Updated for latest hl2sdk-dota changes.
3 * =============================================================================
4 * SourceMod SDKTools Extension
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
33 #define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
37 * @brief SDK Tools extension code header.
40 #include "smsdk_ext.h"
41 #include <IBinTools.h>
42 #include <IPlayerHelpers.h>
43 #include <IGameHelpers.h>
44 #include <IEngineTrace.h>
45 #include <IEngineSound.h>
46 #include <ivoiceserver.h>
47 #include <iplayerinfo.h>
48 #include <server_class.h>
54 #if SOURCE_ENGINE >= SE_ORANGEBOX
55 #include <itoolentity.h>
59 * @brief Implementation of the SDK Tools extension.
60 * Note: Uncomment one of the pre-defined virtual functions in order to use it.
64 public IHandleTypeDispatch,
65 public IConCommandBaseAccessor,
66 public IClientListener,
67 public ICommandTargetProcessor
69 public: //public IHandleTypeDispatch
70 void OnHandleDestroy(HandleType_t type, void *object);
71 public: //public SDKExtension
72 virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
73 virtual void SDK_OnUnload();
74 virtual void SDK_OnAllLoaded();
75 //virtual void SDK_OnPauseChange(bool paused);
76 virtual bool QueryRunning(char *error, size_t maxlength);
77 virtual bool QueryInterfaceDrop(SMInterface *pInterface);
78 virtual void NotifyInterfaceDrop(SMInterface *pInterface);
79 virtual void OnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax);
80 const char *GetExtensionVerString();
81 const char *GetExtensionDateString();
83 #if defined SMEXT_CONF_METAMOD
84 virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late);
85 //virtual bool SDK_OnMetamodUnload(char *error, size_t maxlen);
86 //virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlen);
88 public: //IConCommandBaseAccessor
89 bool RegisterConCommandBase(ConCommandBase *pVar);
90 public: //IClientListner
91 void OnClientPutInServer(int client);
92 void OnClientDisconnecting(int client);
93 public: // IVoiceServer
94 bool OnSetClientListening(int iReceiver, int iSender, bool bListen);
96 #if SOURCE_ENGINE == SE_DOTA
97 void OnClientCommand(int client, const CCommand &args);
98 #elif SOURCE_ENGINE >= SE_ORANGEBOX
99 void OnClientCommand(edict_t *pEntity, const CCommand &args);
101 void OnClientCommand(edict_t *pEntity);
104 public: //ICommandTargetProcessor
105 bool ProcessCommandTarget(cmd_target_info_t *info);
107 bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
108 void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
111 extern SDKTools g_SdkTools;
112 /* Interfaces from engine or gamedll */
113 extern IServerGameEnts *gameents;
114 extern IEngineTrace *enginetrace;
115 extern IEngineSound *engsound;
116 extern INetworkStringTableContainer *netstringtables;
117 extern IServerPluginHelpers *pluginhelpers;
118 extern IServerGameClients *serverClients;
119 extern IVoiceServer *voiceserver;
120 extern IPlayerInfoManager *playerinfomngr;
122 extern IServer *iserver;
123 extern CGlobalVars *gpGlobals;
124 #if SOURCE_ENGINE >= SE_ORANGEBOX
125 extern IServerTools *servertools;
127 /* Interfaces from SourceMod */
128 extern IBinTools *g_pBinTools;
129 extern IGameConfig *g_pGameConf;
130 extern IGameHelpers *g_pGameHelpers;
132 extern HandleType_t g_CallHandle;
133 extern HandleType_t g_TraceHandle;
135 extern ICallWrapper *g_pAcceptInput;
137 extern SourceHook::CallClass<IVEngineServer> *enginePatch;
138 extern SourceHook::CallClass<IEngineSound> *enginesoundPatch;
140 #include <compat_wrappers.h>
142 #define ENGINE_CALL(func) SH_CALL(enginePatch, &IVEngineServer::func)
144 #endif //_INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_