nativeinfo_t g_TRNatives[];
78 extern sp_nativeinfo_t g_StringTableNatives[];
79 extern sp_nativeinfo_t g_VoiceNatives[];
80 extern sp_nativeinfo_t g_EntInputNatives[];
81 extern sp_nativeinfo_t g_TeamNatives[];
83 bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
85 sharesys->AddDependency(myself, "bintools.ext", true, true);
86 sharesys->AddNatives(myself, g_CallNatives);
87 sharesys->AddNatives(myself, g_Natives);
88 sharesys->AddNatives(myself, g_TENatives);
89 sharesys->AddNatives(myself, g_SoundNatives);
90 sharesys->AddNatives(myself, g_TRNatives);
91 sharesys->AddNatives(myself, g_StringTableNatives);
92 sharesys->AddNatives(myself, g_VoiceNatives);
93 sharesys->AddNatives(myself, g_EntInputNatives);
94 sharesys->AddNatives(myself, g_TeamNatives);
95 sharesys->AddNatives(myself, g_EntOutputNatives);
97 SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
99 if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
104 playerhelpers->AddClientListener(&g_SdkTools);
105 g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
106 g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
108 #if defined ORANGEBOX_BUILD
111 CONVAR_REGISTER(this);
113 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
115 playerhelpers->RegisterCommandTargetProcessor(this);
117 MathLib_Init(2.2f, 2.2f, 0.0f, 2);
119 spengine = g_pSM->GetScriptingEngine();
121 plsys->AddPluginsListener(&g_OutputManager);
123 g_OutputManager.Init();
130 void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
132 if (type == g_CallHandle)
134 ValveCall *v = (ValveCall *)object;
137 else if (type == g_TraceHandle)
139 trace_t *tr = (trace_t *)object;
144 void SDKTools::SDK_OnUnload()
146 SourceHook::List<ValveCall *>::iterator iter;
147 for (iter = g_RegCalls.begin();
148 iter != g_RegCalls.end();
158 g_pAcceptInput->Destroy();
159 g_pAcceptInput = NULL;
162 g_TEManager.Shutdown();
163 s_TempEntHooks.Shutdown();
164 s_SoundHooks.Shutdown();
166 gameconfs->CloseGameConfigFile(g_pGameConf);
167 playerhelpers->RemoveClientListener(&g_SdkTools);
168 playerhelpers->UnregisterCommandTargetProcessor(this);
169 plsys->RemovePluginsListener(&g_OutputManager);
171 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
175 SH_RELEASE_CALLCLASS(enginePatch);
178 if (enginesoundPatch)
180 SH_RELEASE_CALLCLASS(enginesoundPatch);
181 enginesoundPatch = NULL;
185 bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
187 GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
188 GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
189 GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
190 GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
191 GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
192 GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
193 GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
194 GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
195 GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
197 enginePatch = SH_GET_CALLCLASS(engine);
198 enginesoundPatch = SH_GET_CALLCLASS(engsound);
203 void SDKTools::SDK_OnAllLoaded()
205 SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
212 g_TEManager.Initialize();
213 s_TempEntHooks.Initialize();
214 s_SoundHooks.Initialize();
215 InitializeValveGlobals();
219 bool SDKTools::QueryRunning(char *error, size_t maxlength)
221 SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
226 bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
228 if (pInterface == g_pBinTools)
233 return IExtensionInterface::QueryInterfaceDrop(pInterface);
236 void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
238 SourceHook::List<ValveCall *>::iterator iter;
239 for (iter = g_RegCalls.begin();
240 iter != g_RegCalls.end();
248 g_TEManager.Shutdown();
249 s_TempEntHooks.Shutdown();
253 g_pAcceptInput->Destroy();
254 g_pAcceptInput = NULL;
258 bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
260 #if defined METAMOD_PLAPI_VERSION
261 return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
263 return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
267 bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
273 if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
275 RETURN_META_VALUE(MRES_IGNORED, true);
282 snprintf(key, sizeof(key), "SlapSound%d", n);
283 if ((name=g_pGameConf->GetKeyValue(key)))
285 engsound->PrecacheSound(name, true);
290 RETURN_META_VALUE(MRES_IGNORED, true);
293 bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
295 if (strcmp(info->pattern, "@aim") != 0)
300 IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
302 /* The server can't aim, of course. */
309 if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
311 info->reason = COMMAND_TARGET_NONE;
312 info->num_targets = 0;
316 IGamePlayer *pTarget = playerhelpers->GetGamePlayer(player_index);
320 info->reason = COMMAND_TARGET_NONE;
321 info->num_targets = 0;
325 info->reason = playerhelpers->FilterCommandTarget(pAdmin, pTarget, info->flags);
326 if (info->reason != COMMAND_TARGET_VALID)
328 info->num_targets = 0;
332 info->targets[0] = player_index;
333 info->num_targets = 1;
334 info->reason = COMMAND_TARGET_VALID;
335 info->target_name_style = COMMAND_TARGETNAME_RAW;
336 snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());