plugins/funcommands.sp
author Erik Minekus <erik@interwavestudios.com>
Wed Jun 23 23:41:47 2010 -0400 (2010-06-23)
changeset 3052 a102c645bf4b
parent 2583 d3b2571c378b
child 3094 f606f5c1dbca
permissions -rw-r--r--
Fixed lack of error checking on sm_motd. (bug 4460, r=dvander)
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod Basic Fun Commands Plugin
     5  * Implements basic punishment commands.
     6  *
     7  * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     8  * =============================================================================
     9  *
    10  * This program is free software; you can redistribute it and/or modify it under
    11  * the terms of the GNU General Public License, version 3.0, as published by the
    12  * Free Software Foundation.
    13  * 
    14  * This program is distributed in the hope that it will be useful, but WITHOUT
    15  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    16  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    17  * details.
    18  *
    19  * You should have received a copy of the GNU General Public License along with
    20  * this program.  If not, see <http://www.gnu.org/licenses/>.
    21  *
    22  * As a special exception, AlliedModders LLC gives you permission to link the
    23  * code of this program (as well as its derivative works) to "Half-Life 2," the
    24  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    25  * by the Valve Corporation.  You must obey the GNU General Public License in
    26  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    27  * this exception to all derivative works.  AlliedModders LLC defines further
    28  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    29  * or <http://www.sourcemod.net/license.php>.
    30  *
    31  * Version: $Id$
    32  */
    33 
    34 #pragma semicolon 1
    35 
    36 #include <sourcemod>
    37 #include <sdktools>
    38 #undef REQUIRE_PLUGIN
    39 #include <adminmenu>
    40 
    41 public Plugin:myinfo =
    42 {
    43 	name = "Fun Commands",
    44 	author = "AlliedModders LLC",
    45 	description = "Fun Commands",
    46 	version = SOURCEMOD_VERSION,
    47 	url = "http://www.sourcemod.net/"
    48 };
    49 
    50 // Admin Menu
    51 new Handle:hTopMenu = INVALID_HANDLE;
    52 
    53 // Sounds
    54 #define SOUND_BLIP		"buttons/blip1.wav"
    55 #define SOUND_BEEP		"buttons/button17.wav"
    56 #define SOUND_FINAL		"weapons/cguard/charging.wav"
    57 #define SOUND_BOOM		"weapons/explode3.wav"
    58 #define SOUND_FREEZE	"physics/glass/glass_impact_bullet4.wav"
    59 
    60 // Following are model indexes for temp entities
    61 new g_BeamSprite;
    62 new g_BeamSprite2;
    63 new g_HaloSprite;
    64 new g_GlowSprite;
    65 new g_ExplosionSprite;
    66 
    67 // Basic color arrays for temp entities
    68 new redColor[4]		= {255, 75, 75, 255};
    69 new orangeColor[4]	= {255, 128, 0, 255};
    70 new greenColor[4]	= {75, 255, 75, 255};
    71 new blueColor[4]	= {75, 75, 255, 255};
    72 new whiteColor[4]	= {255, 255, 255, 255};
    73 new greyColor[4]	= {128, 128, 128, 255};
    74 
    75 // UserMessageId for Fade.
    76 new UserMsg:g_FadeUserMsgId;
    77 
    78 // Serial Generator for Timer Safety
    79 new g_Serial_Gen = 0;
    80 
    81 new g_GameEngine = SOURCE_SDK_UNKNOWN;
    82 
    83 // Flags used in various timers
    84 #define DEFAULT_TIMER_FLAGS TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE
    85 
    86 // Include various commands and supporting functions
    87 #include "funcommands/beacon.sp"
    88 #include "funcommands/timebomb.sp"
    89 #include "funcommands/fire.sp"
    90 #include "funcommands/ice.sp"
    91 #include "funcommands/gravity.sp"
    92 #include "funcommands/blind.sp"
    93 #include "funcommands/noclip.sp"
    94 #include "funcommands/drug.sp"
    95 
    96 public OnPluginStart()
    97 {
    98 	if (FindPluginByFile("basefuncommands.smx") != INVALID_HANDLE)
    99 	{
   100 		ThrowError("This plugin replaces basefuncommands.  You cannot run both at once.");
   101 	}
   102 	
   103 	LoadTranslations("common.phrases");
   104 	LoadTranslations("funcommands.phrases");
   105 	g_GameEngine = GuessSDKVersion();
   106 	g_FadeUserMsgId = GetUserMessageId("Fade");
   107 
   108 	RegisterCvars( );
   109 	RegisterCmds( );
   110 	HookEvents( );
   111 	
   112 	/* Account for late loading */
   113 	new Handle:topmenu;
   114 	if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
   115 	{
   116 		OnAdminMenuReady(topmenu);
   117 	}
   118 }
   119 
   120 RegisterCvars( )
   121 {
   122 	// beacon
   123 	g_Cvar_BeaconRadius = CreateConVar("sm_beacon_radius", "375", "Sets the radius for beacon's light rings.", 0, true, 50.0, true, 1500.0);
   124 
   125 	// timebomb
   126 	g_Cvar_TimeBombTicks = CreateConVar("sm_timebomb_ticks", "10.0", "Sets how long the timebomb fuse is.", 0, true, 5.0, true, 120.0);
   127 	g_Cvar_TimeBombRadius = CreateConVar("sm_timebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
   128 	g_Cvar_TimeBombMode = CreateConVar("sm_timebomb_mode", "0", "Who is killed by the timebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
   129 	
   130 	// fire
   131 	g_Cvar_BurnDuration = CreateConVar("sm_burn_duration", "20.0", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
   132 	g_Cvar_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10.0", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
   133 	g_Cvar_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
   134 	g_Cvar_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
   135 	
   136 	// ice
   137 	g_Cvar_FreezeDuration = CreateConVar("sm_freeze_duration", "10.0", "Sets the default duration for sm_freeze and freezebomb victims", 0, true, 1.0, true, 120.0);	
   138 	g_Cvar_FreezeBombTicks = CreateConVar("sm_freezebomb_ticks", "10.0", "Sets how long the freezebomb fuse is.", 0, true, 5.0, true, 120.0);
   139 	g_Cvar_FreezeBombRadius = CreateConVar("sm_freezebomb_radius", "600", "Sets the freezebomb blast radius.", 0, true, 50.0, true, 3000.0);
   140 	g_Cvar_FreezeBombMode = CreateConVar("sm_freezebomb_mode", "0", "Who is targetted by the freezebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
   141 	
   142 	AutoExecConfig(true, "funcommands");
   143 }
   144 
   145 RegisterCmds( )
   146 {
   147 	RegAdminCmd("sm_beacon", Command_Beacon, ADMFLAG_SLAY, "sm_beacon <#userid|name> [0/1]");
   148 	RegAdminCmd("sm_timebomb", Command_TimeBomb, ADMFLAG_SLAY, "sm_timebomb <#userid|name> [0/1]");
   149 	RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
   150 	RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
   151 	RegAdminCmd("sm_freeze", Command_Freeze, ADMFLAG_SLAY, "sm_freeze <#userid|name> [time]");
   152 	RegAdminCmd("sm_freezebomb", Command_FreezeBomb, ADMFLAG_SLAY, "sm_freezebomb <#userid|name> [0/1]");
   153 	RegAdminCmd("sm_gravity", Command_Gravity, ADMFLAG_SLAY, "sm_gravity <#userid|name> [amount] - Leave amount off to reset. Amount is 0.0 through 5.0");
   154 	RegAdminCmd("sm_blind", Command_Blind, ADMFLAG_SLAY, "sm_blind <#userid|name> [amount] - Leave amount off to reset.");
   155 	RegAdminCmd("sm_noclip", Command_NoClip, ADMFLAG_SLAY|ADMFLAG_CHEATS, "sm_noclip <#userid|name>");
   156 	RegAdminCmd("sm_drug", Command_Drug, ADMFLAG_SLAY, "sm_drug <#userid|name> [0/1]");
   157 }
   158 
   159 HookEvents( )
   160 {
   161 	HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
   162 }
   163 
   164 public OnMapStart()
   165 {
   166 	PrecacheSound(SOUND_BLIP, true);
   167 	PrecacheSound(SOUND_BEEP, true);
   168 	PrecacheSound(SOUND_FINAL, true);
   169 	PrecacheSound(SOUND_BOOM, true);
   170 	PrecacheSound(SOUND_FREEZE, true);
   171 
   172 	g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
   173 	g_BeamSprite2 = PrecacheModel("sprites/bluelight1.vmt");
   174 	g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");	
   175 	g_GlowSprite = PrecacheModel("sprites/blueglow2.vmt");
   176 	g_ExplosionSprite = PrecacheModel("sprites/sprite_fire01.vmt");
   177 }
   178 
   179 public OnMapEnd()
   180 {
   181 	KillAllBeacons( );
   182 	KillAllTimeBombs();
   183 	KillAllFireBombs();
   184 	KillAllFreezes();
   185 	KillAllDrugs();
   186 }
   187 
   188 public Action:Event_RoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
   189 {
   190 	KillAllBeacons( );
   191 	KillAllTimeBombs();
   192 	KillAllFireBombs();
   193 	KillAllFreezes();
   194 	KillAllDrugs();
   195 }
   196 
   197 public OnAdminMenuReady(Handle:topmenu)
   198 {
   199 	/* Block us from being called twice */
   200 	if (topmenu == hTopMenu)
   201 	{
   202 		return;
   203 	}
   204 	
   205 	/* Save the Handle */
   206 	hTopMenu = topmenu;
   207 	
   208 	/* Find the "Player Commands" category */
   209 	new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
   210 
   211 	if (player_commands != INVALID_TOPMENUOBJECT)
   212 	{
   213 		AddToTopMenu(hTopMenu,
   214 			"sm_beacon",
   215 			TopMenuObject_Item,
   216 			AdminMenu_Beacon,
   217 			player_commands,
   218 			"sm_beacon",
   219 			ADMFLAG_SLAY);
   220 	
   221 		AddToTopMenu(hTopMenu,
   222 			"sm_timebomb",
   223 			TopMenuObject_Item,
   224 			AdminMenu_TimeBomb,
   225 			player_commands,
   226 			"sm_timebomb",
   227 			ADMFLAG_SLAY);
   228 
   229 		AddToTopMenu(hTopMenu,
   230 			"sm_burn",
   231 			TopMenuObject_Item,
   232 			AdminMenu_Burn,
   233 			player_commands,
   234 			"sm_burn",
   235 			ADMFLAG_SLAY);
   236 		
   237 		AddToTopMenu(hTopMenu,
   238 			"sm_firebomb",
   239 			TopMenuObject_Item,
   240 			AdminMenu_FireBomb,
   241 			player_commands,
   242 			"sm_firebomb",
   243 			ADMFLAG_SLAY);
   244 
   245 		AddToTopMenu(hTopMenu,
   246 			"sm_freeze",
   247 			TopMenuObject_Item,
   248 			AdminMenu_Freeze,
   249 			player_commands,
   250 			"sm_freeze",
   251 			ADMFLAG_SLAY);
   252 			
   253 		AddToTopMenu(hTopMenu,
   254 			"sm_freezebomb",
   255 			TopMenuObject_Item,
   256 			AdminMenu_FreezeBomb,
   257 			player_commands,
   258 			"sm_freezebomb",
   259 			ADMFLAG_SLAY);
   260 
   261 		AddToTopMenu(hTopMenu,
   262 			"sm_gravity",
   263 			TopMenuObject_Item,
   264 			AdminMenu_Gravity,
   265 			player_commands,
   266 			"sm_gravity",
   267 			ADMFLAG_SLAY);
   268 
   269 		AddToTopMenu(hTopMenu,
   270 			"sm_blind",
   271 			TopMenuObject_Item,
   272 			AdminMenu_Blind,
   273 			player_commands,
   274 			"sm_blind",
   275 			ADMFLAG_SLAY);
   276 
   277 		AddToTopMenu(hTopMenu,
   278 			"sm_noclip",
   279 			TopMenuObject_Item,
   280 			AdminMenu_NoClip,
   281 			player_commands,
   282 			"sm_noclip",
   283 			ADMFLAG_SLAY);
   284 
   285 		AddToTopMenu(hTopMenu,
   286 			"sm_drug",
   287 			TopMenuObject_Item,
   288 			AdminMenu_Drug,
   289 			player_commands,
   290 			"sm_drug",
   291 			ADMFLAG_SLAY);
   292 	}
   293 }
   294