Updated CS:S gamedata.
1 #ifndef _INCLUDE_GDC_MAIN_H_
2 #define _INCLUDE_GDC_MAIN_H_
6 #include "TextParsers.h"
7 #include "GameConfigs.h"
9 using namespace SourceMod;
12 int findFuncPos(const char* sym);
13 int findVFunc(void *handle, void **vt, const char *symbol);
15 bool checkSigStringW(int file, const char* symbol);
16 bool checkSigStringL(void* handle, const char* symbol);
18 size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...);
19 size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr);
20 unsigned int strncopy(char *dest, const char *src, size_t count);
22 #endif // _INCLUDE_GDC_MAIN_H_