gamedata/sdktools.games/game.cspromod.txt
author Nicholas Hastings <skamonkey@gmail.com>
Mon Jun 14 09:32:50 2010 -0400 (2010-06-14)
changeset 3041 a0587dee87ae
parent 2941 cb95ee52ca50
child 3190 a5e3a84a74e0
permissions -rw-r--r--
Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren)
     1 "Games"
     2 {
     3 	/* CSpromod 1.04 */
     4 	"cspromod"
     5 	{
     6 		"Offsets"
     7 		{
     8 			"GiveNamedItem"
     9 			{
    10 				"windows"	"330"
    11 				"linux"		"331"
    12 			}
    13 			"RemovePlayerItem"
    14 			{
    15 				"windows"	"226"
    16 				"linux"		"227"
    17 			}
    18 			"Weapon_GetSlot"
    19 			{
    20 				"windows"	"224"
    21 				"linux"		"225"
    22 			}
    23 			"Ignite"
    24 			{
    25 				"windows"	"188"
    26 				"linux"		"189"
    27 			}
    28 			"Extinguish"
    29 			{
    30 				"windows"	"189"
    31 				"linux"		"190"
    32 			}
    33 			"Teleport"
    34 			{
    35 				"windows"	"98"
    36 				"linux"		"99"
    37 			}
    38 			"CommitSuicide"
    39 			{
    40 				"windows"	"358"
    41 				"linux"		"359"
    42 			}
    43 			"GetVelocity"
    44 			{
    45 				"windows"	"126"
    46 				"linux"		"127"
    47 			}
    48 			"EyeAngles"
    49 			{
    50 				"windows"	"118"
    51 				"linux"		"119"
    52 			}
    53 			"AcceptInput"
    54 			{
    55 				"windows"	"35"
    56 				"linux"		"36"
    57 			}
    58 			"DispatchKeyValue"
    59 			{
    60 				"windows"	"31"
    61 				"linux"		"30"
    62 			}
    63 			"DispatchKeyValueFloat"
    64 			{
    65 				"windows"	"30"
    66 				"linux"		"31"
    67 			}
    68 			"DispatchKeyValueVector"
    69 			{
    70 				"windows"	"29"
    71 				"linux"		"32"
    72 			}
    73 			"SetEntityModel"
    74 			{
    75 				"windows"	"25"
    76 				"linux"		"26"
    77 			}
    78 			"WeaponEquip"
    79 			{
    80 				"windows"	"217"
    81 				"linux"		"218"
    82 			}
    83 			"Activate"
    84 			{
    85 				"windows"	"32"
    86 				"linux"		"33"
    87 			}
    88 			"PlayerRunCmd"
    89 			{
    90 				"windows"	"348"
    91 				"linux"		"349"
    92 			}
    93 			"FireOutputBackup"
    94 			{
    95 				"windows"	"6"
    96 				"linux"		"6"
    97 			}
    98 			"g_pGameRules"
    99 			{
   100 				"windows"	"2"
   101 			}
   102 		}
   103 		"Signatures"
   104 		{
   105 			"FireOutput"
   106 			{
   107 				"library"	"server"
   108 				"windows"	"\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6"
   109 				"linux"		"@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
   110 			}
   111 			"DispatchSpawn"
   112 			{
   113 				"library"	"server"
   114 				"linux"		"@_Z13DispatchSpawnP11CBaseEntity"
   115 				"windows"	"\x53\x55\x56\x8B\x74\x2A\x2A\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x2A\x2A\x8B\xCB\xFF"
   116 			}
   117 			"CreateEntityByName"
   118 			{
   119 				"library"	"server"
   120 				"linux"		"@_Z18CreateEntityByNamePKci"
   121 				"windows"	"\x56\x8B\x74\x2A\x2A\x83\xFE\xFF\x57\x8B\x7C\x2A\x2A\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2"
   122 			}
   123 			"FindEntityByClassname"
   124 			{
   125 				"library"	"server"
   126 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x11\x39"
   127 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
   128 			}
   129 			"CreateGameRulesObject"
   130 			{
   131 				"library"	"server"
   132 				"windows"	"\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
   133 			}
   134 			"g_pGameRules"
   135 			{
   136 				"library"	"server"
   137 				"linux"		"@g_pGameRules"
   138 			}
   139 		}
   140 	}
   141 }