| author | Nicholas Hastings <skamonkey@gmail.com> |
| Mon Jun 14 09:32:50 2010 -0400 (2010-06-14) | |
| changeset 3041 | a0587dee87ae |
| parent 3029 | 47b76c8f0d26 |
| child 3280 | 7aea1316eff7 |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Obsidian Conflict 1.35 */
15 "obsidian"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "351"
22 }
23 "RemovePlayerItem"
24 {
25 "windows" "237"
26 }
27 "Weapon_GetSlot"
28 {
29 "windows" "235"
30 }
31 "Ignite"
32 {
33 "windows" "190"
34 }
35 "Extinguish"
36 {
37 "windows" "194"
38 }
39 "Teleport"
40 {
41 "windows" "100"
42 }
43 "CommitSuicide"
44 {
45 "windows" "396"
46 }
47 "GetVelocity"
48 {
49 "windows" "127"
50 }
51 "EyeAngles"
52 {
53 "windows" "119"
54 }
55 "AcceptInput"
56 {
57 "windows" "34"
58 }
59 "DispatchKeyValue"
60 {
61 "windows" "29"
62 }
63 "DispatchKeyValueFloat"
64 {
65 "windows" "28"
66 }
67 "DispatchKeyValueVector"
68 {
69 "windows" "27"
70 }
71 "SetEntityModel"
72 {
73 "windows" "23"
74 }
75 "WeaponEquip"
76 {
77 "windows" "228"
78 }
79 "Activate"
80 {
81 "windows" "31"
82 }
83 "PlayerRunCmd"
84 {
85 "windows" "371"
86 }
88 /* Offset into CBaseTempEntity constructor (vs2010 moved it!) */
89 "s_pTempEntities"
90 {
91 "windows" "19"
92 }
93 "GetTEName"
94 {
95 "windows" "4"
96 }
97 "GetTENext"
98 {
99 "windows" "8"
100 }
101 "TE_GetServerClass"
102 {
103 "windows" "0"
104 }
105 "FireOutputBackup"
106 {
107 "windows" "9"
108 }
109 }
110 "Signatures"
111 {
112 "CBaseTempEntity"
113 {
114 "library" "server"
115 "windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
116 }
117 "DispatchSpawn"
118 {
119 "library" "server"
120 "windows" "\x55\x8B\xEC\x51\x53\x56\x8B\x75\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
121 }
122 "CreateEntityByName"
123 {
124 "library" "server"
125 "windows" "\x55\x8B\xEC\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x83\x2A\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
126 }
127 "FindEntityByClassname"
128 {
129 "library" "server"
130 "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74"
131 }
132 "FireOutput"
133 {
134 "library" "server"
135 "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89"
136 }
137 }
138 }
139 }