Fixed outputname null pointer crash in sdktools (
bug 4422, r=fyren)
1 # vim: set ts=2 sw=2 tw=99 noet ft=python:
4 sdk = SM.sdkInfo['ep2v']
5 compiler = SM.DefaultHL2Compiler('extensions/tf2', 'ep2v')
6 if compiler.cc.name == 'gcc':
7 compiler['CFLAGS'].append('-Wno-parentheses')
9 name = 'game.tf2.ext.' + sdk['ext']
10 extension = AMBuild.AddJob(name)
11 binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
12 SM.PreSetupHL2Job(extension, binary, 'ep2v')
13 binary.AddSourceFiles('extensions/tf2', [
19 'CDetour/detours.cpp',
23 SM.PostSetupHL2Job(extension, binary, 'ep2v')
24 SM.AutoVersion('extensions/tf2', binary)