gamedata/sdktools.games/game.garrysmod.txt
author Nicholas Hastings <skamonkey@gmail.com>
Mon Jun 14 09:32:50 2010 -0400 (2010-06-14)
changeset 3041 a0587dee87ae
parent 2918 70bfb1e60dd0
child 3064 d6c24a31f411
permissions -rw-r--r--
Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren)
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Garry's Mod 10 - Windows only
    15 	 * This mod is not officially supported
    16 	 */
    17 	"garrysmod"
    18 	{
    19 		"Offsets"
    20 		{
    21 			"GiveNamedItem"
    22 			{
    23 				"windows"	"391"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"279"
    28 			}
    29 			"Weapon_GetSlot"
    30 			{
    31 				"windows"	"277"
    32 			}
    33 			"Ignite"
    34 			{
    35 				"windows"	"228"
    36 			}
    37 			"Extinguish"
    38 			{
    39 				"windows"	"232"
    40 			}
    41 			"Teleport"
    42 			{
    43 				"windows"	"101"
    44 			}
    45 			"CommitSuicide"
    46 			{
    47 				"windows"	"429"
    48 			}
    49 			"GetVelocity"
    50 			{
    51 				"windows"	"131"
    52 			}
    53 			"EyeAngles"
    54 			{
    55 				"windows"	"123"
    56 			}
    57 			"AcceptInput"
    58 			{
    59 				"windows"	"34"
    60 			}
    61 			"DispatchKeyValue"
    62 			{
    63 				"windows"	"29"
    64 			}
    65 			"DispatchKeyValueFloat"
    66 			{
    67 				"windows"	"28"
    68 			}
    69 			"DispatchKeyValueVector"
    70 			{
    71 				"windows"	"27"
    72 			}
    73 			"SetEntityModel"
    74 			{
    75 				"windows"	"23"
    76 			}
    77 			"WeaponEquip"
    78 			{
    79 				"windows"	"270"
    80 			}
    81 			"Activate"
    82 			{
    83 				"windows"	"31"
    84 			}
    85 			"PlayerRunCmd"
    86 			{
    87 				"windows"	"409"
    88 			}
    89 			"FireOutputBackup"
    90 			{
    91 				"windows"	"6"
    92 			}
    93 		}
    94 		"Signatures"
    95 		{
    96 			"DispatchSpawn"
    97 			{
    98 				"library"	"server"
    99 				"windows"	"\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
   100 			}
   101 			"CreateEntityByName"
   102 			{
   103 				"library"	"server"
   104 				"windows"	"\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
   105 			}
   106 			"FindEntityByClassname"
   107 			{
   108 				"library"	"server"
   109 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
   110 			}
   111 			"FireOutput"
   112 			{
   113 				"library"	"server"
   114 				"windows"	"\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
   115 			}
   116 		}
   117 	}
   118 }