| author | Nicholas Hastings <skamonkey@gmail.com> |
| Mon Jun 14 09:32:50 2010 -0400 (2010-06-14) | |
| changeset 3041 | a0587dee87ae |
| parent 2823 | 4316469ca4e6 |
| child 3124 | 5d019af9de4e |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Half-Life 2: Deathmatch */
15 "hl2mp"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "328"
22 "linux" "329"
23 }
24 "RemovePlayerItem"
25 {
26 "windows" "226"
27 "linux" "227"
28 }
29 "Weapon_GetSlot"
30 {
31 "windows" "224"
32 "linux" "225"
33 }
34 "Ignite"
35 {
36 "windows" "188"
37 "linux" "189"
38 }
39 "Extinguish"
40 {
41 "windows" "189"
42 "linux" "190"
43 }
44 "Teleport"
45 {
46 "windows" "98"
47 "linux" "99"
48 }
49 "CommitSuicide"
50 {
51 "windows" "356"
52 "linux" "357"
53 }
54 "GetVelocity"
55 {
56 "windows" "126"
57 "linux" "127"
58 }
59 "EyeAngles"
60 {
61 "windows" "118"
62 "linux" "119"
63 }
64 "AcceptInput"
65 {
66 "windows" "35"
67 "linux" "36"
68 }
69 "DispatchKeyValue"
70 {
71 "windows" "31"
72 "linux" "30"
73 }
74 "DispatchKeyValueFloat"
75 {
76 "windows" "30"
77 "linux" "31"
78 }
79 "DispatchKeyValueVector"
80 {
81 "windows" "29"
82 "linux" "32"
83 }
84 "SetEntityModel"
85 {
86 "windows" "25"
87 "linux" "26"
88 }
89 "WeaponEquip"
90 {
91 "windows" "217"
92 "linux" "218"
93 }
94 "Activate"
95 {
96 "windows" "32"
97 "linux" "33"
98 }
99 "PlayerRunCmd"
100 {
101 "windows" "346"
102 "linux" "347"
103 }
104 }
105 }
106 }