| author | Nicholas Hastings <skamonkey@gmail.com> |
| Mon Jun 14 09:32:50 2010 -0400 (2010-06-14) | |
| changeset 3041 | a0587dee87ae |
| parent 3038 | eeedd4ecda5f |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Zombie Master 1.2.1 */
15 "zombie_master"
16 {
17 "Offsets"
18 {
19 /* CBasePlayer */
20 "GiveNamedItem"
21 {
22 "windows" "329"
23 "linux" "330"
24 }
25 "RemovePlayerItem"
26 {
27 "windows" "226"
28 "linux" "227"
29 }
30 "Weapon_GetSlot"
31 {
32 "windows" "224"
33 "linux" "225"
34 }
35 "Ignite"
36 {
37 "windows" "188"
38 "linux" "189"
39 }
40 "Extinguish"
41 {
42 "windows" "189"
43 "linux" "190"
44 }
45 "Teleport"
46 {
47 "windows" "98"
48 "linux" "99"
49 }
50 "CommitSuicide"
51 {
52 "windows" "357"
53 "linux" "358"
54 }
55 "GetVelocity"
56 {
57 "windows" "126"
58 "linux" "127"
59 }
60 "EyeAngles"
61 {
62 "windows" "118"
63 "linux" "119"
64 }
65 "DispatchKeyValue"
66 {
67 "windows" "31"
68 "linux" "30"
69 }
70 "DispatchKeyValueFloat"
71 {
72 "windows" "30"
73 "linux" "31"
74 }
75 "DispatchKeyValueVector"
76 {
77 "windows" "29"
78 "linux" "32"
79 }
80 "AcceptInput"
81 {
82 "windows" "35"
83 "linux" "36"
84 }
85 "SetEntityModel"
86 {
87 "windows" "25"
88 "linux" "26"
89 }
90 "g_pGameRules"
91 {
92 "windows" "7"
93 }
94 "WeaponEquip"
95 {
96 "windows" "198"
97 "linux" "199"
98 }
99 "Activate"
100 {
101 "windows" "32"
102 "linux" "33"
103 }
104 "PlayerRunCmd"
105 {
106 "windows" "347"
107 "linux" "348"
108 }
109 }
111 "Signatures"
112 {
113 "DispatchSpawn"
114 {
115 "library" "server"
116 "linux" "@_Z13DispatchSpawnP11CBaseEntity"
117 "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x3A\x01\x00\x00\x8B\x1D\x5C\x35\x6F\x22\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\x16\x8B"
118 }
119 "CreateEntityByName"
120 {
121 "library" "server"
122 "linux" "@_Z18CreateEntityByNamePKci"
123 "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x20\x35\x6F\x22\x8B\x01\x56\xFF\x50\x54\x85\xC0\xA3\x54\x31"
124 }
125 "FindEntityByClassname"
126 {
127 "library" "server"
128 "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x18\x8B\x01\xFF\x50\x08\x8B\x08\x81\xE1\xFF\x0F\x00\x00\x83\xC1\x01\xC1\xE1\x04\x8B\x3C\x31\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x3A\x8B\x5C\x24\x18\x8B\x2D\x6C\xE5\x73\x22\x8D\x9B\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x0C\x68\xFC\xFB\x56\x22\xFF\xD5\x83\xC4\x04\xEB\x11\x39"
129 "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
130 }
131 "CreateGameRulesObject"
132 {
133 "library" "server"
134 "windows" "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
135 }
136 "g_pGameRules"
137 {
138 "library" "server"
139 "linux" "@g_pGameRules"
140 }
141 }
142 }
143 }