Don't omit frame pointer on msvc builds.
3 * =============================================================================
5 * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
33 #include "sourcemod.h"
34 #include "sourcemm_api.h"
35 #include "sm_globals.h"
36 #include "sm_autonatives.h"
37 #include "logic/intercom.h"
38 #include "LibrarySys.h"
39 #include "sm_stringutil.h"
41 #include "sm_srvcmds.h"
42 #include "ForwardSys.h"
44 #include "logic_bridge.h"
45 #include "PlayerManager.h"
46 #include "AdminCache.h"
47 #include "HalfLife2.h"
48 #include "CoreConfig.h"
49 #if SOURCE_ENGINE == SE_DOTA
50 #include "convar_sm_dota.h"
51 #elif SOURCE_ENGINE >= SE_ALIENSWARM
52 #include "convar_sm_swarm.h"
53 #elif SOURCE_ENGINE >= SE_LEFT4DEAD
54 #include "convar_sm_l4d.h"
55 #elif SOURCE_ENGINE >= SE_ORANGEBOX
56 #include "convar_sm_ob.h"
58 #include "convar_sm.h"
62 #define MATCHMAKINGDS_SUFFIX ""
63 #define MATCHMAKINGDS_EXT "dll"
64 #elif defined __APPLE__
65 #define MATCHMAKINGDS_SUFFIX ""
66 #define MATCHMAKINGDS_EXT "dylib"
67 #elif defined __linux__
68 #if SOURCE_ENGINE < SE_LEFT4DEAD2
69 #define MATCHMAKINGDS_SUFFIX "_i486"
71 #define MATCHMAKINGDS_SUFFIX ""
73 #define MATCHMAKINGDS_EXT "so"
76 static ILibrary *g_pLogic = NULL;
77 static LogicInitFunction logic_init_fn;
79 IThreader *g_pThreader;
80 ITextParsers *textparsers;
82 ITranslator *translator;
83 IScriptManager *scripts;
85 IExtensionSys *extsys;
86 IHandleSys *handlesys;
88 class VEngineServer_Logic : public IVEngineServer_Logic
91 virtual bool IsMapValid(const char *map)
93 return !!engine->IsMapValid(map);
96 virtual void ServerCommand(const char *cmd)
98 engine->ServerCommand(cmd);
102 static VEngineServer_Logic logic_engine;
104 static ConVar *find_convar(const char *name)
106 return icvar->FindVar(name);
109 static void log_error(const char *fmt, ...)
114 g_Logger.LogErrorEx(fmt, ap);
118 static void log_fatal(const char *fmt, ...)
123 g_Logger.LogFatalEx(fmt, ap);
127 static void log_message(const char *fmt, ...)
131 g_Logger.LogMessageEx(fmt, ap);
135 static void log_to_file(FILE *fp, const char *fmt, ...)
139 g_Logger.LogToOpenFileEx(fp, fmt, ap);
143 static void log_to_game(const char *message)
145 Engine_LogPrintWrapper(message);
148 static bool file_exists(const char *path)
150 return basefilesystem->FileExists(path);
153 static const char *get_cvar_string(ConVar* cvar)
155 return cvar->GetString();
158 static bool get_game_name(char *buffer, size_t maxlength)
160 KeyValues *pGameInfo = new KeyValues("GameInfo");
161 if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
164 if ((str = pGameInfo->GetString("game", NULL)) != NULL)
166 strncopy(buffer, str, maxlength);
170 pGameInfo->deleteThis();
174 static const char *get_game_description()
176 return SERVER_CALL(GetGameDescription)();
179 static const char *get_source_engine_name()
181 #if !defined SOURCE_ENGINE
182 # error "Unknown engine type"
184 #if SOURCE_ENGINE == SE_EPISODEONE
186 #elif SOURCE_ENGINE == SE_DARKMESSIAH
187 return "darkmessiah";
188 #elif SOURCE_ENGINE == SE_ORANGEBOX
190 #elif SOURCE_ENGINE == SE_BLOODYGOODTIME
191 return "bloodygoodtime";
192 #elif SOURCE_ENGINE == SE_EYE
194 #elif SOURCE_ENGINE == SE_CSS
196 #elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
197 return "orangebox_valve";
198 #elif SOURCE_ENGINE == SE_LEFT4DEAD
200 #elif SOURCE_ENGINE == SE_LEFT4DEAD2
202 #elif SOURCE_ENGINE == SE_ALIENSWARM
204 #elif SOURCE_ENGINE == SE_PORTAL2
206 #elif SOURCE_ENGINE == SE_CSGO
208 #elif SOURCE_ENGINE == SE_DOTA
213 static bool symbols_are_hidden()
215 #if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
222 static const char* get_core_config_value(const char* key)
224 return g_CoreConfig.GetCoreConfigValue(key);
227 static bool is_map_loading()
229 return g_SourceMod.IsMapLoading();
232 static bool is_map_running()
234 return g_SourceMod.IsMapRunning();
237 int read_cmd_argc(const CCommand &args)
242 static const char *read_cmd_arg(const CCommand &args, int arg)
244 return args.Arg(arg);
247 static int load_mms_plugin(const char *file, bool *ok, char *error, size_t maxlength)
250 PluginId id = g_pMMPlugins->Load(file, g_PLID, ignore_already, error, maxlength);
254 #ifndef METAMOD_PLAPI_VERSION
260 #ifndef METAMOD_PLAPI_VERSION
261 g_pMMPlugins->Query(id, filep, status, source)
263 g_pMMPlugins->Query(id, NULL, &status, NULL)
265 && status < Pl_Paused))
277 static void unload_mms_plugin(int id)
280 g_pMMPlugins->Unload(id, true, ignore, sizeof(ignore));
283 void do_global_plugin_loads()
285 g_SourceMod.DoGlobalPluginLoads();
288 #if defined METAMOD_PLAPI_VERSION
289 #if SOURCE_ENGINE == SE_LEFT4DEAD
290 #define GAMEFIX "2.l4d"
291 #elif SOURCE_ENGINE == SE_LEFT4DEAD2
292 #define GAMEFIX "2.l4d2"
293 #elif SOURCE_ENGINE == SE_ALIENSWARM
294 #define GAMEFIX "2.swarm"
295 #elif SOURCE_ENGINE == SE_ORANGEBOX
296 #define GAMEFIX "2.ep2"
297 #elif SOURCE_ENGINE == SE_BLOODYGOODTIME
298 #define GAMEFIX "2.bgt"
299 #elif SOURCE_ENGINE == SE_EYE
300 #define GAMEFIX "2.eye"
301 #elif SOURCE_ENGINE == SE_CSS
302 #define GAMEFIX "2.css"
303 #elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
304 #define GAMEFIX "2.ep2v"
305 #elif SOURCE_ENGINE == SE_DARKMESSIAH
306 #define GAMEFIX "2.darkm"
307 #elif SOURCE_ENGINE == SE_PORTAL2
308 #define GAMEFIX "2.portal2"
309 #elif SOURCE_ENGINE == SE_CSGO
310 #define GAMEFIX "2.csgo"
311 #elif SOURCE_ENGINE == SE_DOTA
312 #define GAMEFIX "2.dota"
314 #define GAMEFIX "2.ep1"
315 #endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
316 #else //METAMOD_PLAPI_VERSION
317 #define GAMEFIX "1.ep1"
318 #endif //METAMOD_PLAPI_VERSION
320 static ServerGlobals serverGlobals;
322 static sm_core_t core_bridge =
327 reinterpret_cast<IVEngineServer*>(&logic_engine),
352 get_game_description,
353 get_source_engine_name,
355 get_core_config_value,
362 do_global_plugin_loads,
363 SM_AreConfigsExecuted,
369 void InitLogicBridge()
371 serverGlobals.universalTime = g_pUniversalTime;
372 serverGlobals.frametime = &gpGlobals->frametime;
373 serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
375 core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
376 core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
379 char path[PLATFORM_MAX_PATH];
381 g_LibSys.PathFormat(path, sizeof(path), "%s/bin/matchmaking_ds%s.%s", g_SMAPI->GetBaseDir(), MATCHMAKINGDS_SUFFIX, MATCHMAKINGDS_EXT);
383 if ((mmlib = g_LibSys.OpenLibrary(path, NULL, 0)))
385 core_bridge.matchmakingDSFactory = mmlib->GetSymbolAddress("CreateInterface");
386 mmlib->CloseLibrary();
389 logic_init_fn(&core_bridge, &logicore);
391 /* Add SMGlobalClass instances */
392 SMGlobalClass* glob = SMGlobalClass::head;
393 while (glob->m_pGlobalClassNext != NULL)
395 glob = glob->m_pGlobalClassNext;
397 assert(glob->m_pGlobalClassNext == NULL);
398 glob->m_pGlobalClassNext = logicore.head;
400 g_pThreader = logicore.threader;
401 g_pSourcePawn2->SetProfiler(logicore.profiler);
402 translator = logicore.translator;
403 scripts = logicore.scripts;
404 sharesys = logicore.sharesys;
405 extsys = logicore.extsys;
406 g_pCoreIdent = logicore.core_ident;
407 handlesys = logicore.handlesys;
410 bool StartLogicBridge(char *error, size_t maxlength)
412 char file[PLATFORM_MAX_PATH];
414 /* Now it's time to load the logic binary */
415 g_SMAPI->PathFormat(file,
417 "%s/bin/sourcemod.logic." PLATFORM_LIB_EXT,
418 g_SourceMod.GetSourceModPath());
421 g_pLogic = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
425 if (error && maxlength)
427 UTIL_Format(error, maxlength, "failed to load %s: %s", file, myerror);
432 LogicLoadFunction llf = (LogicLoadFunction)g_pLogic->GetSymbolAddress("logic_load");
435 g_pLogic->CloseLibrary();
436 if (error && maxlength)
438 UTIL_Format(error, maxlength, "could not find logic_load function");
443 GetITextParsers getitxt = (GetITextParsers)g_pLogic->GetSymbolAddress("get_textparsers");
444 textparsers = getitxt();
446 logic_init_fn = llf(SM_LOGIC_MAGIC);
451 void ShutdownLogicBridge()
453 g_pLogic->CloseLibrary();