| author | Nicholas Hastings <skamonkey@gmail.com> |
| Mon Jun 14 09:32:50 2010 -0400 (2010-06-14) | |
| changeset 3041 | a0587dee87ae |
| parent 3024 | eb551a6b1c4a |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* SourceForts */
15 "sourceforts"
16 {
17 "Offsets"
18 {
19 /* CBasePlayer */
20 "GiveNamedItem"
21 {
22 "windows" "328"
23 "linux" "329"
24 }
25 "RemovePlayerItem"
26 {
27 "windows" "226"
28 "linux" "227"
29 }
30 "Weapon_GetSlot"
31 {
32 "windows" "224"
33 "linux" "225"
34 }
35 "Ignite"
36 {
37 "windows" "188"
38 "linux" "189"
39 }
40 "Extinguish"
41 {
42 "windows" "189"
43 "linux" "190"
44 }
45 "Teleport"
46 {
47 "windows" "98"
48 "linux" "99"
49 }
50 "CommitSuicide"
51 {
52 "windows" "356"
53 "linux" "357"
54 }
55 "GetVelocity"
56 {
57 "windows" "126"
58 "linux" "127"
59 }
60 "EyeAngles"
61 {
62 "windows" "118"
63 "linux" "119"
64 }
65 "DispatchKeyValue"
66 {
67 "windows" "31"
68 "linux" "30"
69 }
70 "DispatchKeyValueFloat"
71 {
72 "windows" "30"
73 "linux" "31"
74 }
75 "DispatchKeyValueVector"
76 {
77 "windows" "29"
78 "linux" "32"
79 }
80 "AcceptInput"
81 {
82 "windows" "35"
83 "linux" "36"
84 }
85 "SetEntityModel"
86 {
87 "windows" "25"
88 "linux" "26"
89 }
90 "WeaponEquip"
91 {
92 "windows" "217"
93 "linux" "218"
94 }
95 "Activate"
96 {
97 "windows" "32"
98 "linux" "33"
99 }
100 "PlayerRunCmd"
101 {
102 "windows" "346"
103 "linux" "347"
104 }
105 }
106 }
107 }