extensions/sdktools/clientnatives.cpp
author Brian Simon <bluebriansimon@gmail.com>
Wed Jul 06 18:11:02 2011 -0400 (2011-07-06)
changeset 3339 ab8bc0494926
child 4361 54866d2316bf
permissions -rw-r--r--
Added InactivateClient and ReconnectClient natives to SDKTools (bug 4931, r=fyren).
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod SDKTools Extension
     5  * Copyright (C) 2004-2011 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 
    33 #include "extension.h"
    34 #include "clientnatives.h"
    35 #include "iserver.h"
    36 #include "iclient.h"
    37 
    38 static cell_t smn_InactivateClient(IPluginContext *pContext, const cell_t *params)
    39 {
    40 	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
    41 	
    42 	if (player == NULL)
    43 	{
    44 		return pContext->ThrowNativeError("Invalid client index %d", params[1]);
    45 	}
    46 
    47 
    48 	if (!iserver)
    49 	{
    50 		pContext->ThrowNativeError("IServer is null");
    51 	}
    52 
    53 	IClient* pClient = iserver->GetClient(params[1] - 1);
    54 	if (pClient)
    55 	{
    56 		pClient->Inactivate();
    57 	}
    58 	else
    59 	{
    60 		pContext->ThrowNativeError("Could not get IClient for client %d", params[1]);
    61 	}
    62 
    63 	return 1;
    64 }
    65 
    66 static cell_t smn_ReconnectClient(IPluginContext *pContext, const cell_t *params)
    67 {
    68 	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
    69 	
    70 	if (player == NULL)
    71 	{
    72 		return pContext->ThrowNativeError("Invalid client index %d", params[1]);
    73 	}
    74 
    75 	if (!iserver)
    76 	{
    77 		pContext->ThrowNativeError("IServer is null");
    78 	}
    79 
    80 	IClient* pClient = iserver->GetClient(params[1] - 1);
    81 	if (pClient)
    82 	{
    83 		pClient->Reconnect();
    84 	}
    85 	else
    86 	{
    87 		pContext->ThrowNativeError("Could not get IClient for client %d", params[1]);
    88 	}
    89 	return 1;
    90 }
    91 
    92 sp_nativeinfo_t g_ClientNatives[] = 
    93 {
    94 	{ "InactivateClient",	smn_InactivateClient	},
    95 	{ "ReconnectClient",	smn_ReconnectClient		},
    96 	{ NULL,					NULL					},
    97 };