gamedata/sdktools.games/game.zm.txt
author Nicholas Hastings <skamonkey@gmail.com>
Mon Jun 14 09:32:50 2010 -0400 (2010-06-14)
changeset 3041 a0587dee87ae
parent 3038 eeedd4ecda5f
permissions -rw-r--r--
Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren)
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Zombie Master 1.2.1 */
    15 	"zombie_master"
    16 	{
    17 		"Offsets"
    18 		{
    19 			/* CBasePlayer */
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"329"
    23 				"linux"		"330"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"226"
    28 				"linux"		"227"
    29 			}
    30 			"Weapon_GetSlot"
    31 			{
    32 				"windows"	"224"
    33 				"linux"		"225"
    34 			}
    35 			"Ignite"
    36 			{
    37 				"windows"	"188"
    38 				"linux"		"189"
    39 			}
    40 			"Extinguish"
    41 			{
    42 				"windows"	"189"
    43 				"linux"		"190"
    44 			}
    45 			"Teleport"
    46 			{
    47 				"windows"	"98"
    48 				"linux"		"99"
    49 			}
    50 			"CommitSuicide"
    51 			{
    52 				"windows"	"357"
    53 				"linux"		"358"
    54 			}
    55 			"GetVelocity"
    56 			{
    57 				"windows"	"126"
    58 				"linux"		"127"
    59 			}
    60 			"EyeAngles"
    61 			{
    62 				"windows"	"118"
    63 				"linux"		"119"
    64 			}
    65 			"DispatchKeyValue"
    66 			{
    67 				"windows"	"31"
    68 				"linux"		"30"
    69 			}
    70 			"DispatchKeyValueFloat"
    71 			{
    72 				"windows"	"30"
    73 				"linux"		"31"
    74 			}
    75 			"DispatchKeyValueVector"
    76 			{
    77 				"windows"	"29"
    78 				"linux"		"32"
    79 			}
    80 			"AcceptInput"
    81 			{
    82 				"windows"	"35"
    83 				"linux"		"36"
    84 			}
    85 			"SetEntityModel"
    86 			{
    87 				"windows"	"25"
    88 				"linux"		"26"
    89 			}
    90 			"g_pGameRules"
    91 			{
    92 				"windows"	"7"
    93 			}
    94 			"WeaponEquip"
    95 			{
    96 				"windows"	"198"
    97 				"linux"		"199"
    98 			}
    99 			"Activate"
   100 			{
   101 				"windows"	"32"
   102 				"linux"		"33"
   103 			}
   104 			"PlayerRunCmd"
   105 			{
   106 				"windows"	"347"
   107 				"linux"		"348"
   108 			}
   109 		}
   110 
   111 		"Signatures"
   112 		{
   113 			"DispatchSpawn"
   114 			{
   115 				"library"	"server"
   116 				"linux"		"@_Z13DispatchSpawnP11CBaseEntity"
   117 				"windows"	"\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x3A\x01\x00\x00\x8B\x1D\x5C\x35\x6F\x22\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\x16\x8B"
   118 			}
   119 			"CreateEntityByName"
   120 			{
   121 				"library"	"server"
   122 				"linux"		"@_Z18CreateEntityByNamePKci"
   123 				"windows"	"\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x20\x35\x6F\x22\x8B\x01\x56\xFF\x50\x54\x85\xC0\xA3\x54\x31"
   124 			}
   125 			"FindEntityByClassname"
   126 			{
   127 				"library"	"server"
   128 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x18\x8B\x01\xFF\x50\x08\x8B\x08\x81\xE1\xFF\x0F\x00\x00\x83\xC1\x01\xC1\xE1\x04\x8B\x3C\x31\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x3A\x8B\x5C\x24\x18\x8B\x2D\x6C\xE5\x73\x22\x8D\x9B\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x0C\x68\xFC\xFB\x56\x22\xFF\xD5\x83\xC4\x04\xEB\x11\x39"
   129 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
   130 			}
   131 			"CreateGameRulesObject"
   132 			{
   133 				"library"	"server"
   134 				"windows"	"\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
   135 			}
   136 			"g_pGameRules"
   137 			{
   138 				"library"	"server"
   139 				"linux"		"@g_pGameRules"
   140 			}
   141 		}
   142 	}
   143 }